# Runtime Lua API surface *Shard of mgsv-modding-pack — generated 2026-08-11. 19 files. Provenance is on every entry as `source:path`.* Which modules and functions exist at runtime, and the names of every gvar/svar. Key-level only: presence here means the symbol exists, not that a given signature is right. ## Infinite Heaven (kapuragu fork) — the framework most TPP script mods target - `ih_kap:tpp/runtime_output_examples/GameDir/mod/saves/ih_priority_staff.lua` — ih_priority_staff.lua - `ih_kap:tpp/runtime_output_examples/GameDir/mod/saves/ih_save.lua` — ih_save.lua ## MockFox — generated dump of the live runtime API surface - `mockfox:Generated/tpp/debugDump/IHLiveModuleKeysVsMock.lua` — IHLiveModuleKeysVsMock.lua - `mockfox:Generated/tpp/debugDump/IHMissedModules.lua` — IHMissedModules.lua - `mockfox:Generated/tpp/debugDump/exeModuleRefs.lua` — exeModuleRefs.lua - `mockfox:Generated/tpp/debugDump/exeModuleRefsEntryOrder.lua` — exeModuleRefsEntryOrder.lua - `mockfox:Generated/tpp/debugDump/exeRefsNotFoundInLive.lua` — exeRefsNotFoundInLive.lua - `mockfox:Generated/tpp/debugDump/gvarsDeclaredTable.lua` — gvarsDeclaredTable.lua - `mockfox:Generated/tpp/debugDump/liveNotFoundInExeRefs.lua` — liveNotFoundInExeRefs.lua - `mockfox:Generated/tpp/debugDump/liveNotFoundInLuaRefs.lua` — liveNotFoundInLuaRefs.lua ### `mockfox:Generated/tpp/MockModulesGenerated.lua` ```lua ActionIcon: ACTION, AI_POD, ATTACK, FULTON, INTEL, INTEL_NG, RELOAD, RIDE_MGM, RIDE_MILITALY_VEHICLE, RIDE_VEHICLE, TRAINING Actor: AddToScene(), _className AmmoStockIndex: ARM, FULTON, INDEX_COUNT, ITEM, ITEM_END, PRIMARY_1, PRIMARY_1_SUB, PRIMARY_2, PRIMARY_2_SUB, SECONDARY, SUPPORT, SUPPORT_END Application: AddGame(), GetGame(), GetGames(), GetInstance(), GetMainGame(), GetScene(), RemoveGame(), SetMainGame(), _className AssetConfiguration: AddProjectName(), ClearProjectName(), GetConfigurationFromAssetManager(), GetDefaultCategory(), GetGroupCurrentLanguage(), IsDiscOrHddImage(), RegisterExtensionInfo(), ResetDefaultAssetLevel(), ResetPackFileRootDirectory(), ResetProjectRootPath(), SetAutoUpdateMode(), SetCategory(), SetConnectAddress(), SetDefaultAssetLevel(), SetDefaultCategory(), SetDefaultLanguageDirectory(), SetDefaultTargetDirectory(), SetGroupCurrentLanguage(), SetLanguageDirectory(), SetLanguageGroupExtention(), SetPackFileCopyEnabled(), SetPackFileCopyMode(), SetPackFileRootDirectory(), SetProjectRootPath(), SetTargetDirectory() AvatarEdit: AVATAR_IN_DEMO, AVATAR_IN_HELI AvatarPreloadTextureDaemon: CheckBlendTexLoaded(), PreloadRequestForLocalPlayer(), ResetTexture() BlockGroup: FindInstance(), _className BlockScriptBody: CreateQuark(), _className Bucket: AddActor(), GetEditableDataBodySet(), GetEditableDataSet(), GetEditableDataSetPath(), GetScene(), LoadDataSetFile(), LoadEditableDataSet(), LoadProjectFile(), RecreateDataBody(), RemoveActor(), RemoveAll(), SaveEditableDataSet(), UnloadDataSetFile(), _className BuddyCommand: DOG_BARKING, HORSE_SHIT, QUIET_AIM_TARGET, QUIET_COMBAT_START, QUIET_SHOOT_THIS BuddyCommonFlag: BOSS_QUIET_KILL, BUDDY_FORCE_HOSPITALIZE, BUDDY_QUIET_DYING, BUDDY_QUIET_HOSPITALIZE, BUDDY_QUIET_LOST, BUDDY_QUIET_VANISH, BUDDY_RESERVED, BUDDY_RIDE_HELI BuddyFriendlyType: DOG, HORSE, HORSE_MILITARY, HORSE_PARADE, HORSE_RAFECORN, HORSE_WESTERN, QUIET BuddyInitStatus: ENTRY_GATE, ESPIONAGE, HALO, NORMAL, RIDE BuddyType: BATTLE_GEAR, DISABLE, DOG, HORSE, NONE, QUIET, WALKER_GEAR BulletGuardArmorMessageFlag: BROKEN_HELMET, IS_HIT_ARMOR, NONE CBox = {} CallMenuEventCategoryType: None, RescueBoy CallbackProcedureTransformDataBody: GetWorldMatrix(), GetWorldTransform(), _className Camera: GetTransform(), SetTransform(), _className CameraPriority: RegisterPriorities(), _className CameraSelector: DumpActiveCamera(), GetMainInstance(), GetRenderName(), GetViewportName(), SetMainInstance(), SetMainListener(), _className CaptureCage: GetCaptureAnimalList(), RegisterCaptureAnimal() CaptureCageMaterial: MTR_ALRM_A, MTR_BRIC_A, MTR_CLOT_A, MTR_CLOT_B, MTR_CLOT_C, MTR_CLOT_D, MTR_CLOT_E, MTR_CONC_A, MTR_CONC_B, MTR_COPS_A, MTR_COPS_B, MTR_FENC_A, MTR_FENC_B, MTR_FENC_F, MTR_FWOD_A, MTR_GLAS_A, MTR_GLAS_B, MTR_GLAS_C, MTR_GRAV_A, MTR_IRON_A, MTR_IRON_B, MTR_IRON_C, MTR_IRON_D, MTR_IRON_E, MTR_IRON_F, MTR_IRON_G, MTR_IRON_M, MTR_IRON_N, MTR_IRON_W, MTR_LEAF, MTR_MOSS_A, MTR_PAPE_A, MTR_PAPE_B, MTR_PAPE_C, MTR_PAPE_D, MTR_PIPE_A, MTR_PIPE_B, MTR_PIPE_S, MTR_PLAS_A, MTR_PLAS_B, MTR_PLAS_W, MTR_PLNT_A, MTR_RLEF, MTR_RLEF_B, MTR_ROCK_A, MTR_ROCK_B, MTR_ROCK_P, MTR_RUBB_A, MTR_RUBB_B, MTR_SAND_A, MTR_SAND_B, MTR_SAND_C, MTR_SOIL_A, MTR_SOIL_B, MTR_SOIL_C, MTR_SOIL_D, MTR_SOIL_E, MTR_SOIL_F, MTR_SOIL_G, MTR_SOIL_H, MTR_SOIL_R, MTR_SOIL_W, MTR_TILE_A, MTR_TIN_A, MTR_TLRF_A, MTR_TURF_A, MTR_VINL_A, MTR_VINL_W, MTR_WATE_A, MTR_WATE_B, MTR_WATE_C, MTR_WOOD_A, MTR_WOOD_B, MTR_WOOD_C, MTR_WOOD_D, MTR_WOOD_G, MTR_WOOD_M, MTR_WOOD_W Checkpoint: ClearLatestCheckpointTag(), DeleteObserver(), DeleteObserverScript(), GetLatestCheckpointTag(), IsBusy(), IsPassedCheckpoint(), PostCheckpointCreation(), PostCheckpointDeletion(), PostCheckpointDeserialization(), PostCheckpointDeserializationFromFile(), PostDataRestoration(), RegisterObserver(), RegisterObserverScript(), SetRestorationFromSerializedDataMode(), _className CheckpointDaemon: GetInstance(), _className CheckpointData: _className Chunk: DEBUG_CompleteChunkInstallation(), DEBUG_UninstallChunk(), GetChunkInstallSpeed(), GetChunkInstallationEta(), GetChunkInstallationRate(), GetChunkState(), INDEX_AFGH, INDEX_CYPR, INDEX_MAFR, INDEX_MGO, INDEX_MTBS, INSTALL_SPEED_FAST, INSTALL_SPEED_NORMAL, PrefetchChunk(), STATE_EMPTY, STATE_INSTALLED, STATE_INSTALLING, SetChunkInstallSpeed() CollisionObject: SetInvalidRequest(), SetValidRequest(), _className Color: Add(), Scale(), Sub(), ToString() ColorInfo: SetName(), _className CommandAi: ESCORT, FORCE_REMOVE, FORCE_SHOOT, FORCE_WAIT, GIVE_WARNING, INFANTRY, LIQUID_ASSIST, SHOOT_PRACTICE, SHOOT_ROCKET CorpseStance: STANCE_CRAWL, STANCE_NONE, STANCE_SQUAT, STANCE_STAND, STANCE_SUPINE CorpseVarInfo: F_CARRIED, F_RESTORE_POSITION, F_STANCE_MASK CountrySettingMenu: IsOpenCountrySettingMenu(), OpenCountrySettingMenu() CpType: TYPE_AFRIKAANS, TYPE_AMERICA, TYPE_SOVIET CyprusMissionController: ActiveOffenseTraget(), End(), InactiveOffenseTraget(), RegisterOffenseTraget(), SendCommand(), Start(), UnegisterOffenseTraget() DamageMessageFlag: BROKEN_HELMET, IS_BULLET_HIT_ARMOR, IS_LIFE_DAMAGE, NONE Data: GetDataBody(), GetDataBodyOnEditing(), GetDataBodyWithReferrer(), GetDataSet(), IsReference(), _className DataBody: _className DataBodySet: GetDataBody(), GetDataBodyList(), _className DataIdentifier: GetDataBodyWithIdentifier(), GetDataWithIdentifier(), _className DataSet: GetAllDataList(), GetBucket(), GetData(), GetDataList(), GetDataSetFile(), GetRootTransformData(), _className DataSetFile2: Save(), _className DeadMessageFlag: FIRE, FIRE_OR_DYING, FROM_PLAYER_ORDER, INDIRECTLY_TARGET, NONE, NOT_DAMAGE_DEAD Demo: DisableCharacterIntetrp(), DisableTempCamera(), EnableCharacterInterpolation(), EnableTempCamera() DemoBlockPositionSetterBody: SetEnable(), _className DemoDaemon: FindBlockPositionSetter(), FindDemoBody(), GetDemoBodies(), GetDemoTransform(), GetLastFocalLength(), GetPlayingDemoId(), GetStartPosition(), IsDemoPaused(), IsDemoPlaying(), IsPlayingDemoId(), IsProceduralDemoPlaying(), PauseAll(), Play(), PlayProceduralDemo(), RestartAll(), SetCameraInitFromUser(), SetDemoTransform(), SetupDemo(), SkipAll(), SkipAtDemoPlay(), StopAll(), StopProceduralDemo() DemoDataBody: SetupPlayback(), Start(), Stop(), StreamPause(), StreamStart(), _className DemoPlayback: GetCurrentFrame(), Pause(), Restart(), SetAutoPause(), SetLoopMode(), SetTransform(), Skip() DemoxUi: SetDemoUiTriggerInvalid() DesDaemon: GetInstance(), PrintDesObjectAll(), _className Dlc: GetLastError(), IsCheckingDlc(), IsContentInstalled(), IsItemPermitted(), StartCheckingDlc() DlcContent: DUMMY DlcError: E_NETWORK, E_OK DlcItem: ARM_GOLD, EMBLEM_FRONT_VENOM_SNAKE, HORSE_PARADE, HORSE_RAGE_CONE, HORSE_WESTERN, ITEM_CBOX_APD, ITEM_CBOX_RT, ITEM_CBOX_WET, STAFF_STAFF1_FOX, STAFF_STAFF2_MSF, STAFF_STAFF3_DD, STAFF_STAFF4_FOX_HOUND, SUIT_EVA, SUIT_FATIGUES_APD, SUIT_FATIGUES_BLACK_OCELOT, SUIT_FATIGUES_BLUE_URBAN, SUIT_FATIGUES_GRAY_URBAN, SUIT_MGS3_NAKED, SUIT_MGS3_NORMAL, SUIT_MGS3_SNEAK, SUIT_MGS3_TUXEDO, SUIT_THE_BOSS, WEAPON_ADAM_SKA_SP, WEAPON_MACHT_P5_WEISS, WEAPON_PB_SHIELD_GLD, WEAPON_PB_SHIELD_OD, WEAPON_PB_SHIELD_SIL, WEAPON_PB_SHIELD_WHT, WEAPON_RASP_SB_SG_GOLD, WEAPON_WU_S333_CB_SP EffectDescription: _className EnemyFova: INVALID_FOVA_VALUE, MAX_REALIZED_COUNT, NOT_USED_FOVA_VALUE EnemyStance: STANCE_CRAWL, STANCE_NONE, STANCE_SQUAT, STANCE_STAND, STANCE_SUPINE EnemyState: CARRIED, CRAWL_HOLDUP, DISABLE, NORMAL, STAND_HOLDUP EnemySubType: CHILD_A, DD_A, DD_FOB, DD_PW, PF_A, PF_B, PF_C, SKULL_AFGH, SKULL_CYPR, SOVIET_A, SOVIET_B EnemyType: TYPE_BOYS, TYPE_CHILD, TYPE_DD, TYPE_PF, TYPE_SKULL, TYPE_SOVIET EnemyVarDef: VARS_TYPE_COUNT EnemyVarInfo: F_CARRIED, F_DISABLE, F_DUST_BOX, F_INTERROGATED_COMPLETED, F_INTERROGATED_MARKER_COMPLETED, F_KEEP_TRAVEL_IN_ALERT, F_LIMBO, F_MOVE_TO_ROUTE_IN_RELAXED, F_PUT_IN_VEHICLE, F_PUT_ON_HORSE, F_RIDE_HELI, F_RIDE_VEHICLE, F_RIDE_WALKERGEAR, F_SLEEPING_ON_ROUTE, F_STANCE_MASK, F_TACTICAL_TAKEDOWN_IS_DONE, F_TOILET, F_ZOMBIE EnemyVarState: STATE_DEAD, STATE_DYING, STATE_FAINT, STATE_HOLDUP, STATE_NONE, STATE_SLEEP Entity: AddProperty(), DebugGetEntityCount(), GetClassName(), GetPropertyInfo(), GetPropertyList(), IsKindOf(), IsMemberOf(), IsNull(), Null(), _className, _scriptInstanceId, _scriptPath EntityClassDictionary: GetCategoryList(), GetClassNameList(), _className EntryBuddyType: BUDDY, VEHICLE EnvironmentArea: _className EnvironmentAreaBody: SetEnable(), _className EnvironmentDaemon: GetInstance(), _className EnvironmentGlobal: _className EnvironmentGlobalBody: _className EnvironmentManager: IsEditMode(), SetEditMode(), _className EnvironmentParameter: _className EventLog: EVENT_ALERT, EVENT_MISSION_ABORT, EVENT_PLAYER_ESCAPE, EVENT_PLAYER_GOAL, EVENT_PLAYER_START, EVENT_RESPAWN, EVENT_RESTART FadeFunction: CallFadeIn(), CallFadeOut(), CallStrongFadeOut(), FadeCustomSetting(), FadeIgnore(), FadeSettingDump(), InitFadeSetting(), IsFadeOut(), IsFadeProcessing(), ResetFadeColor(), ResetFadeTime(), SetFadeCallEnable(), SetFadeColor(), SetFadeTime() File: GetBlockPackagePath(), GetFileListTable(), GetReferenceCount(), ReloadRequest(), ReloadRequestAll(), _className FobIsEvent: EVENT, NOT_EVENT FobIsSneak: NOT_SNEAK, SNEAK FobMode: MODE_ACTUAL, MODE_NONE, MODE_SHAM, MODE_VISIT FobResult: RESULT_ABORT, RESULT_DEAD, RESULT_ERROR, RESULT_FULTON, RESULT_GOAL, RESULT_NONE, RESULT_TIMEOUT, RESULT_WORMHOLE Fox: BootBackgroundLevelEditor(), CachePathResolveQueriesFromFile(), Caution(), ClassInfo(), ComparePathFileNameCode32(), DEBUG_LEVEL_DEBUG, DEBUG_LEVEL_DEVELOP, DEBUG_LEVEL_INTERNAL_RELEASE, DEBUG_LEVEL_QA_RELEASE, DEBUG_LEVEL_RELEASE, DebugFindEntityPtr(), DoLuaFileOnBackgroundLevelEditor(), Error(), ExportEntityLink(), ExportJobPerf(), ExportJobPerfGraph(), ExportPropertyEnum(), ExportSerializeInfo(), ExportSymbols(), Frame(), GenSid(), GetActMode(), GetArgument(), GetDebugLevel(), GetPathTable(), GetPlatformName(), GetRealPathWithVirtualPath(), GetTickSecond(), Hungup(), Info(), Log(), PathFileNameAndExtCode(), PathFileNameCode(), PathFileNameCode32(), PathPoolInfo(), QueryString(), Quit(), Require(), SendAssetCommand(), SetActMode(), SetAssetRootDirectoryPath(), SetBreakIgnore(), SetFrameRateMode(), SetJobExecutorCount(), SetMemoryPoolShortageCaution(), ShutdownBackgroundLevelEditor(), StrCode(), StrCode32(), StringPoolInfo(), Warning() FoxDataLinkCollector: GetData(), GetDataBody(), ShowWarningIfUse(), _className FoxFadeIo: Create(), EditModeDisregard(), FadeDisregard(), FadeIn(), FadeOut(), IsFadeProcessing(), IsPadReleaseMode(), ResetFadeLock(), SetFadeLock(), SetPadReleaseMode(), WhiteFadeOut(), _className FoxFlagContainer: Add(), AllClear(), AndCheck(), Check(), GetStatusString(), GetString(), OrCheck(), Reset(), Set(), _className FoxGameFrame: SetGameFrameWaitType() FxDaemon: Initialize(), InitializeReserveObject() FxGeoMaterial: ClearCache(), CreateExtraCache(), CreateInfoManager(), DestroyInfoManager(), RemoveExtraCache() FxLocator: Create(), Destroy(), Invisible(), Visible(), _className FxSystemConfig: ResetLimitInstanceMemorySize(), SetExecutionPrioritySetting(), SetLimitGlobalTimeRate(), SetLimitInstanceMemoryDefaultSize(), SetLimitInstanceMemorySize() Game: CreateBucket(), CreateScene(), DeleteBucket(), DeleteScene(), ExportDataRelationGraph(), GetBucket(), GetMainBucket(), GetScene(), PostDataBodyRecreation(), PostDataBodyReset(), SetMainBucket(), SetName(), _className GameConfig: ApplyAllConfig(), GetCameraLRIsReversed(), GetCameraUDIsReversed(), GetControlType(), GetStealthAssistEnabled(), Reset(), SetCameraLRIsReversed(), SetCameraUDIsReversed(), SetStealthAssistEnabled() GameCore: DebugDumpRecord(), EraseRecord(), ExportGameObjectPerf(), ExportGameObjectPerfGraph(), GetRecordState(), PlayRecord(), SetGameObjectPerfEnabled(), StartRecording(), StopPlayingRecord(), StopRecording() GameMessage: SetMessageHandler() GameObject: CreateGameObjectId(), DoesGameObjectExistWithTypeName(), GetGameObjectId(), GetGameObjectIdByIndex(), GetTypeIndex(), GetTypeIndexWithTypeName(), NULL_ID, SendCommand(), SendMessage() GameOverMenu: GAME_OVER_ABORT, GAME_OVER_ABORT_RETURN_TO_ACC, GAME_OVER_CONTINUE, GAME_OVER_RESTART, GAME_OVER_RESTART_HELI, GAME_OVER_RETURN_TO_MISSION, GAME_OVER_TITLE, NO_POPUP, PERFECT_STEALTH_POPUP, POPUP_RESULT_NO, POPUP_RESULT_YES, STEALTH_ASSIST_POPUP GamePauseMenu: ABORT_MISSION, ABORT_MISSION_PLACEMENT_MODE, ABORT_MISSION_RETURN_TO_ACC, CONTROLLER_MANUAL, CONTROLS_AND_TIPS_ITEM, GOTO_MGO, ONLINE_CONNECT_SERVER_MENU_ITEM, ONLINE_NEWS, OPEN_ONLINE_MENU, OPEN_OPTION_MENU, RECORDS_ITEM, RESTART_FROM_CHECK_POINT, RESTART_FROM_HELICOPTER, RESTART_FROM_MISSION_START, RETURN_TO_MISSION_FROM_EMERGENCY_MISSION, RETURN_TO_TITLE, SIGN_IN, STORE_ITEM, TERMS_OF_USE_MENU_ITEM GameScriptBody: _className GameSequenceController: _className Geo: DumpFilePath(), GeoLuaEnableTriggerTrap(), RegisterMaterial(), RegisterTexture(), UnregisterMaterial() GeoPathService: BindEdgeTag(), BindNodeTag(), InvalidPath(), RegisterEdgeTag(), RegisterNodeTag(), RegisterPathTag(), _className GeoPathUnit: ClearTags(), _className GeoSearchObject: GetData(), GetPosition(), _className GeoSearchService: SearchObject(), SearchObjectInSpecificScene(), SearchObjectLine(), SearchObjectLineInSpecificScene(), SearchObjectSphere(), SearchObjectSphereInSpecificScene(), SearchObjectSquarePyramid(), SearchObjectSquarePyramidInSpecificScene(), _className GeoShape: _className GeoShapeBody: _className GeoTrapBody: GetByName(), SetInvalid(), SetValid(), _className GeoTrapCondition: AddConditionParam(), _className GeoTrapModuleCallbackDataElement: _className GeoTrapScriptCallbackDataElement: _className GeoxTargetApplicationData: _className Gimmick: BreakGimmick(), CallBurglarAlarm(), CallFindContainerResourceLog(), ChangeSequentialEventAnimation(), ChangeSequentialEventAnimation2(), ChangeSwitch(), ClearOverRideMarker(), CloseDoor(), ContinueSquentialEventAnimation(), EnableAlarmLamp(), EnableAlarmLampAll(), EnableCandleWind(), EnableMarkerGimmick(), EnableNoEffectBreak(), EspionageBoxAllInvisible(), EspionageBoxFadeout(), EspionageBoxOnGround(), ForceIndelibleBreak(), ForceIndelibleClear(), ForceResetOfRadioCassetteWithCassette(), GetGameObjectId(), InvincibleGimmickData(), InvisibleGimmick(), InvisibleGimmickData(), InvisibleGimmickWithArea(), IsBrokenGimmick(), IsDoorLocking(), IsJoinNewClientSynced(), IsNuclearTypeContainer(), IsVehicleFultonUpdating(), IsWestSideWeapon(), JoinNewClientSyncRequest(), NotifyOfTakingCassette(), OnlineInitializeEnable(), PauseSharedAnim(), PowerCutOff(), PowerCutOn(), PushGimmick(), RegistGimmickNameIdentifier(), RegisterCassetteToRadio(), RegisterOverRideMarker(), ResetGimmick(), ResetGimmickData(), ResetSharedGimmickData(), RestoreSaveDataPermanentGimmickForReturnToTitle(), RestoreSaveDataPermanentGimmickFromCheckPoint(), RestoreSaveDataPermanentGimmickFromMission(), SetAiPodLocation(), SetEventDoorInvisible(), SetEventDoorLock(), SetFultonableContainerForMission(), SetGimmickLevels(), SetOffsetPosition(), StopAiPod(), StoreSaveDataPermanentGimmickForMissionClear(), StoreSaveDataPermanentGimmickFromCheckPoint(), StoreSaveDataPermanentGimmickFromMission(), StoreSaveDataPermanentGimmickFromMissionAfterClear() GkConeSightCheckParam: GetAngleLeftRight(), GetAngleUpDown(), GetHeadBackDistance(), GetRange(), SetAngleLeftRight(), SetAngleUpDown(), SetHeadBackDistance(), SetRange(), _className GkDefenseTargetData: GetSuffererHandle(), _className GkEventTimerManager: IsTimerActive(), SetPaused(), Start(), StartRaw(), Stop(), StopAll(), _className GkOffenseTargetData: GetAttackerHandle(), GetKeyName(), _className GkSightCheckParam: _className GkTacticalService: GetTacticalActionEdge() GkTacticalWorld: Register(), SearchObject(), SearchObjectSphere(), SearchObjectSquarePyramid(), Unregister() Gr: DBGColor(), DBGFontSize(), DBGLocate(), DBGPrint(), ModelConvert() GrDaemon: _className GrGraphicsSettingManager: GetError(), GetStatus(), SetEasySetting(), SetPluginSettingSelection(), _className GrPlugin2D: _className GrPlugin2DFrontmost: _className GrPlugin2DShrink: _className GrPluginAlphaModel: _className GrPluginAmbientObscuranceSSAO: _className GrPluginClone: _className GrPluginCloneDeferred: _className GrPluginCloneWireframe: _className GrPluginColorCorrection: _className GrPluginDecal: _className GrPluginDeferredGeometry: _className GrPluginDeferredGeometryDecal: _className GrPluginDeferredGeometryMasked: _className GrPluginDeferredGeometryOpaque: _className GrPluginDeferredRendering: _className GrPluginDeferredShading: _className GrPluginDepthOfField: _className GrPluginExtendFxModel: _className GrPluginForwardRendering: _className GrPluginFxaa: _className GrPluginGlobalVolumetricFog: SwitchMethod(), _className GrPluginLightAccumulateLayer: _className GrPluginLineIntegralSSAO: _className GrPluginLocalLight: _className GrPluginLocelReflection: _className GrPluginMaterialLayer: _className GrPluginModel: _className GrPluginModelSetup: _className GrPluginMotionBlur: _className GrPluginOccluder: _className GrPluginOpticalCamouflage: _className GrPluginOverlayModel: _className GrPluginPostFilter: _className GrPluginPrecomputeSky: _className GrPluginPrimitive: _className GrPluginPrimitiveDebug: _className GrPluginPrimitiveUnfiltered: _className GrPluginRawDecal: _className GrPluginScreenCapture: _className GrPluginScreenSpaceAmbientOcclusion: _className GrPluginSeflShadowOfTerrain: _className GrPluginSettings: SetRenderName(), _className GrPluginShadow: _className GrPluginSky: _className GrPluginSphericalHarmonics: SwitchMethod(), _className GrPluginSubSurfaceScatter: _className GrPluginSunlight: _className GrPluginTerrain: _className GrPluginTerrainDepth: _className GrPluginThermography: _className GrPluginTonemap: _className GrPluginViewCallback: _className GrPluginWormhole: _className GrRenderPlugin: AddPlugin(), _className GrTools: CalcAvgLumInLogSpace(), ChangeMainViewportSize(), ClampAvgLumLDR(), DisableTextureStreaming(), EnableTextureStreaming(), FontSystemInit(), FontSystemLoad(), GetDeviceName(), IsLowTextureLoaded(), LoadShaderPack(), SetCSMLodParameterReductionScale(), SetCSMLodParameterReductionScaleOffset(), SetCloudShadowTexture(), SetDefaultTextureLoadPath(), SetDofControll(), SetEnableLnmForDecalNormal(), SetEnableLnmForTerrainNormal(), SetEnableLocalReflection(), SetEnableNoRejectOnShadow(), SetEnablePackedSmallTextureStreaming(), SetEnablePrimitiveShrinkBuffer(), SetEnableShadowedLightLimit(), SetEnvironmentSpecular(), SetEnvironmentSpecularCubeTexture(), SetFadeValueLocalReflection(), SetGamma(), SetGen8RenderingMode(), SetLightAdaptationFromLACC(), SetLightingColorScale(), SetLodFactorResolution(), SetLodScale(), SetMaskValueLocalReflection(), SetMaterialParamBinary(), SetMaterialTexture(), SetModelLodScale(), SetModelVertexLodScale(), SetOccluderEffectiveRange(), SetOccluderLimit(), SetReflectionTexture(), SetSceneReflectionParameter(), SetShaderAssignTable(), SetShaderParameterPackingTable(), SetShaderTechniqueReplaceInfoTable(), SetShaderTypeLocalReflection(), SetSubSurfaceScatterFade(), SetSunLightReflectionMapShader(), SetTerrainMaterialTexture(), SetTexturePackLoadConditioningEnable(), SetTextureStreamParameter(), SetTextureStreamingLoadRateBaseCount(), SetVectorParamLocalReflection(), SetVertexLodScale(), SetupSystemShaderResources(), _className GraphxSpatialGraphData: GetGraphNode(), _className GraphxSpatialGraphDataNode: GetPosition(), _className Group: GetMembers(), _className GrxOccluderExBody: _className GrxUtil: CheckFrustumIntersection(), _className GsRoute: GetRouteId(), ROUTE_ID_EMPTY HeadshotMessageFlag: IS_JUST_UNCONSCIOUS, IS_TRANQ_HANDGUN, NEUTRALIZE_DONE, NONE HidDriver: Clear(), Frame(), IRelease(), Input(), Override(), Release(), ResetDefaultPadSensibility(), SetPadDataCacheCapacity(), SetPadSensibility(), Sleep() HighSpeedCamera: RequestEvent(), RequestToCancel(), RequestToCancelAll() HostageStance: STANCE_CRAWL, STANCE_NONE, STANCE_SQUAT, STANCE_STAND, STANCE_SUPINE HostageVarInfo: F_CARRIED, F_DISABLE, F_DUST_BOX, F_EXECUTED, F_FLEE, F_FULTON_FAILED, F_FULTON_SUCCEEDED, F_HELI_RECOVERED, F_LIMBO, F_MOVED, F_PUT_IN_HELI, F_PUT_IN_VEHICLE, F_PUT_ON_HORSE, F_RESTORE_POSITION, F_RIDE_HELI, F_RIDE_VEHICLE, F_RIDE_VEHICLE_MUST, F_RIDE_VEHICLE_VIGILANCE, F_STANCE_MASK, F_TOILET, F_UNLOCKED HostageVarState: STATE_DEAD, STATE_DYING, STATE_FAINT, STATE_HOLDUP, STATE_NONE, STATE_SLEEP HudCommonDataManager: CallMessage(), CombatMessage(), Create(), GetInstance(), RulesetMessage(), _className IHH: FileExists(), GetGamePath(), GetMenuMessages(), GetModFilesList(), GetPipeInMessages(), Init(), InitMain(), Log(), Log_Flush(), Log_SetFlushLevel(), MenuMessage(), OnUpdate(), QueuePipeOutMessage(), SetCamHook(), StartIHExt(), TestCallToIHHook(), UpdateCamHook(), UpdateChangeLocationMenu(), menuInitialized IgnoreDamageActionFlag: BIG_BULLET, BIG_STRIKE, BULLET, ELECTLIC, FLASH_LIGHT, NONE, PUSH, SMOKE, STRIKE, TRANQ IhkBuddy: SetBuddyDogCommonFpkPath(), SetBuddyDogPartsFpkPath(), SetBuddyHorseCommonFpkPath(), SetBuddyHorsePartsFpkPath(), SetBuddyQuietPartsFpkPath(), SetBuddyQuietWeaponFpkPath(), SetBuddyQuietWeaponType(), SetBuddyTypeForPartsType(), SetBuddyWalkerGearArmFpkPath(), SetBuddyWalkerGearArmType(), SetBuddyWalkerGearCommonFpkPath(), SetBuddyWalkerGearHeadFpkPath(), SetBuddyWalkerGearHeadType(), SetBuddyWalkerGearPartsFpkPath(), SetBuddyWalkerGearWeaponFpkPath(), SetBuddyWalkerGearWeaponType(), SetOverrideBuddyEquipmentSystem(), SetOverrideBuddySystem() IhkCharacter: SetAvatarHornFpkPath(), SetAvatarHornFv2Path(), SetBionicHandFpkPath(), SetBionicHandFv2Path(), SetOverrideCharacterSystem(), SetPlayerCamoFpkPath(), SetPlayerCamoFv2Path(), SetPlayerPartsFpkPath(), SetPlayerPartsPartsPath(), SetPlayerPartsTypeForPartsType(), SetPlayerTypeForPartsType(), SetSkinToneFv2Path(), SetSnakeFaceFpkPath(), SetSnakeFaceFv2Path(), SetUseBionicHandForPlayerParts(), SetUseCamoForPlayerParts(), SetUseHeadForPlayerParts() IhkVehicle: SetOverrideVehicleSystem(), SetVehicleEastLvFpkPath(), SetVehicleEastTnkFpkPath(), SetVehicleEastTrcFpkPath(), SetVehicleEastWavFpkPath(), SetVehicleEastWavRocketFpkPath(), SetVehicleWestLvFpkPath(), SetVehicleWestTnkFpkPath(), SetVehicleWestTrcFpkPath(), SetVehicleWestWavCannonFpkPath(), SetVehicleWestWavMachineGunFpkPath() Installer: CHECK_INSTALLATION_RESULT_BROKEN, CHECK_INSTALLATION_RESULT_INSTALLED, CHECK_INSTALLATION_RESULT_NOT_INSTALLED, CHECK_INSTALLATION_RESULT_NO_HDD, CHECK_INSTALLATION_RESULT_NO_SPACE, DEBUG_CancelInstall(), DEBUG_FinishChangingDisc(), DEBUG_FinishCheckingInstallation(), DEBUG_SetDownloadDeployment(), DEBUG_SetInstalledSize(), DEBUG_Uninstall(), DISC_GAME, DISC_INSTALL, GetCheckInstallationResult(), GetCurrentDisc(), GetInstallResult(), GetInstallationSize(), GetInstalledSize(), INSTALL_RESULT_BROKEN, INSTALL_RESULT_CANCEL, INSTALL_RESULT_ERROR, INSTALL_RESULT_NOHDD, INSTALL_RESULT_NOSPACE, INSTALL_RESULT_NOT_SIGN_IN, INSTALL_RESULT_OK, IsChangingDisc(), IsCheckingInstallation(), IsDownloadDeployment(), IsInstalled(), IsInstalling(), StartChangingDisc(), StartCheckingInstallation(), StartInstalling() IntervalRegulator: IsReady(), SetInterval(), _className InvitationManager: EnableMessage(), IsAccepted(), IsCurrentUserInvited(), ResetAccept() LUA_EXT_BIND_DEBUG_SUPPORT: dump() LangDaemon: GetInstance(), GetManager(), _className LanguageBlock: Activate(), Create(), Deactivate(), GetCurrentLanguageBlockId(), GetLanguageBlockId(), GetLanguageBlockState(), IsProcessing(), LANGUAGE_BLOCK_ID_INVALID, LANGUAGE_BLOCK_STATE_ACTIVE, LANGUAGE_BLOCK_STATE_EMPTY, LANGUAGE_BLOCK_STATE_INACTIVE, LANGUAGE_BLOCK_STATE_PROCESSING, Load(), TRANSITION_ACTIVATED, TRANSITION_DEACTIVATED, TRANSITION_EMPTIED, TRANSITION_LOADED LipSyncDaemon: Create() LuxuryBlockController: AddList(), Init() MaterialInfo: SetFrictionCoefficient(), SetName(), SetRestitutionCoefficient(), _className MaterialInfoBase: SetName(), _className Matrix3: Identity(), Inverse(), RotationX(), RotationY(), RotationZ(), ToString() Matrix4: Identity(), Inverse(), RotTranslation(), Rotation(), RotationX(), RotationY(), RotationZ(), RotationZYX(), Scale(), ToString(), Translation() MbInterrogate: ARMOR, BODY, CAMERA, DECOY, FLASH, FULUTON, GAS, MACHINEGUN, MET, MINE, MISSILE, NIGHT, SHIELD, SHOTGUN, SNIPER MbPauseHelp: HELP_ID_BASE_OPERATION_SECURITY, HELP_ID_BASE_OPERATION_SECURITY_CHANGE, HELP_ID_BASE_OPERATION_SECURITY_CHANGE_DIFFICULT, HELP_ID_BASE_OPERATION_SECURITY_CHANGE_EASY, HELP_ID_BASE_OPERATION_SECURITY_CHANGE_HOKEN, HELP_ID_BASE_OPERATION_SECURITY_ZONE, HELP_ID_BASE_OPERATION_TOP, HELP_ID_CALL_BUDDY_DOG, HELP_ID_CALL_BUDDY_HORSE, HELP_ID_CALL_BUDDY_QUIET, HELP_ID_CALL_BUDDY_QUIET_ATTACK, HELP_ID_CALL_BUDDY_WALKER, HELP_ID_CASSETTE_TAPES_TOP, HELP_ID_CHALLENGE_TASK, HELP_ID_CHANGE_EQUIPMENT, HELP_ID_CHANGE_LOCATION, HELP_ID_COMBAT_DEPLOYMENT_TOP, HELP_ID_COMBAT_DEPLOYMENT_UNIT, HELP_ID_CUSTOMIZE_ARM, HELP_ID_CUSTOMIZE_ARM_2, HELP_ID_CUSTOMIZE_AVATAR, HELP_ID_CUSTOMIZE_EMBLEM, HELP_ID_CUSTOMIZE_OBJ_PARTS, HELP_ID_CUSTOMIZE_OBJ_PARTS_TOP, HELP_ID_CUSTOMIZE_OBJ_SLOT, HELP_ID_CUSTOMIZE_VEHICLE_ORG, HELP_ID_CUSTOMIZE_WEAPON, HELP_ID_CUSTOMIZE_WEAPON_2, HELP_ID_CUSTOMIZE_WEAPON_3, HELP_ID_CUSTOMIZE_WEAPON_PARTS, HELP_ID_CUSTOMIZE_WEAPON_PARTS_TOP, HELP_ID_CUSTOMIZE_WEAPON_SLOT, HELP_ID_DEFAULT, HELP_ID_DEVELOP_TOP, HELP_ID_DEVELOP_TOP_NOT_WEAPON, HELP_ID_EMERGENCIES, HELP_ID_EMPTY, HELP_ID_ENCYCLOPEDIA_TOP, HELP_ID_EVENT_POINT, HELP_ID_FOB_MISSIONS, HELP_ID_FOB_MISSIONS_DEFENSE, HELP_ID_FOB_MISSIONS_DEFENSE_EM, HELP_ID_FOB_MISSIONS_DMG, HELP_ID_FOB_MISSIONS_DMG_EM, HELP_ID_FOB_MISSIONS_EM, HELP_ID_FOB_MISSIONS_EM_NON_ENEMY, HELP_ID_FOB_MISSIONS_EM_SEL_FOB, HELP_ID_FOB_MISSIONS_EM_SEL_LZ, HELP_ID_FOB_MISSIONS_EM_SEL_PF, HELP_ID_FOB_MISSIONS_EVENT, HELP_ID_FOB_MISSIONS_EVENT_EM, HELP_ID_FOB_MISSIONS_NON_ENEMY, HELP_ID_FOB_MISSIONS_SEL_FOB, HELP_ID_FOB_MISSIONS_SEL_LZ, HELP_ID_FOB_MISSIONS_SEL_PF, HELP_ID_FRIENDS_RIVALS, HELP_ID_FRIENDS_RIVALS_ENEMY, HELP_ID_ITEMS_TOP, HELP_ID_LOG_TOP, HELP_ID_MAP_NAVI, HELP_ID_MAP_TOP, HELP_ID_MB_MENU, HELP_ID_MB_MENU_CYOHO, HELP_ID_MB_MENU_IRYO, HELP_ID_MB_MENU_KENKYU, HELP_ID_MB_MENU_KYOTEN, HELP_ID_MB_MENU_SENTO_KEIBI, HELP_ID_MB_MENU_SIEN, HELP_ID_MB_MISSIONS, HELP_ID_MISSION_LIST_TOP, HELP_ID_NAMEPLATE, HELP_ID_PF_RATING, HELP_ID_RESCUE_KAZ_MISSION, HELP_ID_RESOURCES, HELP_ID_REWARDS, HELP_ID_SIDEOPS_LIST_FIELD, HELP_ID_SIDEOPS_LIST_HELI, HELP_ID_SORTIE_PREP, HELP_ID_SORTIE_PREP_SUB, HELP_ID_STAFF_MANAGER_MOVE_STAFF, HELP_ID_STAFF_MANAGER_SECTION, HELP_ID_STAFF_MANAGER_SECTION_CYOHO, HELP_ID_STAFF_MANAGER_SECTION_IRYO, HELP_ID_STAFF_MANAGER_SECTION_KEIBI, HELP_ID_STAFF_MANAGER_SECTION_KENKYU, HELP_ID_STAFF_MANAGER_SECTION_KYOTEN, HELP_ID_STAFF_MANAGER_SECTION_SENTO, HELP_ID_STAFF_MANAGER_SECTION_SIEN, HELP_ID_STAFF_MANAGER_STAFF_DETAIL, HELP_ID_STAFF_MANAGER_TOP, HELP_ID_SUPPLY_LOADOUT, HELP_ID_SUPPLY_VEHICLE, HELP_ID_SUPPLY_WEAPON, HELP_ID_SUPPLY_WEAPON_2, HELP_ID_SUPPLY_WEAPON_3, HELP_ID_SUPPORT_ARTILLERY, HELP_ID_SUPPORT_CHAFF, HELP_ID_SUPPORT_GAS, HELP_ID_SUPPORT_HELI, HELP_ID_SUPPORT_HELI_ATTACK, HELP_ID_SUPPORT_HELI_RETURN, HELP_ID_SUPPORT_SMOKE MbsDevelopedEquipType: ANTI_SLEEP, AR_3030, AR_3036, AR_3060_NOKILL, BATTLE_DRESS, FULTON_16001, FULTON_16008, GRENADE, MG_7000, MS_8013_NOKILL, MS_8020, SD_9000, SG_4020, SG_4027_NOKILL, SG_4035_NOKILL, SG_4040, SM_2010, SM_2014, SM_2020, SM_2040_NOKILL, SNEAKING_SUIT, SR_6005_NOKILL, SR_6010, SR_6015_NOKILL, SR_6030, SR_6037_NOKILL, STUN_GRENADE, SWIMWEAR Mission: AddFinalizer(), AddLocationFinalizer(), AddLocationResidentFinalizer(), AddResidentFinalizer(), CanStart(), ClearAllMessages(), GetCurrentMessageResendCount(), GetTextureLoadedRate(), IsBootedFromMgo(), LoadLocation(), LoadMission(), MISSION_FLAGS_FOB, MISSION_FLAGS_MB, MISSION_FLAGS_NONE, ON_MESSAGE_RESULT_RESEND, RegisterMissionCodeList(), RequestToReload(), SendMessage(), SendMessageToSubscribers(), SetKeyPlace(), SetLocationPackagePathFunc(), SetMiniText(), SetMissionFlags(), SetMissionPackagePathFunc(), SetMissionPrxNameFunc(), SetOverlayShow(), SetStageLoadLateEnabled(), Start(), StartFobGameDaemon(), StartSystemMenuPause(), SwitchApplication() MotherBaseConstructConnector: ClearVariableGimmickList(), Create(), GetContainerResourceId(), GetInitialGimmickCount(), GetInstance(), GetPlantBridgePosRot(), RefreshGimmicks(), SetSahelanLodVisibility(), SetVariableGimmickList(), _className MotherBaseStage: GetCompletionPlantCount(), GetCurrentCluster(), GetCurrentLayout(), GetDemoCenter(), GetFirstCluster(), IsActivating(), IsClientReady(), IsLoading(), IsOnConnectParts(), LockCluster(), ModifyLayoutCode(), RegisterModifyLayoutCodes(), SetClusterLodVisibility(), SetFobClientPlayerRespawnTrg(), UnlockCluster() Nav: AddAttributeTacticalActionInRange(), GetNavigationGraphNodePosition(), GetNavmeshBelongPosition(), GetNearestMeshPosition(), GetNearestWaypointPosition(), GetSegmentGraphNodePosition(), GetWorld(), IsEqualEdgeHandle(), IsPointOnNavmeshFromDirection(), IsPositionInBounder(), IsPositionOnNav(), IsPossibleRectilinearTravelFromDirection(), IsPossibleRectilinearTravelFromPosition(), RegisterRestDistanceParameter(), RegisterStrategyPriorityParameter(), RemoveAttributeTacticalActionInRange(), ReserveDataChunkIdMapper(), ResetAttributeTacticalActionInRange(), SetEnabledTacticalActionEdgeInRange(), SetEnabledTacticalActionInRange() NavNavigationParameterHolder: InsertNavigationParameter(), _className NavTactical: INVALID_TACTICAL_ACTION_ID, SetTacticalActionSystemScript() NavVehicleNavigationParameter: _className NavWorldDaemon: AddScene(), AddWorld(), _className NclDaemon: GetInstance(), IsLogin(), SetLogin(), SetLogout(), SetServer(), SetUrl(), SetWebserver(), _className NetworkInfo: GetInstance(), IsNuclearAbolition(), _className NeutralizeCause: ASSAULT_RIFLE, ASSIST, CQC, CQC_KNIFE, D_DOG, D_HORSE, D_WALKER_GEAR, GIMMICK, GRENADE, HANDGUN, INVALID, MACHINE_GUN, MINE, MISSILE, NO_KILL, NO_KILL_BULLET, QUIET, ROCKET_ARM, SHOTGUN, SNIPER_RIFLE, SUBMACHINE_GUN, SUPPORT_HELI, VEHICLE NeutralizeFobCause: ANTIMATERIAL_RIFLE, ANTI_AIR, ASSAULT_RIFLE, ASSIST, BOSS, CQC, CQC_KNIFE, D_DOG, D_HORSE, D_WALKER_GEAR, GRENADER, HANDGUN, HELI, HELI_MINI_GUN, INVALID, MACHINE_GUN, MISSILE, MORTAR, PLACED, QUIET, ROCKET_ARM, SHOTGUN, SNIPER_RIFLE, SUBMACHINE_GUN, THROWING, TURRET, VEHICLE NeutralizeType: DEAD, DYING, FAINT, FULTON, HOLDUP, INVALID, SLEEP NtDaemon: Create() ObjectBrushBlock: Activate(), _className ObjectBrushBody: GetBlockDataName(), GetBlockInfo(), GetByName(), GetDataName(), GetNumBlockObjects(), GetNumBlocks(), GetSize(), IsBlockLoaded(), IsExistBlockData(), _className Occluder: _className OccluderEx: _className OrthogonalCamera: SetProjectionScale(), _className Pad: CalculateStickDirection(), CalculateStickForce(), ClearAssign(), ClearAxisAssign(), ClearButtonAssign(), ClearButtonPressLog(), ClearStickAssign(), ClearTriggerAssign(), ConfigDefaultAssigns(), DeleteAxisAssign(), DeleteButtonAssign(), DeleteStickAssign(), DeleteTriggerAssign(), GetAssignedButtonNumber(), GetAxis(), GetButtonLastPressDuration(), GetButtonLastReleaseDuration(), GetButtonLongPress(), GetButtonPress(), GetButtonPressCountAsKeyRepeat(), GetButtonPressDuration(), GetButtonRelease(), GetButtonReleaseDuration(), GetButtonStatus(), GetCameraDirection(), GetDeviceType(), GetMainPadIndex(), GetStickAxis(), GetStickDir(), GetStickTilt(), GetTrigger(), RegisterAxisAssign(), RegisterAxisAssignAsNoAxis(), RegisterAxisReverse(), RegisterButtonAssign(), RegisterButtonAssignAsNoButton(), RegisterStickAssign(), RegisterStickAssignAsNoStick(), RegisterStickAxisReverse(), RegisterTriggerAssign(), RegisterTriggerAssignAsNoTrigger(), SetAxisMask(), SetButtonMask(), SetFullMask(), SetMainPadIndex(), SetPhysicalButtonMask(), SetStickAxisMask(), SetStickMask(), SetTriggerMask(), _className, _scriptInstanceId, _scriptPath Pad2: Init(), _className PadMapping: Dump(), GetInstance(), GetPad0LogicalNum(), GetPad1LogicalNum(), GetPad2LogicalNum(), GetPad3LogicalNum(), GetPhysicalPadNum(), ResetPadMapping(), SetPad0LogicalNum(), SetPad1LogicalNum(), SetPad2LogicalNum(), SetPad3LogicalNum(), _className PadType: ACTION_A, ACTION_B, SHOOTER_A, SHOOTER_B PassiveBlockController: FindInstance(), GetBlockGroup(), LoadRequest(), UnloadRequest(), _className PatchDlc: AllocateMemoryForRequest(), DoesExistPatchDlc(), GetRequestDownloadingResult(), IsCheckingPatchDlc(), IsRequestingDownloadingPatchDlc(), PATCH_DLC_TYPE_MGO_DATA, PATCH_DLC_TYPE_TPP_COMPATIBILITY_DATA, REQUEST_DOWNLOADING_RESULT_FAILED, REQUEST_DOWNLOADING_RESULT_OK, RequestDownloadingPatchDlc(), StartCheckingPatchDlc() PathMapper: Add(), Dump(), Register(), RegisterRealPath(), Replace(), _className PauseController: Create(), _className PhDaemon: GetInstance(), SetCollisionGroupCheckIDState(), SetCollisionGroupState(), SetCollisionTypeState(), SetGravity(), SetMaxRigidBodyNum(), SetMemorySize(), SetUpdateDtMax(), SetWorldMax(), SetWorldMin(), _className PhMaterialInfo: SetDensity(), SetFriction(), SetName(), SetRestitution(), _className PivotTransformEntity: _className PlatformConfiguration: SetAudioRecordingEnabled(), SetScreenShotEnabled(), SetShareScreenEnabled(), SetVideoRecordingEnabled() PlayRecord: RegistPlayRecord() Player: AddHeliSpaceZoomCameraInfo(), AddSearchTarget(), AddTrapDetailCondition(), AdjustVarsOnMissionEnd(), ApplyFormVariationWithFile(), AttachGasMask(), BeginRespawnCamera(), CallRemovingChickenCapSE(), CallVoice(), CanExecuteMissionClearCamera(), CanPlayDemo(), CanSaveAsCheckPoint(), CancelReserveToSupplyCbox(), CancelReserveToSupportAttack(), ChangeCallMenuItemGoRescueBoy(), ChangeCallMenuItemWaitRescueBoy(), ChangeCameraParameter(), ChangeEquip(), ChangeLifeMaxValue(), CopyPartsInfoFromLocalPlayer(), CreateCameraNoisePosition(), CreateFobEncounterFilter(), CreateResidentMotionBlock(), CreateResidentPartsBlock(), DeleteCameraNoisePosition(), DeleteFobEncounterFilter(), DisableCallMenuItemRescueBoy(), DisableCyprRailAction(), EnableCallMenuItemRescueBoy(), EnableCyprRailAction(), FixMotionToDefaultOnOkbVehicle(), GetAmmoStockBySlot(), GetEquipTypeIdBySlot(), GetFobDeployGmpCost(), GetFultonSuccessRateAdjustValueOfSkill(), GetGameObjectIdIsRiddenToLocal(), GetGradeMaxInEquipment(), GetItemLevel(), GetLocalPlayerHandLevel(), GetPlayerType(), GetRateOfGettingHarb(), GetSmallFlyLevel(), GetStaffIdAtInstanceIndex(), HeliSideToFOBStartPos(), HeliSpaceToPrepareSpace(), HeliUseBloodPack(), InitCamoufTable(), IsAlertImmediatelyOnFob(), IsBlastWeaponBySlot(), IsDead(), IsEnableAmmoSupply(), IsEnableCallMenuItemRescueBoy(), IsGameObjectActive(), IsInstanceValid(), IsLoadedPlayerTextures(), IsLoading(), IsNonActiveBySlot(), IsOnTheLoadingPlatform(), IsStaffInSortie(), IsVarsCurrentItemCBox(), LoadPartsToAdditionalBlock(), NotifyCheckPointTrapName(), OnEnterBase(), OnExitBase(), OnPlayerDeath(), OnPlayerRefresh(), OnStartRespawnMenu(), PrepareSpaceToHeliSpace(), ReadSequenceWork(), RegisterActionButtonVoice(), RegisterCameraAnimationFilePaths(), RegisterCameraCaarPath(), RegisterCameraPresetName(), RegisterCommonMotionPackagePath(), RegisterCommonMtarPath(), RegisterFobPlantTrapNameList(), RegisterPackagePath(), RegisterPartsPackagePath(), RegisterScriptFunc(), RemoveSearchTarget(), RequestChangeSequenceWork(), RequestChickenHeadSound(), RequestToControlFallPause(), RequestToControlSupportAttackPause(), RequestToDropCbox(), RequestToFixCameraFocalLength(), RequestToGoNextDirectMotion(), RequestToHeliSideIdle(), RequestToHideIcon(), RequestToInterpCameraToDemo(), RequestToInterruptDirectMotion(), RequestToLoadCommonMotionBlock(), RequestToLoadPartsBlock(), RequestToMoveOnRoute(), RequestToMoveToPosition(), RequestToOpenMBTerminal(), RequestToPlayCameraAnimation(), RequestToPlayCameraNonAnimation(), RequestToPlayDirectMotion(), RequestToPlayHeliCameraAnimation(), RequestToRespawn(), RequestToSetCameraFocalLengthAndDistance(), RequestToSetCameraNoise(), RequestToSetCameraRotation(), RequestToSetCameraStock(), RequestToSetTargetStance(), RequestToShowIcon(), RequestToStartHeadAdjust(), RequestToStopCameraAnimation(), RequestToStopDirectMotion(), RequestToStopHeadAdjust(), RequestToSupplyCbox(), RequestToSupportAttack(), RequestToUnloadAllPartsBlock(), RequestToUnloadCommonMotionBlock(), RequestToUnloadPartsBlock(), ReserveToSupplyCbox(), ReserveToSupportAttack(), ResetDirtyEffect(), ResetLifeMaxValue(), ResetPadMask(), ResetVarsOnMissionStart(), ResetVarsWhenMissionToBeContinued(), SetAllInstanceActiveMode(), SetAroundCameraManualMode(), SetAroundCameraManualModeParams(), SetAroundCameraManualModeShakeParams(), SetAroundCameraMaxDistanceForAlphaExamination(), SetBloodToModel(), SetCallMenuEventCategoryType(), SetCameraRotationForDemoToGameInterp(), SetCurrentItemIndex(), SetCurrentSlot(), SetCyprBreathSoundLevel(), SetCyprPlayerPushedId(), SetDoesAvatarResourceBorrow(), SetDoesCreateAvatarResourceBeforeMissionStart(), SetDogFultonIconPercentage(), SetEnableDOFInSubjectiveCameraAtGen7(), SetEnableUpdateAvatarInfo(), SetEquipState(), SetEventLockDoorIcon(), SetFocusParamForCameraAnimation(), SetForceInjury(), SetFultonCountInfinity(), SetFultonIconPercentage(), SetHandEquip(), SetHeliToInsideParam(), SetInfiniteAmmoFromScript(), SetItemLevel(), SetMaskBreathSoundLevel(), SetOtherInstanceIsForMirrorMode(), SetPadMask(), SetPartsInfoAtInstanceIndex(), SetPause(), SetTimeCigaretteStopTime(), SetUseBlackDiamondEmblem(), SetVisibilityToEquip(), SetWaitingTimeToTrapDetailCondition(), SetWarpToPositionToWormholeFilter(), SetWetEffect(), StartFOBInvincible(), StartTargetConstrainCamera(), StopTargetConstrainCamera(), UnregisterActionButtonVoice(), UnsetAroundCameraMaxDistanceForAlphaExamination(), UnsetEquip(), UnsetPause(), UpdateAroundCameraManualModeParams(), UpdateCanStartMission(), VisibleGasMask(), WriteSequenceWork() PlayerCamera: Around, Subjective, Tps, Vehicle PlayerCamoType: ARBANBLUE, ARBANGRAY, AVATAR_EDIT_MAN, BATTLEDRESS, BLACK, BOSS_CLOSE, BOSS_OPEN, C16, C17, C18, C19, C20, C22, C23, C24, C25, C26, C27, C28, C29, C30, C31, C32, C33, C35, C36, C37, C38, C39, C40, C41, C42, C43, C44, C45, C46, C47, C48, C49, C50, C51, C52, C53, C54, C55, C56, C57, C58, C59, C60, EVA_CLOSE, EVA_OPEN, FOXTROT, GOLD, GOLDTIGER, HOSPITAL, INVISIBLE, LEATHER, MGS3, MGS3_NAKED, MGS3_SNEAKING, MGS3_TUXEDO, NAKED, NINJA, OCELOT, OLIVEDRAB, PANTHER, PARASITE, QUIET, RAIDEN, REALTREE, SANDSTORM, SILVER, SNEAKING_SUIT_GZ, SNEAKING_SUIT_TPP, SOLIDSNAKE, SPLITTER, SQUARE, SWIMWEAR_C00, SWIMWEAR_C01, SWIMWEAR_C02, SWIMWEAR_C03, SWIMWEAR_C05, SWIMWEAR_C06, SWIMWEAR_C38, SWIMWEAR_C39, SWIMWEAR_C44, SWIMWEAR_C46, SWIMWEAR_C48, SWIMWEAR_C53, SWIMWEAR_G_C00, SWIMWEAR_G_C01, SWIMWEAR_G_C02, SWIMWEAR_G_C03, SWIMWEAR_G_C05, SWIMWEAR_G_C06, SWIMWEAR_G_C38, SWIMWEAR_G_C39, SWIMWEAR_G_C44, SWIMWEAR_G_C46, SWIMWEAR_G_C48, SWIMWEAR_G_C53, SWIMWEAR_H_C00, SWIMWEAR_H_C01, SWIMWEAR_H_C02, SWIMWEAR_H_C03, SWIMWEAR_H_C05, SWIMWEAR_H_C06, SWIMWEAR_H_C38, SWIMWEAR_H_C39, SWIMWEAR_H_C44, SWIMWEAR_H_C46, SWIMWEAR_H_C48, SWIMWEAR_H_C53, TIGERSTRIPE, WETWORK, WOODLAND PlayerCanPlayDemoFlag: DONOT_REMOVE_CBOX, NONE PlayerConstants: ITEM_COUNT, SUPPORT_WEAPON_COUNT, WEAPON_COUNT PlayerDisableAction: BEHIND, BINOCLE, BLOOD_EFFECT, CARRY, CHANGE_STANCE_FROM_CRAWL, CQC, CQC_INTERROGATE, CQC_KNIFE_KILL, FULTON, HELISPACE_CASSETTE, INFECTED_GOGGLES, KILLING_WEAPON, LOOK_CAMERA_DIR, MARKING, NONE, OPEN_CALL_MENU, OPEN_EQUIP_MENU, QUICK_NVG, REFLEXMODE, RIDE_HELI, RIDE_VEHICLE, RUN, STAND, STEALTHASSIST, SUBJECTIVE_CAMERA, TIME_CIGARETTE PlayerFlag: USE_VARS_FOR_INITIAL_POS PlayerHandType: GOLD, JEHUTY, KILL_ROCKET, NONE, NORMAL, SILVER, STUN_ARM, STUN_ROCKET PlayerInfo: AndCheckStatus(), GetLocalPlayerIndex(), OrCheckStatus() PlayerInitialAction: CARRY, CRAWL, FROM_HELI_SPACE, HELI_SPACE, SQUAT, STAND PlayerMissionPrepareAction: LOOK_QUIET, READY PlayerMoveType: RUN, WALK PlayerPad: ACTION, ALL, BUTTON_PLACE_MARKER, CALL, CARRY, CQC, CQC_KNIFE_KILL, DASH, DECIDE, DOWN, EVADE, FIRE, HOLD, INTERROGATE, JUMP, LEFT, LIGHT_SWITCH, MB_DEVICE, MOVE_ACTION, PLACE_MARKER, PRIMARY_WEAPON, RELOAD, RIDE_OFF, RIDE_ON, RIGHT, SECONDARY_WEAPON, SIDE_ROLL, STANCE, STICK_L, STICK_R, STOCK, SUBJECT, TRIGGER_ACCEL, TRIGGER_BREAK, TRIGGER_L, TRIGGER_R, UP, VEHICLE_CALL, VEHICLE_CHANGE_SIGHT, VEHICLE_DASH, VEHICLE_FIRE, VEHICLE_LIGHT_SWITCH, VEHICLE_TOGGLE_WEAPON, ZOOM_CHANGE PlayerPartsType: AVATAR_EDIT_MAN, BATTLEDRESS, BOSS_CLOSE, BOSS_OPEN, EVA_CLOSE, EVA_OPEN, GOLD, HOSPITAL, LEATHER, MGS1, MGS3, MGS3_NAKED, MGS3_SNEAKING, MGS3_TUXEDO, NAKED, NINJA, NORMAL, NORMAL_SCARF, OCELOT, PARASITE, QUIET, RAIDEN, SILVER, SNEAKING_SUIT, SNEAKING_SUIT_TPP, SWIMWEAR, SWIMWEAR_G, SWIMWEAR_H PlayerPlayFlag: FAILED_NO_TRACE_PLAY, USE_CHICKEN_CAP, USE_CHICK_CAP, USE_FULTON_MISSILE, USE_HIGHGRADE_EQUIP, USE_INSTANT_STEALTH, USE_MUGEN_BANDANA, USE_PARASITE_CAMO, USE_STEALTH PlayerRetryFlag: RETRY, RETRY_WITH_CHICK_CAP PlayerSlotType: HAND, ITEM, PRIMARY_1, PRIMARY_2, SECONDARY, STOLE, SUPPORT PlayerStance: CRAWL, SQUAT, STAND PlayerStatus: BEHIND, BINOCLE, CARRY, CBOX, CBOX_EVADE, CQC_CONTINUOUS, CQC_HOLD, CRAWL, CURE, CURTAIN, CUTIN, DASH, DEAD, DEAD_FRESH, ENABLE_TARGET_MARKER_CHECK, FALL, GUN_FIRE, GUN_FIRE_SUPPRESSOR, HORSE_CANTER, HORSE_GALLOP, HORSE_HIDE_L, HORSE_HIDE_R, HORSE_IDLE, HORSE_STAND, HORSE_TROT, IDLE, INJURY_LOWER, INJURY_UPPER, INTRUDE, LFET_STOCK, NEAR_DEAD, NEAR_DEATH, NORMAL_ACTION, ON_HELICOPTER, ON_HORSE, ON_VEHICLE, PARALLEL_MOVE, PARTS_ACTIVE, RUN, SQUAT, STAND, STOP, SUBJECT, TRASH_BOX, TRASH_BOX_HALF_OPEN, UNCONSCIOUS, VOLGIN_CHASE, WALK PlayerTrap: ACT_ALL, BEHIND, CARRY, COND_ALL, CRAWL, FINE, INJURY, NORMAL, SQUAT, STANCE_ALL, STAND PlayerType: AVATAR, DD_FEMALE, DD_MALE, LIQUID, OCELOT, QUIET, SNAKE PlayerVars: cameraZoomRate, distanceForSeCallOfPassingObjects, distanceForSeCallOfPassingObjectsOnHorse, leftStickX, leftStickXDirect, leftStickY, leftStickYDirect, rightStickX, rightStickXDirect, rightStickY, rightStickYDirect, scannedButtons, scannedButtonsDirect Popup: SELECT_CANCEL, SELECT_NEGATIVE, SELECT_OK, TYPE_ONE_BUTTON, TYPE_ONE_CANCEL_BUTTON, TYPE_TWO_BUTTON QuarkSystem: COMPILER_STATE_COMPILING, COMPILER_STATE_COMPLETED, COMPILER_STATE_FAILED, COMPILER_STATE_FILE_MODIFIED, COMPILER_STATE_IDLE, COMPILER_STATE_WAITING_TO_LOAD, GetCompilerState(), GetQuarkCreatorInfo(), IsAutoCompiling(), PostRequestToCompile(), PostRequestToLoad(), SetAutoCompiling() Quat: GetW(), GetX(), GetY(), GetZ(), Identity(), Normalize(), Rotation(), RotationX(), RotationY(), RotationZ(), ToString() RadioDaemon: ClearAllRadioGroupRegisteredInfo(), ConvertToGroupNameID(), DisableAllFlagIsMarkAsRead(), DisableFlagEnablePlayRadio(), DisableFlagIsCallCompleted(), DisableFlagIsMarkAsRead(), DisableRadio(), EnableFlagEnablePlayRadio(), EnableFlagIsCallCompleted(), EnableFlagIsMarkAsRead(), EnableRadio(), GetGroupIndexInActiveGroupSetCurrent(), GetGroupIndexInActiveGroupSetSelected(), GetGroupNumInActiveGroupSet(), GetInstance(), GetMessageBox(), GetRadioGroupSetNameCurrentRegistered(), IsPlayingRadio(), IsPlayingRadioWithGroupName(), IsRadioGroupAlreadyPlayed(), IsRadioGroupEnable(), IsRadioGroupMarkAsRead(), PlayDirect(), PlayDirectEnqueue(), PlayDirectGroupTable(), PlayDirectGroupTableEnqueue(), PlaySetDirect(), PlayStaticDirect(), PlayStaticDirectEnqueue(), RegisterRadioGroupSetInsert(), RegisterRadioGroupSetOverwrite(), RegisterRadioGroupSetPushback(), RegisterRadioGroupSetToRadioGroupSetInsert(), RegisterRadioGroupSetToRadioGroupSetPushback(), RegisterRadioGroupToActiveRadioGroupSetInsert(), RegisterRadioGroupToRadioGroupSetInsert(), RegisterRadioGroupToRadioGroupSetPushback(), ResetRadioGroupAlreadyReadFlagForDebug(), ResetRadioGroupAndGroupSetAlreadyReadFlag(), SetNoPlayReadFlag(), StopDirect(), StopDirectNoEndMessage(), UnregisterAllRadioGroupSetFromList(), UnregisterRadioGroupFromActiveRadioGroupSet(), UnregisterRadioGroupFromActiveRadioGroupSetWithIndex(), UnregisterRadioGroupFromRadioGroupSet(), UnregisterRadioGroupSetFromList(), UnregisterRadioGroupSetFromRadioGroupSet(), _className RangeAttack = {} RankingBordId: NONE RecordRanking: GetMissionBordId(), GetMissionLimitBordId(), IsRankingBusy(), RegistRanking(), WriteServerRankingScore() Reinforce: LV_EASY, LV_HARD, LV_NORMAL, M_HELI, M_TANK, M_VEHICLE Replay: GetInstance(), StartPlay(), StartRecord(), StopPlay(), StopRecord(), _className Scene: AddActor(), FindActor(), GetActorList(), GetActorsByClassName(), GetApplication(), RemoveActor(), _className, _scriptInstanceId, _scriptPath Script: DebugSetAlwaysLoadingFileEnabled(), GetScript(), IsLoadingLibrary(), LoadLibrary(), LoadLibraryAsync(), ReloadAll(), _className ScriptBlock: Activate(), Deactivate(), ExecuteInScriptBlocks(), GetCurrentScriptBlockId(), GetScriptBlockId(), GetScriptBlockState(), IsProcessing(), Load(), Reload(), SCRIPT_BLOCK_ID_INVALID, SCRIPT_BLOCK_STATE_ACTIVE, SCRIPT_BLOCK_STATE_EMPTY, SCRIPT_BLOCK_STATE_INACTIVE, SCRIPT_BLOCK_STATE_PROCESSING, TRANSITION_ACTIVATED, TRANSITION_DEACTIVATED, TRANSITION_EMPTIED, TRANSITION_LOADED, UpdateScriptsInScriptBlocks() ScriptUpdater: Create(), Delete() ShearTransformEntity: _className Shop: AllocatePSStoreMemory(), FreePSStoreMemory() SignIn: ClearPresetStorageId(), ClearPresetUserId(), GetPresetStorageId(), GetPresetUserId(), GetSignInState(), GetStorageSelectionState(), IsOnlineSignedIn(), IsSignedIn(), IsStartupProcessCompleted(), IsStorageSelected(), PresetStorageIdExists(), PresetUserIdExists(), SIGN_IN_STATE_BUSY, SIGN_IN_STATE_IDLE, STORAGE_SELECTION_STATE_BUSY, STORAGE_SELECTION_STATE_IDLE, SetStartupProcessCompleted(), StartSelectGameSaveStorage(), StartSignIn(), StartSignInWithUserId() SimDaemon: GetInstance(), SetForceSimLocalMode(), SetForceSimNotActiveMode(), SetForceStopSimWindEffect(), SetSimWorkSize(), _className SoldierSlotType: PRIMARY, SECONDARY, TERTIARY SoundAnimalAnimEvent: SetupAnimalFootStep(), SetupAnimalRattleSuit() SoundAreaEdgeBody: CancelParameter(), OverwriteParameter(), _className SoundAreaGlobalBody: CancelParameter(), OverwriteParameter(), _className SoundAreaGroupBody: CancelParameter(), OverwriteParameter(), SetActive(), _className SoundAreaMemberBody: ResetOverWrite(), SetOverWrite(), _className SoundCoreDaemon: Create(), ResetGlobalAttenuationRate(), ResetGlobalRTPC(), ResetGlobalSonicSpeed(), ResetState(), SetAssetPath(), SetDopplerRTPCName(), SetGlobalAttenuationRate(), SetGlobalRTPC(), SetGlobalSonicSpeed(), SetInterferenceRTPCName(), SetRearParameter(), SetState(), WaitAsync() SoundDaemon: Create(), MakeLeftRightAnimEventPair(), RegisterAnimEvent() SoundPlayerAnimEvent: SetupPlayerFootStep(), SetupPlayerRattleSuit(), SetupPlayerRattleWeapon(), SetupPlayerType() SoundSoldierAnimEvent: SetupSoldierBodyCollision(), SetupSoldierFootStep(), SetupSoldierRattleSuit(), SetupSoldierType() SoundSourceBody: IsPlaying(), PostEvent(), ResetRTPC(), SetRTPC(), SetSwitch(), StopEvent(), _className SplashScreen: Create(), Delete(), GetSplashScreenWithName(), GetState(), HANDLE_INVALID, STATE_DELETE, STATE_IDLE, STATE_SHOW, STATE_SHOW_FADE_IN, STATE_SHOW_FADE_OUT, STATE_SHOW_WAIT_TEXTURE, SetStateCallback(), Show() StageBlock: ACTIVE, AddLargeBlockNameForMessage(), AddSmallBlockIndexForMessage(), ClearLargeBlockNameForMessage(), ClearSmallBlockIndexForMessage(), GetCurrentMinimumSmallBlockIndex(), GetLoadedLargeBlocks(), INACTIVE, LargeAndSmallBlocksAreEmpty() StageBlockCurrentPositionSetter: DisablePosition(), GetEnable(), SetEnable(), SetPosition() StageLightFadeDataBody: FadeIn(), FadeOut(), StageLightOff(), StageLightOn(), _className StateFlag: DYING_LIFE, HELI_RECOVERED, NONE, ZOMBIE StringId: IsEqual(), IsEqual32(), Null SubtitlesCommand: ConvertMsgIDInt(), ConvertMsgIDString(), ConvertToSubtitlesId(), CreateSdTextRelationalTable(), Display(), DisplayBinary(), DisplayText(), DisplayUiLang(), DisplayVoiceLess(), IsPlayingSubtitles(), IsSubtitlesForceDisplay(), IsSubtitlesForceNonDisplay(), ResetSubPriority(), SetChapterNameWithID(), SetDefaultGeneratorName(), SetDefaultSubPriority(), SetIsEnableToDisplaySubtitles(), SetIsEnableToDisplaySubtitlesLanguage(), SetIsEnabledUiPrioStrong(), SetLanguage(), SetSubFilePath(), SetSubFpkFilePath(), SetSubPriority(), SetSubpFilePath(), SetSubtitlesForceDisplay(), SetSubtitlesForceNonDisplay(), SetTextColor(), SetVoiceLanguage(), SetWaveSyncGeneratorName(), Stop(), StopAll() SubtitlesDaemon: GetDefaultVoiceLanguage(), GetInstance(), SetDefaultVoiceLanguage(), _className SupplyCbox: DROP_TYPE_AMMO, DROP_TYPE_EMPTY, DROP_TYPE_EQUIPMENT, DROP_TYPE_HAND, DROP_TYPE_SUIT SupportAttack = {} SyncRouteManager: Create(), SetScriptStep() SyncUniqueId: EraseInstance(), ExceptSyncUniqueId(), GetDataSyncUniqueIdTable(), GetInstance(), GetSyncUniqueId(), RegistSyncUniqueIdTable(), _className TagContainerEntity: AddTag(), AddTags(), DoesContainAll(), DoesContainPartial(), Dump(), FindTag(), FindTags(), RemoveAllTags(), RemoveTag(), RemoveTags(), _className TerrainBody: GetNumBlocksHeight(), GetNumBlocksWidth(), GetSize(), _className TerrainRender: ClearPackedMaterialTexture(), ExportPackedMaterialTexture(), _className TerrainRenderBody: GetNumBlocksHeight(), GetNumBlocksWidth(), GetSize(), ReloadWorldTextures(), _className Time: GetDeltaGameTime(), GetFrameIndex(), GetFrameTime(), GetGameTimeRate(), GetRawElapsedTimeSinceStartUp() TppAnimalFova: TYPE_COLOR_0, TYPE_COLOR_1, TYPE_COLOR_2, TYPE_COLOR_3, TYPE_COLOR_4, TYPE_COLOR_5, TYPE_COLOR_6, TYPE_COLOR_7 TppAnimalId: COUNT, INVALID TppAnimalSystem: GetDataBaseIdFromAnimaId(), GetDataBaseIdFromAnimalId(), IsIgnoreDisableNpc(), SetIgnoreDisableNpc() TppAtmosphere: StartSkyCapture(), _className TppBuddy2BlockController: CallBuddy(), CallBuddyWithHalo(), CreateBlock(), DeleteBlock(), DeleteBuddy(), DidObtainBuddyType(), GetActiveBuddyType(), IsBlockActive(), IsLoading(), Load(), RegisterPackagePath(), Reload(), RequestChangeBuddyForEntryGate(), RequestChangeSubBlock(), RequestEspionageToPosition(), RequestMoveToPosition(), RequestMoveToSnipePoint(), RequestToLoadBlock(), RequestToUnloadBlock(), RequestWalkToPosition(), ReserveCallBuddy(), SetCallPosition(), SetObtainedBuddyType(), SetVarsBuddyType(), SetVarsInitialPosition(), SetVarsInitialRotationY(), SetVarsInitialStatus(), SetVarsPositionFromNearPlayer(), Unload(), UnsetObtainedBuddyType() TppBuddyDog: EQUIP_ASSASSIN, EQUIP_BATTLE_DRESS, EQUIP_FULTON, EQUIP_NAKED, EQUIP_SNEAK, MODE_COMMAND, MODE_NORMAL TppBuddyService: AddFriendlyCount(), AddFriendlyPoint(), AdjustFromDropPoint(), AllDisableCallBuddyType(), BuddyMissionInit(), BuddyProcessMissionEnd(), BuddyProcessMissionSuccess(), CanSortieBuddyType(), ChangeQuietCostume(), ChangeQuietWeaponType(), CheckBuddyCommonDisableRideHeliFlag(), CheckBuddyCommonFlag(), ClearDisableAllBuddy(), ClearDisableCallBuddyType(), ClearParachute(), DidBuddyPuppyMBDemoPlay(), DidObtainBuddyType(), EntryGateGo(), GetFriendlyMaxPoint(), GetFriendlyPoint(), GetReserveBuddyType(), HeliSpaceSetting(), IsBuddyDogGot(), IsBuddyDogSecondGot(), IsDeadBuddyType(), IsDisableBuddyType(), IsDisableCallBuddyType(), IsEnableBuddyCommand(), IsEnableCallBuddyType(), IsEspionagedCp(), IsNeedQuietHospitalizeInHeli(), IsQuietDeadFromDying(), IsRideHeli(), QuietDisableHospitalized(), QuietDyingToDead(), QuietHospitalized(), QuietOutOfHospital(), RemoveTargetAnimalId(), ReserveBuddyForLandStart(), ResetDogLeakedInformation(), ResetEspionageCpHistory(), ResetFriendlyCounts(), ResetVarsMissionStart(), SetBuddyCommonDisableRideHeliFlag(), SetBuddyCommonFlag(), SetBuddyDogGot(), SetBuddyDogSecondGot(), SetBuddyPuppyMBDemoPlayed(), SetDeadBuddyType(), SetDisable(), SetDisableAllBuddy(), SetDisableBuddyType(), SetDisableCallBuddyType(), SetDogBarkBossRadius(), SetDogSnarlDecoyFriendlyPoint(), SetFriendlyCount(), SetFriendlyMaxPoint(), SetFriendlyPoint(), SetIgnoreDisableNpc(), SetIgnoreEventAttribute(), SetMissionEntryPosition(), SetMissionEntryRotationY(), SetMissionGroundStartPositions(), SetObtainedBuddyType(), SetSortieBuddyType(), SetTargetAnimalId(), SetVarsMissionStart(), SetVarsQuietCostume(), SetVarsQuietWeaponType(), SummonBuddy(), UnsetBuddyCommonDisableRideHeliFlag(), UnsetBuddyCommonFlag(), UnsetBuddyDogGot(), UnsetBuddyDogSecondGot(), UnsetBuddyPuppyMBDemoPlayed(), UnsetDeadBuddyType(), UnsetDisableBuddyType(), UnsetDisableCallBuddyType(), UnsetObtainedBuddyType(), UnsetSortieBuddyType() TppBullet: ClearBulletMark(), ReloadRecoilMaterials() TppCassetteTapeInfo: Setup() TppChallengeTask: IsCompletedOnlineTask(), RegisterCheckerFunction(), RequestUpdate(), RequestUpdateAllChecher(), RequestUpdateAllChecker(), SetFlagCompletedOnlineTask() TppCigaretteSmokeGlobalManager: GetInstance(), ResetInitAlphaRate(), SetBaseColorSmoke(), SetInitAlphaRate(), _className TppCoder: GetWorldCenter(), SetWorldCenter() TppCollection: GetTypeIdByLocatorName(), GetUniqueIdByLocatorName(), IsDiamondByType(), IsExistLocator(), IsHerbByType(), IsMaterialByType(), RepopCountOperation(), ResetMoved(), SetAllCollectionInvisible(), SetDisabledInGame(), SetScriptDeclVars(), SetValidStation(), TYPE_CASSETTE, TYPE_DEVELOPMENT_FILE, TYPE_DIAMOND_LARGE, TYPE_DIAMOND_SMALL, TYPE_EMBLEM, TYPE_HERB_0, TYPE_HERB_1, TYPE_HERB_A_PEACH, TYPE_HERB_B_CARROT, TYPE_HERB_DIGITALIS_P, TYPE_HERB_DIGITALIS_R, TYPE_HERB_G_CRESCENT, TYPE_HERB_HAOMA, TYPE_HERB_TARRAGON, TYPE_HERB_WORM_WOOD, TYPE_MATERIAL_BR_0, TYPE_MATERIAL_BR_1, TYPE_MATERIAL_BR_2, TYPE_MATERIAL_BR_3, TYPE_MATERIAL_BR_4, TYPE_MATERIAL_BR_5, TYPE_MATERIAL_BR_6, TYPE_MATERIAL_BR_7, TYPE_MATERIAL_CM_0, TYPE_MATERIAL_CM_1, TYPE_MATERIAL_CM_2, TYPE_MATERIAL_CM_3, TYPE_MATERIAL_CM_4, TYPE_MATERIAL_CM_5, TYPE_MATERIAL_CM_6, TYPE_MATERIAL_CM_7, TYPE_MATERIAL_FR_0, TYPE_MATERIAL_FR_1, TYPE_MATERIAL_FR_2, TYPE_MATERIAL_FR_3, TYPE_MATERIAL_FR_4, TYPE_MATERIAL_FR_5, TYPE_MATERIAL_FR_6, TYPE_MATERIAL_FR_7, TYPE_MATERIAL_MM_0, TYPE_MATERIAL_MM_1, TYPE_MATERIAL_MM_2, TYPE_MATERIAL_MM_3, TYPE_MATERIAL_MM_4, TYPE_MATERIAL_MM_5, TYPE_MATERIAL_MM_6, TYPE_MATERIAL_MM_7, TYPE_MATERIAL_PM_0, TYPE_MATERIAL_PM_1, TYPE_MATERIAL_PM_2, TYPE_MATERIAL_PM_3, TYPE_MATERIAL_PM_4, TYPE_MATERIAL_PM_5, TYPE_MATERIAL_PM_6, TYPE_MATERIAL_PM_7, TYPE_PICTURE_PAZ, TYPE_POSTER_GRAVURE_H, TYPE_POSTER_GRAVURE_V, TYPE_POSTER_MOE_H, TYPE_POSTER_MOE_V, TYPE_POSTER_SOL_AFGN, TYPE_POSTER_SOL_MAFR, TYPE_POSTER_SOL_ZRS, TYPE_SHIPPING_LABEL, TYPE_STATION TppColorCorrection: RemoveLUT(), RemoveParameter(), SetLUT(), SetParameter() TppColoringSystem: GetAdditionalColoringPackFilePaths() TppCombatLocatorProvider: RegisterCombatLocatorSetToCpforLua() TppCombatLocatorSetData: GetLocatorNum(), GetLocatorPosition(), GetLocatorRadius(), _className TppCommand: Weather TppCommandPost2: GetDominatedCpCount(), SetCpDominated(), SetDominationTargetCpList(), SetSVarsKeyNames() TppCoverPointProvider: CheckUsable(), ClearAll(), Create(), _className TppCyprusBlockControl: GetCyprusStep(), IsCyprusBlockControllerCreated(), IsCyprusLoading(), SetCyprusStep(), _className TppDamage: ATK_10001, ATK_10004, ATK_10006, ATK_10015, ATK_10024, ATK_10035, ATK_1003a, ATK_10101, ATK_10102, ATK_10105, ATK_10107, ATK_10117, ATK_10125, ATK_10134, ATK_10136, ATK_10201, ATK_10205, ATK_10214, ATK_10216, ATK_10302, ATK_10304, ATK_10306, ATK_10307, ATK_10403, ATK_10405, ATK_10407, ATK_10503, ATK_10515, ATK_10526, ATK_10603, ATK_10615, ATK_10626, ATK_10626_Grazed, ATK_10637, ATK_10702, ATK_10704, ATK_10706, ATK_20002, ATK_20006, ATK_20015, ATK_20103, ATK_20116, ATK_20119, ATK_20203, ATK_20215, ATK_20225, ATK_20302, ATK_20307, ATK_20309, ATK_30001, ATK_30014, ATK_30102, ATK_30117, ATK_30119, ATK_30201, ATK_30232, ATK_30237, ATK_30239, ATK_30303, ATK_30325, ATK_40001, ATK_40004, ATK_40012, ATK_40015, ATK_40023, ATK_40032, ATK_40035, ATK_40042, ATK_40045, ATK_40102, ATK_40105, ATK_40115, ATK_40123, ATK_40126, ATK_40203, ATK_40207, ATK_40304, ATK_40306, ATK_50002, ATK_50015, ATK_50026, ATK_50026_Grazed, ATK_50033, ATK_50035, ATK_50047, ATK_50102, ATK_50115, ATK_50126, ATK_50126_Grazed, ATK_50133, ATK_50136, ATK_50147, ATK_50202, ATK_50215, ATK_50226, ATK_50226_Grazed, ATK_50237, ATK_50303, ATK_60001, ATK_60002, ATK_60007, ATK_60013, ATK_60102, ATK_60103, ATK_60107, ATK_60114, ATK_60203, ATK_60303, ATK_60309, ATK_60315, ATK_60325, ATK_60329, ATK_60404, ATK_60405, ATK_60415, ATK_60416, ATK_60605, ATK_60615, ATK_70002, ATK_70009, ATK_70015, ATK_70103, ATK_70114, ATK_70125, ATK_70203, ATK_80002, ATK_80004, ATK_80006, ATK_80103, ATK_80104, ATK_80116, ATK_80119, ATK_80124, ATK_80125, ATK_80135, ATK_80203, ATK_80204, ATK_80205, ATK_80206, ATK_80209, ATK_80303, ATK_80304, ATK_80305, ATK_80306, ATK_ActiveDecoy, ATK_AnimalBodyAttack, ATK_AntitankMine, ATK_AntitankMine_G1, ATK_AntitankMine_G2, ATK_BattleGear_BodyAttack, ATK_BattleGear_RailGun, ATK_BearAttack, ATK_BearRush, ATK_BearStandAttack, ATK_BlastWind, ATK_Blow, ATK_BombAssist, ATK_BombAssistToSahelan, ATK_BossQuiet_sr_010, ATK_BrokenBridge, ATK_BrokenPillar, ATK_C4, ATK_C4_G1, ATK_C4_G2, ATK_CBoxBodyAttack, ATK_CBoxHeadAttack, ATK_CannonShell, ATK_CaptureCage, ATK_CarryThrow, ATK_CarryThrowBound, ATK_ChaffAssist, ATK_Claymore, ATK_Claymore_G1, ATK_Claymore_G2, ATK_CqcChoke, ATK_CqcContinuous2nd, ATK_CqcContinuousOver3Times, ATK_CqcDashBlastPunch, ATK_CqcDashPunch, ATK_CqcFinish, ATK_CqcHang, ATK_CqcHit, ATK_CqcHitFinish, ATK_CqcHoldThrow, ATK_CqcKill, ATK_CqcThrow, ATK_CqcThrowBehind, ATK_CqcThrowLadder, ATK_CqcThrowWall, ATK_CrawlSweep, ATK_DDogBite, ATK_DDogBodyAttack, ATK_DDogKnife, ATK_DDogStunKnife, ATK_DMine, ATK_DMine_G1, ATK_DMine_G2, ATK_DMine_G3, ATK_DarkMatter, ATK_DarkMatter_G01, ATK_DarkMatter_G02, ATK_DarkMatter_G03, ATK_Death, ATK_Decoy, ATK_DecoyHit, ATK_DecoyRaise, ATK_DecoyShock, ATK_Door, ATK_DownKick, ATK_Dung, ATK_Dying, ATK_EX_gl_000, ATK_EX_hg_000, ATK_EX_hg_010, ATK_EX_sr_000, ATK_ElectricWire, ATK_ElectromagneticNetMine, ATK_Event, ATK_FOB_60325, ATK_Faint, ATK_FaintRecover, ATK_Fall, ATK_FallBoundDeath, ATK_FallBoundFaint, ATK_FallDeath, ATK_FireBurn, ATK_FlashLight, ATK_FlashLightAttack, ATK_FlyingDisc, ATK_FultonDevice, ATK_GabageBoxOpen, ATK_GimmickBlast, ATK_GimmickBlastHigh, ATK_Grenade, ATK_GrenadeHit, ATK_Grenade_G1, ATK_Grenade_G2, ATK_Grenade_G5, ATK_Grenade_G6, ATK_Grenade_G7, ATK_Grenade_G8, ATK_Grenader_Sleep, ATK_Grenader_Smoke, ATK_Grenader_Stun, ATK_Grenader_Stun_Grazed, ATK_GuardTower, ATK_GunCameraAttack, ATK_HeavyPhysics, ATK_HeliBlast, ATK_HeliChainGun, ATK_HeliMiniGun, ATK_HitEvadeAction, ATK_HoneyBee, ATK_HorseBodyAttack, ATK_HorseBodyAttackDeath, ATK_HorseBodyAttackMil1, ATK_HorseBodyAttackMil2, ATK_HorseBodyAttackMil3, ATK_InWater, ATK_Jehuty, ATK_Kibidango, ATK_KibidangoHit, ATK_Kick, ATK_KillRocket, ATK_KillRocket_G1, ATK_KillRocket_G2, ATK_Knife, ATK_KnifeSlash, ATK_KnifeSlashStun, ATK_LargeFlame, ATK_LifeRecover, ATK_LightVehicleDrop, ATK_LightVehicleHit, ATK_LiquidWeaponThrow, ATK_LiquidWeaponThrow_Machete, ATK_LiquidWeaponThrow_Pipe, ATK_Liquid_BottleThrow, ATK_Liquid_Combo1, ATK_Liquid_Combo2, ATK_Liquid_Jump, ATK_Liquid_Jump_Machete, ATK_Liquid_Jump_Pipe, ATK_Liquid_Kick, ATK_Liquid_Thrust, ATK_Machete, ATK_MacheteDown, ATK_Magazine, ATK_MiddleFlame, ATK_MolotovCocktail, ATK_MolotovCocktailFire, ATK_MolotovCocktailFire_G1, ATK_MolotovCocktailFire_G2, ATK_MolotovCocktail_G1, ATK_MolotovCocktail_G2, ATK_Mortar, ATK_MortarSleep, ATK_MsfPunch, ATK_Nad, ATK_Nad0, ATK_NadStun, ATK_None, ATK_NormalFlame, ATK_ParasiteBeam, ATK_ParasiteBlastWall, ATK_ParasiteBreakWall, ATK_ParasiteCamoufMachete, ATK_ParasiteCorrode, ATK_ParasiteCorrodeSmoke, ATK_ParasiteFarAttack, ATK_ParasiteGenerateWall, ATK_ParasiteJumpAttack, ATK_ParasiteJumpMachete, ATK_ParasiteMachete, ATK_ParasiteShove, ATK_ParasiteThrowWall, ATK_ParasiteVehicleBreak1, ATK_ParasiteVehicleBreak2, ATK_ParasiteVehicleBreak3, ATK_ParasiteVehicleBreak4, ATK_ParasiteWeaponBreak, ATK_Pr_ar_010, ATK_Pr_sg_010, ATK_Pr_sm_010, ATK_Pr_sr_010, ATK_Punch, ATK_Punch1, ATK_Punch2, ATK_Push, ATK_PushPlayer, ATK_PushSlide, ATK_PushSlideInterp, ATK_PushUp, ATK_QuietDashKill, ATK_QuietDashStun, ATK_QuietDeath, ATK_Quiet_sr_010, ATK_Quiet_sr_020, ATK_Quiet_sr_030, ATK_SP_hg_010, ATK_SP_hg_020, ATK_SP_sg_010, ATK_SP_sm_010, ATK_Sad, ATK_SadStun, ATK_Sahelan_AirMine, ATK_Sahelan_Flame, ATK_Sahelan_FootStamp, ATK_Sahelan_Grenade, ATK_Sahelan_HeadVulcan, ATK_Sahelan_JumpImpact, ATK_Sahelan_MidleMissile, ATK_Sahelan_ParasiteSword, ATK_Sahelan_PileBunker, ATK_Sahelan_RailGun, ATK_Sahelan_RockExplosion, ATK_Sahelan_RodAttack, ATK_Sahelan_RodAttackImpact, ATK_Sahelan_SmallMissile, ATK_Sahelan_Stomp, ATK_Sahelan_TowerBreak, ATK_ShieldBlock, ATK_ShieldBroken, ATK_ShieldSlash, ATK_ShieldSlashStun, ATK_ShockDecoy, ATK_ShockDecoy_G1, ATK_ShockDecoy_G2, ATK_SkullFace_hg_010, ATK_Sleep, ATK_SleepGus, ATK_SleepGusAssist, ATK_SleepGusOccurred, ATK_SleepRecover, ATK_SleepingGusGrenade, ATK_SleepingGusGrenade_G1, ATK_SleepingGusGrenade_G2, ATK_SleepingGusMine, ATK_SleepingGusMine_G1, ATK_SleepingGusMine_G2, ATK_SmallFlame, ATK_Smoke, ATK_SmokeAssist, ATK_SmokeGrenade, ATK_SmokeOccurred, ATK_Stab, ATK_StepOn, ATK_Stomp, ATK_StunArm, ATK_StunArmThunder, ATK_StunArm_G1, ATK_StunArm_G2, ATK_StunDarkMatter, ATK_StunDarkMatter_G01, ATK_StunDarkMatter_G02, ATK_StunDarkMatter_G03, ATK_StunGrenade, ATK_StunGrenadeGrazed, ATK_StunGrenadeGrazed_G1, ATK_StunGrenadeGrazed_G2, ATK_StunGrenadeGrazed_G3, ATK_StunGrenadeGrazed_G4, ATK_StunGrenadeGrazed_G5, ATK_StunGrenadeGrazed_G6, ATK_StunGrenade_G1, ATK_StunGrenade_G2, ATK_StunGrenade_G3, ATK_StunGrenade_G4, ATK_StunGrenade_G5, ATK_StunGrenade_G6, ATK_StunRocket, ATK_StunRocket_G1, ATK_StunRocket_G2, ATK_SupineFootSweep, ATK_SupplyCBoxHit, ATK_SupplyCBoxHitSpecial, ATK_SupplyFlareGrenade, ATK_SupportHeliFlareGrenade, ATK_TankCannon, ATK_Tankgun_105mmRifledBoreGun, ATK_Tankgun_120mmSmoothBoreGun, ATK_Tankgun_125mmSmoothBoreGun, ATK_Tankgun_12_7mmHeavyMachineGun_East, ATK_Tankgun_12_7mmHeavyMachineGun_West, ATK_Tankgun_20mmAutoCannon, ATK_Tankgun_30mmAutoCannon, ATK_Tankgun_82mmRocketPoweredProjectile, ATK_ThrowTackle, ATK_Turret, ATK_TurretStun, ATK_UavExplosion, ATK_UavGrenade, ATK_UavLmg, ATK_UavSleepGusGrenade, ATK_VehicleBlast, ATK_VehicleCrash, ATK_VehicleDrop, ATK_VehicleHit, ATK_VehicleHitBreakObstacle, ATK_VehicleHitMiddleSpeed, ATK_VehiclePush, ATK_VolRideBullet, ATK_VolRideFirewall, ATK_VolginBodyFire, ATK_VolginBodyFireVehicle, ATK_VolginBodyFireVehicleCrushed, ATK_VolginChargeExplosion, ATK_VolginFireBullet, ATK_VolginFirePillar, ATK_VolginFireball, ATK_VolginGameOver, ATK_VolginGroundFire, ATK_WalkerGear_BodyAttack, ATK_WalkerGear_BodyAttackBreakObstacle, ATK_WalkerGear_FastBodyAttack, ATK_WalkerGear_Flame, ATK_WalkerGear_Fulton_Bomb, ATK_WalkerGear_HandGun_00, ATK_WalkerGear_HandGun_01, ATK_WalkerGear_HandGun_02, ATK_WalkerGear_HandGun_03, ATK_WalkerGear_HandGun_04, ATK_WalkerGear_Kick, ATK_WalkerGear_Machete_Slash, ATK_WalkerGear_Machete_Stab, ATK_WalkerGear_MiddleSpeedBodyAttack, ATK_WalkerGear_MiniGun, ATK_WalkerGear_Missile, ATK_WalkerGear_Strike, ATK_WalkerGear_StunGun, ATK_WalkerGear_Throw, ATK_WarHead, ATK_WaterFaucetSplash, ATK_WaterTankSplash, ATK_WaterTowerSplash, ATK_WaterWayArch, ATK_WaterWayPillar, ATK_WaterWayWall, ATK_Wav1, ATK_WavCannon, ATK_WavRocket, ATK_WolfBite, ATK_ZombieInfection, ATK_ZombieScratch, ATK_mgm0_ammo0, ATK_mgm0_famo0, ATK_mgm0_mgun0, ATK_uth0_ammo0, ATK_uth0_ammo0_2, ATK_uth0_ammo0_3, ATK_uth0_ammo1, ATK_uth0_ammo1_2, ATK_uth0_ammo1_3, DAM_SOURCE_Antimaterial, DAM_SOURCE_Arm, DAM_SOURCE_Assault, DAM_SOURCE_Assist, DAM_SOURCE_Boss, DAM_SOURCE_Cqc, DAM_SOURCE_CqcKnife, DAM_SOURCE_DDog, DAM_SOURCE_DHorse, DAM_SOURCE_Grenader, DAM_SOURCE_Handgun, DAM_SOURCE_Heli, DAM_SOURCE_Machinegun, DAM_SOURCE_Missile, DAM_SOURCE_None, DAM_SOURCE_Placed, DAM_SOURCE_Quiet, DAM_SOURCE_Shotgun, DAM_SOURCE_Sniper, DAM_SOURCE_Submachinegun, DAM_SOURCE_Throwing, DAM_SOURCE_Vehicle, DAM_SOURCE_WalkerGear, INJ_PART_ALL, INJ_PART_ARM, INJ_PART_LEG, INJ_PART_NONE, INJ_TYPE_BULLET, INJ_TYPE_CUT, INJ_TYPE_DISLOCATED, INJ_TYPE_NONE, IsActiveByAttackId(), ReloadDamageParameter() TppDataUtility: CreateEffectFromGroupId(), CreateEffectFromId(), DestroyEffectFromGroupId(), DestroyEffectFromId(), DestroyImmediateEffectFromGroupId(), DestroyImmediateEffectFromId(), InvisibleMeshFromIdentifier(), IsReadyEffectFromGroupId(), IsReadyEffectFromId(), IsValidEffectFromGroupId(), IsValidEffectFromId(), SetEnableDataFromIdentifier(), SetForcedChangePositionEffectFromId(), SetVector4EffectFromGroupId(), SetVector4EffectFromId(), SetVisibleDataFromIdentifier(), SetVisibleEffectFromGroupId(), SetVisibleEffectFromId(), VisibleMeshFromIdentifier() TppDecoy = {} TppDefaultParameter: AddParam(), GetDataFromGroupName(), GetParam(), IsExistingData(), SetGroupName(), _className TppDefaultParameterContainer: AddParam(), GetParam(), _className TppDemoUtility: AddSubjectMapping(), DisablePadZoom(), EnablePadZoom(), IsFadeOut(), ResetFadeInfo(), SetEnableDemoZoomSound(), SetInvisibleUniqueCharacter(), SetUseBlackDiamond() TppEffectUtility: ClearFxCutLevelMaximum(), CreateHeliSpaceAvatarReflection(), CreateHighSpeedFilter_NameEntrySpecial(), CreateWormHoleEffect(), DeleteHeliSpaceAvatarReflection(), DeleteHighSpeedFilter_NameEntrySpecial(), EmitCameraShake(), EnableColorCorrectionLutControl(), EyelidFilter_SetMuddleRate(), EyelidFilter_SetVerticalBlurRate(), GetCameraDirection(), GetVfxEmitMatrix(), InitThermalReactionObjectUnionMaterial(), RemoveColorCorrectionLut(), RemoveColorCorrectionParameter(), RestoreOceanParameters(), SetBrainDamageFilterVisibility(), SetCameraDropletsGenerationIntensityWhenNoRaining(), SetCameraRainDropRate(), SetColorCorrectionLut(), SetColorCorrectionParameter(), SetDamageBurnFilterVisibility(), SetDirtyModelMemoryStrategy(), SetDominantLightDirection(), SetEnableTppSkyClouds3(), SetEnableWindowsDirectX11Textures(), SetEnebleDominantLightSearch(), SetFxCutLevelMaximum(), SetIndicationVisibility(), SetLuminanceScaleTppSkyClouds3(), SetOceanBaseHeight(), SetOceanBlendEnd(), SetOceanDisplacementStrength(), SetOceanFarProjectionAmplitude(), SetOceanFoamVelocity(), SetOceanProjectionScale(), SetOceanSpecularIntensity(), SetOceanVelocity(), SetOceanWaveAmplitude(), SetOceanWindDirection(), SetOceanWindSpeed(), SetPrimRiverVisibility(), SetSandStormRandomSeed(), SetSandWindEnable(), SetScaleForDominantLightInterpolationTime(), SetThreasholdDominantLightAngleForFadeInterpolation(), SetThreasholdDominantLightAngleForRotateInterpolation(), SetThunderSpotLightDefault(), SetThunderSpotLightShadowEnable(), SetThunderSpotLightSpecularEnable(), SetTppAtmosphereInfluenceOfFog(), SetTppAtmosphereShadowEnable(), SetTppAtmosphereSunLightEnable(), StartGrenadeShock(), UpdatePrimRiver(), _className TppEffectWeatherParameterMediator: ReleaseAdditionalFogNearDistanceEnvelope(), RestoreDefaultParameters(), SetParameters(), StartAdditionalFogNearDistanceEnvelope() TppEnding: SetEndsFile(), Start(), Stop() TppEquip: AM_10001, AM_10003, AM_10015, AM_10015_0, AM_1003a, AM_10101, AM_10103, AM_10125, AM_10125_0, AM_10134, AM_10134_0, AM_10201, AM_10203, AM_10214, AM_10214_0, AM_10302, AM_10303, AM_10305, AM_10403, AM_10404, AM_10405, AM_10407, AM_10503, AM_10515, AM_10526, AM_10603, AM_10615, AM_10626, AM_10637, AM_10703, AM_10704, AM_10705, AM_20002, AM_20003, AM_20005, AM_20103, AM_20104, AM_20105, AM_20106, AM_20116, AM_20116_0, AM_20116_1, AM_20203, AM_20206, AM_20302, AM_20303, AM_20304, AM_20305, AM_30001, AM_30003, AM_30014, AM_30034, AM_30043, AM_30047, AM_30054, AM_30055, AM_30102, AM_30103, AM_30123, AM_30125, AM_30201, AM_30203, AM_30223, AM_30225, AM_30232, AM_30303, AM_30305, AM_30306, AM_30325, AM_40001, AM_40004, AM_40012, AM_40015, AM_40023, AM_40102, AM_40105, AM_40115, AM_40123, AM_40126, AM_40133, AM_40135, AM_40136, AM_40143, AM_40203, AM_40204, AM_40206, AM_40304, AM_50002, AM_50015, AM_50026, AM_50033, AM_50035, AM_50047, AM_50102, AM_50115, AM_50126, AM_50136, AM_50147, AM_50202, AM_50215, AM_50226, AM_50237, AM_50303, AM_50304, AM_50306, AM_60001, AM_60007, AM_60013, AM_60102, AM_60107, AM_60114, AM_60203, AM_60303, AM_60315, AM_60325, AM_60404, AM_60406, AM_60415, AM_60417, AM_60605, AM_60606, AM_60607, AM_60615, AM_60616, AM_60617, AM_70002, AM_70003, AM_70005, AM_70103, AM_70104, AM_70105, AM_70114, AM_70115, AM_70116, AM_70125, AM_70126, AM_70127, AM_70203, AM_70204, AM_70205, AM_80002, AM_80004, AM_80006, AM_80103, AM_80104, AM_80105, AM_80116, AM_80119, AM_8011a, AM_8011b, AM_80124, AM_80125, AM_80126, AM_80135, AM_80136, AM_80138, AM_8013a, AM_8013b, AM_80203, AM_80204, AM_80205, AM_80206, AM_80303, AM_80304, AM_80305, AM_80306, AM_EX_gl_000, AM_EX_hg_000, AM_EX_hg_000_1, AM_EX_hg_000_2, AM_EX_hg_000_3, AM_EX_hg_000_4, AM_EX_hg_010, AM_EX_hg_011, AM_EX_hg_012, AM_EX_hg_013, AM_EX_sr_000, AM_None, AM_Pr_ar_010, AM_Pr_sg_010, AM_Pr_sm_010, AM_Pr_sr_010, AM_Quiet_sr_010, AM_Quiet_sr_020, AM_Quiet_sr_030, AM_SP_hg_010, AM_SP_hg_020, AM_SP_sg_010, AM_SP_sm_010, AM_SkullFace_hg_010, AM_Volgin_sg_010, AM_mgm0_mgun0, AXIS_X_ROT, AXIS_Z_ROT, AXIS_Z_TRANS, ActivateEquipSystem(), AddToEquipIdTable(), AllocInstances(), BARREL_LENGTH_LONG, BARREL_LENGTH_MIDDLE, BARREL_LENGTH_SHORT, BA_10001, BA_10004, BA_10024, BA_10101, BA_10102, BA_10201, BA_10302, BA_10403, BA_10405, BA_10407, BA_10414, BA_10415, BA_10417, BA_10424, BA_10425, BA_10503, BA_10504, BA_10603, BA_10703, BA_10704, BA_10705, BA_20002, BA_20103, BA_20203, BA_20215, BA_20225, BA_30001, BA_30003, BA_30023, BA_30024, BA_30035, BA_30036, BA_30043, BA_30044, BA_30102, BA_30103, BA_30107, BA_30113, BA_30115, BA_30123, BA_30124, BA_30201, BA_30203, BA_30213, BA_30214, BA_30223, BA_30224, BA_30303, BA_30304, BA_30314, BA_30315, BA_30325, BA_30326, BA_30334, BA_30335, BA_40001, BA_40032, BA_40034, BA_40042, BA_40043, BA_40102, BA_40103, BA_40133, BA_40134, BA_40135, BA_40143, BA_40203, BA_40205, BA_40304, BA_50002, BA_50102, BA_50133, BA_50202, BA_50203, BA_50204, BA_50303, BA_50305, BA_60001, BA_60004, BA_60005, BA_60102, BA_60105, BA_60107, BA_60203, BA_60205, BA_60303, BA_60305, BA_60404, BA_60405, BA_60407, BA_60415, BA_60416, BA_60417, BA_70002, BA_70004, BA_70006, BA_70024, BA_70103, BA_70105, BA_70106, BA_70116, BA_70203, BA_70205, BA_70207, BA_None, BA_Pr_ar_010, BA_Pr_sg_010, BA_Pr_sm_010, BA_Pr_sr_010, BA_Quiet_sr_010, BA_Quiet_sr_020, BA_Quiet_sr_030, BA_Volgin_sg_010, BA_mgm0_mgun00, BA_no_use_00, BLA_20mmGrenade, BLA_20mmGrenadeS, BLA_AntitankMine, BLA_BlastArm, BLA_BombAssist, BLA_C4, BLA_Cannon, BLA_ChaffAssist, BLA_Claymore, BLA_Com_ms_010, BLA_DMine, BLA_Drum, BLA_East_ms_010, BLA_ElectromagneticNetMine, BLA_FlareBomb, BLA_GasTank, BLA_GimmickCommon, BLA_Grenade, BLA_HydrantTank, BLA_MolotovCocktail, BLA_MolotovCocktailPlaced, BLA_Mortar, BLA_SleepGusAssist, BLA_SleepingGusGrenade, BLA_SleepingGusMine, BLA_SmokeAssist, BLA_SmokeGrenade, BLA_StunGrenade, BLA_SupplyFlareGrenade, BLA_SupportHeliFlareGrenade, BLA_TankCannon, BLA_WarningFlare, BLA_Wav1, BLA_WavCannon, BLA_WavRocket, BLA_West_ms_010, BLA_mgm0_ammo0, BLA_mgm0_famo0, BLA_mgs0_grnd0, BLA_mgs0_miss0, BLA_mgs0_miss1, BLA_mgs0_srcm0, BLA_ms00, BLA_ms02, BLA_ms02F, BLA_ms02F_G2, BLA_ms02F_G3, BLA_ms03, BLA_uth0_ammo0, BLA_uth0_ammo1, BL_10mmAuto, BL_12GA00Back, BL_12GA00BackMag, BL_12GAAir, BL_12GAAirW, BL_12GASrug, BL_12GASrugP, BL_20mmGrenade, BL_20mmRocket, BL_20mmSleep, BL_20mmSmoke, BL_20mmStun, BL_40mmGrenade, BL_40mmSleep, BL_40mmSmoke, BL_40mmStun, BL_60605, BL_60615, BL_Cannon, BL_EX_gl_000, BL_EX_hg_000, BL_EX_hg_010, BL_EX_sr_000, BL_Flare, BL_HAND_Jehuty, BL_HAND_KillRocket, BL_HAND_StunArm, BL_HAND_StunRocket, BL_HeliChainGun, BL_Hg114Auto, BL_Hg114AutoP, BL_Hg114AutoPP, BL_Hg44Mag, BL_Hg44MagP, BL_Hg765x21mm, BL_Hg9x19mm, BL_HgGrenade, BL_HgRubber, BL_HgSleep, BL_HgSmoke, BL_HgStun, BL_HgTranq, BL_HgTranqP, BL_Mortar, BL_Nad0, BL_None, BL_ParasiteHardRicochet, BL_Rf556mmMachinegun, BL_Rf556mmSniperMag, BL_Rf556x45mm, BL_Rf762mmMachinegun, BL_Rf762mmSniperMag, BL_Rf762mmSniperMagAP, BL_Rf762mmSniperMagP, BL_Rf762x51mm, BL_RfRubber, BL_RfTranq, BL_SupplyBomb, BL_SupplyChaff, BL_SupplySleep, BL_SupplySmoke, BL_TankCannon, BL_TankCannonHoming, BL_Tankgun_105mmRifledBoreGun, BL_Tankgun_105mmRifledBoreGun_Homing, BL_Tankgun_120mmSmoothBoreGun, BL_Tankgun_120mmSmoothBoreGun_Homing, BL_Tankgun_125mmSmoothBoreGun, BL_Tankgun_125mmSmoothBoreGun_Homing, BL_Tankgun_20mmAutoCannon, BL_Tankgun_30mmAutoCannon, BL_Tankgun_82mmRocketPoweredProjectile, BL_Tankgun_MultipleRocketLauncher, BL_Turret, BL_UavGrenade, BL_UavLMG, BL_UavSleepGasGrenade, BL_UavSmokeGrenade, BL_VolBullet, BL_Water, BL_WaterP, BL_WaterPP, BL_Wav1, BL_WavCannon, BL_WavCannonHoming, BL_WavRocket, BL_mgm0_ammo0, BL_mgm0_famo0, BL_mgm0_mgun0, BL_mgs0_grnd0, BL_mgs0_miss0, BL_mgs0_miss1, BL_mgs0_srcm0, BL_ms00, BL_ms00_G2, BL_ms00_G3, BL_ms01, BL_ms01_G2, BL_ms01_G3, BL_ms01_G4, BL_ms02, BL_ms02F, BL_ms02F_G2, BL_ms02F_G3, BL_ms02Fulton, BL_ms02Sleep, BL_ms02_G2, BL_ms02_G3, BL_ms03, BL_ms03_G2, BL_ms03_G3, BL_ms03_G4, BL_uth0_ammo0, BL_uth0_ammo1, BULLET_TYPE_AIRSHOCK, BULLET_TYPE_BLAST, BULLET_TYPE_NORMAL, BULLET_TYPE_SHELL, BULLET_TYPE_SPREAD, BULLET_TYPE_WATER, CASING_AAGun, CASING_BeltLink, CASING_Grenade, CASING_Handgun, CASING_Rifle, CASING_Shotgun, CASING_dng00, CreateEquipGhostBlockGroups(), CreateEquipMissionBlockGroup(), CreateEquipPreviewSystem(), CreateResidentBlockGroups(), EQP_AB_Item, EQP_AB_Mecha, EQP_AB_PrimaryCommon, EQP_AB_PrimaryMissile, EQP_AB_PrimaryMissileTranq, EQP_AB_PrimaryTranq, EQP_AB_Researve_00, EQP_AB_Researve_01, EQP_AB_SecondaryCommon, EQP_AB_SecondaryTranq, EQP_AB_Support, EQP_AB_Suppressor, EQP_AM_10001, EQP_AM_10003, EQP_AM_10015, EQP_AM_1003a, EQP_AM_10101, EQP_AM_10103, EQP_AM_10125, EQP_AM_10134, EQP_AM_10201, EQP_AM_10203, EQP_AM_10214, EQP_AM_10302, EQP_AM_10303, EQP_AM_10305, EQP_AM_10403, EQP_AM_10404, EQP_AM_10405, EQP_AM_10407, EQP_AM_10503, EQP_AM_10515, EQP_AM_10526, EQP_AM_20002, EQP_AM_20003, EQP_AM_20005, EQP_AM_20103, EQP_AM_20104, EQP_AM_20105, EQP_AM_20106, EQP_AM_20116, EQP_AM_20203, EQP_AM_20206, EQP_AM_20302, EQP_AM_20303, EQP_AM_20304, EQP_AM_20305, EQP_AM_30001, EQP_AM_30003, EQP_AM_30014, EQP_AM_30034, EQP_AM_30043, EQP_AM_30047, EQP_AM_30054, EQP_AM_30055, EQP_AM_30102, EQP_AM_30103, EQP_AM_30123, EQP_AM_30125, EQP_AM_30201, EQP_AM_30203, EQP_AM_30223, EQP_AM_30225, EQP_AM_30232, EQP_AM_30303, EQP_AM_30305, EQP_AM_30306, EQP_AM_30325, EQP_AM_40001, EQP_AM_40004, EQP_AM_40012, EQP_AM_40015, EQP_AM_40023, EQP_AM_40102, EQP_AM_40105, EQP_AM_40115, EQP_AM_40123, EQP_AM_40126, EQP_AM_40133, EQP_AM_40135, EQP_AM_40136, EQP_AM_40143, EQP_AM_40203, EQP_AM_40204, EQP_AM_40206, EQP_AM_40304, EQP_AM_50102, EQP_AM_50115, EQP_AM_50126, EQP_AM_50136, EQP_AM_50147, EQP_AM_50202, EQP_AM_50215, EQP_AM_50226, EQP_AM_50237, EQP_AM_50303, EQP_AM_50304, EQP_AM_50306, EQP_AM_60001, EQP_AM_60007, EQP_AM_60013, EQP_AM_60102, EQP_AM_60107, EQP_AM_60114, EQP_AM_60203, EQP_AM_60303, EQP_AM_60315, EQP_AM_60325, EQP_AM_60404, EQP_AM_60406, EQP_AM_60415, EQP_AM_60417, EQP_AM_60605, EQP_AM_70002, EQP_AM_70003, EQP_AM_70005, EQP_AM_70103, EQP_AM_70104, EQP_AM_70105, EQP_AM_70114, EQP_AM_70115, EQP_AM_70116, EQP_AM_70125, EQP_AM_70126, EQP_AM_70127, EQP_AM_70203, EQP_AM_70204, EQP_AM_70205, EQP_AM_EX_gl_000, EQP_AM_EX_hg_000, EQP_AM_EX_hg_010, EQP_AM_EX_sr_000, EQP_AM_Pr_ar_010, EQP_AM_Pr_sg_010, EQP_AM_Pr_sm_010, EQP_AM_Pr_sr_010, EQP_AM_Quiet_sr_010, EQP_AM_Quiet_sr_020, EQP_AM_Quiet_sr_030, EQP_AM_SP_hg_010, EQP_AM_SP_hg_020, EQP_AM_SP_sg_010, EQP_AM_SP_sm_010, EQP_AM_SkullFace_hg_010, EQP_AM_Volgin_sg_010, EQP_BLOCK_COMMON, EQP_BLOCK_MISSION, EQP_BLOCK_NONE, EQP_BL_20mmGrenade, EQP_BL_20mmRocket, EQP_BL_20mmSleep, EQP_BL_20mmSmoke, EQP_BL_20mmStun, EQP_BL_40mmGrenade, EQP_BL_40mmSleep, EQP_BL_40mmSmoke, EQP_BL_40mmStun, EQP_BL_Cannon, EQP_BL_EX_gl_000, EQP_BL_Flare, EQP_BL_HgGrenade, EQP_BL_HgSleep, EQP_BL_HgSmoke, EQP_BL_HgStun, EQP_BL_Mortar, EQP_BL_RocketPunchBlast, EQP_BL_RocketPunchStun, EQP_BL_SupplyBomb, EQP_BL_SupplyChaff, EQP_BL_SupplySleep, EQP_BL_SupplySmoke, EQP_BL_TankCannon, EQP_BL_TankCannonHoming, EQP_BL_Tankgun_105mmRifledBoreGun, EQP_BL_Tankgun_105mmRifledBoreGun_Homing, EQP_BL_Tankgun_120mmSmoothBoreGun, EQP_BL_Tankgun_120mmSmoothBoreGun_Homing, EQP_BL_Tankgun_125mmSmoothBoreGun, EQP_BL_Tankgun_125mmSmoothBoreGun_Homing, EQP_BL_Tankgun_82mmRocketPoweredProjectile, EQP_BL_Tankgun_MultipleRocketLauncher, EQP_BL_UavGrenade, EQP_BL_UavSleepGasGrenade, EQP_BL_UavSmokeGrenade, EQP_BL_WavCannon, EQP_BL_WavCannonHoming, EQP_BL_WavRocket, EQP_BL_mgm0_ammo0, EQP_BL_mgm0_cmn_ammo0, EQP_BL_mgm0_cmn_ammo1, EQP_BL_mgm0_famo0, EQP_BL_mgs0_grnd0, EQP_BL_mgs0_miss0, EQP_BL_mgs0_miss1, EQP_BL_mgs0_srcm0, EQP_BL_ms00, EQP_BL_ms00_G2, EQP_BL_ms00_G3, EQP_BL_ms01, EQP_BL_ms01_Child, EQP_BL_ms01_G2, EQP_BL_ms01_G2_Child, EQP_BL_ms01_G3, EQP_BL_ms01_G3_Child, EQP_BL_ms01_G4, EQP_BL_ms01_G4_Child, EQP_BL_ms02, EQP_BL_ms02F, EQP_BL_ms02F_G2, EQP_BL_ms02F_G3, EQP_BL_ms02Fulton, EQP_BL_ms02Sleep, EQP_BL_ms02_G2, EQP_BL_ms02_G3, EQP_BL_ms03, EQP_BL_ms03_G2, EQP_BL_ms03_G3, EQP_BL_ms03_G4, EQP_BL_uth0_ammo0, EQP_BL_uth0_ammo1, EQP_BX_Primary, EQP_BX_Secondary, EQP_BX_Support, EQP_HAND_ACTIVESONAR, EQP_HAND_GOLD, EQP_HAND_JEHUTY, EQP_HAND_KILL_ROCKET, EQP_HAND_MEDICAL, EQP_HAND_NORMAL, EQP_HAND_PHYSICAL, EQP_HAND_PRECISION, EQP_HAND_SILVER, EQP_HAND_STUNARM, EQP_HAND_STUN_ROCKET, EQP_IT_Barrier, EQP_IT_BayonetWest, EQP_IT_Binocle, EQP_IT_BottleLiquid, EQP_IT_CBox, EQP_IT_CBox_BOLE, EQP_IT_CBox_BOLE_G01, EQP_IT_CBox_CITY, EQP_IT_CBox_CITY_G01, EQP_IT_CBox_CLB_A, EQP_IT_CBox_CLB_A_G01, EQP_IT_CBox_CLB_B, EQP_IT_CBox_CLB_B_G01, EQP_IT_CBox_CLB_C, EQP_IT_CBox_CLB_C_G01, EQP_IT_CBox_DSR, EQP_IT_CBox_DSR_G01, EQP_IT_CBox_DSR_G02, EQP_IT_CBox_FRST, EQP_IT_CBox_FRST_G01, EQP_IT_CBox_LIMITED, EQP_IT_CBox_LIMITED_G01, EQP_IT_CBox_SMK, EQP_IT_CBox_WR, EQP_IT_Cassette, EQP_IT_Cigarette, EQP_IT_CigaretteCase, EQP_IT_Clairvoyance, EQP_IT_CureSpray, EQP_IT_DDogStunLod, EQP_IT_DevelopmentFile, EQP_IT_FilmCase, EQP_IT_Fulton, EQP_IT_Fulton_Cargo, EQP_IT_Fulton_Child, EQP_IT_Fulton_WormHole, EQP_IT_GasMask, EQP_IT_HandyLight, EQP_IT_IDroid, EQP_IT_Infected, EQP_IT_InstantStealth, EQP_IT_Knife, EQP_IT_KnifeLiquid, EQP_IT_KnifePF, EQP_IT_Machete, EQP_IT_MacheteLiquid, EQP_IT_Nvg, EQP_IT_ParasiteCamouf, EQP_IT_ParasiteHard, EQP_IT_ParasiteMist, EQP_IT_Pentazemin, EQP_IT_PickingToolL, EQP_IT_PickingToolR, EQP_IT_PipeLiquid, EQP_IT_Radio, EQP_IT_ReflexMedicine, EQP_IT_SKnife, EQP_IT_SRadio, EQP_IT_ShellLiquid, EQP_IT_ShotShell, EQP_IT_Stealth, EQP_IT_Telescope, EQP_IT_TimeCigarette, EQP_IT_mgs0_msbl0, EQP_None, EQP_SLD_DD, EQP_SLD_DD_01, EQP_SLD_DD_G02, EQP_SLD_DD_G03, EQP_SLD_PF_00, EQP_SLD_PF_01, EQP_SLD_PF_02, EQP_SLD_SV, EQP_SUIT, EQP_SWP_ActiveDecoy, EQP_SWP_ActiveDecoy_G01, EQP_SWP_ActiveDecoy_G02, EQP_SWP_AntitankMine, EQP_SWP_AntitankMine_G01, EQP_SWP_AntitankMine_G02, EQP_SWP_C4, EQP_SWP_C4_G01, EQP_SWP_C4_G02, EQP_SWP_C4_G03, EQP_SWP_C4_G04, EQP_SWP_CaptureCage, EQP_SWP_CaptureCage_G01, EQP_SWP_CaptureCage_G02, EQP_SWP_Claymore, EQP_SWP_Claymore_G01, EQP_SWP_Claymore_G02, EQP_SWP_DMine, EQP_SWP_DMineLocator, EQP_SWP_DMine_G01, EQP_SWP_DMine_G02, EQP_SWP_DMine_G03, EQP_SWP_DarkMatter, EQP_SWP_DarkMatter_G01, EQP_SWP_DarkMatter_G02, EQP_SWP_DarkMatter_G03, EQP_SWP_Decoy, EQP_SWP_Decoy_G01, EQP_SWP_Decoy_G02, EQP_SWP_Dung, EQP_SWP_ElectromagneticNetMine, EQP_SWP_ElectromagneticNetMine_G01, EQP_SWP_ElectromagneticNetMine_G02, EQP_SWP_FakeSign, EQP_SWP_FakeSign_G01, EQP_SWP_FakeSign_G02, EQP_SWP_Grenade, EQP_SWP_Grenade_G01, EQP_SWP_Grenade_G02, EQP_SWP_Grenade_G03, EQP_SWP_Grenade_G04, EQP_SWP_Grenade_G05, EQP_SWP_Grenade_G06, EQP_SWP_Grenade_G07, EQP_SWP_Grenade_G08, EQP_SWP_Kibidango, EQP_SWP_Kibidango_G01, EQP_SWP_Kibidango_G02, EQP_SWP_Magazine, EQP_SWP_MolotovCocktail, EQP_SWP_MolotovCocktailPlaced, EQP_SWP_MolotovCocktail_G01, EQP_SWP_MolotovCocktail_G02, EQP_SWP_ShockDecoy, EQP_SWP_ShockDecoy_G01, EQP_SWP_ShockDecoy_G02, EQP_SWP_ShockDecoy_G03, EQP_SWP_ShockDecoy_G04, EQP_SWP_SleepingGusGrenade, EQP_SWP_SleepingGusGrenade_G01, EQP_SWP_SleepingGusGrenade_G02, EQP_SWP_SleepingGusMine, EQP_SWP_SleepingGusMineLocator, EQP_SWP_SleepingGusMine_G01, EQP_SWP_SleepingGusMine_G02, EQP_SWP_SmokeGrenade, EQP_SWP_SmokeGrenade_G01, EQP_SWP_SmokeGrenade_G02, EQP_SWP_SmokeGrenade_G03, EQP_SWP_SmokeGrenade_G04, EQP_SWP_StunDarkMatter, EQP_SWP_StunDarkMatter_G01, EQP_SWP_StunDarkMatter_G02, EQP_SWP_StunDarkMatter_G03, EQP_SWP_StunGrenade, EQP_SWP_StunGrenade_G01, EQP_SWP_StunGrenade_G02, EQP_SWP_StunGrenade_G03, EQP_SWP_StunGrenade_G04, EQP_SWP_StunGrenade_G05, EQP_SWP_StunGrenade_G06, EQP_SWP_SupplyFlareGrenade, EQP_SWP_SupplyFlareGrenade_G01, EQP_SWP_SupplyFlareGrenade_G02, EQP_SWP_SupportHeliFlareGrenade, EQP_SWP_SupportHeliFlareGrenade_G01, EQP_SWP_SupportHeliFlareGrenade_G02, EQP_SWP_WormholePortal, EQP_SWP_WormholePortal_G01, EQP_SWP_WormholePortal_G02, EQP_SWP_WormholePortal_G03, EQP_TYPE_Ammo, EQP_TYPE_AmmoBox, EQP_TYPE_Assault, EQP_TYPE_AttackArm, EQP_TYPE_Bullet, EQP_TYPE_GrenadeLauncher, EQP_TYPE_Handgun, EQP_TYPE_Item, EQP_TYPE_Machinegun, EQP_TYPE_Missile, EQP_TYPE_None, EQP_TYPE_Placed, EQP_TYPE_Shield, EQP_TYPE_Shotgun, EQP_TYPE_Sniper, EQP_TYPE_Submachinegun, EQP_TYPE_Throwing, EQP_TYPE_WeaponBox, EQP_WP_10001, EQP_WP_10002, EQP_WP_10003, EQP_WP_10004, EQP_WP_10006, EQP_WP_10015, EQP_WP_10024, EQP_WP_10025, EQP_WP_10035, EQP_WP_10036, EQP_WP_1003a, EQP_WP_1003b, EQP_WP_10101, EQP_WP_10102, EQP_WP_10103, EQP_WP_10104, EQP_WP_10105, EQP_WP_10107, EQP_WP_10116, EQP_WP_10125, EQP_WP_10134, EQP_WP_10136, EQP_WP_10201, EQP_WP_10202, EQP_WP_10203, EQP_WP_10205, EQP_WP_10214, EQP_WP_10216, EQP_WP_10302, EQP_WP_10303, EQP_WP_10304, EQP_WP_10305, EQP_WP_10306, EQP_WP_10307, EQP_WP_10403, EQP_WP_10404, EQP_WP_10405, EQP_WP_10407, EQP_WP_10414, EQP_WP_10415, EQP_WP_10417, EQP_WP_10424, EQP_WP_10425, EQP_WP_10427, EQP_WP_10503, EQP_WP_10504, EQP_WP_10515, EQP_WP_10526, EQP_WP_10603, EQP_WP_10604, EQP_WP_10615, EQP_WP_10626, EQP_WP_10637, EQP_WP_10703, EQP_WP_10704, EQP_WP_10705, EQP_WP_20002, EQP_WP_20003, EQP_WP_20004, EQP_WP_20005, EQP_WP_20006, EQP_WP_20015, EQP_WP_20103, EQP_WP_20104, EQP_WP_20105, EQP_WP_20106, EQP_WP_20116, EQP_WP_20119, EQP_WP_2011a, EQP_WP_2011b, EQP_WP_20203, EQP_WP_20204, EQP_WP_20205, EQP_WP_20206, EQP_WP_20215, EQP_WP_20216, EQP_WP_20225, EQP_WP_20302, EQP_WP_20303, EQP_WP_20304, EQP_WP_20305, EQP_WP_20307, EQP_WP_20309, EQP_WP_2030a, EQP_WP_2030b, EQP_WP_30001, EQP_WP_30002, EQP_WP_30003, EQP_WP_30004, EQP_WP_30005, EQP_WP_30014, EQP_WP_30015, EQP_WP_30016, EQP_WP_30023, EQP_WP_30024, EQP_WP_30025, EQP_WP_30034, EQP_WP_30035, EQP_WP_30036, EQP_WP_30043, EQP_WP_30044, EQP_WP_30045, EQP_WP_30046, EQP_WP_30047, EQP_WP_30054, EQP_WP_30055, EQP_WP_30056, EQP_WP_30057, EQP_WP_30101, EQP_WP_30102, EQP_WP_30103, EQP_WP_30104, EQP_WP_30105, EQP_WP_30113, EQP_WP_30114, EQP_WP_30115, EQP_WP_30117, EQP_WP_30119, EQP_WP_3011a, EQP_WP_3011b, EQP_WP_30123, EQP_WP_30124, EQP_WP_30125, EQP_WP_30201, EQP_WP_30202, EQP_WP_30203, EQP_WP_30204, EQP_WP_30205, EQP_WP_30213, EQP_WP_30214, EQP_WP_30223, EQP_WP_30224, EQP_WP_30225, EQP_WP_30232, EQP_WP_30233, EQP_WP_30234, EQP_WP_30235, EQP_WP_30237, EQP_WP_30239, EQP_WP_3023a, EQP_WP_3023b, EQP_WP_30303, EQP_WP_30304, EQP_WP_30305, EQP_WP_30306, EQP_WP_30314, EQP_WP_30315, EQP_WP_30316, EQP_WP_30325, EQP_WP_30326, EQP_WP_30327, EQP_WP_30334, EQP_WP_30335, EQP_WP_30336, EQP_WP_40001, EQP_WP_40002, EQP_WP_40003, EQP_WP_40004, EQP_WP_40012, EQP_WP_40013, EQP_WP_40014, EQP_WP_40015, EQP_WP_40023, EQP_WP_40024, EQP_WP_40025, EQP_WP_40032, EQP_WP_40033, EQP_WP_40034, EQP_WP_40035, EQP_WP_40042, EQP_WP_40043, EQP_WP_40044, EQP_WP_40045, EQP_WP_40102, EQP_WP_40103, EQP_WP_40104, EQP_WP_40105, EQP_WP_40106, EQP_WP_40115, EQP_WP_40116, EQP_WP_40123, EQP_WP_40124, EQP_WP_40125, EQP_WP_40126, EQP_WP_40127, EQP_WP_40133, EQP_WP_40134, EQP_WP_40135, EQP_WP_40136, EQP_WP_40143, EQP_WP_40144, EQP_WP_40203, EQP_WP_40204, EQP_WP_40205, EQP_WP_40206, EQP_WP_40207, EQP_WP_40304, EQP_WP_40305, EQP_WP_40306, EQP_WP_40307, EQP_WP_50002, EQP_WP_50003, EQP_WP_50004, EQP_WP_50005, EQP_WP_50015, EQP_WP_50026, EQP_WP_50033, EQP_WP_50034, EQP_WP_50035, EQP_WP_50036, EQP_WP_50047, EQP_WP_50102, EQP_WP_50103, EQP_WP_50104, EQP_WP_50105, EQP_WP_50115, EQP_WP_50126, EQP_WP_50133, EQP_WP_50134, EQP_WP_50135, EQP_WP_50136, EQP_WP_50147, EQP_WP_50202, EQP_WP_50203, EQP_WP_50204, EQP_WP_50215, EQP_WP_50226, EQP_WP_50237, EQP_WP_50303, EQP_WP_50304, EQP_WP_50305, EQP_WP_50306, EQP_WP_60001, EQP_WP_60002, EQP_WP_60003, EQP_WP_60004, EQP_WP_60005, EQP_WP_60012, EQP_WP_60013, EQP_WP_60015, EQP_WP_60016, EQP_WP_60102, EQP_WP_60103, EQP_WP_60104, EQP_WP_60105, EQP_WP_60106, EQP_WP_60107, EQP_WP_60114, EQP_WP_60115, EQP_WP_60116, EQP_WP_60117, EQP_WP_60202, EQP_WP_60203, EQP_WP_60204, EQP_WP_60205, EQP_WP_60206, EQP_WP_60303, EQP_WP_60304, EQP_WP_60305, EQP_WP_60306, EQP_WP_60309, EQP_WP_6030a, EQP_WP_6030b, EQP_WP_60315, EQP_WP_60316, EQP_WP_60317, EQP_WP_60325, EQP_WP_60326, EQP_WP_60327, EQP_WP_60329, EQP_WP_6032a, EQP_WP_6032b, EQP_WP_60404, EQP_WP_60405, EQP_WP_60406, EQP_WP_60407, EQP_WP_6040a, EQP_WP_60415, EQP_WP_60416, EQP_WP_60417, EQP_WP_60605, EQP_WP_60606, EQP_WP_60607, EQP_WP_60615, EQP_WP_60616, EQP_WP_60617, EQP_WP_70002, EQP_WP_70003, EQP_WP_70004, EQP_WP_70005, EQP_WP_70006, EQP_WP_70009, EQP_WP_7000a, EQP_WP_7000b, EQP_WP_70015, EQP_WP_70024, EQP_WP_70025, EQP_WP_70103, EQP_WP_70104, EQP_WP_70105, EQP_WP_70106, EQP_WP_70114, EQP_WP_70115, EQP_WP_70116, EQP_WP_70125, EQP_WP_70126, EQP_WP_70127, EQP_WP_70203, EQP_WP_70204, EQP_WP_70205, EQP_WP_70206, EQP_WP_80002, EQP_WP_80004, EQP_WP_80006, EQP_WP_80103, EQP_WP_80104, EQP_WP_80105, EQP_WP_80116, EQP_WP_80119, EQP_WP_8011a, EQP_WP_8011b, EQP_WP_80124, EQP_WP_80125, EQP_WP_80126, EQP_WP_80135, EQP_WP_80136, EQP_WP_80138, EQP_WP_8013a, EQP_WP_8013b, EQP_WP_80203, EQP_WP_80204, EQP_WP_80205, EQP_WP_80206, EQP_WP_80209, EQP_WP_8020a, EQP_WP_8020b, EQP_WP_80304, EQP_WP_80305, EQP_WP_80306, EQP_WP_80307, EQP_WP_BossQuiet_sr_010, EQP_WP_Com_ms_010, EQP_WP_Com_ms_020, EQP_WP_Com_ms_023, EQP_WP_Com_ms_024, EQP_WP_Com_ms_026, EQP_WP_Com_ms_029, EQP_WP_Com_ms_02a, EQP_WP_Com_ms_02b, EQP_WP_Com_sg_010, EQP_WP_Com_sg_011, EQP_WP_Com_sg_011_FL, EQP_WP_Com_sg_013, EQP_WP_Com_sg_015, EQP_WP_Com_sg_016, EQP_WP_Com_sg_018, EQP_WP_Com_sg_020, EQP_WP_Com_sg_020_FL, EQP_WP_Com_sg_023, EQP_WP_Com_sg_024, EQP_WP_Com_sg_025, EQP_WP_Com_sg_030, EQP_WP_Com_sg_038, EQP_WP_DEBUG_sr_010, EQP_WP_DEMO_ar_010, EQP_WP_DEMO_ar_020, EQP_WP_DEMO_ar_030, EQP_WP_DEMO_hg_010, EQP_WP_DEMO_hg_020, EQP_WP_DEMO_hg_030, EQP_WP_DEMO_mg_010, EQP_WP_DEMO_ms_010, EQP_WP_DEMO_ms_020, EQP_WP_DEMO_sm_010, EQP_WP_DEMO_sm_020, EQP_WP_DEMO_sr_010, EQP_WP_EX_gl_000, EQP_WP_EX_hg_000, EQP_WP_EX_hg_000_G01, EQP_WP_EX_hg_000_G02, EQP_WP_EX_hg_000_G03, EQP_WP_EX_hg_000_G04, EQP_WP_EX_hg_010, EQP_WP_EX_hg_011, EQP_WP_EX_hg_012, EQP_WP_EX_hg_013, EQP_WP_EX_sr_000, EQP_WP_East_ar_010, EQP_WP_East_ar_010_FL, EQP_WP_East_ar_020, EQP_WP_East_ar_030, EQP_WP_East_ar_030_FL, EQP_WP_East_hg_010, EQP_WP_East_mg_010, EQP_WP_East_ms_010, EQP_WP_East_ms_020, EQP_WP_East_sm_010, EQP_WP_East_sm_020, EQP_WP_East_sm_030, EQP_WP_East_sm_042, EQP_WP_East_sm_043, EQP_WP_East_sm_044, EQP_WP_East_sm_045, EQP_WP_East_sm_047, EQP_WP_East_sm_049, EQP_WP_East_sm_04a, EQP_WP_East_sm_04b, EQP_WP_East_sr_011, EQP_WP_East_sr_020, EQP_WP_East_sr_032, EQP_WP_East_sr_033, EQP_WP_East_sr_034, EQP_WP_HoneyBee, EQP_WP_Pr_ar_010, EQP_WP_Pr_sg_010, EQP_WP_Pr_sm_010, EQP_WP_Pr_sr_010, EQP_WP_Quiet_sr_010, EQP_WP_Quiet_sr_020, EQP_WP_Quiet_sr_030, EQP_WP_SCamLocator, EQP_WP_SP_SLD_010, EQP_WP_SP_SLD_010_G01, EQP_WP_SP_SLD_010_G02, EQP_WP_SP_SLD_020, EQP_WP_SP_SLD_020_G01, EQP_WP_SP_SLD_020_G02, EQP_WP_SP_SLD_030, EQP_WP_SP_SLD_030_G01, EQP_WP_SP_SLD_030_G02, EQP_WP_SP_SLD_040, EQP_WP_SP_SLD_040_G01, EQP_WP_SP_SLD_040_G02, EQP_WP_SP_hg_010, EQP_WP_SP_hg_020, EQP_WP_SP_sg_010, EQP_WP_SP_sm_010, EQP_WP_SkullFace_hg_010, EQP_WP_Volgin_sg_010, EQP_WP_West_ar_010, EQP_WP_West_ar_010_FL, EQP_WP_West_ar_020, EQP_WP_West_ar_020_FL, EQP_WP_West_ar_030, EQP_WP_West_ar_040, EQP_WP_West_ar_042, EQP_WP_West_ar_050, EQP_WP_West_ar_055, EQP_WP_West_ar_057, EQP_WP_West_ar_059, EQP_WP_West_ar_05a, EQP_WP_West_ar_05b, EQP_WP_West_ar_060, EQP_WP_West_ar_063, EQP_WP_West_ar_070, EQP_WP_West_ar_075, EQP_WP_West_ar_077, EQP_WP_West_ar_079, EQP_WP_West_ar_07a, EQP_WP_West_ar_07b, EQP_WP_West_hg_010, EQP_WP_West_hg_010_WG, EQP_WP_West_hg_020, EQP_WP_West_hg_030, EQP_WP_West_hg_030_cmn, EQP_WP_West_mg_010, EQP_WP_West_mg_020, EQP_WP_West_mg_021, EQP_WP_West_mg_023, EQP_WP_West_mg_024, EQP_WP_West_mg_030, EQP_WP_West_mg_037, EQP_WP_West_mg_039, EQP_WP_West_mg_03a, EQP_WP_West_mg_03b, EQP_WP_West_ms_010, EQP_WP_West_ms_020, EQP_WP_West_ms_029, EQP_WP_West_ms_02a, EQP_WP_West_ms_02b, EQP_WP_West_sm_010, EQP_WP_West_sm_010_WG, EQP_WP_West_sm_014, EQP_WP_West_sm_015, EQP_WP_West_sm_016, EQP_WP_West_sm_017, EQP_WP_West_sm_019, EQP_WP_West_sm_01a, EQP_WP_West_sm_01b, EQP_WP_West_sm_020, EQP_WP_West_sr_010, EQP_WP_West_sr_011, EQP_WP_West_sr_013, EQP_WP_West_sr_014, EQP_WP_West_sr_020, EQP_WP_West_sr_027, EQP_WP_West_sr_029, EQP_WP_West_sr_02a, EQP_WP_West_sr_02b, EQP_WP_West_sr_037, EQP_WP_West_sr_047, EQP_WP_West_sr_048, EQP_WP_West_sr_049, EQP_WP_West_sr_04a, EQP_WP_West_sr_04b, EQP_WP_West_thg_010, EQP_WP_West_thg_020, EQP_WP_West_thg_030, EQP_WP_West_thg_040, EQP_WP_West_thg_050, EQP_WP_Wood_ar_010, EQP_WP_mgm0_cmn_ammo1, EQP_WP_mgm0_mgun0, EQP_WP_no_use_00, EQP_WP_no_use_01, EQP_WP_no_use_02, EQP_WP_no_use_03, GetAmmoInfo(), GetSupportWeaponTypeId(), IsCommonBlockActive(), IsExistFile(), LS_10415, LS_20004, LS_30104, LS_40034, LT_10102, LT_10104, LT_30025, LT_30105, LT_40103, LT_None, LoadCommonBlock(), MOVE_ONEWAY, MOVE_ONEWAY_REV, MOVE_ROUND, MO_10002, MO_10004, MO_10026, MO_10101, MO_10105, MO_10202, MO_10205, MO_10306, MO_10407, MO_10425, MO_20002, MO_20005, MO_20006, MO_20204, MO_20205, MO_20206, MO_20302, MO_20307, MO_30002, MO_30005, MO_30025, MO_30046, MO_30102, MO_30105, MO_30115, MO_30117, MO_30205, MO_30235, MO_30237, MO_40104, MO_40106, MO_40306, MO_60103, MO_60106, MO_60204, MO_60206, MO_60406, MO_6040a, MO_70025, MO_None, MZ_30001, MZ_30023, MZ_30102, MZ_30105, MZ_30123, MZ_30201, MZ_30213, MZ_30223, MZ_30232, MZ_30303, MZ_40102, MZ_40203, MZ_40206, MZ_40304, MZ_60001, MZ_60102, MZ_60105, MZ_60203, MZ_60303, MZ_60305, MZ_60404, MZ_60405, MZ_60416, MZ_70002, MZ_70103, MZ_70106, MZ_70203, MZ_70207, MZ_None, PENETRATE_LEVEL_AMRIFLE, PENETRATE_LEVEL_HANDGUN, PENETRATE_LEVEL_MINIMUM, PENETRATE_LEVEL_RIFLE, PENETRATE_LEVEL_SNIPER, PENETRATE_LEVEL_TRANQ, RC_10001, RC_10003, RC_10004, RC_10006, RC_10006_u, RC_10015, RC_10024, RC_10035, RC_1003a, RC_10101, RC_10102, RC_10105, RC_10107, RC_10107_u, RC_10117, RC_10125, RC_10134, RC_10136, RC_10201, RC_10203, RC_10205, RC_10214, RC_10216, RC_10302, RC_10303, RC_10304, RC_10306, RC_10307, RC_10307_u, RC_10403, RC_10405, RC_10407, RC_10503, RC_10504, RC_10515, RC_10526, RC_10603, RC_10604, RC_10615, RC_10626, RC_10637, RC_10703, RC_10704, RC_10705, RC_20002, RC_20004, RC_20006, RC_20015, RC_20103, RC_20104, RC_20105, RC_20116, RC_20119, RC_20203, RC_20204, RC_20205, RC_20215, RC_20225, RC_20302, RC_20303, RC_20304, RC_20307, RC_20309, RC_30001, RC_30003, RC_30005, RC_30014, RC_30016, RC_30034, RC_30101, RC_30102, RC_30104, RC_30117, RC_30119, RC_30201, RC_30202, RC_30232, RC_30233, RC_30235, RC_30237, RC_30239, RC_30303, RC_30305, RC_30306, RC_30325, RC_30327, RC_40001, RC_40002, RC_40003, RC_40004, RC_40012, RC_40013, RC_40014, RC_40015, RC_40023, RC_40024, RC_40025, RC_40032, RC_40033, RC_40034, RC_40035, RC_40042, RC_40042_u, RC_40044, RC_40045, RC_40045_u, RC_40102, RC_40102_u, RC_40103, RC_40105, RC_40115, RC_40123, RC_40126, RC_40136, RC_40203, RC_40204, RC_40207, RC_40304, RC_40305, RC_40306, RC_40307, RC_50002, RC_50003, RC_50004, RC_50005, RC_50015, RC_50026, RC_50033, RC_50034, RC_50035, RC_50036, RC_50047, RC_50102, RC_50103, RC_50104, RC_50105, RC_50115, RC_50126, RC_50133, RC_50134, RC_50135, RC_50136, RC_50147, RC_50202, RC_50203, RC_50204, RC_50215, RC_50226, RC_50237, RC_50303, RC_50305, RC_60001, RC_60002, RC_60005, RC_60007, RC_60012, RC_60013, RC_60016, RC_60102, RC_60103, RC_60106, RC_60107, RC_60114, RC_60117, RC_60203, RC_60206, RC_60303, RC_60306, RC_60309, RC_60315, RC_60317, RC_60325, RC_60327, RC_60329, RC_60404, RC_60405, RC_60415, RC_60416, RC_60605, RC_60615, RC_70002, RC_70003, RC_70009, RC_70015, RC_70103, RC_70104, RC_70114, RC_70115, RC_70125, RC_70203, RC_70204, RC_80002, RC_80004, RC_80006, RC_80103, RC_80104, RC_80105, RC_80116, RC_80119, RC_80124, RC_80125, RC_80126, RC_80135, RC_80203, RC_80204, RC_80205, RC_80206, RC_80209, RC_80303, RC_80304, RC_80305, RC_80306, RC_BossQuiet_sr_010, RC_EX_gl_000, RC_EX_hg_000, RC_EX_hg_010, RC_EX_sr_000, RC_HoneyBee, RC_None, RC_Pr_ar_010, RC_Pr_sg_010, RC_Pr_sm_010, RC_Pr_sr_010, RC_Quiet_sr_010, RC_Quiet_sr_020, RC_Quiet_sr_030, RC_SP_hg_010, RC_SP_hg_020, RC_SP_sg_010, RC_SP_sm_010, RC_SkullFace_hg_010, RC_Volgin_sg_010, RC_mgm0_mgun0, RC_no_use_00, RETICLE_UI_ASSAULT, RETICLE_UI_EMPLACEMENT, RETICLE_UI_GRENADER, RETICLE_UI_HANDGUN, RETICLE_UI_HANDGUN_TRANQ, RETICLE_UI_MACHINEGUN, RETICLE_UI_MISSILE, RETICLE_UI_NONE, RETICLE_UI_SHOTGUN, RETICLE_UI_SNIPER, RETICLE_UI_SUBMACHINEGUN, RETICLE_UI_VEHICLE, RICOCHET_SIZE_DEFAULT, RICOCHET_SIZE_LARGE, RICOCHET_SIZE_SMALL, ReloadChimeraPartsInfoTable(), ReloadEquipIdTable(), ReloadEquipMotionData(), ReloadEquipMotionData2(), ReloadEquipParameterTables(), ReloadEquipParameterTables2(), RequestLoadToEquipMissionBlock(), SCOPE_UI_DEFAULT, SCOPE_UI_DOT, SCOPE_UI_NONE, SK_20002, SK_20015, SK_20103, SK_20106, SK_20203, SK_20216, SK_30001, SK_30002, SK_30024, SK_30043, SK_30045, SK_30102, SK_30113, SK_30123, SK_30201, SK_30205, SK_30213, SK_30223, SK_40001, SK_40043, SK_40102, SK_40144, SK_40203, SK_40306, SK_50002, SK_50004, SK_50102, SK_50202, SK_50303, SK_60001, SK_60002, SK_60102, SK_60103, SK_60203, SK_60205, SK_60303, SK_60304, SK_60405, SK_70103, SK_70203, SK_None, SK_no_use_00, SK_no_use_01, ST_20104, ST_20205, ST_30114, ST_30202, ST_30204, ST_30303, ST_30305, ST_30306, ST_50003, ST_50133, ST_50136, ST_50303, ST_60001, ST_60004, ST_60102, ST_60105, ST_60203, ST_60303, ST_60304, ST_60407, ST_80002, ST_80103, ST_80203, ST_80303, ST_None, SWP_ActiveDecoy, SWP_ActiveDecoy_G01, SWP_ActiveDecoy_G02, SWP_AntitankMine, SWP_AntitankMine_G01, SWP_AntitankMine_G02, SWP_C4, SWP_C4_G01, SWP_C4_G02, SWP_C4_G03, SWP_C4_G04, SWP_CaptureCage, SWP_CaptureCage_G01, SWP_CaptureCage_G02, SWP_Claymore, SWP_Claymore_G01, SWP_Claymore_G02, SWP_DMine, SWP_DMineLocator, SWP_DMine_G01, SWP_DMine_G02, SWP_DMine_G03, SWP_DarkMatter, SWP_DarkMatter_G01, SWP_DarkMatter_G02, SWP_DarkMatter_G03, SWP_Decoy, SWP_Decoy_G01, SWP_Decoy_G02, SWP_Dung, SWP_ElectromagneticNetMine, SWP_ElectromagneticNetMine_G01, SWP_ElectromagneticNetMine_G02, SWP_FakeSign, SWP_FakeSign_G01, SWP_FakeSign_G02, SWP_Grenade, SWP_Grenade_G01, SWP_Grenade_G02, SWP_Grenade_G03, SWP_Grenade_G04, SWP_Grenade_G05, SWP_Grenade_G06, SWP_Grenade_G07, SWP_Grenade_G08, SWP_Kibidango, SWP_Kibidango_G01, SWP_Kibidango_G02, SWP_Magazine, SWP_MolotovCocktail, SWP_MolotovCocktailPlaced, SWP_MolotovCocktail_G01, SWP_MolotovCocktail_G02, SWP_ShockDecoy, SWP_ShockDecoy_G01, SWP_ShockDecoy_G02, SWP_ShockDecoy_G03, SWP_ShockDecoy_G04, SWP_SleepingGusGrenade, SWP_SleepingGusGrenade_G01, SWP_SleepingGusGrenade_G02, SWP_SleepingGusMine, SWP_SleepingGusMineLocator, SWP_SleepingGusMine_G01, SWP_SleepingGusMine_G02, SWP_SmokeGrenade, SWP_SmokeGrenade_G01, SWP_SmokeGrenade_G02, SWP_SmokeGrenade_G03, SWP_SmokeGrenade_G04, SWP_StunDarkMatter, SWP_StunDarkMatter_G01, SWP_StunDarkMatter_G02, SWP_StunDarkMatter_G03, SWP_StunGrenade, SWP_StunGrenade_G01, SWP_StunGrenade_G02, SWP_StunGrenade_G03, SWP_StunGrenade_G04, SWP_StunGrenade_G05, SWP_StunGrenade_G06, SWP_SupplyFlareGrenade, SWP_SupplyFlareGrenade_G01, SWP_SupplyFlareGrenade_G02, SWP_SupportHeliFlareGrenade, SWP_SupportHeliFlareGrenade_G01, SWP_SupportHeliFlareGrenade_G02, SWP_TYPE_ActiveDecoy, SWP_TYPE_AntitankMine, SWP_TYPE_C4, SWP_TYPE_CaptureCage, SWP_TYPE_Claymore, SWP_TYPE_DMine, SWP_TYPE_DarkMatter, SWP_TYPE_Decoy, SWP_TYPE_Dung, SWP_TYPE_ElectromagneticNetMine, SWP_TYPE_FakeSign, SWP_TYPE_Grenade, SWP_TYPE_Kibidango, SWP_TYPE_Magazine, SWP_TYPE_MolotovCocktail, SWP_TYPE_ShockDecoy, SWP_TYPE_SleepingGusGrenade, SWP_TYPE_SleepingGusMine, SWP_TYPE_SmokeGrenade, SWP_TYPE_StunDarkMatter, SWP_TYPE_StunGrenade, SWP_TYPE_SupplyFlareGrenade, SWP_TYPE_SupportHeliFlareGrenade, SWP_TYPE_WormholePortal, SWP_WarningFlare, SWP_WormholePortal, SWP_WormholePortal_G01, SWP_WormholePortal_G02, SWP_WormholePortal_G03, SetItemLevel(), SetMgoParameters(), StartLoadingToEquipMissionBlock(), TRIGGER_3PBURST, TRIGGER_COCKING, TRIGGER_FULLAUTO, TRIGGER_SEMIAUTO, UB_10006, UB_10107, UB_10207, UB_20105, UB_30005, UB_30105, UB_30304, UB_40043, UB_40045, UB_40144, UB_50002, UB_50015, UB_50026, UB_50033, UB_50035, UB_50047, UB_50102, UB_50115, UB_50126, UB_50133, UB_50136, UB_50147, UB_None, WEAPON_PAINT_CAMO, WEAPON_PAINT_DEFAULT, WEAPON_PAINT_SOLID, WP_10001, WP_10002, WP_10003, WP_10004, WP_10006, WP_10015, WP_10024, WP_10025, WP_10035, WP_10036, WP_1003a, WP_1003b, WP_10101, WP_10102, WP_10103, WP_10104, WP_10105, WP_10107, WP_10116, WP_10125, WP_10134, WP_10136, WP_10201, WP_10202, WP_10203, WP_10205, WP_10214, WP_10216, WP_10302, WP_10303, WP_10304, WP_10305, WP_10306, WP_10307, WP_10403, WP_10404, WP_10405, WP_10407, WP_10414, WP_10415, WP_10417, WP_10424, WP_10425, WP_10427, WP_10503, WP_10504, WP_10515, WP_10526, WP_10603, WP_10604, WP_10615, WP_10626, WP_10637, WP_10703, WP_10704, WP_10705, WP_20002, WP_20003, WP_20004, WP_20005, WP_20006, WP_20015, WP_20103, WP_20104, WP_20105, WP_20106, WP_20116, WP_20119, WP_2011a, WP_2011b, WP_20203, WP_20204, WP_20205, WP_20206, WP_20215, WP_20216, WP_20225, WP_20302, WP_20303, WP_20304, WP_20305, WP_20306, WP_20307, WP_20309, WP_2030a, WP_2030b, WP_30001, WP_30002, WP_30003, WP_30004, WP_30005, WP_30014, WP_30015, WP_30016, WP_30023, WP_30024, WP_30025, WP_30034, WP_30035, WP_30036, WP_30043, WP_30044, WP_30045, WP_30046, WP_30047, WP_30054, WP_30055, WP_30056, WP_30057, WP_30101, WP_30102, WP_30103, WP_30104, WP_30105, WP_30113, WP_30114, WP_30115, WP_30117, WP_30119, WP_3011a, WP_3011b, WP_30123, WP_30124, WP_30125, WP_30201, WP_30202, WP_30203, WP_30204, WP_30205, WP_30213, WP_30214, WP_30223, WP_30224, WP_30225, WP_30232, WP_30233, WP_30234, WP_30235, WP_30237, WP_30239, WP_3023a, WP_3023b, WP_30303, WP_30304, WP_30305, WP_30306, WP_30314, WP_30315, WP_30316, WP_30325, WP_30326, WP_30327, WP_30334, WP_30335, WP_30336, WP_40001, WP_40002, WP_40003, WP_40004, WP_40012, WP_40013, WP_40014, WP_40015, WP_40023, WP_40024, WP_40025, WP_40032, WP_40033, WP_40034, WP_40035, WP_40042, WP_40043, WP_40044, WP_40045, WP_40102, WP_40103, WP_40104, WP_40105, WP_40106, WP_40115, WP_40116, WP_40123, WP_40124, WP_40125, WP_40126, WP_40127, WP_40133, WP_40134, WP_40135, WP_40136, WP_40143, WP_40144, WP_40203, WP_40204, WP_40205, WP_40206, WP_40207, WP_40304, WP_40305, WP_40306, WP_40307, WP_50002, WP_50003, WP_50004, WP_50005, WP_50015, WP_50026, WP_50033, WP_50034, WP_50035, WP_50036, WP_50047, WP_50102, WP_50103, WP_50104, WP_50105, WP_50115, WP_50126, WP_50133, WP_50134, WP_50135, WP_50136, WP_50147, WP_50202, WP_50203, WP_50204, WP_50215, WP_50226, WP_50237, WP_50303, WP_50304, WP_50305, WP_50306, WP_60001, WP_60002, WP_60003, WP_60004, WP_60005, WP_60012, WP_60013, WP_60015, WP_60016, WP_60102, WP_60103, WP_60104, WP_60105, WP_60106, WP_60107, WP_60114, WP_60115, WP_60116, WP_60117, WP_60202, WP_60203, WP_60204, WP_60205, WP_60206, WP_60303, WP_60304, WP_60305, WP_60306, WP_60309, WP_6030a, WP_6030b, WP_60315, WP_60316, WP_60317, WP_60325, WP_60326, WP_60327, WP_60329, WP_6032a, WP_6032b, WP_60404, WP_60405, WP_60406, WP_60407, WP_6040a, WP_60415, WP_60416, WP_60417, WP_60605, WP_60606, WP_60607, WP_60615, WP_60616, WP_60617, WP_70002, WP_70003, WP_70004, WP_70005, WP_70006, WP_70009, WP_7000a, WP_7000b, WP_70015, WP_70024, WP_70025, WP_70103, WP_70104, WP_70105, WP_70106, WP_70114, WP_70115, WP_70116, WP_70125, WP_70126, WP_70127, WP_70203, WP_70204, WP_70205, WP_70206, WP_80002, WP_80004, WP_80006, WP_80103, WP_80104, WP_80105, WP_80116, WP_80119, WP_8011a, WP_8011b, WP_80124, WP_80125, WP_80126, WP_80135, WP_80136, WP_80138, WP_8013a, WP_8013b, WP_80203, WP_80204, WP_80205, WP_80206, WP_80209, WP_8020a, WP_8020b, WP_80304, WP_80305, WP_80306, WP_80307, WP_BossQuiet_sr_010, WP_Com_ms_010, WP_Com_ms_020, WP_Com_ms_023, WP_Com_ms_024, WP_Com_ms_026, WP_Com_ms_029, WP_Com_ms_02a, WP_Com_ms_02b, WP_Com_sg_010, WP_Com_sg_011, WP_Com_sg_011_FL, WP_Com_sg_013, WP_Com_sg_015, WP_Com_sg_016, WP_Com_sg_018, WP_Com_sg_020, WP_Com_sg_020_FL, WP_Com_sg_023, WP_Com_sg_024, WP_Com_sg_025, WP_Com_sg_030, WP_Com_sg_038, WP_DEMO_ar_010, WP_DEMO_ar_020, WP_DEMO_ar_030, WP_DEMO_hg_010, WP_DEMO_hg_020, WP_DEMO_hg_030, WP_DEMO_mg_010, WP_DEMO_ms_010, WP_DEMO_ms_020, WP_DEMO_sm_010, WP_DEMO_sm_020, WP_DEMO_sr_010, WP_EX_gl_000, WP_EX_hg_000, WP_EX_hg_000_G01, WP_EX_hg_000_G02, WP_EX_hg_000_G03, WP_EX_hg_000_G04, WP_EX_hg_010, WP_EX_hg_011, WP_EX_hg_012, WP_EX_hg_013, WP_EX_sr_000, WP_East_ar_010, WP_East_ar_010_FL, WP_East_ar_020, WP_East_ar_030, WP_East_ar_030_FL, WP_East_hg_010, WP_East_mg_010, WP_East_ms_010, WP_East_ms_020, WP_East_sm_010, WP_East_sm_020, WP_East_sm_030, WP_East_sm_042, WP_East_sm_043, WP_East_sm_044, WP_East_sm_045, WP_East_sm_047, WP_East_sm_049, WP_East_sm_04a, WP_East_sm_04b, WP_East_sr_010, WP_East_sr_011, WP_East_sr_020, WP_East_sr_032, WP_East_sr_033, WP_East_sr_034, WP_HoneyBee, WP_None, WP_Pr_ar_010, WP_Pr_sg_010, WP_Pr_sm_010, WP_Pr_sr_010, WP_Quiet_sr_010, WP_Quiet_sr_020, WP_Quiet_sr_030, WP_SCamLocator, WP_SP_hg_010, WP_SP_hg_020, WP_SP_sg_010, WP_SP_sm_010, WP_SkullFace_hg_010, WP_Volgin_sg_010, WP_West_ar_010, WP_West_ar_010_FL, WP_West_ar_020, WP_West_ar_020_FL, WP_West_ar_030, WP_West_ar_040, WP_West_ar_042, WP_West_ar_050, WP_West_ar_055, WP_West_ar_057, WP_West_ar_059, WP_West_ar_05a, WP_West_ar_05b, WP_West_ar_060, WP_West_ar_063, WP_West_ar_070, WP_West_ar_075, WP_West_ar_077, WP_West_ar_079, WP_West_ar_07a, WP_West_ar_07b, WP_West_hg_010, WP_West_hg_010_WG, WP_West_hg_020, WP_West_hg_030, WP_West_mg_010, WP_West_mg_020, WP_West_mg_021, WP_West_mg_023, WP_West_mg_024, WP_West_mg_030, WP_West_mg_037, WP_West_mg_039, WP_West_mg_03a, WP_West_mg_03b, WP_West_ms_010, WP_West_ms_020, WP_West_ms_029, WP_West_ms_02a, WP_West_ms_02b, WP_West_sm_010, WP_West_sm_010_WG, WP_West_sm_014, WP_West_sm_015, WP_West_sm_016, WP_West_sm_017, WP_West_sm_019, WP_West_sm_01a, WP_West_sm_01b, WP_West_sm_020, WP_West_sr_010, WP_West_sr_011, WP_West_sr_013, WP_West_sr_014, WP_West_sr_020, WP_West_sr_027, WP_West_sr_029, WP_West_sr_02a, WP_West_sr_02b, WP_West_sr_037, WP_West_sr_047, WP_West_sr_048, WP_West_sr_049, WP_West_sr_04a, WP_West_sr_04b, WP_West_thg_010, WP_West_thg_020, WP_West_thg_030, WP_West_thg_040, WP_West_thg_050, WP_Wood_ar_010, WP_mgm0_mgun0 TppEula: Start() TppEventLog: PauseRecording(), ResumeRecording(), StartRecording(), StopRecording(), WriteEvent() TppEyelidFilterStateManager: GetInstance(), SetEventStatus(), _className TppFadeOutEffectHolder: Create(), _className TppFootPrintBody: AddAlpha(), AddBlood(), AddEnable(), AddKind(), AddMatrix(), AddPosition(), _className TppGameMode: GetUserMode(), U_1ST_PARTY_SIGN_IN, U_KONAMI_LOGIN, U_NONE, U_OFFLINE, U_SIGN_OUT TppGameObject: BRING_PLAYER_FAILED, BRING_PLAYER_RECOVERED, BRING_PLAYER_WARNING, FULTON_FAILED_TYPE_BREAK_BALLOON, FULTON_FAILED_TYPE_NONE, FULTON_FAILED_TYPE_ON_FINISHED_RISE, FULTON_FAILED_TYPE_WRONG_LEVEL, FULTON_FAILED_TYPE_WRONG_POSITION, GAME_OBJECT_TYPE_BALLOON_SYSTEM, GAME_OBJECT_TYPE_BATTLEGEAR, GAME_OBJECT_TYPE_BEAR, GAME_OBJECT_TYPE_BIRD2, GAME_OBJECT_TYPE_BOSSQUIET2, GAME_OBJECT_TYPE_BRIDGE, GAME_OBJECT_TYPE_BUDDYDOG2, GAME_OBJECT_TYPE_BUDDYPUPPY, GAME_OBJECT_TYPE_BUDDYQUIET2, GAME_OBJECT_TYPE_BULLET_SYSTEM3, GAME_OBJECT_TYPE_CAPTURECAGE_SYSTEM, GAME_OBJECT_TYPE_CASING_SYSTEM, GAME_OBJECT_TYPE_CBOX, GAME_OBJECT_TYPE_CODE_TALKER2, GAME_OBJECT_TYPE_COLLECTION_SYSTEM, GAME_OBJECT_TYPE_COMMAND_POST2, GAME_OBJECT_TYPE_COMMON_HORSE2, GAME_OBJECT_TYPE_COMMON_WALKERGEAR2, GAME_OBJECT_TYPE_CORPSE, GAME_OBJECT_TYPE_CRITTER_BIRD, GAME_OBJECT_TYPE_DECOY_SYSTEM, GAME_OBJECT_TYPE_DOOR, GAME_OBJECT_TYPE_DUNG_SYSTEM, GAME_OBJECT_TYPE_EAGLE, GAME_OBJECT_TYPE_ENEMY_HELI, GAME_OBJECT_TYPE_EQUIP_SYSTEM, GAME_OBJECT_TYPE_ESPIONAGEBOX, GAME_OBJECT_TYPE_ESPIONAGE_RADIO, GAME_OBJECT_TYPE_EVENT_ANIMATION, GAME_OBJECT_TYPE_EXAMPLE, GAME_OBJECT_TYPE_FOB_GAME_DAEMON, GAME_OBJECT_TYPE_FULTON, GAME_OBJECT_TYPE_FULTONABLE_CONTAINER, GAME_OBJECT_TYPE_GARBAGEBOX, GAME_OBJECT_TYPE_GATLINGGUN, GAME_OBJECT_TYPE_GOAT, GAME_OBJECT_TYPE_HELI2, GAME_OBJECT_TYPE_HORSE2, GAME_OBJECT_TYPE_HORSE2_FOR_VR, GAME_OBJECT_TYPE_HOSTAGE2, GAME_OBJECT_TYPE_HOSTAGE_KAZ, GAME_OBJECT_TYPE_HOSTAGE_UNIQUE, GAME_OBJECT_TYPE_HOSTAGE_UNIQUE2, GAME_OBJECT_TYPE_HUEY2, GAME_OBJECT_TYPE_IMPORTANT_BREAKABLE, GAME_OBJECT_TYPE_IR_SENSOR, GAME_OBJECT_TYPE_JACKAL, GAME_OBJECT_TYPE_LIQUID2, GAME_OBJECT_TYPE_MACHINEGUN, GAME_OBJECT_TYPE_MANTIS2, GAME_OBJECT_TYPE_MARKER2_LOCATOR, GAME_OBJECT_TYPE_MBQUIET, GAME_OBJECT_TYPE_MGO_ACTOR, GAME_OBJECT_TYPE_MORTAR, GAME_OBJECT_TYPE_MOTHER_BASE_CONTAINER, GAME_OBJECT_TYPE_NOTICE_OBJECT, GAME_OBJECT_TYPE_NUBIAN, GAME_OBJECT_TYPE_OBSTRUCTION_SYSTEM, GAME_OBJECT_TYPE_OCELOT2, GAME_OBJECT_TYPE_OTHER_HELI, GAME_OBJECT_TYPE_OTHER_HELI2, GAME_OBJECT_TYPE_PARACHUTE_SYSTEM, GAME_OBJECT_TYPE_PARASITE2, GAME_OBJECT_TYPE_PICKABLE_SYSTEM, GAME_OBJECT_TYPE_PLACED_SYSTEM, GAME_OBJECT_TYPE_PLAYER2, GAME_OBJECT_TYPE_PLAYER_HORSE2_FOR_VR, GAME_OBJECT_TYPE_POI_SYSTEM, GAME_OBJECT_TYPE_RADIO_CASSETTE, GAME_OBJECT_TYPE_RANGE_ATTACK, GAME_OBJECT_TYPE_RAT, GAME_OBJECT_TYPE_SAHELAN2, GAME_OBJECT_TYPE_SAMPLE_GAME_OBJECT, GAME_OBJECT_TYPE_SAMPLE_MANAGER, GAME_OBJECT_TYPE_SEARCHLIGHT, GAME_OBJECT_TYPE_SECURITYCAMERA2, GAME_OBJECT_TYPE_SHELL_SYSTEM, GAME_OBJECT_TYPE_SKULL_FACE2, GAME_OBJECT_TYPE_SOLDIER2, GAME_OBJECT_TYPE_STORK, GAME_OBJECT_TYPE_SUPPLY_CBOX, GAME_OBJECT_TYPE_SUPPORT_ATTACK, GAME_OBJECT_TYPE_SYSTEM_RECEIVER, GAME_OBJECT_TYPE_THROWING_SYSTEM, GAME_OBJECT_TYPE_TOILET, GAME_OBJECT_TYPE_UAV, GAME_OBJECT_TYPE_VEHICLE, GAME_OBJECT_TYPE_VOLGIN2, GAME_OBJECT_TYPE_VOLGIN2_FOR_VR, GAME_OBJECT_TYPE_WALKERGEAR2, GAME_OBJECT_TYPE_WATCH_TOWER, GAME_OBJECT_TYPE_WATER_TOWER, GAME_OBJECT_TYPE_WOLF, GAME_OBJECT_TYPE_ZEBRA, HOLD_RELEASE_CANCEL, HOLD_RELEASE_COMBO_FINISH, HOLD_RELEASE_KNIFE_KILL, HOLD_RELEASE_SLEEPER_HOLD, HOLD_RELEASE_THROW, HOLD_RELEASE_UNKNOWN, HOSTAGE_NOTICE_STATE_DISCOVERED, HOSTAGE_NOTICE_STATE_EXECUTED, HOSTAGE_NOTICE_STATE_EXECUTE_READY, HOSTAGE_NOTICE_STATE_FLEE, HOSTAGE_NOTICE_STATE_NORMAL, HOSTAGE_NOTICE_STATE_UNLOCKED, NPC_CARRIED_STATE_END, NPC_CARRIED_STATE_IDLE_START, NPC_CARRIED_STATE_START, NPC_LIFE_STATE_DEAD, NPC_LIFE_STATE_DYING, NPC_LIFE_STATE_FAINT, NPC_LIFE_STATE_NORMAL, NPC_LIFE_STATE_SLEEP, NPC_STATE_CARRIED, NPC_STATE_CRAWL_HOLDUP, NPC_STATE_DISABLE, NPC_STATE_NORMAL, NPC_STATE_STAND_HOLDUP, PHASE_ALERT, PHASE_CAUTION, PHASE_EVASION, PHASE_SNEAK, ROUTE_EVENT_FAILED_TYPE_LOST_HOSTAGE_PUT_IN_VEHICLE, ROUTE_EVENT_FAILED_TYPE_LOST_HOSTAGE_TAKE_OUT_OF_VEHICLE, ROUTE_EVENT_FAILED_TYPE_LOST_VEHICLE_HOSTAGE_PUT_IN, ROUTE_EVENT_FAILED_TYPE_LOST_VEHICLE_HOSTAGE_TAKE_OUT_OF, ROUTE_EVENT_FAILED_TYPE_NONE, ROUTE_EVENT_FAILED_TYPE_PICK_UP_HONEY_BEE, ROUTE_EVENT_FAILED_TYPE_VEHICLE_GET_IN, ROUTE_EVENT_FAILED_TYPE_WALKER_GEAR_GET_IN, SIREN_TYPE_CITA, SIREN_TYPE_ENEB, SIREN_TYPE_FLOS, SIREN_TYPE_LAB, SIREN_TYPE_NONE, SIREN_TYPE_PFCA, SIREN_TYPE_POWP, SIREN_TYPE_SOVB, SIREN_TYPE_TENT, VEHICLE_ACTION_TYPE_FELL_OFF_VEHICLE, VEHICLE_ACTION_TYPE_GOT_IN_VEHICLE, VEHICLE_ACTION_TYPE_GOT_OUT_VEHICLE TppGameSequence: DEBUG_SetTargetArea(), GetGameTitleName(), GetPatchVersion(), GetPauseMenu(), GetShortTargetArea(), GetShortTargetAreaList(), GetSpecialVersionName(), GetTargetArea(), GetTargetPlatform(), IsMaster(), IsMgoEnabled(), LoadResidentBlock(), SetSystemBlockSize() TppGameStatus: IsSet(), Reset(), Set() TppGenerativeClouds: SetActive() TppHeliPhotoFova: ClearGroupSetting(), SetGroupUnit() TppHostage2: ClearDefaultBodyFovaId(), ClearHostageType(), ClearUniquePartsPath(), ReloadHostage2ParameterTables(), SetDefaultBodyFovaId(), SetDefaultPartsPath(), SetHostageType(), SetSVarsKeyNames2(), SetUniquePartsPath() TppIsolatedSkidmarkFootprints: SetVisible() TppLadderEntryPointData: _className TppLightProbe: SetReadLpshDebugLogDisable(), SetReadLpshDebugLogEnable() TppLightProbeUtility: DebugSetLightRate(), _className TppLiquid2: LIQUID_PHASE_AWARE_WAITING, LIQUID_PHASE_PATROL_UNAWARE, LIQUID_PHASE_STARTED_FIGHT TppMarker2System: ClearMarkerOption(), CreateMarker2System(), DisableAllMarker(), DisableMarker(), EnableMarker(), ResetAllNewMarker(), SetHideAll(), SetMarkerGoalType(), SetMarkerImportant(), SetMarkerInterrogation(), SetMarkerNew() TppMbDev: BLUE_PRINT_NONE, EQP_DEV_GROUP_BUDDY_010, EQP_DEV_GROUP_BUDDY_020, EQP_DEV_GROUP_BUDDY_030, EQP_DEV_GROUP_BUDDY_040, EQP_DEV_GROUP_BUDDY_050, EQP_DEV_GROUP_BUDDY_060, EQP_DEV_GROUP_BUDDY_070, EQP_DEV_GROUP_BUDDY_080, EQP_DEV_GROUP_BUDDY_090, EQP_DEV_GROUP_BUDDY_100, EQP_DEV_GROUP_BUDDY_110, EQP_DEV_GROUP_BUDDY_120, EQP_DEV_GROUP_BUDDY_130, EQP_DEV_GROUP_BUDDY_140, EQP_DEV_GROUP_BUDDY_150, EQP_DEV_GROUP_BUDDY_160, EQP_DEV_GROUP_BUDDY_170, EQP_DEV_GROUP_BUDDY_180, EQP_DEV_GROUP_BUDDY_190, EQP_DEV_GROUP_BUDDY_200, EQP_DEV_GROUP_BUDDY_210, EQP_DEV_GROUP_BUDDY_220, EQP_DEV_GROUP_BUDDY_230, EQP_DEV_GROUP_BUDDY_240, EQP_DEV_GROUP_BUDDY_250, EQP_DEV_GROUP_BUDDY_260, EQP_DEV_GROUP_BUDDY_270, EQP_DEV_GROUP_BUDDY_280, EQP_DEV_GROUP_BUDDY_290, EQP_DEV_GROUP_BUDDY_300, EQP_DEV_GROUP_BUDDY_310, EQP_DEV_GROUP_BUDDY_320, EQP_DEV_GROUP_BUDDY_330, EQP_DEV_GROUP_BUDDY_340, EQP_DEV_GROUP_BUDDY_350, EQP_DEV_GROUP_BUDDY_360, EQP_DEV_GROUP_BUDDY_370, EQP_DEV_GROUP_BUDDY_380, EQP_DEV_GROUP_None, EQP_DEV_GROUP_OTHER_010, EQP_DEV_GROUP_OTHER_020, EQP_DEV_GROUP_OTHER_030, EQP_DEV_GROUP_OTHER_040, EQP_DEV_GROUP_OTHER_050, EQP_DEV_GROUP_OTHER_060, EQP_DEV_GROUP_OTHER_070, EQP_DEV_GROUP_OTHER_080, EQP_DEV_GROUP_OTHER_090, EQP_DEV_GROUP_OTHER_100, EQP_DEV_GROUP_OTHER_110, EQP_DEV_GROUP_OTHER_120, EQP_DEV_GROUP_OTHER_122, EQP_DEV_GROUP_OTHER_124, EQP_DEV_GROUP_OTHER_130, EQP_DEV_GROUP_OTHER_140, EQP_DEV_GROUP_OTHER_150, EQP_DEV_GROUP_OTHER_160, EQP_DEV_GROUP_OTHER_170, EQP_DEV_GROUP_OTHER_180, EQP_DEV_GROUP_OTHER_190, EQP_DEV_GROUP_OTHER_200, EQP_DEV_GROUP_SUPPORT_010, EQP_DEV_GROUP_SUPPORT_020, EQP_DEV_GROUP_SUPPORT_030, EQP_DEV_GROUP_SUPPORT_040, EQP_DEV_GROUP_SUPPORT_050, EQP_DEV_GROUP_SUPPORT_060, EQP_DEV_GROUP_SUPPORT_070, EQP_DEV_GROUP_SUPPORT_080, EQP_DEV_GROUP_SUPPORT_090, EQP_DEV_GROUP_SUPPORT_100, EQP_DEV_GROUP_SUPPORT_110, EQP_DEV_GROUP_SUPPORT_120, EQP_DEV_GROUP_SUPPORT_130, EQP_DEV_GROUP_SUPPORT_140, EQP_DEV_GROUP_SUPPORT_150, EQP_DEV_GROUP_SUPPORT_160, EQP_DEV_GROUP_SUPPORT_170, EQP_DEV_GROUP_SUPPORT_180, EQP_DEV_GROUP_TOOL_010, EQP_DEV_GROUP_TOOL_020, EQP_DEV_GROUP_TOOL_030, EQP_DEV_GROUP_TOOL_040, EQP_DEV_GROUP_TOOL_050, EQP_DEV_GROUP_TOOL_060, EQP_DEV_GROUP_TOOL_070, EQP_DEV_GROUP_TOOL_080, EQP_DEV_GROUP_TOOL_090, EQP_DEV_GROUP_TOOL_100, EQP_DEV_GROUP_TOOL_110, EQP_DEV_GROUP_TOOL_120, EQP_DEV_GROUP_TOOL_130, EQP_DEV_GROUP_TOOL_140, EQP_DEV_GROUP_TOOL_150, EQP_DEV_GROUP_TOOL_160, EQP_DEV_GROUP_TOOL_170, EQP_DEV_GROUP_TOOL_180, EQP_DEV_GROUP_TOOL_190, EQP_DEV_GROUP_TOOL_200, EQP_DEV_GROUP_TOOL_210, EQP_DEV_GROUP_TOOL_220, EQP_DEV_GROUP_TOOL_230, EQP_DEV_GROUP_TOOL_240, EQP_DEV_GROUP_TOOL_250, EQP_DEV_GROUP_TOOL_260, EQP_DEV_GROUP_TOOL_270, EQP_DEV_GROUP_TOOL_280, EQP_DEV_GROUP_TOOL_290, EQP_DEV_GROUP_TOOL_300, EQP_DEV_GROUP_TOOL_310, EQP_DEV_GROUP_TOOL_320, EQP_DEV_GROUP_TOOL_330, EQP_DEV_GROUP_TOOL_340, EQP_DEV_GROUP_TOOL_350, EQP_DEV_GROUP_TOOL_360, EQP_DEV_GROUP_TOOL_370, EQP_DEV_GROUP_TOOL_380, EQP_DEV_GROUP_TOOL_390, EQP_DEV_GROUP_TOOL_400, EQP_DEV_GROUP_TOOL_410, EQP_DEV_GROUP_TOOL_420, EQP_DEV_GROUP_TOOL_430, EQP_DEV_GROUP_TOOL_440, EQP_DEV_GROUP_WEAPON_010, EQP_DEV_GROUP_WEAPON_020, EQP_DEV_GROUP_WEAPON_030, EQP_DEV_GROUP_WEAPON_040, EQP_DEV_GROUP_WEAPON_050, EQP_DEV_GROUP_WEAPON_060, EQP_DEV_GROUP_WEAPON_070, EQP_DEV_GROUP_WEAPON_080, EQP_DEV_GROUP_WEAPON_090, EQP_DEV_GROUP_WEAPON_100, EQP_DEV_GROUP_WEAPON_110, EQP_DEV_GROUP_WEAPON_120, EQP_DEV_GROUP_WEAPON_130, EQP_DEV_GROUP_WEAPON_140, EQP_DEV_GROUP_WEAPON_150, EQP_DEV_GROUP_WEAPON_160, EQP_DEV_GROUP_WEAPON_170, EQP_DEV_GROUP_WEAPON_180, EQP_DEV_GROUP_WEAPON_190, EQP_DEV_GROUP_WEAPON_200, EQP_DEV_GROUP_WEAPON_210, EQP_DEV_GROUP_WEAPON_220, EQP_DEV_GROUP_WEAPON_230, EQP_DEV_GROUP_WEAPON_240, EQP_DEV_GROUP_WEAPON_250, EQP_DEV_GROUP_WEAPON_260, EQP_DEV_GROUP_WEAPON_270, EQP_DEV_GROUP_WEAPON_280, EQP_DEV_GROUP_WEAPON_290, EQP_DEV_GROUP_WEAPON_300, EQP_DEV_GROUP_WEAPON_310, EQP_DEV_GROUP_WEAPON_320, EQP_DEV_GROUP_WEAPON_330, EQP_DEV_GROUP_WEAPON_340, EQP_DEV_GROUP_WEAPON_350, EQP_DEV_GROUP_WEAPON_360, EQP_DEV_None, EQP_DEV_TYPE_Ammo, EQP_DEV_TYPE_AmmoBox, EQP_DEV_TYPE_ArtificialArm, EQP_DEV_TYPE_Assault, EQP_DEV_TYPE_AtomicWeapon, EQP_DEV_TYPE_BattleGear, EQP_DEV_TYPE_Bullet, EQP_DEV_TYPE_DDog, EQP_DEV_TYPE_Equip, EQP_DEV_TYPE_Fob, EQP_DEV_TYPE_Gear, EQP_DEV_TYPE_GrenadeLauncher, EQP_DEV_TYPE_Handgun, EQP_DEV_TYPE_Head, EQP_DEV_TYPE_Heli, EQP_DEV_TYPE_HeliBody, EQP_DEV_TYPE_HeliMainWeapon, EQP_DEV_TYPE_HeliOptionArmor, EQP_DEV_TYPE_HeliOptionFrare, EQP_DEV_TYPE_HeliSubWeapon, EQP_DEV_TYPE_Horse, EQP_DEV_TYPE_Machinegun, EQP_DEV_TYPE_Missile, EQP_DEV_TYPE_Placed, EQP_DEV_TYPE_Plant, EQP_DEV_TYPE_Quiet, EQP_DEV_TYPE_SecurityGadgets, EQP_DEV_TYPE_Shield, EQP_DEV_TYPE_Shotgun, EQP_DEV_TYPE_Sniper, EQP_DEV_TYPE_Submachinegun, EQP_DEV_TYPE_Suit, EQP_DEV_TYPE_Throwing, EQP_DEV_TYPE_Tool, EQP_DEV_TYPE_WalkerGear, EQP_DEV_TYPE_WeaponBox, INITIAL_AVAILABLE_OFF, INITIAL_AVAILABLE_ON, RESOURCE_TYPE_NONE, STAFF_SKIL_NONE TppModelViewer: MV_COMMAND_CHANGE_PARAM, MV_COMMAND_CONFIRM_PARAM, MV_COMMAND_END, MV_COMMAND_HIDE, MV_COMMAND_INIT, MV_COMMAND_VIEW TppMotherBaseManagement: ActivateAutoAssign(), AddBonusPopupFromBonusPopupFlagStaffs(), AddCassetteTapeTrack(), AddCassetteTapeTrackByIndex(), AddGmp(), AddHeroicPoint(), AddHeroicPointAndGmpByCageAnimal(), AddMinimumSecurityStaffs(), AddOgrePoint(), AddOgreUserVolunteerStaffs(), AddPoolRewardsFob(), AddStaffMeritMedalPointByStaffId(), AddStaffsFromTempStaffBuffer(), AddTempBuddy(), AddTempClashedPlacementCount(), AddTempCorpse(), AddTempDataBase(), AddTempDataBaseAnimal(), AddTempGimmickResource(), AddTempGmp(), AddTempLifesavingLog(), AddTempLostMyPlayerStaff(), AddTempPuppy(), AddTempResource(), AddTempStaffFulton(), AddTempStaffHeli(), AddTempStaffRecover(), AddTempStaffReward(), AddVolunteerStaffs(), ApplyFreePositionSecurityItemParamsForSvars(), AwardedHonorMedalToPlayerStaff(), AwardedHonorMedalToStaff(), AwardedMeritMedalPointToPlayerStaff(), AwardedMeritMedalPointToStaff(), BanHeuy(), BaseFobToMbsParam(), BaseSvarsToMbsParam(), CalcKikongoStaffCount(), CanOpenS10081(), CanOpenS10091(), CanOpenS10115(), CanOpenS10130(), CanOpenS10240(), ChangeStaffEnmityAndSection(), CheckMisogi(), ClearAllStaffBonusPopupFlag(), ClearAllStaffNew(), ClearEquipDeveloped(), ClearTempBuffer(), CompletedClusterBuild(), CorrectGmp(), CreateStaffId(), DataBaseIdToAnimalGroup(), DayElapse(), DeactivateAutoAssign(), DirectAddDataBase(), DirectAddDataBaseAnimal(), DirectAddKeyItem(), DirectAddResource(), DirectAddStaff(), DirectRemoveDataBase(), DirectRemoveKeyItem(), DisableKikongoFirst(), EnableStaffInitLangKikongo(), EndPandemicEventMode(), FillAllAnimalHabitatSvars(), FillAllDataBaseSvars(), FillAllResourceSvars(), GenerateStaffParameter(), GetAmountOfSecurityDamage(), GetAnimalHeroicPointAndGmp(), GetClearedDeployRevengeMissionFlag(), GetClusterBuildStatus(), GetClusterGrade(), GetDevelopableEquipCount(), GetDevelopedEquipCount(), GetDevelopedLevel(), GetEquipDevelopRank(), GetFemaleStaffCount(), GetFobCount(), GetGmp(), GetHeroicPoint(), GetLatestInfectedStaffCount(), GetMbsActivedecoyLevel(), GetMbsAntitankMineLevel(), GetMbsBaseDevelopSectionRank(), GetMbsBaseSpySectionRank(), GetMbsBattleDressLevel(), GetMbsClaymoreLevel(), GetMbsClusterBuildStatus(), GetMbsClusterGrade(), GetMbsClusterSecurityIsEquipSwimSuit(), GetMbsClusterSecurityIsNoKillMode(), GetMbsClusterSecurityRank(), GetMbsClusterSecuritySoldierEquipGrade(), GetMbsClusterSecuritySoldierEquipRange(), GetMbsClusterSecuritySoldierRank(), GetMbsClusterSecuritySwimSuitGrade(), GetMbsClusterSecuritySwimSuitInfo(), GetMbsColorId(), GetMbsCombatSectionRank(), GetMbsDMineLevel(), GetMbsDecoyLevel(), GetMbsDevelopedEquipGradeTable(), GetMbsElectromagneticNetMineLevel(), GetMbsFirstCluster(), GetMbsGunCameraLevel(), GetMbsIrSensorLevel(), GetMbsNuclearWeaponCount(), GetMbsNvgBattleLevel(), GetMbsNvgSneakingLevel(), GetMbsOceanAreaId(), GetMbsPlatformSecurityCameraNum(), GetMbsPlatformSecurityCameraQuantity(), GetMbsPlatformSecurityDecoyNum(), GetMbsPlatformSecurityDecoyQuantity(), GetMbsPlatformSecurityImportantCautionArea(), GetMbsPlatformSecurityIrSensorQuantity(), GetMbsPlatformSecurityMineNum(), GetMbsPlatformSecurityMineQuantity(), GetMbsPlatformSecuritySoldierNum(), GetMbsPlatformSecuritySoldierQuantity(), GetMbsPlatformSecurityUavNum(), GetMbsPlatformSecurityUavQuantity(), GetMbsSecurityCameraLevel(), GetMbsSecuritySectionRank(), GetMbsShockdecoyLevel(), GetMbsSleepingGasMineLevel(), GetMbsSneakingSuitLevel(), GetMbsStaffCombatRank(), GetMbsStolenAlarmLevel(), GetMbsTopologyType(), GetMbsUavLevel(), GetMbsUavSleepingGusGrenadeLevel(), GetMbsUavSmokeGrenadeLevel(), GetOgrePoint(), GetOutOnMotherBaseStaffs(), GetPandemicBingoCount(), GetRecoverStaffCount(), GetResourceUsableCount(), GetRewardLeagueRank(), GetSectionFuncRank(), GetSectionLv(), GetSectionStaffCount(), GetSectionStaffCountLimit(), GetSecuritySystemLevel(), GetStaffCount(), GetStaffIdFromGameObject(), GetStaffInitEnmityLv(), GetStaffS10081(), GetStaffsFob(), GetStaffsS10091(), GetStaffsS10115(), GetStaffsS10240(), GetTempDiamondTotalGmp(), GetTempResourceBufferVehicleIncrementCount(), GetTempStaffBufferHostageCount(), GetTempStaffBufferSoldierCount(), GetTempStaffStatusFromGameObject(), HospitalizationStaffs(), IncrementAllStaffMorale(), IsActiveAutoAssign(), IsActiveSectionFunc(), IsActiveSync(), IsAnimalType(), IsBuiltFirstFob(), IsBuiltMbMedicalClusterSpecialPlatform(), IsCompletedAnimal(), IsDevelopTypeDeveloped(), IsEndedSyncControl(), IsEquipDevelopable(), IsEquipDevelopableWithDevelopID(), IsEquipDeveloped(), IsEquipDevelopedFromDevelopID(), IsExistStaff(), IsExistTempStaff(), IsFobAvailable(), IsFullTempDataBaseBuffer(), IsFullTempResourceBuffer(), IsFullTempStaffBufferFulton(), IsFullTempStaffBufferHeli(), IsGotCassetteTapeTrack(), IsGotCassetteTapeTrackByIndex(), IsGotDataBase(), IsGotKeyItem(), IsGotResource(), IsLockedTanFlag(), IsMbsOwner(), IsNewCassetteTapeTrack(), IsNuclearDeveloped(), IsNuclearDiscarded(), IsOpenSpySection(), IsOpenedSection(), IsOpenedSectionFunc(), IsOpponentSupporter(), IsPandemicEventMode(), IsResultRankLimitedItem(), IsResultSuccessedSyncControl(), IsSynchronizeBusy(), IsWormholeOther(), IsWormholeOwner(), KillTempStaffFob(), LockedStaffS10081(), LockedStaffsS10091(), LockedStaffsS10115(), LockedStaffsS10130(), LockedStaffsS10240(), MergeOnlineOffsetSvars(), OnTitleLoaded(), OpenSpySection(), OpenedSection(), OpenedSectionFunc(), ProcessBeforeSync(), RefreshQuietStatus(), RegCstDev(), RegFlwDev(), RegenerateGameObjectQuestStaffParameter(), RegenerateGameObjectStaffParameter(), RegistEquipDevelopInfo(), RegistPartsExceptionInfo(), RegistPartsExceptionInfo_BarrelBase(), RegistPartsExceptionInfo_ReceiveWithUnderBarrellBase(), RegistPartsExceptionInfo_ReceiverBase(), RegistPartsInclusionInfo(), RegistPartsInclusionInfo_BarrelBase(), RegistPartsInclusionInfo_ReceiverBase(), RegistPartsInclusionInfo_ReceiverWithUnderBarrellBase(), RegistWeaponPartsInfo(), RegistWeaponSpecInfo(), RegisterAnimalParam(), RegisterAutoResourceParam(), RegisterBaseDevSectionFuncPlatformExtentionParam(), RegisterBaseInitEnmityParam(), RegisterCombatSectionFuncAutoGmp(), RegisterCommandClusterBuildParam(), RegisterCommonVolunteerStaffClearTimeParam(), RegisterCommonVolunteerStaffHeroicParam(), RegisterCommonVolunteerStaffOgreParam(), RegisterContainerParam(), RegisterContainerProcessingBasicParam(), RegisterContainerProcessingParam(), RegisterDataBaseAnimalHabitat(), RegisterDeployBasicParam(), RegisterDeployMissionParam(), RegisterFobDefensePenaltyGmpParam(), RegisterFobSecurityCostParam(), RegisterInitEnmityOffset(), RegisterLanguageParam(), RegisterMedalParam(), RegisterMedicalSectionFuncTreatmentParam(), RegisterMissionBaseStaffTypes(), RegisterMissionCpStaffTypes(), RegisterMissionGettableDesign(), RegisterMissionLrrpStaffTypes(), RegisterMoraleParam(), RegisterOgreUserVolunteerStaffParam(), RegisterOgreUserVolunteerStaffTypes(), RegisterPandemicParam(), RegisterPfRatingPointParam(), RegisterPoolRewardParam(), RegisterPoolRewardStaffTypeTable(), RegisterQuestSkillDrawingParam(), RegisterRandomRange(), RegisterResourceBaseExtractingTimeMinute(), RegisterResourceParam(), RegisterS10240LockStaffParam(), RegisterSectionClusterBuildParam(), RegisterSectionFuncRankLines(), RegisterSectionLvLine(), RegisterSecurityCostPerCluster(), RegisterSecurityCostPerPlatform(), RegisterSecurityCostPerUnit(), RegisterSkillDrawingParam(), RegisterStaffBaseRankRange(), RegisterStaffInitLangParam(), RegisterStaffMinBaseRank(), RegisterStaffRankBonusRates(), RegisterStaffRankBonusTable(), RegisterStaffTypePeaks(), RegisterStageGimmickParam(), RegisterTimeMinutePer1Enmity(), RegisterUniqueStaff(), RemoveAllCassetteTapeTrack(), RemoveAllStaff(), RemoveStaffS10081(), RemoveStaffsS10091(), RemoveStaffsS10115(), RemoveStaffsS10130(), RemoveStaffsS10240(), RemovedPlayerStaffForFob(), RequestAddDeployRevengeMission(), RequestDeleteDeployRevengeMission(), ResetAllAnimalHabitatSvars(), ResetAllDataBaseSvars(), ResetAllResourceSvars(), ResetBaseSvars(), ResetDeploySvars(), ResetSectionOpenStatus(), SaleResource(), SetActiveSync(), SetAllEquipDevelopDisable(), SetCassetteTapeTrackNewFlag(), SetClusterSvars(), SetDeployableBattleGear(), SetEquipDeveloped(), SetFobSvars(), SetFollowerFobEmergency(), SetGmp(), SetHeroicPoint(), SetLargeDiamondGmp(), SetLockedMbBuildComplete(), SetLockedTanFlag(), SetMbsClusterParam(), SetMbsClusterSecurityParam(), SetMbsColor(), SetMbsContainerParam(), SetMbsDevelopedEquipGrade(), SetMbsFirstCluster(), SetMbsNuclearWeaponCount(), SetMbsOceanArea(), SetMbsOwner(), SetMbsPlacementParam(), SetMbsPlatformSecurityParam(), SetMbsResourceParam(), SetMbsSectionLevel(), SetMbsSecurityItemLevel(), SetMbsSecuritySoldier(), SetMbsTopologyType(), SetMyFobEmergency(), SetOgrePoint(), SetRemoverReason(), SetRequestSaveResultFailure(), SetRequestSaveResultSuccess(), SetResourceSvars(), SetSectionLvByAddStaffs(), SetSecurityClusterSvars(), SetSecurityPlatformSvars(), SetSequentialMissionIdLimit(), SetSmallDiamondGmp(), SetStaffCrossMedalByStaffId(), SetStaffHonorMedalByStaffId(), SetStaffInitEnmityLv(), SetUpMbsParamFor10030(), SetupAfterRestoreFromSVars(), SetupFreePositionSecurityItems(), SkipNextMissionStartTempBufferClear(), SortQuestSkillDrawingParamTable(), SortSkillDrawingParamTable(), StaffIdToFaceId(), StartClusterBuild(), StartPandemicEventMode(), StartSyncControl(), SubGmp(), SubHeroicPoint(), SubOgrePoint(), SyncNuclearLocalToServer(), UnRegisterDataBaseAnimalHabitat(), UnlockedStaffS10081(), UnlockedStaffsS10091(), UnlockedStaffsS10115(), UnsetClearedDeployRevengeMissionFlag(), UpdatePandemicEventLimit(), UpdateSections() TppMotherBaseManagementConst: ANIMAL_100, ANIMAL_1000, ANIMAL_110, ANIMAL_1100, ANIMAL_120, ANIMAL_1200, ANIMAL_1210, ANIMAL_1220, ANIMAL_130, ANIMAL_1300, ANIMAL_1310, ANIMAL_140, ANIMAL_1400, ANIMAL_1401, ANIMAL_1402, ANIMAL_1403, ANIMAL_1410, ANIMAL_1420, ANIMAL_1430, ANIMAL_1500, ANIMAL_1600, ANIMAL_1700, ANIMAL_1710, ANIMAL_1800, ANIMAL_1900, ANIMAL_1901, ANIMAL_1902, ANIMAL_1903, ANIMAL_1910, ANIMAL_1911, ANIMAL_1912, ANIMAL_1913, ANIMAL_1920, ANIMAL_1921, ANIMAL_1922, ANIMAL_1923, ANIMAL_1930, ANIMAL_1931, ANIMAL_1932, ANIMAL_1933, ANIMAL_1940, ANIMAL_1941, ANIMAL_1942, ANIMAL_1943, ANIMAL_1944, ANIMAL_1945, ANIMAL_1946, ANIMAL_1947, ANIMAL_1950, ANIMAL_1951, ANIMAL_1952, ANIMAL_1953, ANIMAL_1954, ANIMAL_1955, ANIMAL_1956, ANIMAL_1957, ANIMAL_1960, ANIMAL_1961, ANIMAL_1962, ANIMAL_1963, ANIMAL_1964, ANIMAL_1965, ANIMAL_1966, ANIMAL_1967, ANIMAL_1970, ANIMAL_1971, ANIMAL_1972, ANIMAL_1973, ANIMAL_1974, ANIMAL_1975, ANIMAL_1976, ANIMAL_1977, ANIMAL_200, ANIMAL_2000, ANIMAL_2010, ANIMAL_210, ANIMAL_2100, ANIMAL_220, ANIMAL_2200, ANIMAL_2210, ANIMAL_2220, ANIMAL_2230, ANIMAL_2240, ANIMAL_2241, ANIMAL_2250, ANIMAL_300, ANIMAL_400, ANIMAL_410, ANIMAL_500, ANIMAL_510, ANIMAL_600, ANIMAL_610, ANIMAL_620, ANIMAL_700, ANIMAL_720, ANIMAL_730, ANIMAL_800, ANIMAL_810, ANIMAL_900, ANIMAL_GROUP_1400, ANIMAL_GROUP_1900, ANIMAL_GROUP_1920, ANIMAL_GROUP_1940, ANIMAL_GROUP_1960, ANIMAL_NONE, ANIMAL_RARE_N, ANIMAL_RARE_NR, ANIMAL_RARE_R, ANIMAL_RARE_SR, ANIMAL_RARE_SSR, ANIMAL_TYPE_BAT, ANIMAL_TYPE_BEAR, ANIMAL_TYPE_BIRD, ANIMAL_TYPE_CAT, ANIMAL_TYPE_DOG, ANIMAL_TYPE_FOX, ANIMAL_TYPE_FROG, ANIMAL_TYPE_GECKO, ANIMAL_TYPE_GOAT, ANIMAL_TYPE_HORSE, ANIMAL_TYPE_HUMAN, ANIMAL_TYPE_HYRAX, ANIMAL_TYPE_LIZARD, ANIMAL_TYPE_MONGOOSE, ANIMAL_TYPE_MOUSE, ANIMAL_TYPE_PANGOLIN, ANIMAL_TYPE_RATERU, ANIMAL_TYPE_SCORPION, ANIMAL_TYPE_SNAKE, ANIMAL_TYPE_TURTLE, ANIMAL_TYPE_UNKNOWN, BIRTHPLACE_AFGHAN, BIRTHPLACE_AFRICA, BIRTHPLACE_NONE, CLUSTER_CATEGORY_BASE_DEV, CLUSTER_CATEGORY_COMBAT, CLUSTER_CATEGORY_COMMAND, CLUSTER_CATEGORY_DEVELOP, CLUSTER_CATEGORY_MEDICAL, CLUSTER_CATEGORY_SPY, CLUSTER_CATEGORY_SUPPORT, CONTAINER_VISUAL_INVALID, CONTAINER_VISUAL_RED, CONTAINER_VISUAL_WHITE, CONTAINER_VISUAL_YELLOW, DEPLOY_MISSION_CATEGORY_BASE_DEV1_INSHORE_DEVELOP, DEPLOY_MISSION_CATEGORY_BASE_DEV2_PELAGIC_DEVELOP, DEPLOY_MISSION_CATEGORY_COMBAT1_PERSON_GUARD, DEPLOY_MISSION_CATEGORY_COMBAT2_BASE_DEFENSE, DEPLOY_MISSION_CATEGORY_COMBAT3_UNIT_EXCLUSION, DEPLOY_MISSION_CATEGORY_COMBAT4_BASE_CONTROL, DEPLOY_MISSION_CATEGORY_DEVELOP1_TECHNICAL_GRANT, DEPLOY_MISSION_CATEGORY_DEVELOP2_JOINT_DEVELOP, DEPLOY_MISSION_CATEGORY_MEDICAL1_MEDICAL_SUPPORT, DEPLOY_MISSION_CATEGORY_MEDICAL2_PLANT_COLLECTION, DEPLOY_MISSION_CATEGORY_SPY1_RECRUIT, DEPLOY_MISSION_CATEGORY_SPY2_SCOUT, DEPLOY_MISSION_CATEGORY_SUPPORT1_RECONSTRUCTION_AID, DEPLOY_MISSION_CATEGORY_SUPPORT2_TRANSPORTATION, DEPLOY_MISSION_ID_RANDOM_10000, DEPLOY_MISSION_ID_RANDOM_10001, DEPLOY_MISSION_ID_RANDOM_10002, DEPLOY_MISSION_ID_RANDOM_10003, DEPLOY_MISSION_ID_RANDOM_10004, DEPLOY_MISSION_ID_RANDOM_10005, DEPLOY_MISSION_ID_RANDOM_10006, DEPLOY_MISSION_ID_RANDOM_10007, DEPLOY_MISSION_ID_RANDOM_10100, DEPLOY_MISSION_ID_RANDOM_10101, DEPLOY_MISSION_ID_RANDOM_11000, DEPLOY_MISSION_ID_RANDOM_11001, DEPLOY_MISSION_ID_RANDOM_11100, DEPLOY_MISSION_ID_RANDOM_11101, DEPLOY_MISSION_ID_RANDOM_12000, DEPLOY_MISSION_ID_RANDOM_12001, DEPLOY_MISSION_ID_RANDOM_12002, DEPLOY_MISSION_ID_RANDOM_12003, DEPLOY_MISSION_ID_RANDOM_12004, DEPLOY_MISSION_ID_RANDOM_12100, DEPLOY_MISSION_ID_RANDOM_12101, DEPLOY_MISSION_ID_RANDOM_12102, DEPLOY_MISSION_ID_RANDOM_13000, DEPLOY_MISSION_ID_RANDOM_13001, DEPLOY_MISSION_ID_RANDOM_13002, DEPLOY_MISSION_ID_RANDOM_13100, DEPLOY_MISSION_ID_RANDOM_13101, DEPLOY_MISSION_ID_RANDOM_13102, DEPLOY_MISSION_ID_RANDOM_13103, DEPLOY_MISSION_ID_RANDOM_13104, DEPLOY_MISSION_ID_RANDOM_13105, DEPLOY_MISSION_ID_RANDOM_13106, DEPLOY_MISSION_ID_RANDOM_13107, DEPLOY_MISSION_ID_RANDOM_13200, DEPLOY_MISSION_ID_RANDOM_13201, DEPLOY_MISSION_ID_RANDOM_13202, DEPLOY_MISSION_ID_RANDOM_13203, DEPLOY_MISSION_ID_RANDOM_13204, DEPLOY_MISSION_ID_RANDOM_13205, DEPLOY_MISSION_ID_RANDOM_13206, DEPLOY_MISSION_ID_RANDOM_13207, DEPLOY_MISSION_ID_RANDOM_13208, DEPLOY_MISSION_ID_RANDOM_13209, DEPLOY_MISSION_ID_RANDOM_14000, DEPLOY_MISSION_ID_RANDOM_14001, DEPLOY_MISSION_ID_RANDOM_14002, DEPLOY_MISSION_ID_RANDOM_14003, DEPLOY_MISSION_ID_RANDOM_14004, DEPLOY_MISSION_ID_RANDOM_14100, DEPLOY_MISSION_ID_RANDOM_14101, DEPLOY_MISSION_ID_RANDOM_15000, DEPLOY_MISSION_ID_RANDOM_15001, DEPLOY_MISSION_ID_RANDOM_15002, DEPLOY_MISSION_ID_RANDOM_15003, DEPLOY_MISSION_ID_RANDOM_15004, DEPLOY_MISSION_ID_RANDOM_15005, DEPLOY_MISSION_ID_RANDOM_15006, DEPLOY_MISSION_ID_RANDOM_15007, DEPLOY_MISSION_ID_RANDOM_15008, DEPLOY_MISSION_ID_RANDOM_15009, DEPLOY_MISSION_ID_RANDOM_15010, DEPLOY_MISSION_ID_RANDOM_15011, DEPLOY_MISSION_ID_RANDOM_15100, DEPLOY_MISSION_ID_RANDOM_15101, DEPLOY_MISSION_ID_RANDOM_15102, DEPLOY_MISSION_ID_RANDOM_15103, DEPLOY_MISSION_ID_RANDOM_15104, DEPLOY_MISSION_ID_RANDOM_15105, DEPLOY_MISSION_ID_RANDOM_15106, DEPLOY_MISSION_ID_RANDOM_15107, DEPLOY_MISSION_ID_RANDOM_15108, DEPLOY_MISSION_ID_RANDOM_15109, DEPLOY_MISSION_ID_RANDOM_15110, DEPLOY_MISSION_ID_RANDOM_16000, DEPLOY_MISSION_ID_RANDOM_16001, DEPLOY_MISSION_ID_RANDOM_16002, DEPLOY_MISSION_ID_RANDOM_16003, DEPLOY_MISSION_ID_RANDOM_16004, DEPLOY_MISSION_ID_RANDOM_16005, DEPLOY_MISSION_ID_RANDOM_16006, DEPLOY_MISSION_ID_RANDOM_16007, DEPLOY_MISSION_ID_RANDOM_16100, DEPLOY_MISSION_ID_RANDOM_16101, DEPLOY_MISSION_ID_RANDOM_16200, DEPLOY_MISSION_ID_RANDOM_16201, DEPLOY_MISSION_ID_RANDOM_16202, DEPLOY_MISSION_ID_RANDOM_16203, DEPLOY_MISSION_ID_RANDOM_16204, DEPLOY_MISSION_ID_RANDOM_16205, DEPLOY_MISSION_ID_RANDOM_16206, DEPLOY_MISSION_ID_RANDOM_16207, DEPLOY_MISSION_ID_RANDOM_16208, DEPLOY_MISSION_ID_RANDOM_16209, DEPLOY_MISSION_ID_RANDOM_16210, DEPLOY_MISSION_ID_RANDOM_16211, DEPLOY_MISSION_ID_RANDOM_16212, DEPLOY_MISSION_ID_RANDOM_16213, DEPLOY_MISSION_ID_RANDOM_16214, DEPLOY_MISSION_ID_RANDOM_16215, DEPLOY_MISSION_ID_REVENGE_COMBAT1, DEPLOY_MISSION_ID_REVENGE_COMBAT2, DEPLOY_MISSION_ID_REVENGE_COMBAT3, DEPLOY_MISSION_ID_REVENGE_COMBAT4, DEPLOY_MISSION_ID_REVENGE_COMBAT5, DEPLOY_MISSION_ID_REVENGE_END, DEPLOY_MISSION_ID_REVENGE_HEAD_SHOT, DEPLOY_MISSION_ID_REVENGE_LONG_RANGE, DEPLOY_MISSION_ID_REVENGE_NIGHT_COMBAT, DEPLOY_MISSION_ID_REVENGE_NIGHT_STEALTH, DEPLOY_MISSION_ID_REVENGE_SMOKE, DEPLOY_MISSION_ID_REVENGE_START, DEPLOY_MISSION_ID_REVENGE_STEALTH1, DEPLOY_MISSION_ID_REVENGE_STEALTH2, DEPLOY_MISSION_ID_REVENGE_STEALTH3, DEPLOY_MISSION_ID_REVENGE_VEHICLE, DEPLOY_MISSION_ID_SEQ_1001, DEPLOY_MISSION_ID_SEQ_1002, DEPLOY_MISSION_ID_SEQ_1003, DEPLOY_MISSION_ID_SEQ_1004, DEPLOY_MISSION_ID_SEQ_1005, DEPLOY_MISSION_ID_SEQ_1006, DEPLOY_MISSION_ID_SEQ_1007, DEPLOY_MISSION_ID_SEQ_1008, DEPLOY_MISSION_ID_SEQ_1009, DEPLOY_MISSION_ID_SEQ_1010, DEPLOY_MISSION_ID_SEQ_1011, DEPLOY_MISSION_ID_SEQ_1012, DEPLOY_MISSION_ID_SEQ_1013, DEPLOY_MISSION_ID_SEQ_1014, DEPLOY_MISSION_ID_SEQ_1015, DEPLOY_MISSION_ID_SEQ_1016, DEPLOY_MISSION_ID_SEQ_1017, DEPLOY_MISSION_ID_SEQ_1018, DEPLOY_MISSION_ID_SEQ_1019, DEPLOY_MISSION_ID_SEQ_1020, DEPLOY_MISSION_RARITY_N, DEPLOY_MISSION_RARITY_NONE, DEPLOY_MISSION_RARITY_R, DEPLOY_MISSION_RARITY_SR, DESIGN_2000, DESIGN_2001, DESIGN_2002, DESIGN_2003, DESIGN_2005, DESIGN_2006, DESIGN_2007, DESIGN_2008, DESIGN_2009, DESIGN_2010, DESIGN_2011, DESIGN_2012, DESIGN_2013, DESIGN_2014, DESIGN_2015, DESIGN_2016, DESIGN_2017, DESIGN_2018, DESIGN_2019, DESIGN_2020, DESIGN_2021, DESIGN_2022, DESIGN_2023, DESIGN_2024, DESIGN_2025, DESIGN_2026, DESIGN_2027, DESIGN_3000, DESIGN_3001, DESIGN_3002, DESIGN_3003, DESIGN_3005, DESIGN_3006, DESIGN_3007, DESIGN_3008, DESIGN_3009, DESIGN_3010, DESIGN_3011, DESIGN_3012, DESIGN_3013, DESIGN_3014, DESIGN_3015, DESIGN_3016, DESIGN_3017, DESIGN_3018, DESIGN_3019, DESIGN_3020, DESIGN_NONE, EXTRA_4000, EXTRA_4001, EXTRA_4002, EXTRA_4003, EXTRA_4004, EXTRA_4005, EXTRA_4006, EXTRA_4007, EXTRA_4008, EXTRA_4009, EXTRA_4010, EXTRA_4011, EXTRA_4012, EXTRA_4013, EXTRA_4014, EXTRA_4015, EXTRA_4016, EXTRA_4017, EXTRA_4018, EXTRA_4019, EXTRA_4020, EXTRA_4021, EXTRA_4022, EXTRA_4023, EXTRA_4024, EXTRA_4025, EXTRA_4026, EXTRA_4027, EXTRA_4028, EXTRA_5000, EXTRA_5001, EXTRA_5002, EXTRA_6000, EXTRA_NONE, LANG_AFR, LANG_ARA, LANG_DER, LANG_DEU, LANG_ENG, LANG_EST, LANG_FRA, LANG_ITA, LANG_JPN, LANG_KAZ, LANG_KIR, LANG_KON, LANG_KOR, LANG_LAV, LANG_LIN, LANG_LIT, LANG_LUA, LANG_NAV, LANG_NBL, LANG_NONE, LANG_POR, LANG_PUS, LANG_RUS, LANG_SNNA, LANG_SOT, LANG_SPA, LANG_TGK, LANG_TSN, LANG_TUK, LANG_UKR, LANG_UZB, LANG_XHO, LANG_ZHO, LANG_ZUL, MAIN_REWARD_TYPE_AFRICAN_PEACH, MAIN_REWARD_TYPE_BIOTIC_RESOURCE, MAIN_REWARD_TYPE_BLACK_CARROT, MAIN_REWARD_TYPE_COMMON_METAL, MAIN_REWARD_TYPE_DIGITALIS_L, MAIN_REWARD_TYPE_DIGITALIS_P, MAIN_REWARD_TYPE_FUEL_RESOURCE, MAIN_REWARD_TYPE_GMP, MAIN_REWARD_TYPE_GOLDEN_CRESCENT, MAIN_REWARD_TYPE_HAOMA, MAIN_REWARD_TYPE_KEY_ITEM, MAIN_REWARD_TYPE_MINOR_METAL, MAIN_REWARD_TYPE_PRECIOUS_METAL, MAIN_REWARD_TYPE_STAFF, MAIN_REWARD_TYPE_TARRAGON, MAIN_REWARD_TYPE_WORM_WOOD, PHOTO_1000, PHOTO_1001, PHOTO_1002, PHOTO_1003, PHOTO_1004, PHOTO_1005, PHOTO_1006, PHOTO_1007, PHOTO_1008, PHOTO_1009, PHOTO_1010, PHOTO_NONE, POOL_REWARD_TYPE_AFRICAN_PEACH, POOL_REWARD_TYPE_BIOTIC_RESOURCE, POOL_REWARD_TYPE_BLACK_CARROT, POOL_REWARD_TYPE_COMMON_METAL, POOL_REWARD_TYPE_DIGITALIS_L, POOL_REWARD_TYPE_DIGITALIS_P, POOL_REWARD_TYPE_FUEL_RESOURCE, POOL_REWARD_TYPE_GMP, POOL_REWARD_TYPE_GOLDEN_CRESCENT, POOL_REWARD_TYPE_HAOMA, POOL_REWARD_TYPE_MB_COIN, POOL_REWARD_TYPE_MINOR_METAL, POOL_REWARD_TYPE_PRECIOUS_METAL, POOL_REWARD_TYPE_STAFF_A, POOL_REWARD_TYPE_STAFF_B, POOL_REWARD_TYPE_STAFF_C, POOL_REWARD_TYPE_STAFF_D, POOL_REWARD_TYPE_STAFF_E, POOL_REWARD_TYPE_STAFF_F, POOL_REWARD_TYPE_STAFF_G, POOL_REWARD_TYPE_STAFF_S, POOL_REWARD_TYPE_STAFF_SP, POOL_REWARD_TYPE_STAFF_SPP, POOL_REWARD_TYPE_TARRAGON, POOL_REWARD_TYPE_WORM_WOOD, RACE_BLACK, RACE_BLOWN, RACE_WHITE, RACE_YELLOW, REMOVER_REASON_BAN, REMOVER_REASON_BURN, REMOVER_REASON_CONDITION_DAMAGED, REMOVER_REASON_CONDITION_PTSD, REMOVER_REASON_CONDITION_SICK, REMOVER_REASON_DEFECTION, REMOVER_REASON_DISAPPEARANCE, REMOVER_REASON_GUNDOWN, REMOVER_REASON_SUICIDE, REMOVER_REASON_UNKNOWN, REMOVER_REASON_VIRUS, REMOVER_REASON_WAR, RESOURCE_ID_4WD_EAST, RESOURCE_ID_4WD_WEST, RESOURCE_ID_ANTI_AIR_GATLING_GUN_EAST, RESOURCE_ID_ANTI_AIR_GATLING_GUN_WEST, RESOURCE_ID_ARMORED_VEHICLE_EAST, RESOURCE_ID_ARMORED_VEHICLE_EAST_ROCKET, RESOURCE_ID_ARMORED_VEHICLE_WEST, RESOURCE_ID_EMPLACEMENT_GUN_EAST, RESOURCE_ID_EMPLACEMENT_GUN_WEST, RESOURCE_ID_MORTAR_NORMAL, RESOURCE_ID_PARASITE_CAMOFLA, RESOURCE_ID_PARASITE_CURING, RESOURCE_ID_PARASITE_FOG, RESOURCE_ID_TANK_EAST, RESOURCE_ID_TANK_WEST, RESOURCE_ID_TRUCK_EAST, RESOURCE_ID_TRUCK_WEST, RESOURCE_ID_WHEELED_ARMORED_VEHICLE_WEST, SECTION_BASE_DEV, SECTION_COMBAT, SECTION_DEVELOP, SECTION_FUNC_ID_BASE_DEV_FOB_CONSTRUCT, SECTION_FUNC_ID_BASE_DEV_NUCLEAR_DEVELOP, SECTION_FUNC_ID_BASE_DEV_PLATFORM_EXTENTION, SECTION_FUNC_ID_BASE_DEV_RESOURCE_MINING, SECTION_FUNC_ID_BASE_DEV_RESOURCE_PROCESSING, SECTION_FUNC_ID_COMBAT_DEFENCE, SECTION_FUNC_ID_COMBAT_DEPLOY, SECTION_FUNC_ID_DEVELOP_BATTLE_GEAR, SECTION_FUNC_ID_DEVELOP_D_DOG, SECTION_FUNC_ID_DEVELOP_D_HORSE, SECTION_FUNC_ID_DEVELOP_D_WALKER, SECTION_FUNC_ID_DEVELOP_HELI, SECTION_FUNC_ID_DEVELOP_ITEM, SECTION_FUNC_ID_DEVELOP_QUIET, SECTION_FUNC_ID_DEVELOP_SECURITY_DEVICE, SECTION_FUNC_ID_DEVELOP_WEAPON, SECTION_FUNC_ID_MEDICAL_ANTI_REFLEX, SECTION_FUNC_ID_MEDICAL_STAFF_EMERGENCY, SECTION_FUNC_ID_MEDICAL_STAFF_TREATMENT, SECTION_FUNC_ID_SECURITY_BASE_BLOCKADE, SECTION_FUNC_ID_SECURITY_BASE_DEFENCE_MACHINE, SECTION_FUNC_ID_SECURITY_BASE_DEFENCE_STAFF, SECTION_FUNC_ID_SPY_ENEMY_SEARCH, SECTION_FUNC_ID_SPY_MISSION_INFO_COLLECTING, SECTION_FUNC_ID_SPY_RESOURCE_SEARCH, SECTION_FUNC_ID_SPY_SECURITY_INFO, SECTION_FUNC_ID_SPY_WEATHER_INFO, SECTION_FUNC_ID_SUPPORT_AFRIKAANS_TRANSLATE, SECTION_FUNC_ID_SUPPORT_BATTLE, SECTION_FUNC_ID_SUPPORT_CHAFF, SECTION_FUNC_ID_SUPPORT_FULTON, SECTION_FUNC_ID_SUPPORT_KIKONGO_TRANSLATE, SECTION_FUNC_ID_SUPPORT_PASHTO_TRANSLATE, SECTION_FUNC_ID_SUPPORT_RUSSIAN_TRANSLATE, SECTION_FUNC_ID_SUPPORT_SLEEP_GAS, SECTION_FUNC_ID_SUPPORT_SMOKE, SECTION_FUNC_ID_SUPPORT_STRIKE, SECTION_FUNC_ID_SUPPORT_SUPPLY, SECTION_FUNC_ID_SUPPORT_WEATHER, SECTION_FUNC_RANK_A, SECTION_FUNC_RANK_B, SECTION_FUNC_RANK_C, SECTION_FUNC_RANK_D, SECTION_FUNC_RANK_E, SECTION_FUNC_RANK_F, SECTION_FUNC_RANK_NONE, SECTION_FUNC_RANK_S, SECTION_HOSPITAL, SECTION_LV_MAX, SECTION_MEDICAL, SECTION_PRISON, SECTION_SECURITY, SECTION_SEPARATION, SECTION_SPY, SECTION_SUPPORT, SECTION_WAIT, SECURITY_QUANTITY_LARGE, SECURITY_QUANTITY_MIDDLE, SECURITY_QUANTITY_NONE, SECURITY_QUANTITY_SMALL, SECURITY_SOLDIER_EQUIP_CLOSE_RANGE, SECURITY_SOLDIER_EQUIP_GRADE_MAX, SECURITY_SOLDIER_EQUIP_GRADE_MIN, SECURITY_SOLDIER_EQUIP_LONG_RANGE, SECURITY_SOLDIER_EQUIP_MIDDLE_RANGE, STAFF_INIT_ENMITY_LV_10, STAFF_INIT_ENMITY_LV_100, STAFF_INIT_ENMITY_LV_20, STAFF_INIT_ENMITY_LV_30, STAFF_INIT_ENMITY_LV_40, STAFF_INIT_ENMITY_LV_50, STAFF_INIT_ENMITY_LV_60, STAFF_INIT_ENMITY_LV_70, STAFF_INIT_ENMITY_LV_80, STAFF_INIT_ENMITY_LV_90, STAFF_INIT_ENMITY_LV_MAX, STAFF_INIT_ENMITY_LV_NONE, STAFF_SECTION_RANK_A, STAFF_SECTION_RANK_B, STAFF_SECTION_RANK_C, STAFF_SECTION_RANK_COUNT_MAX, STAFF_SECTION_RANK_D, STAFF_SECTION_RANK_E, STAFF_SECTION_RANK_F, STAFF_SECTION_RANK_G, STAFF_SECTION_RANK_S, STAFF_SECTION_RANK_SP, STAFF_SECTION_RANK_SPP, STAFF_SKILL_ID_ACTIVE_PROTECT_ENGINEER, STAFF_SKILL_ID_ATHLETE, STAFF_SKILL_ID_ATTITUDE_CONTROL_ENGINEER, STAFF_SKILL_ID_BIG_MOUTH, STAFF_SKILL_ID_BIPEDALISM_WEAPON_DEVELOPMENT, STAFF_SKILL_ID_BOTANIST, STAFF_SKILL_ID_COUNSELOR, STAFF_SKILL_ID_CYBERNETICS_ENGINEER, STAFF_SKILL_ID_DEFENDER_LV1, STAFF_SKILL_ID_DEFENDER_LV2, STAFF_SKILL_ID_DEFENDER_LV3, STAFF_SKILL_ID_DRUG_ENGINEER, STAFF_SKILL_ID_ELECTRIC_ENGINEER, STAFF_SKILL_ID_ELECTRIC_SPINNING_ENGINEER, STAFF_SKILL_ID_ELECTROMAGNETIC_NET_ENGINEER, STAFF_SKILL_ID_FULTON_EXPERT, STAFF_SKILL_ID_GRAPPLER, STAFF_SKILL_ID_GUNSMITH_ASSULT_RIFLE, STAFF_SKILL_ID_GUNSMITH_GRENADE_LAUNCHER, STAFF_SKILL_ID_GUNSMITH_HUND_GUN, STAFF_SKILL_ID_GUNSMITH_MACHINE_GUN, STAFF_SKILL_ID_GUNSMITH_MISSILE, STAFF_SKILL_ID_GUNSMITH_SHOT_GUN, STAFF_SKILL_ID_GUNSMITH_SNIPER_RIFLE, STAFF_SKILL_ID_GUNSMITH_SUBMACHINE_GUN, STAFF_SKILL_ID_HAULAGE_ENGINEER, STAFF_SKILL_ID_INTERCEPTOR_MISSILE_ENGINEER_LV1, STAFF_SKILL_ID_INTERCEPTOR_MISSILE_ENGINEER_LV2, STAFF_SKILL_ID_INTERCEPTOR_MISSILE_ENGINEER_LV3, STAFF_SKILL_ID_LIQUID_CARBON_MISSILE_ENGINEER_LV1, STAFF_SKILL_ID_LIQUID_CARBON_MISSILE_ENGINEER_LV2, STAFF_SKILL_ID_LIQUID_CARBON_MISSILE_ENGINEER_LV3, STAFF_SKILL_ID_LOCKSMITH, STAFF_SKILL_ID_LUCKY, STAFF_SKILL_ID_MASTER_GUNSMITH, STAFF_SKILL_ID_MATERIAL_ENGINEER, STAFF_SKILL_ID_MB_VICE_COMMANDER, STAFF_SKILL_ID_MECHANICAL_ENGINEER, STAFF_SKILL_ID_MECHATRONICS_ENGINEER, STAFF_SKILL_ID_MEDICAL_LV1, STAFF_SKILL_ID_MEDICAL_LV2, STAFF_SKILL_ID_MEDICAL_LV3, STAFF_SKILL_ID_MEDIC_LV1, STAFF_SKILL_ID_MEDIC_LV2, STAFF_SKILL_ID_MEDIC_LV3, STAFF_SKILL_ID_METAMATERIAL_ENGINEER, STAFF_SKILL_ID_MISSILE_HOMING_ENGINEER, STAFF_SKILL_ID_MONITOR_ENGINEER, STAFF_SKILL_ID_MOODMAKER, STAFF_SKILL_ID_NINJA, STAFF_SKILL_ID_NONE, STAFF_SKILL_ID_PARASITE_RESEARCHER, STAFF_SKILL_ID_PHYSICAL_LV1, STAFF_SKILL_ID_PHYSICAL_LV2, STAFF_SKILL_ID_PHYSICAL_LV3, STAFF_SKILL_ID_PHYSICIAN, STAFF_SKILL_ID_PRECISION_LV1, STAFF_SKILL_ID_PRECISION_LV2, STAFF_SKILL_ID_PRECISION_LV3, STAFF_SKILL_ID_QUICK_DRAW, STAFF_SKILL_ID_QUICK_RELOAD, STAFF_SKILL_ID_RADAR_ENGINEER, STAFF_SKILL_ID_RANGER_LV1, STAFF_SKILL_ID_RANGER_LV2, STAFF_SKILL_ID_RANGER_LV3, STAFF_SKILL_ID_REFLEX, STAFF_SKILL_ID_REMOTE_CONTROL_ENGINEER, STAFF_SKILL_ID_ROCKET_CONTROL_ENGINEER, STAFF_SKILL_ID_SCOUT_SNIPER, STAFF_SKILL_ID_SENTRY_LV1, STAFF_SKILL_ID_SENTRY_LV2, STAFF_SKILL_ID_SENTRY_LV3, STAFF_SKILL_ID_SLEEPING_GAS_ENGINEER, STAFF_SKILL_ID_STUDY, STAFF_SKILL_ID_SUPPRESSOR_ENGINEER, STAFF_SKILL_ID_SURGEON, STAFF_SKILL_ID_TACTICS_INSTRUCTOR, STAFF_SKILL_ID_TRANQ_ENGINEER, STAFF_SKILL_ID_TRANSLATE_AFRIKAANS, STAFF_SKILL_ID_TRANSLATE_KIKONGO, STAFF_SKILL_ID_TRANSLATE_PASHTO, STAFF_SKILL_ID_TRANSLATE_RUSSIAN, STAFF_SKILL_ID_TROUBLEMAKER_HARASSMENT, STAFF_SKILL_ID_TROUBLEMAKER_INTEMPERATELY, STAFF_SKILL_ID_TROUBLEMAKER_VIOLENCE, STAFF_SKILL_ID_WATERPROOF_ENGINEER, STAFF_SKILL_ID_ZOOLOGIST, STAFF_UNIQUE_TYPE_ID_CODE_TALKER, STAFF_UNIQUE_TYPE_ID_HEUY, STAFF_UNIQUE_TYPE_ID_MILLER, STAFF_UNIQUE_TYPE_ID_OCELOT, STAFF_UNIQUE_TYPE_ID_QUIET, SWIM_SUIT_TYPE_1, SWIM_SUIT_TYPE_2, SWIM_SUIT_TYPE_3 TppMotherBaseStageBlockControllerData: _className TppMusicManager: ChangeParameter(), ChangeParameterById(), ClearParameter(), DisableHeliNewPlay(), EnableHeliNewPlay(), EndSceneMode(), IsPlayingMusicPlayer(), IsPlayingPositionalMusic(), PauseMusicPlayer(), PlayHeliMusic(), PlayMusicPlayer(), PlayPositionalMusic(), PlaySceneMusic(), PostJingleEvent(), PostSceneSwitchEvent(), RegisterNeutralMusic(), ResetSwitch(), ResumeMusicPlayer(), SetForceSceneMode(), SetPhaseMusicEnable(), SetSwitch(), StartSceneMode(), StopHeliMusic(), StopJingleEvent(), StopMusic(), StopMusicPlayer(), StopPositionalMusic(), UnregisterNeutralMusic(), UpdateParameter(), _className TppMusicPlayer: SetAlbum(), SetStructure(), SetStructureDlc(), SetTrack() TppNetworkUtil: CloseSession(), EnableMultiPlaySession(), GetClientFobGrade(), GetEventFobSkullsParam(), GetFobDeployDamageParams(), GetFobEventTaskParam(), GetFobServerParameter(), GetFobServerParameterByName(), GetOnlineChallengeTaskParam(), GetOnlineChallengeTaskVersion(), GetSessionMemberCount(), GetSessionMemberId(), IsEnableFobDeployDamage(), IsHost(), IsRequestFobServerParameterBusy(), IsSessionConnect(), RequestGetFobServerParameter(), SessionDisconnectPreparingMembers(), SessionEnableAccept(), SetFobResultRankingParam(), SetTimeOut(), StartNetSynchronizer(), SyncedExecute() TppNoiseAreaBody2: _className TppOffenseTargetData: GetAttackerHandle(), _className TppOutOfMissionRangeEffect: Disable(), Enable(), SetControlEnable(), SetupInterp() TppPadType: ACTION_A, ACTION_B, SHOOTER_A, SHOOTER_B TppPause: PAUSE_FLAG_ALL, PAUSE_FLAG_CHARACTER, PAUSE_FLAG_DEBUG_DRAW, PAUSE_FLAG_DEMO, PAUSE_FLAG_EFFECT, PAUSE_FLAG_EVENT_TIMER, PAUSE_FLAG_GAME_SEQUENCE, PAUSE_FLAG_MISSION_SEQUENCE, PAUSE_FLAG_PHYSICS, PAUSE_FLAG_RADIO, PAUSE_FLAG_SOUND, PAUSE_FLAG_SUBTITLES, PAUSE_FLAG_SYSTEM, PAUSE_FLAG_UI, PAUSE_FLAG_VIDEO, PAUSE_LEVEL_GAMEOVER, PAUSE_LEVEL_LOADING, PAUSE_LEVEL_LOAD_LATE, PAUSE_LEVEL_MB_DVC_TUTORIAL, PAUSE_LEVEL_MENU, PAUSE_LEVEL_PREPARE_MISSION, PAUSE_LEVEL_SYSTEM_MENU, RegisterPause(), UnregisterPause() TppPauseMenu: SetIgnoreActorPause(), _className TppPickable: ClearAllDroppedInstance(), DropItem(), GetLocatorIndex(), OnAllocate(), PutBuddyItems(), PutOn(), SetDisablePhysicalMove(), SetEnableByLocatorName(), SetPutByBuddy(), StartToCreateFromLocators() TppPlaced: ChangeEquipIdByLocatorName(), DeleteAllCaptureCage(), GetCaptureCageInfo(), GetLocatorIndex(), IsLocator(), IsQuestBlock(), OnAllocate(), SetCorrelationValueByLocatorName(), SetEnableByLocatorName(), SetFobFreePositionMineId(), StartToCreateFromLocators() TppRadioCommand: ClearAllRadioGroupRegisteredInfo(), ClearEspionageRadioTable(), ConvertToGroupNameID(), CreateSoundControl(), DisableAllFlagIsMarkAsRead(), DisableFlagEnablePlayRadio(), DisableFlagIsCallCompleted(), DisableFlagIsMarkAsRead(), DisableFlagIsMarkAsReadAndSaveToScriptVars(), DisableRadio(), EnableFlagEnablePlayRadio(), EnableFlagIsCallCompleted(), EnableFlagIsMarkAsRead(), EnableFlagIsMarkAsReadAndSaveToScriptVars(), EnableRadio(), ForceHideEspionageIcon(), GetEspionageRadioTypeIndex(), GetGroupIndexInActiveGroupSetSelected(), GetMessageBox(), GetRadioGroupSetNameCurrentRegistered(), IsEnableEspionageRadioTarget(), IsPlayingRadio(), IsPlayingRadioWithGroupName(), IsRadioGroupAlreadyPlayed(), IsRadioGroupEnable(), IsRadioGroupMarkAsRead(), PlayDirect(), PlayDirectEnqueue(), PlayDirectGroupTable(), PlayDirectGroupTableEnqueue(), PlaySetDirect(), RegisterEspionageRadioTable(), RegisterIntervalNextLabelTable(), RegisterInvalidTimeTable(), RegisterLabelGroupSaveTarget(), RegisterOverwriteByPhaseRadioGroupSet(), RegisterPriorityTable(), RegisterRadioGroupSetInsert(), RegisterRadioGroupSetOverwrite(), RegisterRadioGroupSetPushback(), RegisterRadioGroupSetToRadioGroupSetInsert(), RegisterRadioGroupSetToRadioGroupSetPushback(), RegisterRadioGroupToActiveRadioGroupSetInsert(), RegisterRadioGroupToRadioGroupSetInsert(), RegisterRadioGroupToRadioGroupSetPushback(), RegisterTppCommonConditionCheckFunc(), RegisterTutorialRadioGroupSet(), RegisterWaitTimeForNoise(), ResetRadioGroupAlreadyReadFlagForDebug(), ResetRadioGroupAndGroupSetAlreadyReadFlag(), RestoreRadioState(), RestoreRadioStateContinueFromCheckpoint(), SetDisableConnectSound(), SetEnableEspionageRadio(), SetEnableEspionageRadioTarget(), SetEnableIgnoreGamePause(), SetEnableNotPlayNoiseWhenSpekaerChanged(), SetNoPlayReadFlag(), SetScriptDeclVars(), StopDirect(), StopDirectNoEndMessage(), StoreRadioState(), UnregisterAllRadioGroupSetFromList(), UnregisterOverwriteByPhaseRadioGroupSet(), UnregisterRadioGroupFromActiveRadioGroupSet(), UnregisterRadioGroupFromActiveRadioGroupSetWithIndex(), UnregisterRadioGroupFromRadioGroupSet(), UnregisterRadioGroupSetFromList(), UnregisterRadioGroupSetFromRadioGroupSet(), UnregisterTutorialRadioGroupSet() TppRainFilterBody: SetForceEnableFlag(), _className TppRainFilterInterruptBody: AddInterruptFlag(), AddMaskTexturePath(), AddPlaneMatrix(), _className TppRainFilterInterruptManager: FadeInFxFallRainOutside(), FadeOutFxFallRainOutside(), GetInstance(), ResetStartEndFadeInDistanceDemo(), SetStartEndFadeInDistanceDemo(), SwitchEnableInterruptData(), _className TppRainFilterInterruptTransBody: AddInterruptFlag(), AddMaskTexturePath(), AddPlaneMatrix(), _className TppRouteAnimationCollector: ClearGaniPath(), RegisterGaniPath() TppSahelan2: SAHELAN2_PARTS_ARML, SAHELAN2_PARTS_ARMR, SAHELAN2_PARTS_BODY, SAHELAN2_PARTS_BP, SAHELAN2_PARTS_HEAD, SAHELAN2_PARTS_LDR, SAHELAN2_PARTS_LEGL, SAHELAN2_PARTS_LEGR, SAHELAN2_PARTS_PT_LB, SAHELAN2_PARTS_PT_LF, SAHELAN2_PARTS_PT_RB, SAHELAN2_PARTS_PT_RF, SAHELAN2_PARTS_RGUN, SAHELAN2_PARTS_SHIELD, SAHELAN2_PARTS_THIGHL, SAHELAN2_PARTS_THIGHR, SAHELAN2_PARTS_TNK, SAHELAN2_PHASE_1ST, SAHELAN2_PHASE_2ND, SAHELAN2_PHASE_3RD, SAHELAN2_PHASE_4TH, SAHELAN2_PHASE_5TH, SAHELAN2_PHASE_6TH, SAHELAN2_PHASE_7TH, SAHELAN2_PHASE_8TH, SAHELAN2_PHASE_ALERT, SAHELAN2_PHASE_CAUTION, SAHELAN2_PHASE_SNEAK, SAHELAN2_PHASE_VS_HELI TppScriptVars: CATEGORY_ALL, CATEGORY_CONFIG, CATEGORY_GAME_GLOBAL, CATEGORY_MB_MANAGEMENT, CATEGORY_MISSION, CATEGORY_MISSION_RESTARTABLE, CATEGORY_NONE, CATEGORY_PERSONAL, CATEGORY_QUEST, CATEGORY_RETRY, CopySlot(), CreateSaveSlot(), DEBUG_DumpVarsInSlot(), DEBUG_LoadDumpedVars(), DeclareGVars(), DeclareSVars(), DeleteFile(), FileExists(), GROUP_BIT_ALL, GROUP_BIT_CVARS, GROUP_BIT_GVARS, GROUP_BIT_SVARS, GROUP_BIT_VARS, GetElapsedTimeSinceLastPlay(), GetFileExistence(), GetFreeStorageSpaceSize(), GetGlobalSaveDataVersion(), GetLastResult(), GetNecessaryStorageSpaceSize(), GetProgramVersionTable(), GetSaveState(), GetScriptVersionFromSlot(), GetTotalPlayTime(), GetVarValueInSlot(), InitForNewGame(), InitForNewMission(), IsSavingOrLoading(), IsShowingNoSpaceDialog(), LoadVarsFromSlot(), MB_CLUSTER_ID_NONE, MB_LAYOUT_CODE_NONE, PLAYER_AMMO_STOCK_TYPE_COUNT, READ_FAILED, READ_FAILED_SYSTEM_ERROR, READ_OK, RESULT_ERROR, RESULT_ERROR_FILE_CORRUPT, RESULT_ERROR_INVALID_STORAGE, RESULT_ERROR_INVALID_USER_INDEX, RESULT_ERROR_LOAD_BACKUP, RESULT_ERROR_NOSPACE, RESULT_ERROR_NO_SAVE_DATA, RESULT_ERROR_OWNER, RESULT_ERROR_USER_NOT_SIGNED_IN, RESULT_OK, ReadSlotFromAreaFile(), ReadSlotFromFile(), RequestAreaFileExistence(), RequestFileExistence(), RequestNecessaryStorageSpace(), STATE_IDLE, STATE_LOADING, STATE_PROCESSING, STATE_SAVING, SVarsIsSynchronized(), SaveVarsToSlot(), SetFileSizeList(), SetSVarsNotificationEnabled(), SetUpSlotAsCompositSlot(), SetVarValue(), SetVarValueInSlot(), ShowNoSpaceDialog(), StoreUtcTimeToScriptVars(), TYPE_BOOL, TYPE_FLOAT, TYPE_INT16, TYPE_INT32, TYPE_INT8, TYPE_UINT16, TYPE_UINT32, TYPE_UINT8, WRITE_FAILED, WRITE_OK, WriteSlotToFile() TppServerManager: AbortDefenseMotherBase(), AbortSneakMotherBase(), CheckPlayerEquipmentServerItemCorrect(), FobIsSneak(), GetEventId(), GetFobGrade(), GetFobStatus(), GetIsPlus(), GetNuclearAbolitionCount(), GetNuclearMax(), GetNuclearNum(), GetOpponentName(), GetWormhole(), GetWormholeCount(), IsOpenWormholeBusy(), IsOpenWormholeOpen(), IsOpenWormholeSuccess(), OpenWormhole(), SendNoticeSneakMotherBase(), StartFobPickup(), StartLogin(), SynchronizeEmblem(), SynchronizeServer() TppShell: FireMortar() TppSightObstructionManager: CheckSight() TppSimpleGameSequenceSystem: Start(), _className TppSkidmarks = {} TppSky: SetEnable() TppSoldier2: DisableMarkerModelEffect(), LoadRequestSoldierDefaultWeapon(), LoadRequestSoldierWeapon(), ReloadSoldier2ParameterTables(), SetDefaultPartsPath(), SetDefaultSoldierWeapon(), SetDisableMarkerModelEffect(), SetEnglishVoiceIdTable(), SetExtendPartsInfo(), SetSVarsKeyNames() TppSoldier2CommonBlockController: CreateCommonMotionBlockGroup(), IsBlockActive(), IsBlockEmpty(), IsReady(), RegisterCommonMotionPackagePath(), RequestToLoadCommonMotionBlock(), RequestToUnloadCommonMotionBlock(), SetPackagePathWithPrerequisites() TppSoldierFace: CheckFemale(), ClearExtendFova(), ConvertFova2PathToFovaFile(), CreateFaceTable(), GetBodyFpkFileCodeList(), GetFaceFpkFileCodeList(), GetLoadedFaceTable(), GetRandomFaceId(), GetRegisteredBodyIdList(), GetRegisteredFaceIdList(), IsMoreVariationMode(), ModBodyFovaDefinitionTable(), ModFaceFovaDefinitionTable(), OverwriteMissionFovaData(), ReserveExtendFovaForHostage(), ResetForPreMissionLoad(), SetAndConvertExtendFova(), SetBodyFovaDefinitionTable(), SetBodyFovaUserType(), SetFaceFovaDefinitionTable(), SetFovaFileTable(), SetHostageUseHairFova(), SetMissionFovaData(), SetPoolTable(), SetSoldierNoFaceResourceMode(), SetSoldierOutsideFaceMode(), SetSoldierUseHairFova(), SetSpecialFovaId(), SetSplitRaceForHostageRandomFaceId(), SetUseBlackDdFova(), SetUseFaceIdListMode(), SetUseZombieFova() TppSoundDaemon: CheckCurrentMuteIs(), CheckCurrentMuteMoreThan(), CheckHighestMuteIs(), CheckHighestMuteMoreThan(), GetInstance(), IsAssetLoading(), IsEventPlaying(), IsKeepMode(), KeepAlertRank(), KeepNotice(), KeepPhase(), LoadRegidentStreamData(), PostEvent(), PostEvent3D(), PostEventAndGetHandle(), PostSituationSwitchEvent(), RegisterSourceEvent(), Reset(), ResetCutSceneMute(), ResetMute(), SetCutSceneMute(), SetMute(), SetMuteInstant(), UnloadRegidentStreamData(), UnregisterSourceEvent(), _className TppSupportRequest: GetCallBuddyGmpCost(), GetCallRescueHeliGmpCost(), GetCrashRescueHeliGmpCost(), RegisterSupportAttackGmpCostTable(), RequestDropBullet(), RequestSupportAttack() TppSystem: BGM_PHASE_ALERT, BGM_PHASE_ALERT_BATTLE, BGM_PHASE_ALERT_CP, BGM_PHASE_ALERT_LOST, BGM_PHASE_ALERT_REINFORCE, BGM_PHASE_CAUTION, BGM_PHASE_EVASION, BGM_PHASE_NONE, BGM_PHASE_SNEAK_1, BGM_PHASE_SNEAK_2, BGM_PHASE_SNEAK_3 TppSystemLua: IsCombatTest1(), IsCombatTest2(), IsMissionFullOpen(), SetEnabledOldCharacterSystem(), UseAiSystem() TppSystemUtility: ConfigDefaultPadAssigns(), GetCurrentGameMode(), SetCurrentGameMode(), _className TppTonemap: SetEnable() TppTrapCheckIsEnemyCallbackDataElement: _className TppTrapCheckIsHostageCallbackDataElement: _className TppTrapCheckIsPlayerAliveCallbackDataElement: _className TppTrapCheckIsPlayerAndHostCallbackDataElement: _className TppTrapCheckIsPlayerAndLocalCallbackDataElement: _className TppUav: DEVELOP_LEVEL_LMG_0, DEVELOP_LEVEL_LMG_1, DEVELOP_LEVEL_LMG_2, DEVELOP_LEVEL_SLEEP_0, DEVELOP_LEVEL_SMOKE_0, DEVELOP_LEVEL_SMOKE_1, DEVELOP_LEVEL_SMOKE_2, WEAPON_TYPE_GRENADE_NORMAL, WEAPON_TYPE_GRENADE_SLEEPGAS, WEAPON_TYPE_GRENADE_SMOKE, WEAPON_TYPE_LMG TppUiCommand: AbortFobMissionPreparation(), AbortMissionPreparation(), ActivateSpySearchForCP(), ActivateSpySearchForField(), ActivateSpySearchForFobDefense(), ActivateSpySearchForFobSneak(), ActivateSpySearchForGameObject(), ActiveDemoKeyHelp(), AddAnimalEmblemTextureByDataBase(), AddCurrentMissionSubGoalNo(), AddDisabledLandPoint(), AddEmblemTexture(), AddMisionInfoCurrentStoryNo(), AllResetTelopCast(), AnnounceLogDelayTime(), AnnounceLogView(), AnnounceLogViewEmblemPartsId(), AnnounceLogViewJoinLangId(), AnnounceLogViewLangId(), AnnounceLogViewUserText(), BlackRadioCommand(), CallAccessContinueMessage(), CallAccessMessage(), CallButtonGuide(), CallButtonGuideContinue(), CallControllerHelp(), CallCountAnnounce(), CallDamageDir(), CallFailedTelop(), CallLoadMessage(), CallMissionEndTelop(), CallMissionStartTelop(), CallMissionTelopTyping(), CallNoticeDir(), CallSaveMessage(), ChangeLanguage(), CheckDlcAcquiredFlag(), CheckDlcFlag(), CheckGzPrivilegeAcquiredFlag(), CheckGzSaveDataFlag(), CheckGzSpecialFavorFlag(), CheckMbTopMenuDDogCustomizeOpen(), CheckMbTopMenuDHorseCustomizeOpen(), CheckMbTutorialOpenState(), CheckMissionTaskStatus(), ClearAllChangeLocationMenu(), ClearAllDisabledLandPoints(), ClearAllLogs(), ClearAllMissionPhotoIds(), ClearAllMissionTask(), ClearIconUniqueInformation(), ClearMbDvcOpenConditionRequest(), CloseBrightnessSetting(), CloseCustomizeSelector(), CloseMbDvcTerminal(), CreateBlendTexture(), CreateEmblem(), CreateEmblemToVisit(), CreateInstallCheckJob(), CreateResidentBlockController(), CreateUiDependJob(), CreateUiUpdateMarkerJob(), CreateUiUseGrJob(), DeactivateSpySearchForAllGameObject(), DeactivateSpySearchForCP(), DeactivateSpySearchForField(), DeactivateSpySearchForFobDefense(), DeactivateSpySearchForFobSneak(), DeactivateSpySearchForGameObject(), DeleteBlendTexture(), DeleteEmblem(), DeleteTips(), DeleteTipsGroup(), DisableChangeLocationMenu(), DisableMissionPhotoId(), DisableMissionTask(), DisableQuietTarget(), DispBaseNameFromCpName(), DispTipsGuide(), DisplayMbCommonKeyHelp(), EnableChangeLocationMenu(), EnableMissionPhotoId(), EnableMissionTask(), EnableQuietTarget(), EnableTips(), EnableTipsGroup(), EndAvatarEdit(), EndEmblemEdit(), EndMissionPreparation(), EndNameEntry(), EndPreTitleSequence(), EraseAreaPopup(), EraseDisabledLandPoint(), EraseDisplayTimer(), EraseLangPopup(), ErasePopup(), EraseTelopCast(), EraseWormHoleTimer(), ExcludeNonPermissionContents(), ExecSpySearchForFobSneak(), FobWeaponNumInfo(), GetAccountName(), GetAreaPopupResult(), GetBonusPopupRegist(), GetBriefingCassetteTape(), GetCurrentMissionSubGoalByNo(), GetCurrentPlayerStaffRankBonus(), GetEmblemLangId(), GetEmblemPartsType(), GetEmblemSaveIndex(), GetLeftTimeFromDisplayTimer(), GetMapTargetPosition(), GetOpponentName(), GetPopupAllPadNo(), GetPopupSelect(), GetRewardAllCount(), GetRewardNowCount(), GetSuspendAnnounceLogNum(), GetTapeLangIdBySaveIndex(), GetTapeLangIdByTrackId(), GetTapeTrackSaveIndex(), GetTrackLangIdBySaveIndex(), HasEmblemTexture(), HideAccessMessage(), HideCassetteTape(), HideChapterTelop(), HideDemoKeyHelp(), HideHotZone(), HideInfoTypingText(), HideInnerZone(), HideMissionIcon(), HideMusicTelop(), HideOuterZone(), HidePictureInfoHud(), HideText(), HideTextureLogo(), HideWorldTelopCast(), InitAllEnemyRoutePoints(), InitAllMbTopMenuItemActive(), InitAllMbTopMenuItemVisible(), InitDemoMarkerHandleIds(), InitDisableDeliveryStations(), InitEmblemSaveData(), InitEnemyRoutePoints(), InitMissionAreaPos(), InitPrefabSystem(), InitSafetyAreaPos(), InstallSetting(), IsAvatarEditReady(), IsBirthDay(), IsBootTypeMGO(), IsChangeLanguage(), IsCreatingBlendTexture(), IsCreatingEmblem(), IsCreatingEmblemToVisit(), IsDiscImage(), IsDispGuide(), IsDispToBeContinue(), IsEndBrightnessSetting(), IsEndLoadingTips(), IsEndMissionTelop(), IsGzCleared(), IsHaveCassetteTape(), IsKansaiDialectEquip(), IsMbDvcTerminalOpened(), IsMbTopMenuItemActive(), IsMbTopMenuItemVisible(), IsMissionPhotoIdEnable(), IsOnlineStore(), IsResultBlockLoaded(), IsShowAreaPopup(), IsShowBonusPopup(), IsShowLangPopup(), IsShowMissionIcon(), IsShowPopup(), IsStartTelopCast(), IsTppUiReady(), IsUsingButterflyEmblem(), KeepMissionStartTelopBg(), LoadAvatarEdit(), LoadUiDefaultBlock(), LoadoutSetFobMissionRestart(), LoadoutSetForStartFromHelicopter(), LoadoutSetItemEquipInfoInMission(), LoadoutSetMissionEndFromMissionToFree(), LoadoutSetMissionRecieveFromFreeToMission(), LoadoutSetReturnHelicopter(), LyricTexture(), MapParamToMbsParam(), MoveTelopCast(), NetworkIcon(), NukeCountDownText(), OpenBrightnessSetting(), OpenCustomizeSelector(), PauseSpySearchForFobSneak(), PayCostOfMissionPreparation(), PermitEndLoadingTips(), PushMissionAreaPos(), PushSafetyAreaPos(), RebootTitleSelectMenu(), ReflectSortieLoadoutInfoToVarsOfCanceledPreparation(), RegistCpNameBaseLangId(), RegistImportantTipsTitle(), RegistInfoTypingText(), RegistMissionEpisodeNo(), RegistTelopCast(), RegistTipsDoc(), RegistTipsGroup(), RegistTipsTitle(), RegisterCrackPoints(), RegisterDangerLandPointTable(), RegisterDangerLandingZoneTable(), RegisterDefaultLandPoint(), RegisterDemoMarker(), RegisterDemoMarkerHandleId(), RegisterDisableDeliveryStation(), RegisterEnemyRevengeParameters(), RegisterForceDropItemPosition(), RegisterGameOverMenuItems(), RegisterIconUniqueInformation(), RegisterMapRadio(), RegisterMbMissionListFunction(), RegisterMemorialMission(), RegisterPauseMenuPage(), RegisterSideOpsListFunction(), RegisterSubtitlesDisplayCallbackForLog(), ReloadUiDefaultBlock(), RemoveAllEmblemTexture(), RemoveEmblemTexture(), RemovedAllUserMarker(), RequestEndLoadingTips(), RequestMbDvcOpenCondition(), RequestMbSoundControllerVoice(), ReserveLoadMbDvcCommonWinBlock(), ReserveMbDvcAnnouncePopup(), ResetCassetteTape(), ResetCpNameBaseLangId(), ResetCurrentMissionSubGoalNo(), ResetDlcAcquired(), ResetGameOverType(), ResetMbDemoFlag(), ResetMisionInfoCurrentStoryNo(), ResetMissionPhotoRadioGroupName(), ResetNoUseEquipId(), ResetTelopCast(), SeekLoadingTips(), SeekTips(), SetActiveHeliCassetteTape(), SetAdditonalMissionPhotoId(), SetAllInvalidMbSoundControllerVoice(), SetBonusPopupAfterRadio(), SetBonusPopupCategory(), SetBonusPopupCounter(), SetBonusPopupRadio(), SetBonusPopupTexture(), SetButtonGuideDispTime(), SetCompleteMissionPhotoId(), SetCurrentMissionSubGoalNo(), SetCursorTitleSelectMenu(), SetCustomizeBuddyPreviewPosition(), SetCustomizeBuddyPreviewRotation(), SetCustomizeHelicopterPreviewPosition(), SetCustomizeHelicopterPreviewRotation(), SetCustomizeVehiclePreviewPosition(), SetCustomizeVehiclePreviewRotation(), SetCustomizeWeaponPreviewPosition(), SetCustomizeWeaponPreviewRotation(), SetDisplayTimerText(), SetDlcAcquired(), SetEnableMenuCancelClose(), SetErrorPopupParam(), SetFobIntrusionLockTime(), SetGameOverType(), SetGzPrivilegeAcquired(), SetInstallMode(), SetInvalidMbSoundControllerVoice(), SetLoadIndicatorVisible(), SetMBMapArrowIcon(), SetMbDemoFlag(), SetMbDvcConstrainParam(), SetMbDvcModelParamForConst(), SetMbDvcTopMode(), SetMbMapCarNaviModeByForce(), SetMbMapPhotoRealModeByForce(), SetMbMapZoomLevelByForce(), SetMbStageSpot(), SetMbTopMenuDDogCustomizeOpen(), SetMbTopMenuDHorseCustomizeOpen(), SetMbTopMenuItemActive(), SetMbTopMenuItemTutorialNotice(), SetMbTopMenuItemVisible(), SetMbTopModeToMapByForce(), SetMbTopModeToMenuByForce(), SetMbTopModeToNaviByForce(), SetMbTutorialMark(), SetMisionInfoCurrentStoryNo(), SetMission10115Emergency(), SetMissionNameStatus(), SetMissionPhotoRadioGroupName(), SetMissionPrepBuddyBattleGearPreviewPosition(), SetMissionPrepBuddyBattleGearPreviewRotation(), SetMissionPrepBuddyDogPreviewPosition(), SetMissionPrepBuddyDogPreviewRotation(), SetMissionPrepBuddyHorsePreviewPosition(), SetMissionPrepBuddyHorsePreviewRotation(), SetMissionPrepBuddyPreviewPosition(), SetMissionPrepBuddyPreviewRotation(), SetMissionPrepBuddyQuietPreviewPosition(), SetMissionPrepBuddyQuietPreviewRotation(), SetMissionPrepBuddyWalkerPreviewPosition(), SetMissionPrepBuddyWalkerPreviewRotation(), SetMissionPrepHelicopterPreviewPosition(), SetMissionPrepHelicopterPreviewRotation(), SetMissionPrepHelicopterPreviewRotationX(), SetMissionPrepHelicopterPreviewRotationZ(), SetMissionPrepPlayerPreviewPosition(), SetMissionPrepPlayerPreviewRotation(), SetMissionPrepVehiclePreviewPosition(), SetMissionPrepVehiclePreviewRotation(), SetMissionPrepVehicleTankPreviewPosition(), SetMissionPrepVehicleTankPreviewRotation(), SetMissionPrepVehicleTruckPreviewPosition(), SetMissionPrepVehicleTruckPreviewRotation(), SetMissionPrepVehicleVehiclePreviewPosition(), SetMissionPrepVehicleVehiclePreviewRotation(), SetMissionPrepVehicleWheeledArmoredVehiclePreviewPosition(), SetMissionPrepVehicleWheeledArmoredVehiclePreviewRotation(), SetMissionPrepWeaponPreviewPosition(), SetMissionPrepWeaponPreviewRotation(), SetMissionStartTelopId(), SetMotherBaseInfoPhotoParameters(), SetMotherBaseStageSecurityTable(), SetMotionSensorSmoothSec(), SetNamePlateGot(), SetNoUseEquipId(), SetPlatformLanguage(), SetPlayRecordClearInfo(), SetPopupAllPad(), SetPopupOffset(), SetPopupSelectNegative(), SetPopupText(), SetPopupType(), SetPreventMotionSicknessRatio(), SetResultBatteryGmp(), SetResultScore(), SetResultSound(), SetSideOpsListUpdate(), SetStartMissionTelopDemoSeq(), SetStrongPrioTelopCast(), SetTerminalDefaultQuat(), SetTutorialMode(), SetUiPlatFormPV(), SetVarsLanguage(), SetupMapIconRadiusMeters(), ShowAllCassetteTapes(), ShowAreaPopup(), ShowBonusPopupAnimal(), ShowBonusPopupCommon(), ShowBonusPopupEmblem(), ShowBonusPopupItem(), ShowBonusPopupItemTape(), ShowBonusPopupRegist(), ShowBonusPopupStaff(), ShowChapterTelop(), ShowDemoKeyHelp(), ShowDlcAnnouncePopup(), ShowEnemyRoutePoints(), ShowErrorPopup(), ShowHotZone(), ShowInfoTypingText(), ShowInnerZone(), ShowLangPopup(), ShowMissionIcon(), ShowMusicTelop(), ShowOuterZone(), ShowPictureInfoHud(), ShowPopup(), ShowResourcePanel(), ShowSideFobInfo(), ShowText(), ShowTextureLogo(), ShowTypingText(), ShowWorldTelopCast(), StartAvatarEdit(), StartCustomizeSelector(), StartCyprusTitle(), StartDisplayTimer(), StartEmblemEdit(), StartFobIntrusionLockTimer(), StartGameClockDisplayTimer(), StartGameOver(), StartLoadingTipsCommon(), StartMbDvcTerminal(), StartMissionPreparation(), StartNameEntry(), StartOnlineStore(), StartPreTitleSequence(), StartPressStartCyprusTitle(), StartPressStartMenu(), StartRespawnMenu(), StartRespawnMenuSetRecord(), StartResultBlockLoad(), StartResultBlockUnload(), StartTelopCast(), StartTitleMenu(), StartTitleSequenceAfterPressStart(), StartWormHoleTimer(), StopCustomizeSelector(), StopMbDvcTerminal(), StopMissionPreparation(), StopRespawnMenu(), StopTelopCast(), UiAreaSetting(), UiFontUnload(), UiPadStart(), UiPlatFormSetting(), UnLoadUiDefaultBlock(), UnRegisterCrackPoints(), UnRegisterDefaultLandPoint(), UnRegisterDisableDeliveryStation(), UnRegisterForceDropItemPosition(), UnRegisterIconUniqueInformation(), UnRegisterMbMissionListFunction(), UnRegisterSideOpsListFunction(), UnregisterAllMapRadios(), UnregisterMapRadio() TppUiStatusManager: CheckStatus(), ClearAllStatus(), ClearStatus(), SetStatus(), UnsetStatus() TppVideoPlayer: AllocateMemoryPool(), IsVideoLoadDone(), IsVideoStopped(), LoadVideo(), PlayVideo() TppVolgin2: VOLGIN_ATTACK_CHARGE_RELEASE, VOLGIN_ATTACK_CHARGE_START, VOLGIN_DAMAGED_TYPE_BLAST_ABSORB, VOLGIN_DAMAGED_TYPE_BLOW, VOLGIN_DAMAGED_TYPE_BULLET_NORMAL, VOLGIN_DAMAGED_TYPE_FAINT, VOLGIN_DAMAGED_TYPE_LAKE, VOLGIN_DAMAGED_TYPE_LIGHTNING, VOLGIN_DAMAGED_TYPE_MANTIS_DAMAGED, VOLGIN_DAMAGED_TYPE_MANTIS_DODGED, VOLGIN_DAMAGED_TYPE_PUDDLE, VOLGIN_DAMAGED_TYPE_RAIN, VOLGIN_DAMAGED_TYPE_SHOCK, VOLGIN_DAMAGED_TYPE_SLEEP, VOLGIN_DAMAGED_TYPE_SMOKE, VOLGIN_DAMAGED_TYPE_STAGGER, VOLGIN_DAMAGED_TYPE_STEEL_FRAME, VOLGIN_DAMAGED_TYPE_VEHICLE, VOLGIN_DAMAGED_TYPE_WATER, VOLGIN_DAMAGED_TYPE_WATER_GUN_1, VOLGIN_DAMAGED_TYPE_WATER_GUN_2, VOLGIN_DAMAGED_TYPE_WATER_GUN_3, VOLGIN_LIFE_STATUS_NORMAL, VOLGIN_LIFE_STATUS_VANISHED, VOLGIN_LIFE_STATUS_VANISHED_FOREVER, VOLGIN_PHASE_ALERT, VOLGIN_PHASE_SNEAK TppVolgin2forVr: ATTACK_MESSAGE_TYPE_CHARGE_FAIL, ATTACK_MESSAGE_TYPE_CHARGE_RELEASE, ATTACK_MESSAGE_TYPE_CHARGE_START, ATTACK_MESSAGE_TYPE_FIREWALL_RELEASE, ATTACK_MESSAGE_TYPE_FIREWALL_START, ATTACK_MESSAGE_TYPE_GAME_OVER_1, ATTACK_MESSAGE_TYPE_GAME_OVER_2, ATTACK_MESSAGE_TYPE_GAME_OVER_3, DAMAGED_MESSAGE_TYPE_SHOTGUN_DAMAGE, DAMAGED_MESSAGE_TYPE_SHOTGUN_REACTION_BIG, DAMAGED_MESSAGE_TYPE_SHOTGUN_REACTION_SMALL TppVolumetricFogManager: IsEnableAreaFog(), SetEnableAreaFog(), SetEnableFog(), _className TppWeatherEffectManager: SetCloudShadowVisibility(), SetSunMoonDecorationDistance(), SetSunMoonDecorationVisible(), SetWeatherThunderAutoGeneration() TppWeatherManager: GetCurrentClock(), GetInstance(), PauseClock(), PauseNewWeatherChangeRandom(), RequestTag(), RequestWeather(), SetCurrentClock(), SetNewNextWeatherChangeTime(), SetNewWeatherChangeRandomParameters(), SetNewWeatherDefault(), SetNewWeatherProbabilities(), SwitchWeatherDesc(), _className TppWeatherRainData: _className TppWeatherSandStormData: _className TransformData: GetChildren(), _className TransformDataBody: GetWorldMatrix(), GetWorldTransform(), _className TransformEntity: _className TransformRTEntity: _className Trophy: ShowShop(), TrophyDiskCheck(), TrophyInstall(), TrophyUnlock() UiCommonDataManager: Create(), End(), GetInstance(), GetNclResultCommonData(), GzTitlePreSetting(), GzTitleShuffle(), InitDataCreate(), IsGroundZeroesMode(), SetGroundZeroesMode(), SetTitleType(), SetUseMbDvcGzBlock(), StartTitleMenu(), _className UiDaemon: ClearDrawPriorityTable(), CreateButtonMap(), CreateKeyData(), GetInstance(), GetManager(), ReallocPlayControlPool(), RemovePrefetchTexture(), RequestToDumpUpdatedGraphNode(), ResetDefaultButtonMap(), SendTrigger(), SetButtonCancelMap(), SetButtonDecideMap(), SetButtonMap(), SetDrawPriorityTable(), SetExecLuaFile(), SetFontTypeTransTable(), SetKeyCodeEqual(), SetPrefetchTexture(), SetPrefetchTextureTable(), SetUiPauseTag(), _className UiFontGroupData: SetFontDataElement(), _className UiManager: DumpEntryUig(), ResetScrollDebugPrint(), ScrollDownDebugPrint(), ScrollUpDebugPrint(), _className UiModelData: SetModelNodeElement(), _className UiObjControl: Create(), GetWindowNameForPreview(), SendTrigger(), SetVisible(), Start(), StartWithoutInitializing(), Stop(), _className UiSupport: Create(), CreateLoginPrint(), End(), GetInstance(), _className Util: ClearInterval(), SetInterval(), SetIntervalCached() Vector3: Add(), Cross(), Dot(), Normalize(), Scale(), Sub(), ToString() Vector4: Add(), Dot(), Normalize(), Scale(), Sub(), ToString() Vehicle: ClearCarry(), FinishCarry(), LoadCarry(), SaveCarry(), SetIgnoreDisableNpc(), class, emblemType, instanceCountMax, life, observation, paintType, priority, speed, state, subType, svars(), type VoiceCommand: SetVoiceEventType(), SetVoiceTypePriority() WearEquip: GAS_MASK, HELMET, NONE, NVG, SOFT_ARMOR WeatherManager: CancelRequestWeather(), ClearTag(), FOG_TYPE_EERIE, FOG_TYPE_NORMAL, FOG_TYPE_PARASITE, GetCurrentClock(), InitializeWeather(), IsNight(), NIGHT_END_CLOCK, NIGHT_START_CLOCK, PauseClock(), PauseNewWeatherChangeRandom(), REQUEST_PRIORITY_DEMO, REQUEST_PRIORITY_EXTRA, REQUEST_PRIORITY_FORCE, REQUEST_PRIORITY_NORMAL, REQUEST_PRIORITY_PLAYER, RegisterClockMessage(), RequestEffectSetting(), RequestTag(), RequestWeather(), RestoreFromSVars(), SetCurrentClock(), SetDefaultReflectionTexture(), SetExtraWeatherInterval(), SetExtraWeatherProbabilities(), SetNewNextWeatherChangeTime(), SetNewWeatherChangeRandomParameters(), SetNewWeatherDefault(), SetNewWeatherProbabilities(), SetReflectionTexture(), SetWeatherDurations(), StoreToSVars(), SwitchWeatherDesc(), UnregisterClockMessage() WideVector3: ToString(), Zero() WindArea: _className WindAreaBody: _className WindGlobal: _className WindGlobalBody: ResetWind(), SetRotation(), SetSpeed(), _className WindManager: GetInstance(), RestartTimer(), _className WindParameter: _className _IHHook_TestTable: booleanfield, integerfield, lstringfield, numberfield, rawsetkey, settablekey, stringfield bit: arshift(), band(), bnot(), bor(), bswap(), bxor(), lshift(), rol(), ror(), rshift(), tobit(), tohex() fox: EX_CODE_KEY_LR, EX_CODE_KEY_UD, EX_CODE_MAX, EX_CODE_MOUSE_WHEEL, EX_CODE_PAD_DIR, EX_CODE_STICK_L, EX_CODE_STICK_R, GK_PAD_NO_AXIS, GK_PAD_NO_BUTTON, GK_PAD_NO_STICK, GK_PAD_NO_TRIGGER, KEY_0, KEY_1, KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, KEY_A, KEY_ADD, KEY_ALT, KEY_B, KEY_BS, KEY_C, KEY_CAPS, KEY_CODE_MAX, KEY_CONVERT, KEY_CTRL, KEY_D, KEY_DECIMAL, KEY_DEL, KEY_DIVIDE, KEY_DOWN, KEY_E, KEY_END, KEY_ESCAPE, KEY_F, KEY_F1, KEY_F10, KEY_F11, KEY_F12, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_G, KEY_H, KEY_HOME, KEY_I, KEY_INS, KEY_J, KEY_K, KEY_KANA, KEY_KANJI, KEY_L, KEY_LEFT, KEY_L_ALT, KEY_L_CTRL, KEY_L_SHIFT, KEY_M, KEY_MULTIPLY, KEY_N, KEY_NON_CONVERT, KEY_NUMLOCK, KEY_NUMPAD_0, KEY_NUMPAD_1, KEY_NUMPAD_2, KEY_NUMPAD_3, KEY_NUMPAD_4, KEY_NUMPAD_5, KEY_NUMPAD_6, KEY_NUMPAD_7, KEY_NUMPAD_8, KEY_NUMPAD_9, KEY_O, KEY_P, KEY_PAGEDOWN, KEY_PAGEUP, KEY_PAUSE, KEY_PRINTSCREEN, KEY_Q, KEY_R, KEY_RETURN, KEY_RIGHT, KEY_R_CTRL, KEY_R_SHIFT, KEY_S, KEY_SCROLLLOCK, KEY_SEPARATOR, KEY_SHIFT, KEY_SPACE, KEY_SUBTRACT, KEY_T, KEY_TAB, KEY_U, KEY_UP, KEY_V, KEY_W, KEY_X, KEY_Y, KEY_Z, MOUSE_CODE_LEFT, MOUSE_CODE_MAX, MOUSE_CODE_MIDDLE, MOUSE_CODE_RIGHT, PAD_A, PAD_AXIS_LT, PAD_AXIS_LX, PAD_AXIS_LY, PAD_AXIS_RT, PAD_AXIS_RX, PAD_AXIS_RY, PAD_B, PAD_D, PAD_L, PAD_L1, PAD_L2, PAD_L3, PAD_R, PAD_R1, PAD_R2, PAD_R3, PAD_SELECT, PAD_START, PAD_STICK_DIM_X, PAD_STICK_DIM_Y, PAD_STICK_LEFT, PAD_STICK_RIGHT, PAD_TRIGGER_LEFT, PAD_TRIGGER_RIGHT, PAD_U, PAD_X, PAD_Y foxde: Assert(), Print() foxmath: Absf(), Acos(), Asin(), Atan(), Atan2(), Ceil(), Clamp(), Cos(), DegreeToRadian(), Exp(), FRnd(), Floor(), Log(), Max(), Min(), Mod(), NormalizeRadian(), PI, Pow(), RadianToDegree(), Round(), Rsqrt(), Saturate(), Sin(), Sqrt(), Tan() imgui: AlignTextToFramePadding(), Begin(), BeginChild(), BeginChildFrame(), BeginChild_4(), BeginDragDropTarget(), BeginGroup(), BeginMainMenuBar(), BeginMenu(), BeginMenuBar(), BeginPopup(), BeginPopupModal(), BeginTabBar(), BeginTabItem(), BeginTooltip(), Bullet(), BulletText(), Button(), CalcItemWidth(), CalcListClipping(), CalcTextSize(), CaptureKeyboardFromApp(), CaptureMouseFromApp(), Checkbox(), CheckboxFlags(), CheckboxFlags_3(), CloseCurrentPopup(), CollapsingHeader(), CollapsingHeader_3(), ColorConvertFloat4ToU32(), ColorEdit3(), ColorEdit4(), ColorPicker3(), Columns(), Combo(), DragFloat(), DragFloat2(), DragFloat3(), DragFloat4(), DragFloatRange2(), DragInt(), DragInt2(), DragInt3(), DragInt4(), DragIntRange2(), DrawList_AddBezierCubic(), DrawList_AddCircle(), DrawList_AddCircleFilled(), DrawList_AddDrawCmd(), DrawList_AddImage(), DrawList_AddImageQuad(), DrawList_AddLine(), DrawList_AddNgon(), DrawList_AddNgonFilled(), DrawList_AddQuad(), DrawList_AddQuadFilled(), DrawList_AddRectFilledMultiColor(), DrawList_AddText(), DrawList_AddTriangle(), DrawList_AddTriangleFilled(), DrawList_ChannelsMerge(), DrawList_ChannelsSetCurrent(), DrawList_ChannelsSplit(), DrawList_GetClipRectMax(), DrawList_GetClipRectMin(), DrawList_PathArcTo(), DrawList_PathArcToFast(), DrawList_PathBezierCubicCurveTo(), DrawList_PathClear(), DrawList_PathFillConvex(), DrawList_PathLineTo(), DrawList_PathLineToMergeDuplicate(), DrawList_PathStroke(), DrawList_PopClipRect(), DrawList_PopTextureID(), DrawList_PrimQuadUV(), DrawList_PrimRect(), DrawList_PrimRectUV(), DrawList_PrimReserve(), DrawList_PrimUnreserve(), DrawList_PrimVtx(), DrawList_PrimWriteVtx(), DrawList_PushClipRect(), DrawList_PushClipRectFullScreen(), DrawList_PushTextureID(), DrawList__ClearFreeMemory(), DrawList__OnChangedClipRect(), DrawList__OnChangedTextureID(), DrawList__OnChangedVtxOffset(), DrawList__PopUnusedDrawCmd(), DrawList__ResetForNewFrame(), Dummy(), End(), EndChild(), EndChildFrame(), EndCombo(), EndDragDropSource(), EndDragDropTarget(), EndFrame(), EndGroup(), EndMainMenuBar(), EndMenu(), EndMenuBar(), EndPopup(), EndTabBar(), EndTabItem(), EndTooltip(), GetClipboardText(), GetColorU32(), GetColorU32_1(), GetColorU32_1_1(), GetColumnIndex(), GetColumnOffset(), GetColumnWidth(), GetColumnsCount(), GetContentRegionAvail(), GetContentRegionMax(), GetCursorPos(), GetCursorPosX(), GetCursorPosY(), GetCursorScreenPos(), GetCursorStartPos(), GetFontSize(), GetFontTexUvWhitePixel(), GetFrameCount(), GetFrameHeight(), GetFrameHeightWithSpacing(), GetID(), GetID_2(), GetItemRectMax(), GetItemRectMin(), GetItemRectSize(), GetKeyIndex(), GetKeyPressedAmount(), GetMouseDragDelta(), GetMousePos(), GetMousePosOnOpeningCurrentPopup(), GetScrollMaxX(), GetScrollMaxY(), GetScrollX(), GetScrollY(), GetStyleColorName(), GetTextLineHeight(), GetTextLineHeightWithSpacing(), GetTreeNodeToLabelSpacing(), GetVersion(), GetWindowContentRegionMax(), GetWindowContentRegionMin(), GetWindowContentRegionWidth(), GetWindowHeight(), GetWindowPos(), GetWindowSize(), GetWindowWidth(), Image(), ImageButton(), Indent(), InputFloat(), InputFloat2(), InputFloat3(), InputFloat4(), InputInt(), InputInt2(), InputInt3(), InputInt4(), IsAnyItemActive(), IsAnyItemFocused(), IsAnyItemHovered(), IsAnyMouseDown(), IsItemActivated(), IsItemActive(), IsItemClicked(), IsItemDeactivated(), IsItemDeactivatedAfterEdit(), IsItemEdited(), IsItemFocused(), IsItemToggledOpen(), IsItemVisible(), IsKeyDown(), IsKeyPressed(), IsKeyReleased(), IsMouseClicked(), IsMouseDoubleClicked(), IsMouseDown(), IsMouseDragging(), IsMouseHoveringRect(), IsMouseReleased(), IsRectVisible(), IsRectVisible_2(), IsWindowAppearing(), IsWindowCollapsed(), LabelText(), ListBoxFooter(), ListBoxHeader(), ListBoxHeader_3(), LoadIniSettingsFromDisk(), LogButtons(), LogFinish(), LogText(), LogToClipboard(), LogToFile(), LogToTTY(), MenuItem(), MenuItem_4(), NewLine(), NextColumn(), PopAllowKeyboardFocus(), PopButtonRepeat(), PopClipRect(), PopFont(), PopID(), PopItemWidth(), PopStyleColor(), PopStyleVar(), PopTextWrapPos(), ProgressBar(), PushAllowKeyboardFocus(), PushButtonRepeat(), PushClipRect(), PushID(), PushID_1(), PushID_2(), PushItemWidth(), PushStyleColor(), PushStyleColor_2(), PushStyleVar(), PushStyleVar_2(), PushTextWrapPos(), RadioButton(), RadioButton_3(), ResetMouseDragDelta(), SameLine(), SaveIniSettingsToDisk(), Selectable(), Selectable_4(), Separator(), SetClipboardText(), SetColorEditOptions(), SetColumnOffset(), SetColumnWidth(), SetCursorPos(), SetCursorPosX(), SetCursorPosY(), SetCursorScreenPos(), SetItemAllowOverlap(), SetItemDefaultFocus(), SetKeyboardFocusHere(), SetMouseCursor(), SetNextItemOpen(), SetNextItemWidth(), SetNextWindowBgAlpha(), SetNextWindowCollapsed(), SetNextWindowContentSize(), SetNextWindowFocus(), SetNextWindowPos(), SetNextWindowSize(), SetScrollFromPosX(), SetScrollFromPosY(), SetScrollHereX(), SetScrollHereY(), SetScrollX(), SetScrollY(), SetTabItemClosed(), SetTooltip(), SetWindowCollapsed(), SetWindowCollapsed_3(), SetWindowFocus(), SetWindowFocus_1(), SetWindowFontScale(), SetWindowPos(), SetWindowPos_3(), SetWindowSize(), SetWindowSize_3(), ShowAboutWindow(), ShowDemoWindow(), ShowFontSelector(), ShowMetricsWindow(), ShowStyleSelector(), ShowUserGuide(), SliderAngle(), SliderFloat(), SliderFloat2(), SliderFloat3(), SliderFloat4(), SliderInt(), SliderInt2(), SliderInt3(), SliderInt4(), SmallButton(), Spacing(), TabItemButton(), Text(), TextColored(), TextDisabled(), TextUnformatted(), TextWrapped(), TreeNode(), TreeNodeEx(), TreeNodeEx_4(), TreeNode_3(), TreePop(), TreePush(), Unindent(), VSliderFloat(), VSliderInt(), Value(), Value_2(), Value_2_2(), Value_3(), constant ``` ### `mockfox:Generated/tpp/varsDump/cvars.lua` ```lua -- top level: controlType ``` ### `mockfox:Generated/tpp/varsDump/gvars.lua` ```lua col_daimondStatus_afgh = {} col_daimondStatus_mafr = {} col_daimondStatus_mtbs = {} col_isRegisteredInDb_afgh = {} col_isRegisteredInDb_mafr = {} col_isRegisteredInDb_mtbs = {} col_markerStatus_afgh = {} col_markerStatus_mafr = {} col_markerStatus_mtbs = {} ene_fovaUniqueBodyIds = {} ene_fovaUniqueFaceIds = {} ene_fovaUniqueFlags = {} ene_fovaUniqueTargetIds = {} ene_takingOverHostageFaceIds = {} ene_takingOverHostageFlags = {} ene_takingOverHostagePositions = {} ene_takingOverHostageStaffIdsLower = {} ene_takingOverHostageStaffIdsUpper = {} exc_exceptionQueue = {} exc_queueGameMode = {} forceMbRadioPlayedFlag = {} gim_brekableLightName = {} gim_brekableLightStatus = {} gim_checkPointBreakableObjects = {} gim_checkPointStartFultonableObjects = {} gim_missionStartBreakableObjects = {} gim_missionStartFultonableObjects = {} initAmmoInWeapons = {} initAmmoStockCounts = {} initAmmoStockIds = {} initAmmoSubInWeapons = {} mbFreeDemoPlayRequestFlag = {} mbFreeDemoPlayedFlag = {} ply_lastItemsUsingTemp = {} ply_lastWeaponsUsingTemp = {} ply_missionStartPos = {} ply_missionStartPosForNoOrderBox = {} qst_failedIndex = {} qst_questActiveFlag = {} qst_questClearedFlag = {} qst_questOpenFlag = {} qst_questRepopFlag = {} qst_randomFaceId = {} quietHasFriendshipWithChildFlag = {} res_bestRank = {} res_headShotCount = {} res_isPerfectStealth = {} res_isStealth = {} res_missionClearHistory = {} res_neutralizeCount = {} res_neutralizeCountForPlayData = {} rev_baseLastVisitedMineAreaAfgh = {} rev_baseLastVisitedMineAreaMafr = {} rev_baseMissionStartMineAreaAfgh = {} rev_baseMissionStartMineAreaMafr = {} rev_revengeBlockedCount = {} rev_revengeLv = {} rev_revengePoint = {} rnk_isOpen = {} rnk_missionBestScore = {} rnk_missionBestScoreUsedLimitEquip = {} rwd_mbManagementRewardLangEnum = {} rwd_mbManagementRewardParam = {} rwd_missionRewardLangEnum = {} rwd_missionRewardParam = {} rwd_questRewardLangEnum = {} rwd_questRewardParam = {} s10100_boyEscape = {} s10100_boyEscapeCurrentPlay = {} str_elapsedMissionCount = {} str_missionClearedFlag = {} str_missionNewOpenFlag = {} str_missionOpenFlag = {} str_missionOpenPermission = {} trm_animalRecoverHistory = {} trm_isPushRewardBuddyCommand = {} trm_isPushRewardOpenSection = {} trp_isGot = {} ui_isControlGuidShownInThisGame = {} ui_isControlGuideShownOnce = {} ui_isTaskLastComleted = {} ui_isTipsGuidShownInThisGame = {} ui_isTipsGuideShownOnce = {} -- top level: DEBUG_initMissionToTitle, DEBUG_reserveDestroySaveData, DEBUG_showGameStatus, DEBUG_showSysVars, DEBUG_usingTemporarySaveData, canExceptionHandling, chickenCapClearCount, continueTipsCount, crawlTime, dbg_autoMissionOpenClearCheck, dbg_forceMaster, elapsedTimeSinceLastPlay, elapsedTimeSinceLastUseChickCap, enableResultPause, ene_isRecoverdInterpreterAfgh, ene_isRecoverdInterpreterMafr, ene_soldier2CommonPackageLabelIndex, ene_takingOverHostageCount, exc_exceptionProcessing, exc_exceptionQueueDepth, exc_processState, exc_processingExecptionGameMode, exc_processingExecptionType, f30050_NuclearAbolitionCount, f30050_discardNuclearCountFromLastAbolition, f30050_hangerLevel, f30050_isInitNuclearAbolitionCount, f30050_missionPackIndex, f30050_needUpdateNuclearFlag, failedCount, firstRescueMillerClearedGMP, fobTipsCount, forcePlayerPositionDemoCenter, gameDataLoadingResult, heli_missionStartRoute, hosface_groupNumber, ini_isReturnToTitle, ini_isTitleMode, isContinueFromTitle, isFinishFobManualPlacementTutorial, isHero, isLoadedInitMissionOnSignInUserChanged, isMissionClearedS10030, isNewGame, isPlayedHappyBirthDayToday, localOnlineChallengeTaskVersion, mbFreeDemoPlayNextIndex, mb_isRecoverd_dlc_staffs, mis_checkPoint, mis_isExistOpenMissionFlag, mis_isStartFromFreePlay, mis_isStartFromHelispace, mis_missionClearState, mis_missionStartRecoverDemoType, mis_nextClusterIdForEmergency, mis_nextLayoutCodeForEmergency, mis_nextMissionCodeForEmergency, mis_nextMissionCodeForMissionClear, mis_nextMissionStartRouteForEmergency, mis_orderBoxName, mis_quietCallCountOnMissionStart, missionStartClock, missionStartExtraWeatherInterval, missionStartWeather, missionStartWeatherNextTime, needWaitMissionInitialize, pazEventPhase, pazLookedPictureCount, pck_missionPackLabelName, permitGameSave, playTime, ply_initialPlayerState, ply_isAllGotStation_Afgh, ply_isAllGotStation_Mafr, ply_isUsingTempItems, ply_isUsingTempPlayerType, ply_isUsingTempWeapons, ply_lastHandEquipUsingTemp, ply_lastPlayerCamoTypeUsingTemp, ply_lastPlayerFaceEquipIdUsingTemp, ply_lastPlayerFaceIdUsingTemp, ply_lastPlayerHandTypeUsingTemp, ply_lastPlayerPartsTypeUsingTemp, ply_lastPlayerTypeUsingTemp, ply_missionStartPoint, ply_missionStartRot, ply_missionStartRotForNoOrderBox, ply_useMissionStartPos, ply_useMissionStartPosForNoOrderBox, qst_allQuestCleared, qst_currentQuestName, qst_currentQuestStepNumber, qst_elapseCount, qst_volginQuestCleared, rad_isFinishMissionListTutorial, res_missionClearHistorySize, res_neutralizeHistorySize, reservedMissionStartMbSync, retryCount, rev_lastUpdatedBaseName, rev_revengeRandomValue, rnk_CboxGlidingDistance, rnk_FirstCommandPostAnnihilateTime, rnk_FirstHeadShotTime, rnk_FirstHeadShotTimeTranq, rnk_FobDefenceSucceedCount, rnk_FobSneakingGoalCount, rnk_LongestBirdShotDistance, rnk_MechaNeutralizeCount, rnk_NuclearDisposeCount, rnk_TotalTacticalTakeDownCount, rnk_XPersonMarkingTime, rnk_XPersonPerfectStealthCQCNeutralizeTime, rnk_XRocketArmNeutralizeTime, rnk_mtbs_q42010, rnk_mtbs_q42020, rnk_mtbs_q42030, rnk_mtbs_q42040, rnk_mtbs_q42050, rnk_mtbs_q42060, rnk_mtbs_q42070, rwd_mbManagementRewardStackSize, rwd_missionRewardStackSize, rwd_questRewardStackSize, s10043_forceMissionClear, s10240_isPlayedFuneralDemo, sav_SaveResultCheckFileName, sav_isCheckPointSaving, sav_isReservedMbSaveResultNotify, sav_varRestoreForContinue, solface_groupNumber, sortieGmpCost, squatTime, str_didLostQuiet, str_isAllMissionCleared, str_isAllMissionSRankCleared, str_quietReunionMissionCount, str_storySequence, timeParadoxCount, title_nextLocationCode, title_nextMissionCode, totalAnnihilateBaseCount, totalAnnihilateOutPostCount, totalBreakBurglarAlarmCount, totalBreakPlacedGimmickCount, totalBreakVehicleCount, totalHelicopterDestoryCount, totalInterrogateCount, totalKillCount, totalMarkingCount, totalMineRemoveCount, totalMissionClearCount, totalNeutralizeCount, totalPerfectStealthMissionClearCount, totalRescueCount, totalRetryCount, totalStealthMissionClearCount, totalWalkerGearDestoryCount, totalheadShotCount, trm_animalRecoverHistorySize, trm_currentPandemicBingoCount, trm_currentPandemicRestCount, trm_doneFobTutorialInThisGame, trm_doneIsolateByManual, trm_donePandemicEvent, trm_donePandemicTutorial, trm_doneUpdatePandemicLimit, trm_fobTutorialState, trm_isPushConstructedFirstFob, trm_isPushRewardAnimalPlatform, trm_isPushRewardBattleGearDevelopComplete, trm_isPushRewardCanCustomVehicle, trm_isPushRewardCanDevArm, trm_isPushRewardCanDevBattleGear, trm_isPushRewardCanDevDDog, trm_isPushRewardCanDevDWalker, trm_isPushRewardCanDevNuclear, trm_isPushRewardCanDevParasiteSuit, trm_isPushRewardCanDevQuiet, trm_isPushRewardCanDevQuietEquip, trm_isPushRewardGunSmith, trm_isPushRewardOpenFob, trm_isPushRewardOpenMBDvcArmsMenu, trm_isPushRewardOpenWeaponCustomize, trm_isPushRewardSeparationPlatform, trm_lastPandemicBingoCount, trm_recoveredAfghGoatCount, trm_recoveredDonkeyCount, trm_recoveredHostageCount, trm_recoveredMafrGoatCount, trm_recoveredOkapiCount, trm_recoveredSoldierCount, trm_recoveredZebraCount, usingNormalMissionSlot, waitLoadingTipsEnd ``` ### `mockfox:Generated/tpp/varsDump/mvars.lua` ```lua FreeHeliRadio_addOptionRadioCount = {} ani_questGameObjectIdList = {} ani_questTargetList = {} dem_demoFlags = {} dem_demoFuncs = {} dem_demoList = {} dem_invDemoList = {} dem_invScdDemolist = {} dem_isSkipped = {} dem_playedList = {} demo_finishWaitRequestInfo = {} demo_playRequestInfo: demoBlock, missionBlock ene_disablePowerSettings = {} ene_eliminateTargetList = {} ene_missionRequiresPowerSettings = {} ene_missionSoldierPersonalAbilitySettings = {} ene_missionSoldierPowerSettings = {} ene_noShiftChangeGroupSetting = {} ene_questGetLoadedFaceTable = {} ene_questTargetList = {} ene_questVehicleList = {} ene_routeAnimationGaniPathTable = {} ene_routeSets = {} ene_soldierPersonalAbilitySettings = {} ene_soldierPowerSettings = {} ene_soldierTypes = {} gim_connectLandingZoneTable: banana_aacr001, cliffTown_aacr001, commFacility_aacr001, diamond_aacr001, enemyBase_aacr001, field_aacr001, flowStation_aacr001, fort_aacr001, hill_aacr001, pfCamp_aacr001, powerPlant_aacr001, remnants_aacr001, savannah_aacr001, slopedTown_aacr001, sovietBase_aacr001, swamp_aacr001, tent_aacr001 gim_questTargetList = {} heliSpace_DisableSelectSortieTimeFromMissionPreparetion = {} heliSpace_NoBuddyMenuFromMissionPreparetion = {} heliSpace_NoVehicleMenuFromMissionPreparetion = {} heliSpace_SkipMissionPreparetion = {} helispacePlayerTransform: pos, rotY ldz_assaultDropLandingZoneTable = {} loc_locationBaseTelop: DisableBaseName(), DispBaseName(), DispBaseNameNoTelop(), Messages(), OnInitialize(), OnMessage(), OnReload(), SetupTypingTextMessages(), _OnEnterForUpdateFobClearedPlantCount(), _OnTelop(), _OnTelopStart(), _OnTrap(), _scriptInstanceId, _scriptPath, cpLangIdTable, messageExecTable loc_locationCommonTable: OnAllocate(), OnInitialize(), OnMessage(), OnMissionCanStart(), OnReload(), _scriptInstanceId, _scriptPath, requires mar_searchTargetList = {} mis_checkPointList = {} mtbsClst_constructTable = {} qst_questList = {} rad_commonRadioDelayTable = {} rad_commonRadioTable = {} rad_debugRadioLineTable = {} rad_gameOverRadioTable = {} rad_intelRadioList = {} rad_optionalRadioInvList = {} rad_optionalRadioList = {} rad_optionalRadioPlayOnceList: Set_f2000_oprg4010 rad_radioInvList = {} rad_radioList = {} rad_radioPlayOnceList: f2000_rtrg1110, f2000_rtrg1120, f2000_rtrg1130 rad_subScripts: photo, radio, sequence res_hitRatioBonusParam: exponetHitRatio, hitRatioBaseScoreUnit, limitHitRatioBonus, numOfBulletsPerNeutralizeCount, perfectBonusBase res_rankLimitedSetting = {} res_rankTable: A, B, C, D, E, S res_scoreTable: alertCount, firstSpecialBonus, headShotCount, hostageCount, interrogateCount, markingCount, neutralizeCount, noAlertBonus, noKillBonus, noReflexBonus, noRetryBonus, noTraceBonus, perfectStealthNoKillBonus, rediscoveryCount, secondSpecialBonus, tacticalActionPoint, takeHitCount revenge_revengeConfig = {} revenge_revengeType = {} sbl_currentScriptBlockPackInfo = {} sbl_preloadRequestTable = {} sbl_scriptBlockPackList: quest_block sbl_scriptBlockState = {} sbl_scriptBlockStrCode32PackList: quest_block seq_demoSequneceList = {} seq_sequenceNames: Seq_Demo_CheckDlc, Seq_Demo_LoadAvatarEdit, Seq_Demo_PS3Store, Seq_Demo_ShowDlcAnnouncePopup, Seq_Demo_ShowDlcError, Seq_Demo_StartHasTitleMission, Seq_Demo_WaitReadyAvatarEdit, Seq_Demo_WaitSavingPersonalData, Seq_Game_AvatarEdit, Seq_Game_AvatarEditEnd, Seq_Game_ChunkCanceled, Seq_Game_ChunkInstalled, Seq_Game_ChunkLoading, Seq_Game_MainGame, Seq_Game_MainGameToMissionPreparationTop, Seq_Game_MissionPreparationAbort, Seq_Game_MissionPreparationEnd, Seq_Game_MissionPreparationTop, Seq_Game_MissionPreparation_SelectDetail, Seq_Game_MissionPreparation_SelectItem, Seq_Game_MissionPreparation_SelectSlot, Seq_Game_PandemicTutorial, Seq_Game_PushStart, Seq_Game_TitleMenu, Seq_Game_TutorialFobConstruct, Seq_Game_TutorialIntroductionFobConstruct, Seq_Game_WeaponCustomize, Seq_Game_WeaponCustomizeAbort, Seq_Game_WeaponCustomizeEnd, Seq_Mission_Prepare seq_sequenceTable: Seq_Demo_CheckDlc, Seq_Demo_LoadAvatarEdit, Seq_Demo_PS3Store, Seq_Demo_ShowDlcAnnouncePopup, Seq_Demo_ShowDlcError, Seq_Demo_StartHasTitleMission, Seq_Demo_WaitReadyAvatarEdit, Seq_Demo_WaitSavingPersonalData, Seq_Game_AvatarEdit, Seq_Game_AvatarEditEnd, Seq_Game_ChunkCanceled, Seq_Game_ChunkInstalled, Seq_Game_ChunkLoading, Seq_Game_MainGame, Seq_Game_MainGameToMissionPreparationTop, Seq_Game_MissionPreparationAbort, Seq_Game_MissionPreparationEnd, Seq_Game_MissionPreparationTop, Seq_Game_MissionPreparation_SelectDetail, Seq_Game_MissionPreparation_SelectItem, Seq_Game_MissionPreparation_SelectSlot, Seq_Game_PandemicTutorial, Seq_Game_PushStart, Seq_Game_TitleMenu, Seq_Game_TutorialFobConstruct, Seq_Game_TutorialIntroductionFobConstruct, Seq_Game_WeaponCustomize, Seq_Game_WeaponCustomizeAbort, Seq_Game_WeaponCustomizeEnd, Seq_Mission_Prepare tlp_enemyCombatants = {} tlp_guestCharacters = {} tlp_levelDesigners = {} tlp_mainCharacters = {} tlp_specialMechanics = {} tlp_writers = {} trm_EmblemLocatorIdTable = {} trm_bluePrintLocatorIdTable = {} trm_fultonInfo = {} ui_onEndFadeInOverrideExceptGameStatusTemporary: ActionIcon, AnnounceLog, AtTime, BaseName, CallMenu, CqcIcon, Damage, EquipHud, EquipPanel, GmpInfo, HeadMarker, HudText, InfoTypingText, Notice, PauseMenu, S_DISABLE_NPC, S_DISABLE_NPC_NOTICE, S_DISABLE_PLACEMENT, S_DISABLE_PLAYER_DAMAGE, S_DISABLE_PLAYER_PAD, S_DISABLE_TARGET, S_DISABLE_THROWING, WorldMarker -- top level: ani_isQuestSetup, dem_resereveEnableInGameFlag, doneSyncNuclearLocalToServer, ene_cpCount, ene_isQuestHeli, ene_isQuestSetup, ene_maxHeliStateCount, ene_maxSoldierStateCount, ene_maxWalkerGearStateCount, ene_questArmorId, ene_questBalaclavaId, ene_soldier2CommonBlockPackageLabel, gim_isQuestSetup, gim_isquestMarkStart, gim_questMarkCount, gim_questMarkSetIndex, gim_questMarkTotalCount, gim_shownEspionageBox, hel_isExistSupportHelicopter, isExistSaveData, mbBaseTelop_clusterGrade, mbBaseTelop_isTelop, mbBaseTelop_plntTelopName, mbHelicopter_startClusterId, mbHelicopter_startIsHeliport, mbHelicopter_startPlatformId, mis_helicopterDoorOpenTimerTimeSec, mis_ignoreAlertOfMissionArea, mis_isAlertOutOfMissionArea, mis_isOutsideOfHotZone, mis_isOutsideOfMissionArea, mis_missionName, mis_missionStateIsNotInGame, newGameConfirmResult, ply_equipMissionBlockGroupSize, ply_maxPickableLocatorCount, ply_maxPlacedLocatorCount, qst_blockName, qst_isQuestNewOpenFlag, res_enablePlayStyle, res_noResult, revenge_isEnabledSuperReinforce, seq_canMissionStartWaitStartTime, seq_currentSequence, seq_heliStartSequence, seq_isHelicopterStart, seq_missionPrepareState, seq_missionStartSequence, seq_onEndMissionPrepareFunction(), seq_textureLoadWaitStartTime, snd_finishHeliClearJingleName, snd_startHeliClearJingleName, startHasTitileSeqeunce, startHasTitleSeqeunceMbSyc, title_disableGameStatusFunction(), title_enableGameStatusFunction(), title_hideTitleMenuOnInitialize, title_missionGameSequenceName, title_selectFlag, title_titleModeOnEnterFunction(), trm_stopChangeDayTerminalAnnounce, trm_voiceDisabled ``` ### `mockfox:Generated/tpp/varsDump/svars.lua` ```lua InterrogationHigh = {} InterrogationNormal = {} chk_checkPointEnable = {} chk_checkPointName = {} ene_holdBrokenStateName = {} ene_holdRecoveredStateName = {} ene_isRecovered = {} ene_isVehicleBroken = {} ene_veh_ammo = {} ene_veh_attitude = {} ene_veh_convoy = {} ene_veh_life = {} ene_veh_marker = {} ene_veh_name = {} ene_veh_stash = {} ene_veh_state = {} ene_wkrg_bulletleft = {} ene_wkrg_life = {} ene_wkrg_location = {} ene_wkrg_marker = {} ene_wkrg_name = {} ene_wkrg_partslife = {} enemyHeliLocation = {} hosBodyFova = {} hosFaceFova = {} hosFlagAndStance = {} hosFovaSeed = {} hosLocation = {} hosMarker = {} hosName = {} hosOptParam1 = {} hosOptParam2 = {} hosRandomSeed = {} hosRouteEventIndex = {} hosRouteNodeIndex = {} hosScriptSneakRoute = {} hosState = {} hosWeapon = {} isAcquiredFirstBonusInPointList = {} isAcquiredSecondBonusInPointList = {} mar_locatorMarker = {} mar_searchTargeEnable = {} mar_searchTargeIsFound = {} mar_searchTargetName = {} mis_objectiveEnable = {} noticeObjectAttachId = {} noticeObjectOwnerId = {} noticeObjectOwnerName = {} noticeObjectPosition = {} noticeObjectType = {} passengerFlagName = {} passengerInfoName = {} passengerNameName = {} passengerVehicleNameName = {} ply_pickableLocatorDisabled = {} ply_placedLocatorDisabled = {} rad_debugPlayedFlag = {} rad_labelGroupReadFlagMissionScoped = {} rad_radioEspEspTypeAssignInfoGroupName = {} rad_radioEspGmIdAssignInfoGmId = {} rad_radioEspGmIdAssignInfoGroupName = {} rad_radioOptInsertInfoGroupName = {} rad_radioOptInsertInfoGroupSetName = {} rad_radioOptInsertInfoInsertIndex = {} rad_radioReadFlagMissionScoped = {} rnk_isUpdated = {} sbl_isActive = {} sbl_scriptBlockName = {} sbl_scriptBlockPack = {} securityCameraCp = {} securityCameraFlag = {} securityCameraMarker = {} seq_sequenceContinueCount = {} solBodyFova = {} solCp = {} solCpRoute = {} solFaceFova = {} solFlagAndStance = {} solFovaSeed = {} solLocation = {} solMarker = {} solName = {} solOptName = {} solOptParam1 = {} solOptParam2 = {} solRouteEventIndex = {} solRouteNodeIndex = {} solScriptAlertRoute = {} solScriptCautionRoute = {} solScriptSneakRoute = {} solState = {} solTravelName = {} solTravelStepIndex = {} solWeapon = {} trm_isBuddyRecovered = {} trp_variableTrapEnable = {} -- top level: alertCount, bestRank, bestScore, bestScoreAlert, bestScoreAlertScore, bestScoreBounus, bestScoreBounus2, bestScoreBounusScore, bestScoreBounusScore2, bestScoreDeductScore, bestScoreGameOver, bestScoreGameOverScore, bestScoreHeadShotBonusScore, bestScoreHitRatioBonusScore, bestScoreHostage, bestScoreHostageScore, bestScoreInterrogateScore, bestScoreKill, bestScoreKillScore, bestScoreMarkingCountScore, bestScoreNeutralizeBonusScore, bestScoreNoKillScore, bestScoreNoReflexScore, bestScoreNoRetryScore, bestScoreNoTraceBonusScore, bestScorePerfectStealthNoKillBonusScore, bestScoreRediscoveryCount, bestScoreRediscoveryCountScore, bestScoreTacticalActionPoint, bestScoreTacticalActionPointScore, bestScoreTakeHitCountScore, bestScoreTime, bestScoreTimeScore, chickCapEnabled, clearCount, clearTime, cpFlags, cpNames, crawlTime, crowCount, dbg_seq_sequenceName, destroyHeriCount, destroyVehicleCount, dialogPlayerDeadCount, discoveryCount, dyingCount, ene_veh_relief, enemyHeliAlertRoute, enemyHeliCautionRoute, enemyHeliCp, enemyHeliFlag, enemyHeliLife, enemyHeliMarker, enemyHeliName, enemyHeliRouteEventIndex, enemyHeliRouteNodeIndex, enemyHeliSneakRoute, externalCount, externalScore, failedCount, freeRadio_isPlayed, gameOverCount, gmpAnimal, gmpClear, gmpDiamond, gmpOutcome, headshotCount, headshotCount2, her_missionHeroPoint, her_missionOgrePoint, heroicPointDiff, hitCount, holdupCount, hostageCount, interrogateCount, interrogationCount, isCompleteFirstBonus, isCompleteSecondBonus, isUsedFireSupport, isUsedSupportHelicopterAttack, killCount, liquidLifeStatus, liquidMarker, markingEnemyCount, mbTerminalCount, mis_canMissionClear, mis_fobDefenceGameOver, mis_gameOverRadio, mis_gameOverType, mis_isDefiniteGameOver, mis_isDefiniteMissionClear, mis_missionClearType, neutralizeCount, noAlertClearCount, noKillClearCount, oldTakeHitCount, playCount, playStyle, playTime, ply_isUsedPlayerInitialAction, questScoreTime, rad_radioOptCurrentOverwriteByPhaseGroupSetName, rad_radioOptCurrentSetGroupSetName, rad_radioOptCurrentTutorialGroupSetName, rankSClearCount, ratCount, rediscoveryCount, reflexCount, reinforceCount, retryCount, scoreTime, seq_sequence, shootNeutralizeCount, shotCount, showInfoTypingText, sleepCount, snd_bgmNameHash, snd_bgmSwitchNameHash, snd_phaseBgmTagHash, solRandomSeed, soldierCount, squatTime, stealthAssistCount, stealthClearCount, stunCount, supportGmpCost, tacticalActionPoint, takeHitCount, timeParadoxCount, traceCount, trm_missionFultonCount, uavCombatRoute, uavCp, uavIsDead, uavMarker, uavName, uavPatrolRoute, useWeapon ``` ### `mockfox:Generated/tpp/varsDump/vars.lua` ```lua ammoInWeapons = {} ammoStockCounts = {} ammoStockIds = {} ammoSubInWeapons = {} avatarMotionFrame = {} battleGearAmmoCountMain = {} battleGearMainWPGrade = {} battleGearMainWPType = {} battleGearStockAmmoCountMain = {} buddyCallCount = {} buddyEspionageCpNames = {} buddyFriendlyCount = {} buddyFriendlyMaxPoint = {} buddyFriendlyPoint = {} buddyFriendlyPointMissionStart = {} buddyFriendlyTimer = {} buddyGearAmmoCount = {} buddyGearStockAmmoCount = {} buttonNo = {} captureAreaName = {} caputreAnimalId = {} cboxEquipId = {} cboxFlag = {} cboxIsValid = {} cboxLife = {} cboxLocation = {} cboxPosterIndices = {} cboxPosterType = {} checkPointGimmickIndelibleName = {} checkPointGimmickIndelibleState = {} checkPointGimmickPermanentGimmickSaveData = {} chimeraColorIndex = {} chimeraPaintType = {} chimeraParts = {} cloakEnabled = {} collectionLocatorIndicesMoved = {} collectionPositionsMoved = {} collectionRotationsMoved = {} currentZoomStep = {} customizedWeapon = {} customizedWeaponSlotIndex = {} developedItemLevels = {} dirtyEffectBoneIndex = {} dirtyEffectCount = {} dirtyEffectPosition = {} dirtyEffectRadius = {} dlcAcquiredFlag = {} dlcPermittedFlag = {} dominatedCpFlagsAfgh = {} dominatedCpFlagsMafr = {} droppedAmmo = {} droppedCarrier = {} droppedCarrierPlaceNo = {} droppedCount = {} droppedSuppressorLife = {} droppedWeaponPos = {} droppedWeaponRot = {} droppedWeaponStatus = {} droppedWeapons = {} emblemColorH = {} emblemColorL = {} emblemFlag = {} emblemRotate = {} emblemScale = {} emblemTextureTag = {} emblemX = {} emblemY = {} fobEventResultRankingPrevRanks = {} fobResultRankingPrevRanks = {} importantItemNumber = {} importantItemPos = {} importantItemRot = {} importantItemStatus = {} importantItems = {} initChimeraColorIndex = {} initChimeraPaintType = {} initChimeraParts = {} initCustomizedWeapon = {} initItems = {} initSupportWeapons = {} initWeapons = {} initialBuddyPos = {} initialBuddyPosMissionStart = {} isInitialWeapon = {} isUseCustomizedWeapon = {} isUseFlashLight = {} isUseSuppressor = {} itemLevels = {} itemLevelsDeveloped = {} items = {} items2 = {} keyStr = {} keybordNo = {} loadoutInfoU16buf = {} loadoutInfoU32buf = {} loadoutInfoU8buf = {} markerLocatorInfos = {} markingsOfPickable = {} markingsOfPlaced = {} mbmAnimalHabitatAfghSvars = {} mbmAnimalHabitatMafrSvars = {} mbmChallengeTaskCompleteFlags = {} mbmChallengeTaskRewardReceiveFlags = {} mbmClearedDeployRevengeMissionFlags = {} mbmClusterSvars = {} mbmClusterTimeMinutes = {} mbmDataBaseSvars = {} mbmDeployMissionAveRanksSvars = {} mbmDeployMissionsSvars = {} mbmDeployTeamCombatPoints = {} mbmDeployTeamCombatStaffCounts = {} mbmDeployTeamCombatStaffRankBottoms = {} mbmDeployTeamCombatStaffRankTops = {} mbmDeployTeamSubPoints = {} mbmDeployTeamSubStaffCounts = {} mbmDeployTeamSubStaffRankBottoms = {} mbmDeployTeamSubStaffRankTops = {} mbmDeployTeamSvars4wdEastCount = {} mbmDeployTeamSvars4wdWestCount = {} mbmDeployTeamSvarsArmoredVehicleEastCount = {} mbmDeployTeamSvarsArmoredVehicleEastRocketCount = {} mbmDeployTeamSvarsArmoredVehicleWestCount = {} mbmDeployTeamSvarsTankEastCount = {} mbmDeployTeamSvarsTankWestCount = {} mbmDeployTeamSvarsTimeMinute = {} mbmDeployTeamSvarsTruckEastCount = {} mbmDeployTeamSvarsTruckWestCount = {} mbmDeployTeamSvarsWalkerGearCfaBattleCount = {} mbmDeployTeamSvarsWalkerGearCfaSupportCount = {} mbmDeployTeamSvarsWalkerGearProtoHeuyCount = {} mbmDeployTeamSvarsWalkerGearSovietBattleCount = {} mbmDeployTeamSvarsWalkerGearSovietSupportCount = {} mbmDeployTeamSvarsWheeledArmoredVehicleWestCount = {} mbmEquipDevelopIndices = {} mbmEquipDevelopTimes = {} mbmEquipParamStatus = {} mbmFobDeployCheckBoxes = {} mbmFobDeployGradeSelectorIndexes = {} mbmFobSvars = {} mbmNamePlateGotFlags = {} mbmNamePlateNewFlags = {} mbmOnlineOffsetEquipParamStatus = {} mbmPdTotalAddedAnimalCounts = {} mbmPdTotalAddedResourceCounts = {} mbmPfRatingMatchSections = {} mbmPfRatingRankingPlayerIds = {} mbmPfRatingRankingPlayerRankDiffs = {} mbmPfRatingRankingPlayerRanks = {} mbmPfRatingShortMatchSections = {} mbmPfRatingShortRankingPlayerIds = {} mbmPfRatingShortRankingPlayerRankDiffs = {} mbmPfRatingShortRankingPlayerRanks = {} mbmPoolRewardSeeds = {} mbmPoolRewardSourceIds = {} mbmPoolRewardValues = {} mbmPoolRewardsSvars = {} mbmRedContainerCountsSvarsDiff = {} mbmRedContainerCountsSvarsFix = {} mbmRemoverReasons = {} mbmRemoverSvarsHeaders = {} mbmRemoverSvarsSeeds = {} mbmRemoverSvarsStatusesNoSync = {} mbmRemoverSvarsStatusesSync = {} mbmResourceCompensateCounts = {} mbmResourceSvars1Diff = {} mbmResourceSvars1Fix = {} mbmResourceSvars2Diff = {} mbmResourceSvars2Fix = {} mbmSectionFuncSvars = {} mbmSecurityClusterSvars = {} mbmSecurityCommonPlatform1AntitheftCounts = {} mbmSecurityCommonPlatform1CameraCounts = {} mbmSecurityCommonPlatform1CautionAreaSvars = {} mbmSecurityCommonPlatform1DecoyCounts = {} mbmSecurityCommonPlatform1IrSensorCounts = {} mbmSecurityCommonPlatform1MineCounts = {} mbmSecurityCommonPlatform1PlacedFreeCameraCounts = {} mbmSecurityCommonPlatform1PlacedFreeMineCounts = {} mbmSecurityCommonPlatform1SoldierCounts = {} mbmSecurityCommonPlatform1Svars = {} mbmSecurityCommonPlatform1UavCounts = {} mbmSecurityCommonPlatform2AntitheftCounts = {} mbmSecurityCommonPlatform2CameraCounts = {} mbmSecurityCommonPlatform2CautionAreaSvars = {} mbmSecurityCommonPlatform2DecoyCounts = {} mbmSecurityCommonPlatform2IrSensorCounts = {} mbmSecurityCommonPlatform2MineCounts = {} mbmSecurityCommonPlatform2PlacedFreeCameraCounts = {} mbmSecurityCommonPlatform2PlacedFreeMineCounts = {} mbmSecurityCommonPlatform2SoldierCounts = {} mbmSecurityCommonPlatform2Svars = {} mbmSecurityCommonPlatform2UavCounts = {} mbmSecurityCommonPlatform3AntitheftCounts = {} mbmSecurityCommonPlatform3CameraCounts = {} mbmSecurityCommonPlatform3CautionAreaSvars = {} mbmSecurityCommonPlatform3DecoyCounts = {} mbmSecurityCommonPlatform3IrSensorCounts = {} mbmSecurityCommonPlatform3MineCounts = {} mbmSecurityCommonPlatform3PlacedFreeCameraCounts = {} mbmSecurityCommonPlatform3PlacedFreeMineCounts = {} mbmSecurityCommonPlatform3SoldierCounts = {} mbmSecurityCommonPlatform3Svars = {} mbmSecurityCommonPlatform3UavCounts = {} mbmSecuritySpecialPlatformAntitheftCounts = {} mbmSecuritySpecialPlatformCameraCounts = {} mbmSecuritySpecialPlatformCautionAreaSvars = {} mbmSecuritySpecialPlatformDecoyCounts = {} mbmSecuritySpecialPlatformIrSensorCounts = {} mbmSecuritySpecialPlatformMineCounts = {} mbmSecuritySpecialPlatformPlacedFreeCameraCounts = {} mbmSecuritySpecialPlatformPlacedFreeMineCounts = {} mbmSecuritySpecialPlatformSoldierCounts = {} mbmSecuritySpecialPlatformSvars = {} mbmSecuritySpecialPlatformUavCounts = {} mbmSecuritySystemLevelsDeveloped = {} mbmServerDevelopIds = {} mbmServerDevelopUsageGmpCosts = {} mbmServerDevelopUsageResourceType1Counts = {} mbmServerDevelopUsageResourceType1s = {} mbmServerDevelopUsageResourceType2Counts = {} mbmServerDevelopUsageResourceType2s = {} mbmServerRankingRecordedFlags = {} mbmServerRankingScores = {} mbmStaffSkillGots = {} mbmStaffSortDirsSvars = {} mbmStaffSortKeysSvars = {} mbmStaffSvarsHeaders = {} mbmStaffSvarsSeeds = {} mbmStaffSvarsStatusesNoSync = {} mbmStaffSvarsStatusesSync = {} mbmWeaponPartsBarrelStatus = {} mbmWeaponPartsLightStatus = {} mbmWeaponPartsMagazineStatus = {} mbmWeaponPartsMuzzleOptionStatus = {} mbmWeaponPartsMuzzleStatus = {} mbmWeaponPartsReceiverStatus = {} mbmWeaponPartsSightStatus = {} mbmWeaponPartsStockStatus = {} mbmWeaponPartsUnderBarrelStatus = {} mbmWhiteContainerCountsSvarsDiff = {} mbmWhiteContainerCountsSvarsFix = {} missionStartGimmickIndelibleName = {} missionStartGimmickIndelibleState = {} missionStartGimmickPermanentGimmickSaveData = {} optionSelectedIndices = {} personalName = {} placedAttachPoints = {} placedAttachTargetGameObjectType = {} placedAttachTargetIndex = {} placedAttachTargetNames = {} placedCorrelationId = {} placedOwnerIds = {} placedPos = {} placedRot = {} placedStatus = {} placedTargetGroupBlast = {} placedWeapons = {} playerCameraPosition = {} playerCameraRotation = {} playerDecoyAngleBallon = {} playerDecoyInstanceIndicies = {} radioReadFlagGlobalScoped = {} reliefVehicleCarryAmmo = {} reliefVehicleCarryAttitude = {} reliefVehicleCarryLife = {} rentalLoadoutPlayerName = {} requestWeatherInterp = {} requestWeatherParam = {} requestWeatherType = {} requestWeatherUserId = {} returnHeliLoadoutInfoU16buf = {} returnHeliLoadoutInfoU32buf = {} returnHeliLoadoutInfoU8buf = {} sortieLoadoutInfoU16buf = {} sortieLoadoutInfoU32buf = {} sortieLoadoutInfoU8buf = {} suitDevelopLevel = {} supAttackPos = {} supAttackRot = {} supCboxLevels = {} supCboxPos = {} supCboxRot = {} supCboxU16buf = {} supCboxU32buf = {} supCboxU8buf = {} supportWeapons = {} supportWeapons2 = {} suppressorLives = {} tipsReadFlag = {} totalPlayTime = {} upgrades = {} userMarkerAddFlag = {} userMarkerGameObjId = {} userMarkerPosX = {} userMarkerPosY = {} userMarkerPosZ = {} userPresetBattleGearParts = {} userPresetBattleGearPartsLevel = {} userPresetBuddyDogParts = {} userPresetBuddyHorseParts = {} userPresetChimeraColorIndex = {} userPresetChimeraPaintType = {} userPresetChimeraParts = {} userPresetCustomizedWeapon = {} userPresetDWalkerAdditionalParts = {} userPresetDWalkerAdditionalPartsLevel = {} userPresetDWalkerParts = {} userPresetDWalkerPartsLevel = {} userPresetHeliParts = {} userPresetVehiclePaintType = {} utcTime = {} weaponOriginalOwners = {} weapons = {} weapons2 = {} -- top level: armRocketXIsReverse, armRocketYIsReverse, avatarAcceFlag, avatarAccessoryPresetID, avatarAllPartsPresetID, avatarBeardPresetID, avatarBerdLength, avatarBerdStyle, avatarCheekPresetID, avatarChinPresetID, avatarEbrwStyle, avatarEbrwWide, avatarEyePresetID, avatarEyebrowPresetID, avatarFaceColorIndex, avatarFaceRaceIndex, avatarFaceTypeIndex, avatarFaceVariationIndex, avatarGashOrTatoVariationIndex, avatarHairColor, avatarHairColorPresetID, avatarHairPresetID, avatarHairStyleIndex, avatarHeadPresetID, avatarLeftEyeBrightnessIndex, avatarLeftEyeColorIndex, avatarMouthPresetID, avatarNosePresetID, avatarReserve0, avatarReserve1, avatarReserve2, avatarRightEyeBrightnessIndex, avatarRightEyeColorIndex, avatarSaveIsValid, avatarSkinColorPresetID, avatarTatoColorIndex, battleGearAmmoCountSub, battleGearColoring0, battleGearColoring1, battleGearStockAmmoCountSub, battleGearSubWPGrade, battleGearSubWPType, bgmVolume, buddyCommonFlag, buddyCommonFlagMissionStart, buddyDogColorType, buddyDogEquipType, buddyDogEyeType, buddyDogFlag, buddyDogMode, buddyGearArmGrade, buddyGearArmType, buddyGearBodyGrade, buddyGearColoring0, buddyGearColoring1, buddyGearEquipGrade, buddyGearHeadGrade, buddyGearHeadType, buddyGearMainWPGrade, buddyGearMainWPType, buddyGearReloadGrade, buddyGearSubWPGrade, buddyGearSubWPType, buddyHorseColorType, buddyHorseFootDesignType, buddyHorseHeadDesignType, buddyHorseType, buddyMissionFlag, buddyQuietCostumeType, buddyQuietEquipType, buddyType, buddyTypeMissionStart, camoType2, captureAnimalIndex, checkPointGimmickIndelibleCount, clock, clockTimeScale, collectionMovedIndexEnd, countryIndex, countryStateIndex, currentForRentLoadoutSlotIndex, currentInventorySlot, currentItemIndex, currentLoadoutSlot, currentReturnHeliLoadoutSlot, currentSortieLoadoutSlot, currentSortieLoadoutSlotNonRental, currentSupportWeaponIndex, deadBuddyType, deadBuddyTypeMissionStart, didCancelFobPatchDlcDownloadRequest, didCancelPatchDlcDownloadRequest, disableCallBuddyType, doesNotRestoreCommandClusterGradeFromLayoutCode, emblemSyncFailed, emblemSyncFailed2, emblemVersion, eulaVersion, eulaVersion2, eulaVersion3, extraWeatherInterval, faceEquipId2, fobEventResultRankingDateTime, fobIsEvent, fobIsInitializedFreePositionItem, fobIsPlaceMode, fobIsSecurity, fobIsSneak, fobPickup, fobResultRankingDateTime, fobSneakMode, fpsAttackMode, handEquip, handEquip2, heliMusicTrackID, heliMusicType, infoId, infoIdForMGO, initHandEquip, initLoadoutInfo, initialBuddyRotY, initialBuddyRotYMissionStart, initialBuddyStatus, initialBuddyStatusMissionStart, initialPlayerAction, initialPlayerFlag, initialPlayerPairGameObjectId, initialPlayerPosX, initialPlayerPosY, initialPlayerPosZ, initialPlayerRotY, initialPlayerVehicleGameObjectId, inquiryId, isAfrikaansTranslatable, isAvatarPlayerEnable, isDefaultDisconnected, isKikongoTranslatable, isPashtoTranslatable, isPersonalDirty, isRussianTranslatable, isServerDataCleared, loadoutInfoSaveFormVersion, locationCode, locationCodeOfCollectionMoved, maxPhase, mbClusterId, mbDvcTopMenuFlag, mbDvcTutorialFlag, mbLayoutCode, mbmAddDeployLogIndex, mbmAddRemoverIndexSvars, mbmAssignableMiller, mbmAutoGmpElapsedTimeMinuteSvars, mbmAutoResourceElapsedTimeMinuteSvars, mbmBanHeuy, mbmBaseColorGotFlag, mbmBaseColorNewFlag, mbmBattleGearDeployingTeam, mbmBecomeAllSectionLvMax, mbmBecomeBaseDevSectionLvMax, mbmBecomeCombatSectionLvMax, mbmBecomeDevelopSectionLvMax, mbmBecomeMedicalSectionLvMax, mbmBecomeSecuritySectionLvMax, mbmBecomeSpySectionLvMax, mbmBecomeSupportSectionLvMax, mbmBioticResourceProcessingElapsedTimeMinute, mbmBipedalismWeaponDevelopmentSkill, mbmChallengeTaskOnlineVersionWindowOpen, mbmClearedCountOfflineDeploy, mbmClearedCountOnlineDeploy, mbmCommonMetalProcessingElapsedTimeMinute, mbmCompAnimal, mbmCompDesign, mbmCompMb, mbmCompPhoto, mbmCompSequential, mbmCurrentNamePlateId, mbmDemoAttackedFromOtherPlayerKnowWhereFrom, mbmDeployRandomMissionSeedSvars, mbmDeployRewardSyncVersion, mbmDeploySequentialMissionIdLimitSvars, mbmDeploySequentialMissionIdSvars, mbmDeployableBattleGear, mbmDisableKikongoFirst, mbmDlcWeaponColorGotFlag, mbmDlcWeaponColorGotFlag2, mbmDlcWeaponColorNewFlag, mbmDlcWeaponColorNewFlag2, mbmEnableStaffInitLangKikongo, mbmEnmityElapsedTimeMinuteSvars, mbmFobDefenseLoseCount, mbmFobDefenseWinCount, mbmFuelResourceProcessingElapsedTimeMinute, mbmHeroThreshold, mbmHighestTotalSectionLv, mbmInitializedServerWalletFlagDay1, mbmIsCancelAllDeploy, mbmIsContractOutDisplayed, mbmIsEnableNuclearDevelop, mbmIsInitializedDay50, mbmIsNuclearDeveloped, mbmIsNuclearDeveloping, mbmIsNuclearDiscarded, mbmIsOccupation, mbmIsOpenedBaseDevSection, mbmIsOpenedCombatSection, mbmIsOpenedHospitalSection, mbmIsOpenedMedicalSection, mbmIsOpenedPrisonSection, mbmIsOpenedSecuritySection, mbmIsOpenedSeparationSection, mbmIsOpenedSpySection, mbmIsVisitedFobDeployWelcomeMessage1, mbmIsVisitedFobDeployWelcomeMessage2, mbmLanguageElapsedTimeMinuteSvars, mbmLockedTanFlag, mbmMasterGunsmithSkill, mbmMinorMetalProcessingElapsedTimeMinute, mbmMoraleElapsedTimeMinuteSvars, mbmNRandomMissionClearedCount, mbmNewestNRandomMissionId, mbmNewestRRandomMissionId, mbmNotHeroThreshold, mbmNuclearDevelopMaxTime, mbmNuclearDevelopStartTime, mbmNuclearDevelopTime, mbmNuclearSynchronizedDay50, mbmNuclearWeaponLocalCountPatchingDay50, mbmOpenedRRandomMission, mbmOpenedWalkerGear, mbmPandemicElapsedTimeMinuteSvars, mbmPandemicEventMode, mbmPandemicSpreadAttackCount, mbmPandemicSpreadAttackLimitCount, mbmPdTotalAddedGmp, mbmPdTotalAddedGmpT, mbmPdTotalAddedHeroicPoint, mbmPdTotalAddedHostageStaffCount, mbmPdTotalAddedSoldierStaffCount, mbmPdTotalAddedVolunteerStaffCount, mbmPdTotalDeadStaffCount, mbmPdTotalDefectionCount, mbmPdTotalFireCount, mbmPdTotalSubtractedGmp, mbmPdTotalSubtractedGmpT, mbmPdTotalSubtractedHeroicPoint, mbmPfRatingCommonFlag, mbmPfRatingRankingSaveSection, mbmPfRatingReadAttackMatchFlag, mbmPfRatingReadDefenseMatchFlag, mbmPfRatingSaveSeason, mbmPfRatingShortRankingSaveSection, mbmPfRatingShortReadAttackMatchFlag, mbmPfRatingShortReadDefenseMatchFlag, mbmPfRatingShortSaveSeason, mbmPoolRewardsSyncVersion, mbmPreciousMetalProcessingElapsedTimeMinute, mbmRequestDemoAttackedFromOtherPlayer, mbmRequestMisogi, mbmResourceSyncVersion, mbmS10081CaptiveStaffSvarsHeader, mbmS10081CaptiveStaffSvarsSeed, mbmS10081CaptiveStaffSvarsStatusNoSync, mbmS10081CaptiveStaffSvarsStatusSync, mbmServerDevelopCount, mbmServerWalletGmp, mbmStaffInitEnmityLv, mbmStaffListAssignListModeSvars, mbmStaffListMainListModeSvars, mbmStaffSyncVersion, mbmTppGmp, mbmTppHeroicPoint, mbmTppOgrePoint, mbmTppTotalIncomeGmp, mbmTreatmentElapsedTimeMinute, mbmUserPresetBaseColor, missionCode, missionCodeMarkingsOfPickable, missionCodeMarkingsOfPlaced, missionHeroicPoint, missionOgrePoint, missionStartGimmickIndelibleCount, obtainedBuddyType, obtainedBuddyTypeMissionStart, padType, partsType2, passageSecondsSinceOutMB, personalBirthdayDay, personalBirthdayMonth, pfRatingPoint, playerBodyInjuryCount, playerCamoType, playerDisableActionFlag, playerFaceEquipId, playerFaceId, playerHandType, playerInjuryCount, playerLife, playerLifeMax, playerMarkingCountInMission, playerOgrePointOnStartMission, playerPartsType, playerPhase, playerPlayFlag, playerPosX, playerPosY, playerPosZ, playerRecoveryCountFromOgre, playerRetryFlag, playerRotY, playerShootCountInMission, playerSkillId, playerStaffHeader, playerStaffSeed, playerStamina, playerType, playerVehicleGameObjectId, prevLocationCode, prevMissionCode, pushToTalk, reliefVehicleCarryState, reliefVehicleCarryType, rentalLoadoutPlayerId, requestFlagsAboutEquip, returnHeliLoadoutInfoSaveFormVersion, returnStaffHeader, returnStaffSeeds, rulesetDynamicPackIndices, rulesetId, sahelanBrokenMesh, shootHitCountEliminatedInMission, shootHitCountInMission, sortieBuddyType, sortieBuddyTypeMissionStart, sortieLoadoutInfoSaveFormVersion, sortiePrepPlayerDDCamoType, sortiePrepPlayerDDFaceEquipId, sortiePrepPlayerDDPartsType, sortiePrepPlayerDDSuitLevel, sortiePrepPlayerFaceId, sortiePrepPlayerSnakeCamoType, sortiePrepPlayerSnakeFaceEquipId, sortiePrepPlayerSnakePartsType, sortiePrepPlayerSnakeSuitLevel, sortiePrepPlayerStaffHeader, sortiePrepPlayerStaffSeed, sortiePrepPlayerType, stealthAssistLeftCount, supAttackAttackType, supAttackCommonValue, supAttackFlags, supAttackLevelAttack, supAttackLevelWait, supAttackLocationOnSave, supAttackStateForSave, supAttackWaitTime, supCboxAdvancedRate, supCboxDropType, supCboxEquipId, supCboxFallHeight, supCboxFlags, supCboxLevelWait, supCboxLocationOnSave, supCboxPartsType, supCboxPhaseForSave, supCboxSaveFormVersion, supportHeliCustomize, totalAlertCount, totalBatteryPowerAsGmp, totalChickCapTime, totalChickenCapTime, totalDiscoveredCount, totalMarkingCount, totalMovingDistanceAtCrawl, totalMovingDistanceAtSquat, totalMovingDistanceAtStand, totalMovingDistanceOnBattleGear, totalMovingDistanceOnHorse, totalMovingDistanceOnVehicle, totalMovingDistanceOnWalkerGear, totalReflexCount, totalTakeHitCount, tppTransferAcquiredFlag, tppTransferFlag, useBlackDiamondEmblem, userMarkerLocationId, userMarkerSaveCount, userPresetBattleGearCurrentSlot, userPresetDWalkerCurrentSlot, vehicleGameObjectIdOnPlayerOnCargo, weather, weatherAddDensity, weatherNextTime ``` ### `mockfox:MGS_TPP/mod/modules/IHGenKnownModuleNames.lua` ```lua -- top level: ivars, evars, igvars, ih_save, ih_mission_states, ih_quest_states, ih_priority_staff, InfInitMain, InfInspect, InfUtil, InfCore, IvarProc, InfInit, InfButton, InfModules, InfMain, InfHooks, InfRequiresStart, plparts_dd_male_modelInfo, imgui, IHH, IhkBuddy, IhkCharacter, IhkFoxString, IhkVehicle, _IHHook_TestTable, _IHHook, ___lclass, ___lfunc, ___lnvar, ___lvar, coroutine, debug, io, math, os, string, table, TppCollection, Entity, Scene, Pad, afgh, afgh_animal, afgh_base, afgh_baseTelop, afgh_checkPoint, afgh_combat, afgh_common_fx_mtr_def, afgh_common_fx_mtr_rain, afgh_common_fx_mtr_underwater, afgh_cpGroups, afgh_gimmick, afgh_landingZone, afgh_luxury_block_list, afgh_quest, afgh_routeSets, afgh_siren, afgh_travelPlans, AiRtEvSoldier, animal_block, avatar_presets, banana_q10500, banana_q11600, banana_q11700, banana_q60023, banana_q71400, CameraAroundParams, CameraSubjectiveParams, CameraTpsParams, ChimeraPartsPackageTable, citadel_q1090, citadel_q60112, cliffTown_q1050, cliffTown_q11040, cliffTown_q11050, cliffTown_q60012, cliffTown_q71050, cliffTown_q71060, cliffTown_q99080, commFacility_q1060, commFacility_q11080, commFacility_q19013, commFacility_q80060, cypr, CyprRailActionDataSet, cypr_mission_block, cypr_player_bed_and_corridor, cypr_player_rail, cypr_player_volgin_ride, DamageParameterTables, Debug2DPrint, DebugChangeCameraSitPreset, DebugChangeTppGlobalVolFog, DebugFxEffectDispChange, DebugRouteChange, DebugSoundPostEvent, demo_block, diamond_q10600, diamond_q71500, diamond_q80600, emblem_list, EquipDevelopConstSetting, EquipDevelopFlowSetting, EquipIdTable, EquipMotionData, EquipMotionDataForChimera, EquipParameters, EquipParameterTables, f30010_demo, f30010_enemy, f30010_orderBoxList, f30010_radio, f30010_sequence, f30010_sound, f30020_demo, f30020_enemy, f30020_orderBoxList, f30020_radio, f30020_sequence, f30050_demo, f30050_enemy, f30050_radio, f30050_sequence, f30050_sound, f30150_sequence, f30250_demo, f30250_enemy, f30250_radio, f30250_sequence, field_q10020, field_q30010, field_q71020, field_q71090, field_q80020, FobUI, fort_q10080, fort_q11060, fort_q11070, fort_q20911, fort_q60013, fort_q71080, fort_q80080, FxShadersNoLnm_dx11, FxShaders_dx11, gmpEarnMissions, GrModelShadersNoLnm_dx11, GrModelShaders_dx11, GrSystemShadersNoLnm_dx11, GrSystemShaders_dx11, gr_init, gr_init_dx11, h40020_sequence, h40050_sequence, heli_common_photo, heli_common_radio, heli_common_sequence, hill_q10400, hill_q11500, hill_q19012, hill_q60021, hill_q80400, init, init_sequence, lab_q10700, lab_q20914, lab_q39011, lab_q60022, lab_q71600, lab_q71700, lab_q80700, LanguageInit, ly003, ly003_s10115, ly013, ly023, ly033, ly043, ly073, ly083, ly093, mafr, mafr_animal, mafr_base, mafr_baseTelop, mafr_checkPoint, mafr_combat, mafr_common_fx_mtr_def, mafr_common_fx_mtr_rain, mafr_common_fx_mtr_underwater, mafr_cpGroups, mafr_gimmick, mafr_luxury_block_list, mafr_routeSets, mafr_siren, mafr_travelPlans, mbdvc_map_location_parameter, mbdvc_map_mbstage_parameter, mbdvc_map_mission_parameter, mbdvc_pause_help_table, MbmCommonSetting, MbmCommonSetting20BaseResSec, MbmCommonSetting30Deploy, MbmCommonSetting40RewardDeploy, MbmCommonSetting50RewardFob, MbmCommonSetting60DbPfLang, mission_main, MotherBaseWeaponSpecSetting, mtbs, mtbs_baseTelop, mtbs_cluster, mtbs_common_fx_mtr_def, mtbs_common_fx_mtr_rain, mtbs_common_fx_mtr_underwater, mtbs_enemy, mtbs_helicopter, mtbs_item, npc_block, o50050_enemy, o50050_item, o50050_radio, o50050_sequence, o50050_sound, OnlineChallengeTask, order_box_block, outland_q10100, outland_q11090, outland_q11100, outland_q19011, outland_q20913, outland_q40010, outland_q60024, outland_q60113, outland_q71200, outland_q80100, outland_q99071, pfCamp_q10200, pfCamp_q11200, pfCamp_q39012, pfCamp_q60020, pfCamp_q60114, pfCamp_q80200, player2_camouf_param, PreinstallTape, priorityTable, qest_bossQuiet_00, qest_q101210, qest_q101220, qest_smoking, quest_child_dog, quest_ddog_walking, quest_liquid_challenge, quest_q20015, quest_q20025, quest_q20035, quest_q20045, quest_q20055, quest_q20065, quest_q20075, quest_q20085, quest_q20095, quest_q20105, quest_q20205, quest_q20305, quest_q20405, quest_q20505, quest_q20605, quest_q20705, quest_q20805, quest_q20905, quest_q21005, quest_q22005, quest_q23005, quest_q24005, quest_q25005, quest_q26005, quest_q27005, quest_q42010, quest_q42020, quest_q42030, quest_q42040, quest_q42050, quest_q42060, quest_q42070, quest_q52010, quest_q52015, quest_q52020, quest_q52025, quest_q52030, quest_q52035, quest_q52040, quest_q52045, quest_q52050, quest_q52055, quest_q52060, quest_q52065, quest_q52070, quest_q52075, quest_q52080, quest_q52085, quest_q52090, quest_q52095, quest_q52100, quest_q52105, quest_q52110, quest_q52115, quest_q52120, quest_q52125, quest_q52130, quest_q52135, quest_q52140, quest_q52145, quest_visit_quiet, quest_wait_quiet, RadioParameterTable, RecoilMaterialTable, reinforce_block, ruins_q10030, ruins_q19010, ruins_q60010, ruins_q60115, s00005_sequence, s10010_demo, s10010_enemy, s10010_enemy2, s10010_radio, s10010_score, s10010_sequence, s10010_sound, s10020_demo, s10020_enemy, s10020_enemy2, s10020_radio, s10020_score, s10020_sequence, s10020_sound, s10030_demo, s10030_enemy, s10030_radio, s10030_sequence, s10030_sound, s10033_demo, s10033_enemy, s10033_order_box, s10033_radio, s10033_score, s10033_sequence, s10033_sound, s10033_telop, s10036_demo, s10036_enemy, s10036_order_box, s10036_radio, s10036_score, s10036_sequence, s10036_sound, s10036_telop, s10040_demo, s10040_enemy, s10040_order_box, s10040_radio, s10040_score, s10040_sequence, s10040_sound, s10040_telop, s10041_demo, s10041_enemy, s10041_order_box, s10041_radio, s10041_score, s10041_sequence, s10041_sound, s10041_telop, s10043_demo, s10043_enemy, s10043_order_box, s10043_radio, s10043_score, s10043_sequence, s10043_sound, s10043_telop, s10044_demo, s10044_enemy, s10044_order_box, s10044_radio, s10044_score, s10044_sequence, s10044_sound, s10044_telop, s10045_demo, s10045_enemy, s10045_order_box, s10045_radio, s10045_score, s10045_sequence, s10045_sound, s10045_telop, s10050_demo, s10050_enemy, s10050_radio, s10050_score, s10050_sequence, s10050_sound, s10050_telop, s10052_demo, s10052_enemy, s10052_order_box, s10052_radio, s10052_score, s10052_sequence, s10052_sound, s10052_telop, s10054_demo, s10054_enemy, s10054_order_box, s10054_radio, s10054_score, s10054_sequence, s10054_sound, s10054_telop, s10070_demo, s10070_enemy01, s10070_enemy02, s10070_enemy03, s10070_radio, s10070_score, s10070_sequence, s10070_sound, s10070_telop, s10080_demo, s10080_enemy, s10080_radio, s10080_score, s10080_sequence, s10080_sound, s10080_telop, s10081_demo, s10081_enemy, s10081_order_box, s10081_radio, s10081_score, s10081_sequence, s10081_sound, s10081_telop, s10082_demo, s10082_enemy, s10082_order_box, s10082_radio, s10082_score, s10082_sequence, s10082_sound, s10082_telop, s10085_demo, s10085_enemy, s10085_order_box, s10085_radio, s10085_score, s10085_sequence, s10085_sound, s10085_telop, s10086_demo, s10086_enemy, s10086_order_box, s10086_radio, s10086_score, s10086_sequence, s10086_sound, s10086_telop, s10090_demo, s10090_enemy, s10090_order_box, s10090_radio, s10090_score, s10090_sequence, s10090_sound, s10090_telop, s10091_demo, s10091_enemy, s10091_order_box, s10091_radio, s10091_score, s10091_sequence, s10091_sound, s10091_telop, s10093_demo, s10093_enemy, s10093_order_box, s10093_radio, s10093_score, s10093_sequence, s10093_sound, s10093_telop, s10100_demo, s10100_enemy, s10100_enemy2, s10100_order_box, s10100_radio, s10100_score, s10100_sequence, s10100_sound, s10100_telop, s10110_demo, s10110_enemy, s10110_enemy02, s10110_npc_block, s10110_npc_block2, s10110_order_box, s10110_radio, s10110_score, s10110_sequence, s10110_sound, s10110_telop, s10115_enemy, s10115_radio, s10115_score, s10115_sequence, s10115_sound, s10115_telop, s10120_demo, s10120_enemy, s10120_order_box, s10120_radio, s10120_score, s10120_sequence, s10120_sound, s10120_telop, s10121_demo, s10121_enemy, s10121_order_box, s10121_radio, s10121_score, s10121_sequence, s10121_sound, s10121_telop, s10130_demo, s10130_enemy, s10130_enemy02, s10130_enemy03, s10130_order_box, s10130_radio, s10130_score, s10130_sequence, s10130_sound, s10130_telop, s10140_demo, s10140_enemy, s10140_enemy01, s10140_radio, s10140_score, s10140_sequence, s10140_sound, s10140_telop, s10150_demo, s10150_enemy, s10150_enemy02, s10150_order_box, s10150_radio, s10150_score, s10150_sequence, s10150_sound, s10151_demo, s10151_enemy, s10151_radio, s10151_score, s10151_sequence, s10151_sound, s10156_demo, s10156_enemy, s10156_order_box, s10156_radio, s10156_score, s10156_sequence, s10156_sound, s10156_telop, s10171_demo, s10171_enemy, s10171_order_box, s10171_radio, s10171_score, s10171_sequence, s10171_sound, s10171_telop, s10195_demo, s10195_enemy, s10195_order_box, s10195_radio, s10195_score, s10195_sequence, s10195_sound, s10195_telop, s10200_demo, s10200_enemy, s10200_order_box, s10200_radio, s10200_score, s10200_sequence, s10200_sound, s10200_telop, s10211_demo, s10211_enemy, s10211_order_box, s10211_radio, s10211_score, s10211_sequence, s10211_sound, s10211_telop, s10240_demo, s10240_enemy, s10240_enemy02, s10240_radio, s10240_score, s10240_sequence, s10240_sound, s10240_telop, s10260_demo, s10260_enemy, s10260_radio, s10260_score, s10260_sequence, s10260_sound, s10260_telop, savannah_q10300, savannah_q11300, savannah_q11400, savannah_q71300, setup, Soldier2FaceAndBodyData, Soldier2ParameterTables, SoundTppAnimal, SoundTppPlayer, SoundTppSoldier, sovietBase_q10070, sovietBase_q20912, sovietBase_q60014, sovietBase_q60110, sovietBase_q60111, sovietBase_q71070, sovietBase_q99020, sovietBase_q99030, sovietBase_q99070, start, start2nd, tent_q10010, tent_q11010, tent_q11020, tent_q20910, tent_q60011, tent_q71010, tent_q71030, tent_q80010, tent_q99040, tent_q99072, title_sequence, Tpp, TppAnimal, TppAnimalBlock, TppCassette, TppCheckPoint, TppClock, TppCollection, TppDbgStr32, TppDebug, TppDebugMbDevelop, TppDefine, TppDemo, TppDemoBlock, TppDevelopFile, TppEmblem, TppEneFova, TppEnemy, TppEnemyBodyId, TppEnemyFaceGroup, TppEnemyFaceGroupId, TppEnemyFaceId, TppException, TppFreeHeliRadio, TppGeneInter, TppGimmick, TppGVars, TppHelicopter, TppHero, TppInterrogation, TppLandingZone, TppLocation, TppMain, TppMarker, TppMath, TppMbFreeDemo, TppMission, TppMissionList, TppMovie, TppPackList, TppPadOperatorUtility, TppPaz, TppPlayer, TppPlayer2CallbackScript, TppPlayer2InitializeScript, TppQuest, TppQuestList, TppRadio, TppRanking, TppRatBird, TppReinforceBlock, TppResult, TppRevenge, TppReward, TppSave, TppScriptBlock, TppSequence, TppShadersNoLnm_dx11, TppShaders_dx11, TppSound, TppStory, TppTelop, TppTerminal, TppTrap, TppTrapExecChangeCamera, TppTrapExecChangeCamSitPreset, TppTrapExecReachBase, TppTrapExecVolginCharge, TppTrapExecVolginSetParams, TppTrophy, TppTutorial, TppUI, TppUiBootInit, TppUiPrefetchTexture, TppVarInit, TppWeather, UiRegisterInfo, waterway_q10040, waterway_q11030, waterway_q20040, waterway_q39010, waterway_q71040, waterway_q80040, waterway_q99012, WeaponPartsCombinationSettings, WeaponPartsUiSetting, afgh, afgh_animal, afgh_base, afgh_boss, afgh_common_fx_mtr_def, afgh_common_fx_mtr_rain, afgh_common_fx_mtr_underwater, afgh_field_script_c01, afgh_gimmick, afgh_luxury_block_list, afgh_treasureBox, afgh_treasureMission, afgh_treasurePoint, afgh_treasureQuest, afgh_village_script_c01, afgh_visibilitySettings, afgh_waveSettings, afgh_wormhole, afgh_wormholeQuest, AiRtEvSoldier, AnimalQuest, AnnihilationQuest, avatar_presets, avatar_presets_women, BaseBaseDigging, BaseCoopMissionEnemy, BaseCoopMissionRadio, BaseCoopMissionSequence, BaseFlagMission, BaseFreeMissionDemo, BaseFreeMissionEnemy, BaseFreeMissionRadio, BaseFreeMissionSequence, BaseMissionRadio, BaseMissionSequence, BaseQuest, base_q54110, base_q54120, base_q54130, BossQuest, c20005_demo, c20005_enemy, c20005_radio, c20005_sequence, c20005_sound, c20010_enemy, c20010_radio, c20010_sequence, c20020_enemy, c20020_radio, c20020_sequence, c20030_enemy, c20030_sequence, c20110_demo, c20110_enemy, c20110_radio, c20110_sequence, c20110_sound, c20120_enemy, c20120_radio, c20120_sequence, c20130_enemy, c20130_sequence, c20210_demo, c20210_enemy, c20210_radio, c20210_sequence, c20210_sound, c20220_enemy, c20220_radio, c20220_sequence, c20230_enemy, c20230_sequence, c20310_enemy, c20310_radio, c20310_sequence, c20320_enemy, c20320_radio, c20320_sequence, c20410_enemy, c20410_radio, c20410_sequence, c20420_enemy, c20420_radio, c20420_sequence, c20510_enemy, c20510_radio, c20510_sequence, c20610_enemy, c20610_radio, c20610_sequence, c20620_enemy, c20620_radio, c20620_sequence, c20630_enemy, c20630_sequence, c20710_enemy, c20710_radio, c20710_sequence, c20720_enemy, c20720_radio, c20720_sequence, c20730_enemy, c20730_sequence, c21005_demo, c21005_enemy, c21005_radio, c21005_sequence, c21005_sound, c21010_demo, c21010_enemy, c21010_radio, c21010_sequence, c21010_sound, c29010_enemy, c29010_sequence, c29210_enemy, c29210_sequence, carnivore_block, ChimeraPartsPackageTable, CollectionQuest, d50010, DamageParameterTables, DebugChangeCameraSitPreset, DebugChangeTppGlobalVolFog, DefenseQuest, demo_block, diamond_q11928, diamond_q11929, diamond_q11930, diamond_q22090, diamond_q22100, diamond_q22110, diamond_q22120, diamond_q22130, diamond_q22160, diamond_q33260, diamond_q33270, diamond_q44250, diamond_q44260, diamond_q54090, diamond_q54300, diamond_q54310, diamond_q61020, diamond_q61030, e01010_demo, e01010_enemy, e01010_radio, e01010_sequence, e01010_sound, emblem_list, EquipDevelopConstSetting, EquipDevelopFlowSetting, EquipIdTable, EquipMotionData, EquipMotionDataForChimera, EquipParameters, EquipParameterTables, ExtraDiggingQuest, f30010_demo, f30010_enemy, f30010_orderBoxList, f30010_radio, f30010_sequence, f30020_demo, f30020_enemy, f30020_orderBoxList, f30020_radio, f30020_sequence, factory_q11300, factory_q11310, factory_q11320, factory_q11330, factory_q11340, factory_q11350, factory_q11921, factory_q11922, factory_q11923, factory_q33080, factory_q33090, factory_q33100, factory_q33110, factory_q33220, factory_q33230, factory_q33240, factory_q33250, factory_q44210, factory_q44220, factory_q44230, factory_q44240, factory_q54070, factory_q54080, factory_q54240, factory_q54250, factory_q54260, factory_q54270, factory_q74030, field_q11010, field_q11020, field_q11030, field_q11040, field_q11050, field_q11060, field_q11070, field_q11080, field_q11120, field_q11140, field_q11190, field_q11200, field_q11220, field_q11240, field_q11250, field_q11260, field_q11270, field_q11280, field_q11720, field_q11760, field_q11901, field_q11902, field_q11903, field_q11904, field_q11905, field_q11906, field_q11907, field_q11908, field_q11909, field_q11910, field_q22010, field_q22020, field_q22030, field_q22040, field_q33010, field_q33020, field_q33030, field_q44010, field_q44030, field_q44040, field_q44050, field_q44090, field_q44100, field_q44110, field_q44140, field_q44150, field_q44160, field_q54010, field_q54020, field_q54030, field_q54140, field_q54150, field_q54160, field_q54170, field_q61010, field_q74010, FxShadersNoLnm_dx11, FxShaders_dx11, GearConfig, gmpEarnMissions, GrModelShadersNoLnm_dx11, GrModelShaders_dx11, GrSystemShadersNoLnm_dx11, GrSystemShaders_dx11, gr_init, gr_init_dx11, herbivore_block, init, init_sequence, k40015, k40020, k40030, k40035, k40040, k40060, k40070, k40075, k40077, k40080, k40090, k40130, k40140, k40150, k40155, k40160, k40170, k40180, k40220, k40230, k40240, k40250, k40260, k40270, k40310, k40320, KaijuUtility, lab_q11924, lab_q11925, lab_q11926, lab_q11927, lab_q11931, lab_q33280, lab_q33290, lab_q33300, lab_q44270, lab_q44280, lab_q44290, lab_q44300, lab_q54100, lab_q54280, lab_q54290, lab_q74040, LanguageInit, mafr, mafr_animal, mafr_base, mafr_boss, mafr_common_fx_mtr_def, mafr_common_fx_mtr_rain, mafr_common_fx_mtr_underwater, mafr_diamond_script_c01, mafr_gimmick, mafr_luxury_block_list, mafr_treasureBox, mafr_treasureMission, mafr_treasurePoint, mafr_treasureQuest, mafr_visibilitySettings, mafr_waveSettings, mafr_wormhole, mafr_wormholeQuest, mbdvc_map_location_parameter, mbdvc_map_mbstage_parameter, mbdvc_map_mission_parameter, mbdvc_pause_help_table, MbmCommonSetting, MbmCommonSetting20BaseResSec, MbmCommonSetting30Deploy, MbmCommonSetting40RewardDeploy, MbmCommonSetting50RewardFob, MbmCommonSetting60DbPfLang, mission_main, MotherBaseWeaponSpecSetting, order_box_block, player2_camouf_param, PlayerBaseFacilityCamera, PreinstallTape, priorityTable, RadioParameterTable, RecoilMaterialTable, RescueQuest, s10010_demo, s10010_enemy, s10010_radio, s10010_sequence, s10010_sound, s10035_demo, s10035_enemy, s10035_radio, s10035_sequence, s10035_sound, s10050_demo, s10050_enemy, s10050_radio, s10050_sequence, s10050_sound, s10060_demo, s10060_enemy, s10060_radio, s10060_sequence, s10060_sound, setup, Soldier2FaceAndBodyData, Soldier2ParameterTables, SoundTppAnimal, SoundTppPlayer, SoundTppSoldier, spfc, spfc_pfCamp_script_c01, ssav, ssav_savannah_script_c01, SsdBaseDefense, SsdBaseDefenseList, SsdCreatureBlock, SsdCreatureList, SsdCrewList, SsdFastTravel, SsdFastTravelPointList, SsdFlagMission, SsdFlagMissionList, SsdMissionList, SsdNpcFaceAndBodyData, SsdPlayerInitializeScript, SsdRecipe, SsdRecipeList, SsdStorySequenceList, SsdStorySequenceRewardList, SsdWaterPumpList, SsdZombieAnimationTrackPool, SsdZombieBomAnimationTrackPool, start, start2nd, title_sequence, Tpp, TppAnimal, TppAnimalBlock, TppCassette, TppCheckPoint, TppClock, TppCollection, TppCrew, TppDbgStr32, TppDebug, TppDebugMbDevelop, TppDebugMissionList, TppDefine, TppDemo, TppDemoBlock, TppDevelopFile, TppEmblem, TppEneFova, TppEnemy, TppEnemyBodyId, TppEnemyFaceGroup, TppEnemyFaceGroupId, TppEnemyFaceId, TppException, TppFreeHeliRadio, TppGeneInter, TppGimmick, TppGVars, TppHelicopter, TppHero, TppInterrogation, TppLandingZone, TppLocation, TppMain, TppMarker, TppMath, TppMbFreeDemo, TppMission, TppMissionList, TppMovie, TppPackList, TppPadOperatorUtility, TppPaz, TppPlayer, TppPlayer2CallbackScript, TppPlayer2InitializeScript, TppQuest, TppQuestList, TppRadio, TppRanking, TppRatBird, TppReinforceBlock, TppResult, TppRevenge, TppReward, TppSave, TppScriptBlock, TppSequence, TppShadersNoLnm_dx11, TppShaders_dx11, TppSound, TppStory, TppTelop, TppTerminal, TppTrap, TppTrapExecChangeCamera, TppTrapExecChangeCamSitPreset, TppTrophy, TppTutorial, TppUI, TppUiBootInit, TppUiPrefetchTexture, TppVarInit, TppWeather, UiRegisterInfo, VehicleQuest, village_q11040, village_q11060, village_q11090, village_q11100, village_q11110, village_q11130, village_q11150, village_q11160, village_q11170, village_q11180, village_q11210, village_q11230, village_q11290, village_q11700, village_q11710, village_q11730, village_q11740, village_q11750, village_q11911, village_q11912, village_q11913, village_q11914, village_q11915, village_q11916, village_q11917, village_q11918, village_q11919, village_q11920, village_q22050, village_q22060, village_q22070, village_q22080, village_q22140, village_q22150, village_q33040, village_q33050, village_q33060, village_q33070, village_q33071, village_q44020, village_q44060, village_q44070, village_q44080, village_q44120, village_q44130, village_q44170, village_q44180, village_q44190, village_q44200, village_q54040, village_q54050, village_q54060, village_q54180, village_q54190, village_q54200, village_q54210, village_q54220, village_q54230, village_q61040, village_q74020, WeaponPartsCombinationSettings, WeaponPartsUiSetting, weapon_fx_mtr_def, weapon_fx_mtr_underwater, RegisterGear ``` ### `mockfox:MockFoxLua/tpp/MockModulesGenerated.lua` ```lua ActionIcon: ACTION, AI_POD, ATTACK, FULTON, INTEL, INTEL_NG, RELOAD, RIDE_MGM, RIDE_MILITALY_VEHICLE, RIDE_VEHICLE, TRAINING Actor: AddToScene(), _className AmmoStockIndex: ARM, FULTON, INDEX_COUNT, ITEM, ITEM_END, PRIMARY_1, PRIMARY_1_SUB, PRIMARY_2, PRIMARY_2_SUB, SECONDARY, SUPPORT, SUPPORT_END Application: AddGame(), GetGame(), GetGames(), GetInstance(), GetMainGame(), GetScene(), RemoveGame(), SetMainGame(), _className AssetConfiguration: AddProjectName(), ClearProjectName(), GetConfigurationFromAssetManager(), GetDefaultCategory(), GetGroupCurrentLanguage(), IsDiscOrHddImage(), RegisterExtensionInfo(), ResetDefaultAssetLevel(), ResetPackFileRootDirectory(), ResetProjectRootPath(), SetAutoUpdateMode(), SetCategory(), SetConnectAddress(), SetDefaultAssetLevel(), SetDefaultCategory(), SetDefaultLanguageDirectory(), SetDefaultTargetDirectory(), SetGroupCurrentLanguage(), SetLanguageDirectory(), SetLanguageGroupExtention(), SetPackFileCopyEnabled(), SetPackFileCopyMode(), SetPackFileRootDirectory(), SetProjectRootPath(), SetTargetDirectory() AvatarEdit: AVATAR_IN_DEMO, AVATAR_IN_HELI AvatarPreloadTextureDaemon: CheckBlendTexLoaded(), PreloadRequestForLocalPlayer(), ResetTexture() BlockGroup: FindInstance(), _className BlockScriptBody: CreateQuark(), _className Bucket: AddActor(), GetEditableDataBodySet(), GetEditableDataSet(), GetEditableDataSetPath(), GetScene(), LoadDataSetFile(), LoadEditableDataSet(), LoadProjectFile(), RecreateDataBody(), RemoveActor(), RemoveAll(), SaveEditableDataSet(), UnloadDataSetFile(), _className BuddyCommand: DOG_BARKING, HORSE_SHIT, QUIET_AIM_TARGET, QUIET_COMBAT_START, QUIET_SHOOT_THIS BuddyCommonFlag: BOSS_QUIET_KILL, BUDDY_FORCE_HOSPITALIZE, BUDDY_QUIET_DYING, BUDDY_QUIET_HOSPITALIZE, BUDDY_QUIET_LOST, BUDDY_QUIET_VANISH, BUDDY_RESERVED, BUDDY_RIDE_HELI BuddyFriendlyType: DOG, HORSE, HORSE_MILITARY, HORSE_PARADE, HORSE_RAFECORN, HORSE_WESTERN, QUIET BuddyInitStatus: ENTRY_GATE, ESPIONAGE, HALO, NORMAL, RIDE BuddyType: BATTLE_GEAR, DISABLE, DOG, HORSE, NONE, QUIET, WALKER_GEAR BulletGuardArmorMessageFlag: BROKEN_HELMET, IS_HIT_ARMOR, NONE CBox = {} CallMenuEventCategoryType: None, RescueBoy CallbackProcedureTransformDataBody: GetWorldMatrix(), GetWorldTransform(), _className Camera: GetTransform(), SetTransform(), _className CameraPriority: RegisterPriorities(), _className CameraSelector: DumpActiveCamera(), GetMainInstance(), GetRenderName(), GetViewportName(), SetMainInstance(), SetMainListener(), _className CaptureCage: GetCaptureAnimalList(), RegisterCaptureAnimal() CaptureCageMaterial: MTR_ALRM_A, MTR_BRIC_A, MTR_CLOT_A, MTR_CLOT_B, MTR_CLOT_C, MTR_CLOT_D, MTR_CLOT_E, MTR_CONC_A, MTR_CONC_B, MTR_COPS_A, MTR_COPS_B, MTR_FENC_A, MTR_FENC_B, MTR_FENC_F, MTR_FWOD_A, MTR_GLAS_A, MTR_GLAS_B, MTR_GLAS_C, MTR_GRAV_A, MTR_IRON_A, MTR_IRON_B, MTR_IRON_C, MTR_IRON_D, MTR_IRON_E, MTR_IRON_F, MTR_IRON_G, MTR_IRON_M, MTR_IRON_N, MTR_IRON_W, MTR_LEAF, MTR_MOSS_A, MTR_PAPE_A, MTR_PAPE_B, MTR_PAPE_C, MTR_PAPE_D, MTR_PIPE_A, MTR_PIPE_B, MTR_PIPE_S, MTR_PLAS_A, MTR_PLAS_B, MTR_PLAS_W, MTR_PLNT_A, MTR_RLEF, MTR_RLEF_B, MTR_ROCK_A, MTR_ROCK_B, MTR_ROCK_P, MTR_RUBB_A, MTR_RUBB_B, MTR_SAND_A, MTR_SAND_B, MTR_SAND_C, MTR_SOIL_A, MTR_SOIL_B, MTR_SOIL_C, MTR_SOIL_D, MTR_SOIL_E, MTR_SOIL_F, MTR_SOIL_G, MTR_SOIL_H, MTR_SOIL_R, MTR_SOIL_W, MTR_TILE_A, MTR_TIN_A, MTR_TLRF_A, MTR_TURF_A, MTR_VINL_A, MTR_VINL_W, MTR_WATE_A, MTR_WATE_B, MTR_WATE_C, MTR_WOOD_A, MTR_WOOD_B, MTR_WOOD_C, MTR_WOOD_D, MTR_WOOD_G, MTR_WOOD_M, MTR_WOOD_W Checkpoint: ClearLatestCheckpointTag(), DeleteObserver(), DeleteObserverScript(), GetLatestCheckpointTag(), IsBusy(), IsPassedCheckpoint(), PostCheckpointCreation(), PostCheckpointDeletion(), PostCheckpointDeserialization(), PostCheckpointDeserializationFromFile(), PostDataRestoration(), RegisterObserver(), RegisterObserverScript(), SetRestorationFromSerializedDataMode(), _className CheckpointDaemon: GetInstance(), _className CheckpointData: _className Chunk: DEBUG_CompleteChunkInstallation(), DEBUG_UninstallChunk(), GetChunkInstallSpeed(), GetChunkInstallationEta(), GetChunkInstallationRate(), GetChunkState(), INDEX_AFGH, INDEX_CYPR, INDEX_MAFR, INDEX_MGO, INDEX_MTBS, INSTALL_SPEED_FAST, INSTALL_SPEED_NORMAL, PrefetchChunk(), STATE_EMPTY, STATE_INSTALLED, STATE_INSTALLING, SetChunkInstallSpeed() CollisionObject: SetInvalidRequest(), SetValidRequest(), _className Color: Add(), Scale(), Sub(), ToString() ColorInfo: SetName(), _className CommandAi: ESCORT, FORCE_REMOVE, FORCE_SHOOT, FORCE_WAIT, GIVE_WARNING, INFANTRY, LIQUID_ASSIST, SHOOT_PRACTICE, SHOOT_ROCKET CorpseStance: STANCE_CRAWL, STANCE_NONE, STANCE_SQUAT, STANCE_STAND, STANCE_SUPINE CorpseVarInfo: F_CARRIED, F_RESTORE_POSITION, F_STANCE_MASK CountrySettingMenu: IsOpenCountrySettingMenu(), OpenCountrySettingMenu() CpType: TYPE_AFRIKAANS, TYPE_AMERICA, TYPE_SOVIET CyprusMissionController: ActiveOffenseTraget(), End(), InactiveOffenseTraget(), RegisterOffenseTraget(), SendCommand(), Start(), UnegisterOffenseTraget() DamageMessageFlag: BROKEN_HELMET, IS_BULLET_HIT_ARMOR, IS_LIFE_DAMAGE, NONE Data: GetDataBody(), GetDataBodyOnEditing(), GetDataBodyWithReferrer(), GetDataSet(), IsReference(), _className DataBody: _className DataBodySet: GetDataBody(), GetDataBodyList(), _className DataIdentifier: GetDataBodyWithIdentifier(), GetDataWithIdentifier(), _className DataSet: GetAllDataList(), GetBucket(), GetData(), GetDataList(), GetDataSetFile(), GetRootTransformData(), _className DataSetFile2: Save(), _className DeadMessageFlag: FIRE, FIRE_OR_DYING, FROM_PLAYER_ORDER, INDIRECTLY_TARGET, NONE, NOT_DAMAGE_DEAD Demo: DisableCharacterIntetrp(), DisableTempCamera(), EnableCharacterInterpolation(), EnableTempCamera() DemoBlockPositionSetterBody: SetEnable(), _className DemoDaemon: FindBlockPositionSetter(), FindDemoBody(), GetDemoBodies(), GetDemoTransform(), GetLastFocalLength(), GetPlayingDemoId(), GetStartPosition(), IsDemoPaused(), IsDemoPlaying(), IsPlayingDemoId(), IsProceduralDemoPlaying(), PauseAll(), Play(), PlayProceduralDemo(), RestartAll(), SetCameraInitFromUser(), SetDemoTransform(), SetupDemo(), SkipAll(), SkipAtDemoPlay(), StopAll(), StopProceduralDemo() DemoDataBody: SetupPlayback(), Start(), Stop(), StreamPause(), StreamStart(), _className DemoPlayback: GetCurrentFrame(), Pause(), Restart(), SetAutoPause(), SetLoopMode(), SetTransform(), Skip() DemoxUi: SetDemoUiTriggerInvalid() DesDaemon: GetInstance(), PrintDesObjectAll(), _className Dlc: GetLastError(), IsCheckingDlc(), IsContentInstalled(), IsItemPermitted(), StartCheckingDlc() DlcContent: DUMMY DlcError: E_NETWORK, E_OK DlcItem: ARM_GOLD, EMBLEM_FRONT_VENOM_SNAKE, HORSE_PARADE, HORSE_RAGE_CONE, HORSE_WESTERN, ITEM_CBOX_APD, ITEM_CBOX_RT, ITEM_CBOX_WET, STAFF_STAFF1_FOX, STAFF_STAFF2_MSF, STAFF_STAFF3_DD, STAFF_STAFF4_FOX_HOUND, SUIT_EVA, SUIT_FATIGUES_APD, SUIT_FATIGUES_BLACK_OCELOT, SUIT_FATIGUES_BLUE_URBAN, SUIT_FATIGUES_GRAY_URBAN, SUIT_MGS3_NAKED, SUIT_MGS3_NORMAL, SUIT_MGS3_SNEAK, SUIT_MGS3_TUXEDO, SUIT_THE_BOSS, WEAPON_ADAM_SKA_SP, WEAPON_MACHT_P5_WEISS, WEAPON_PB_SHIELD_GLD, WEAPON_PB_SHIELD_OD, WEAPON_PB_SHIELD_SIL, WEAPON_PB_SHIELD_WHT, WEAPON_RASP_SB_SG_GOLD, WEAPON_WU_S333_CB_SP EffectDescription: _className EnemyFova: INVALID_FOVA_VALUE, MAX_REALIZED_COUNT, NOT_USED_FOVA_VALUE EnemyStance: STANCE_CRAWL, STANCE_NONE, STANCE_SQUAT, STANCE_STAND, STANCE_SUPINE EnemyState: CARRIED, CRAWL_HOLDUP, DISABLE, NORMAL, STAND_HOLDUP EnemySubType: CHILD_A, DD_A, DD_FOB, DD_PW, PF_A, PF_B, PF_C, SKULL_AFGH, SKULL_CYPR, SOVIET_A, SOVIET_B EnemyType: TYPE_BOYS, TYPE_CHILD, TYPE_DD, TYPE_PF, TYPE_SKULL, TYPE_SOVIET EnemyVarDef: VARS_TYPE_COUNT EnemyVarInfo: F_CARRIED, F_DISABLE, F_DUST_BOX, F_INTERROGATED_COMPLETED, F_INTERROGATED_MARKER_COMPLETED, F_KEEP_TRAVEL_IN_ALERT, F_LIMBO, F_MOVE_TO_ROUTE_IN_RELAXED, F_PUT_IN_VEHICLE, F_PUT_ON_HORSE, F_RIDE_HELI, F_RIDE_VEHICLE, F_RIDE_WALKERGEAR, F_SLEEPING_ON_ROUTE, F_STANCE_MASK, F_TACTICAL_TAKEDOWN_IS_DONE, F_TOILET, F_ZOMBIE EnemyVarState: STATE_DEAD, STATE_DYING, STATE_FAINT, STATE_HOLDUP, STATE_NONE, STATE_SLEEP Entity: AddProperty(), DebugGetEntityCount(), GetClassName(), GetPropertyInfo(), GetPropertyList(), IsKindOf(), IsMemberOf(), IsNull(), Null(), _className, _scriptInstanceId, _scriptPath EntityClassDictionary: GetCategoryList(), GetClassNameList(), _className EntryBuddyType: BUDDY, VEHICLE EnvironmentArea: _className EnvironmentAreaBody: SetEnable(), _className EnvironmentDaemon: GetInstance(), _className EnvironmentGlobal: _className EnvironmentGlobalBody: _className EnvironmentManager: IsEditMode(), SetEditMode(), _className EnvironmentParameter: _className EventLog: EVENT_ALERT, EVENT_MISSION_ABORT, EVENT_PLAYER_ESCAPE, EVENT_PLAYER_GOAL, EVENT_PLAYER_START, EVENT_RESPAWN, EVENT_RESTART FadeFunction: CallFadeIn(), CallFadeOut(), CallStrongFadeOut(), FadeCustomSetting(), FadeIgnore(), FadeSettingDump(), InitFadeSetting(), IsFadeOut(), IsFadeProcessing(), ResetFadeColor(), ResetFadeTime(), SetFadeCallEnable(), SetFadeColor(), SetFadeTime() File: GetBlockPackagePath(), GetFileListTable(), GetReferenceCount(), ReloadRequest(), ReloadRequestAll(), _className FobIsEvent: EVENT, NOT_EVENT FobIsSneak: NOT_SNEAK, SNEAK FobMode: MODE_ACTUAL, MODE_NONE, MODE_SHAM, MODE_VISIT FobResult: RESULT_ABORT, RESULT_DEAD, RESULT_ERROR, RESULT_FULTON, RESULT_GOAL, RESULT_NONE, RESULT_TIMEOUT, RESULT_WORMHOLE Fox: BootBackgroundLevelEditor(), CachePathResolveQueriesFromFile(), Caution(), ClassInfo(), ComparePathFileNameCode32(), DEBUG_LEVEL_DEBUG, DEBUG_LEVEL_DEVELOP, DEBUG_LEVEL_INTERNAL_RELEASE, DEBUG_LEVEL_QA_RELEASE, DEBUG_LEVEL_RELEASE, DebugFindEntityPtr(), DoLuaFileOnBackgroundLevelEditor(), Error(), ExportEntityLink(), ExportJobPerf(), ExportJobPerfGraph(), ExportPropertyEnum(), ExportSerializeInfo(), ExportSymbols(), Frame(), GenSid(), GetActMode(), GetArgument(), GetDebugLevel(), GetPathTable(), GetPlatformName(), GetRealPathWithVirtualPath(), GetTickSecond(), Hungup(), Info(), Log(), PathFileNameAndExtCode(), PathFileNameCode(), PathFileNameCode32(), PathPoolInfo(), QueryString(), Quit(), Require(), SendAssetCommand(), SetActMode(), SetAssetRootDirectoryPath(), SetBreakIgnore(), SetFrameRateMode(), SetJobExecutorCount(), SetMemoryPoolShortageCaution(), ShutdownBackgroundLevelEditor(), StrCode(), StrCode32(), StringPoolInfo(), Warning() FoxDataLinkCollector: GetData(), GetDataBody(), ShowWarningIfUse(), _className FoxFadeIo: Create(), EditModeDisregard(), FadeDisregard(), FadeIn(), FadeOut(), IsFadeProcessing(), IsPadReleaseMode(), ResetFadeLock(), SetFadeLock(), SetPadReleaseMode(), WhiteFadeOut(), _className FoxFlagContainer: Add(), AllClear(), AndCheck(), Check(), GetStatusString(), GetString(), OrCheck(), Reset(), Set(), _className FoxGameFrame: SetGameFrameWaitType() FxDaemon: Initialize(), InitializeReserveObject() FxGeoMaterial: ClearCache(), CreateExtraCache(), CreateInfoManager(), DestroyInfoManager(), RemoveExtraCache() FxLocator: Create(), Destroy(), Invisible(), Visible(), _className FxSystemConfig: ResetLimitInstanceMemorySize(), SetExecutionPrioritySetting(), SetLimitGlobalTimeRate(), SetLimitInstanceMemoryDefaultSize(), SetLimitInstanceMemorySize() Game: CreateBucket(), CreateScene(), DeleteBucket(), DeleteScene(), ExportDataRelationGraph(), GetBucket(), GetMainBucket(), GetScene(), PostDataBodyRecreation(), PostDataBodyReset(), SetMainBucket(), SetName(), _className GameConfig: ApplyAllConfig(), GetCameraLRIsReversed(), GetCameraUDIsReversed(), GetControlType(), GetStealthAssistEnabled(), Reset(), SetCameraLRIsReversed(), SetCameraUDIsReversed(), SetStealthAssistEnabled() GameCore: DebugDumpRecord(), EraseRecord(), ExportGameObjectPerf(), ExportGameObjectPerfGraph(), GetRecordState(), PlayRecord(), SetGameObjectPerfEnabled(), StartRecording(), StopPlayingRecord(), StopRecording() GameMessage: SetMessageHandler() GameObject: CreateGameObjectId(), DoesGameObjectExistWithTypeName(), GetGameObjectId(), GetGameObjectIdByIndex(), GetTypeIndex(), GetTypeIndexWithTypeName(), NULL_ID, SendCommand(), SendMessage() GameOverMenu: GAME_OVER_ABORT, GAME_OVER_ABORT_RETURN_TO_ACC, GAME_OVER_CONTINUE, GAME_OVER_RESTART, GAME_OVER_RESTART_HELI, GAME_OVER_RETURN_TO_MISSION, GAME_OVER_TITLE, NO_POPUP, PERFECT_STEALTH_POPUP, POPUP_RESULT_NO, POPUP_RESULT_YES, STEALTH_ASSIST_POPUP GamePauseMenu: ABORT_MISSION, ABORT_MISSION_PLACEMENT_MODE, ABORT_MISSION_RETURN_TO_ACC, CONTROLLER_MANUAL, CONTROLS_AND_TIPS_ITEM, GOTO_MGO, ONLINE_CONNECT_SERVER_MENU_ITEM, ONLINE_NEWS, OPEN_ONLINE_MENU, OPEN_OPTION_MENU, RECORDS_ITEM, RESTART_FROM_CHECK_POINT, RESTART_FROM_HELICOPTER, RESTART_FROM_MISSION_START, RETURN_TO_MISSION_FROM_EMERGENCY_MISSION, RETURN_TO_TITLE, SIGN_IN, STORE_ITEM, TERMS_OF_USE_MENU_ITEM GameScriptBody: _className GameSequenceController: _className Geo: DumpFilePath(), GeoLuaEnableTriggerTrap(), RegisterMaterial(), RegisterTexture(), UnregisterMaterial() GeoPathService: BindEdgeTag(), BindNodeTag(), InvalidPath(), RegisterEdgeTag(), RegisterNodeTag(), RegisterPathTag(), _className GeoPathUnit: ClearTags(), _className GeoSearchObject: GetData(), GetPosition(), _className GeoSearchService: SearchObject(), SearchObjectInSpecificScene(), SearchObjectLine(), SearchObjectLineInSpecificScene(), SearchObjectSphere(), SearchObjectSphereInSpecificScene(), SearchObjectSquarePyramid(), SearchObjectSquarePyramidInSpecificScene(), _className GeoShape: _className GeoShapeBody: _className GeoTrapBody: GetByName(), SetInvalid(), SetValid(), _className GeoTrapCondition: AddConditionParam(), _className GeoTrapModuleCallbackDataElement: _className GeoTrapScriptCallbackDataElement: _className GeoxTargetApplicationData: _className Gimmick: BreakGimmick(), CallBurglarAlarm(), CallFindContainerResourceLog(), ChangeSequentialEventAnimation(), ChangeSequentialEventAnimation2(), ChangeSwitch(), ClearOverRideMarker(), CloseDoor(), ContinueSquentialEventAnimation(), EnableAlarmLamp(), EnableAlarmLampAll(), EnableCandleWind(), EnableMarkerGimmick(), EnableNoEffectBreak(), EspionageBoxAllInvisible(), EspionageBoxFadeout(), EspionageBoxOnGround(), ForceIndelibleBreak(), ForceIndelibleClear(), ForceResetOfRadioCassetteWithCassette(), GetGameObjectId(), InvincibleGimmickData(), InvisibleGimmick(), InvisibleGimmickData(), InvisibleGimmickWithArea(), IsBrokenGimmick(), IsDoorLocking(), IsJoinNewClientSynced(), IsNuclearTypeContainer(), IsVehicleFultonUpdating(), IsWestSideWeapon(), JoinNewClientSyncRequest(), NotifyOfTakingCassette(), OnlineInitializeEnable(), PauseSharedAnim(), PowerCutOff(), PowerCutOn(), PushGimmick(), RegistGimmickNameIdentifier(), RegisterCassetteToRadio(), RegisterOverRideMarker(), ResetGimmick(), ResetGimmickData(), ResetSharedGimmickData(), RestoreSaveDataPermanentGimmickForReturnToTitle(), RestoreSaveDataPermanentGimmickFromCheckPoint(), RestoreSaveDataPermanentGimmickFromMission(), SetAiPodLocation(), SetEventDoorInvisible(), SetEventDoorLock(), SetFultonableContainerForMission(), SetGimmickLevels(), SetOffsetPosition(), StopAiPod(), StoreSaveDataPermanentGimmickForMissionClear(), StoreSaveDataPermanentGimmickFromCheckPoint(), StoreSaveDataPermanentGimmickFromMission(), StoreSaveDataPermanentGimmickFromMissionAfterClear() GkConeSightCheckParam: GetAngleLeftRight(), GetAngleUpDown(), GetHeadBackDistance(), GetRange(), SetAngleLeftRight(), SetAngleUpDown(), SetHeadBackDistance(), SetRange(), _className GkDefenseTargetData: GetSuffererHandle(), _className GkEventTimerManager: IsTimerActive(), SetPaused(), Start(), StartRaw(), Stop(), StopAll(), _className GkOffenseTargetData: GetAttackerHandle(), GetKeyName(), _className GkSightCheckParam: _className GkTacticalService: GetTacticalActionEdge() GkTacticalWorld: Register(), SearchObject(), SearchObjectSphere(), SearchObjectSquarePyramid(), Unregister() Gr: DBGColor(), DBGFontSize(), DBGLocate(), DBGPrint(), ModelConvert() GrDaemon: _className GrGraphicsSettingManager: GetError(), GetStatus(), SetEasySetting(), SetPluginSettingSelection(), _className GrPlugin2D: _className GrPlugin2DFrontmost: _className GrPlugin2DShrink: _className GrPluginAlphaModel: _className GrPluginAmbientObscuranceSSAO: _className GrPluginClone: _className GrPluginCloneDeferred: _className GrPluginCloneWireframe: _className GrPluginColorCorrection: _className GrPluginDecal: _className GrPluginDeferredGeometry: _className GrPluginDeferredGeometryDecal: _className GrPluginDeferredGeometryMasked: _className GrPluginDeferredGeometryOpaque: _className GrPluginDeferredRendering: _className GrPluginDeferredShading: _className GrPluginDepthOfField: _className GrPluginExtendFxModel: _className GrPluginForwardRendering: _className GrPluginFxaa: _className GrPluginGlobalVolumetricFog: SwitchMethod(), _className GrPluginLightAccumulateLayer: _className GrPluginLineIntegralSSAO: _className GrPluginLocalLight: _className GrPluginLocelReflection: _className GrPluginMaterialLayer: _className GrPluginModel: _className GrPluginModelSetup: _className GrPluginMotionBlur: _className GrPluginOccluder: _className GrPluginOpticalCamouflage: _className GrPluginOverlayModel: _className GrPluginPostFilter: _className GrPluginPrecomputeSky: _className GrPluginPrimitive: _className GrPluginPrimitiveDebug: _className GrPluginPrimitiveUnfiltered: _className GrPluginRawDecal: _className GrPluginScreenCapture: _className GrPluginScreenSpaceAmbientOcclusion: _className GrPluginSeflShadowOfTerrain: _className GrPluginSettings: SetRenderName(), _className GrPluginShadow: _className GrPluginSky: _className GrPluginSphericalHarmonics: SwitchMethod(), _className GrPluginSubSurfaceScatter: _className GrPluginSunlight: _className GrPluginTerrain: _className GrPluginTerrainDepth: _className GrPluginThermography: _className GrPluginTonemap: _className GrPluginViewCallback: _className GrPluginWormhole: _className GrRenderPlugin: AddPlugin(), _className GrTools: CalcAvgLumInLogSpace(), ChangeMainViewportSize(), ClampAvgLumLDR(), DisableTextureStreaming(), EnableTextureStreaming(), FontSystemInit(), FontSystemLoad(), GetDeviceName(), IsLowTextureLoaded(), LoadShaderPack(), SetCSMLodParameterReductionScale(), SetCSMLodParameterReductionScaleOffset(), SetCloudShadowTexture(), SetDefaultTextureLoadPath(), SetDofControll(), SetEnableLnmForDecalNormal(), SetEnableLnmForTerrainNormal(), SetEnableLocalReflection(), SetEnableNoRejectOnShadow(), SetEnablePackedSmallTextureStreaming(), SetEnablePrimitiveShrinkBuffer(), SetEnableShadowedLightLimit(), SetEnvironmentSpecular(), SetEnvironmentSpecularCubeTexture(), SetFadeValueLocalReflection(), SetGamma(), SetGen8RenderingMode(), SetLightAdaptationFromLACC(), SetLightingColorScale(), SetLodFactorResolution(), SetLodScale(), SetMaskValueLocalReflection(), SetMaterialParamBinary(), SetMaterialTexture(), SetModelLodScale(), SetModelVertexLodScale(), SetOccluderEffectiveRange(), SetOccluderLimit(), SetReflectionTexture(), SetSceneReflectionParameter(), SetShaderAssignTable(), SetShaderParameterPackingTable(), SetShaderTechniqueReplaceInfoTable(), SetShaderTypeLocalReflection(), SetSubSurfaceScatterFade(), SetSunLightReflectionMapShader(), SetTerrainMaterialTexture(), SetTexturePackLoadConditioningEnable(), SetTextureStreamParameter(), SetTextureStreamingLoadRateBaseCount(), SetVectorParamLocalReflection(), SetVertexLodScale(), SetupSystemShaderResources(), _className GraphxSpatialGraphData: GetGraphNode(), _className GraphxSpatialGraphDataNode: GetPosition(), _className Group: GetMembers(), _className GrxOccluderExBody: _className GrxUtil: CheckFrustumIntersection(), _className GsRoute: GetRouteId(), ROUTE_ID_EMPTY HeadshotMessageFlag: IS_JUST_UNCONSCIOUS, IS_TRANQ_HANDGUN, NEUTRALIZE_DONE, NONE HidDriver: Clear(), Frame(), IRelease(), Input(), Override(), Release(), ResetDefaultPadSensibility(), SetPadDataCacheCapacity(), SetPadSensibility(), Sleep() HighSpeedCamera: RequestEvent(), RequestToCancel(), RequestToCancelAll() HostageStance: STANCE_CRAWL, STANCE_NONE, STANCE_SQUAT, STANCE_STAND, STANCE_SUPINE HostageVarInfo: F_CARRIED, F_DISABLE, F_DUST_BOX, F_EXECUTED, F_FLEE, F_FULTON_FAILED, F_FULTON_SUCCEEDED, F_HELI_RECOVERED, F_LIMBO, F_MOVED, F_PUT_IN_HELI, F_PUT_IN_VEHICLE, F_PUT_ON_HORSE, F_RESTORE_POSITION, F_RIDE_HELI, F_RIDE_VEHICLE, F_RIDE_VEHICLE_MUST, F_RIDE_VEHICLE_VIGILANCE, F_STANCE_MASK, F_TOILET, F_UNLOCKED HostageVarState: STATE_DEAD, STATE_DYING, STATE_FAINT, STATE_HOLDUP, STATE_NONE, STATE_SLEEP HudCommonDataManager: CallMessage(), CombatMessage(), Create(), GetInstance(), RulesetMessage(), _className IHH: FileExists(), GetGamePath(), GetMenuMessages(), GetModFilesList(), GetPipeInMessages(), Init(), InitMain(), Log(), Log_Flush(), Log_SetFlushLevel(), MenuMessage(), OnUpdate(), QueuePipeOutMessage(), SetCamHook(), StartIHExt(), TestCallToIHHook(), UpdateCamHook(), UpdateChangeLocationMenu(), menuInitialized IgnoreDamageActionFlag: BIG_BULLET, BIG_STRIKE, BULLET, ELECTLIC, FLASH_LIGHT, NONE, PUSH, SMOKE, STRIKE, TRANQ IhkBuddy: SetBuddyDogCommonFpkPath(), SetBuddyDogPartsFpkPath(), SetBuddyHorseCommonFpkPath(), SetBuddyHorsePartsFpkPath(), SetBuddyQuietPartsFpkPath(), SetBuddyQuietWeaponFpkPath(), SetBuddyQuietWeaponType(), SetBuddyTypeForPartsType(), SetBuddyWalkerGearArmFpkPath(), SetBuddyWalkerGearArmType(), SetBuddyWalkerGearCommonFpkPath(), SetBuddyWalkerGearHeadFpkPath(), SetBuddyWalkerGearHeadType(), SetBuddyWalkerGearPartsFpkPath(), SetBuddyWalkerGearWeaponFpkPath(), SetBuddyWalkerGearWeaponType(), SetOverrideBuddyEquipmentSystem(), SetOverrideBuddySystem() IhkCharacter: SetAvatarHornFpkPath(), SetAvatarHornFv2Path(), SetBionicHandFpkPath(), SetBionicHandFv2Path(), SetOverrideCharacterSystem(), SetPlayerCamoFpkPath(), SetPlayerCamoFv2Path(), SetPlayerPartsFpkPath(), SetPlayerPartsPartsPath(), SetPlayerPartsTypeForPartsType(), SetPlayerTypeForPartsType(), SetSkinToneFv2Path(), SetSnakeFaceFpkPath(), SetSnakeFaceFv2Path(), SetUseBionicHandForPlayerParts(), SetUseCamoForPlayerParts(), SetUseHeadForPlayerParts() IhkVehicle: SetOverrideVehicleSystem(), SetVehicleEastLvFpkPath(), SetVehicleEastTnkFpkPath(), SetVehicleEastTrcFpkPath(), SetVehicleEastWavFpkPath(), SetVehicleEastWavRocketFpkPath(), SetVehicleWestLvFpkPath(), SetVehicleWestTnkFpkPath(), SetVehicleWestTrcFpkPath(), SetVehicleWestWavCannonFpkPath(), SetVehicleWestWavMachineGunFpkPath() Installer: CHECK_INSTALLATION_RESULT_BROKEN, CHECK_INSTALLATION_RESULT_INSTALLED, CHECK_INSTALLATION_RESULT_NOT_INSTALLED, CHECK_INSTALLATION_RESULT_NO_HDD, CHECK_INSTALLATION_RESULT_NO_SPACE, DEBUG_CancelInstall(), DEBUG_FinishChangingDisc(), DEBUG_FinishCheckingInstallation(), DEBUG_SetDownloadDeployment(), DEBUG_SetInstalledSize(), DEBUG_Uninstall(), DISC_GAME, DISC_INSTALL, GetCheckInstallationResult(), GetCurrentDisc(), GetInstallResult(), GetInstallationSize(), GetInstalledSize(), INSTALL_RESULT_BROKEN, INSTALL_RESULT_CANCEL, INSTALL_RESULT_ERROR, INSTALL_RESULT_NOHDD, INSTALL_RESULT_NOSPACE, INSTALL_RESULT_NOT_SIGN_IN, INSTALL_RESULT_OK, IsChangingDisc(), IsCheckingInstallation(), IsDownloadDeployment(), IsInstalled(), IsInstalling(), StartChangingDisc(), StartCheckingInstallation(), StartInstalling() IntervalRegulator: IsReady(), SetInterval(), _className InvitationManager: EnableMessage(), IsAccepted(), IsCurrentUserInvited(), ResetAccept() LUA_EXT_BIND_DEBUG_SUPPORT: dump() LangDaemon: GetInstance(), GetManager(), _className LanguageBlock: Activate(), Create(), Deactivate(), GetCurrentLanguageBlockId(), GetLanguageBlockId(), GetLanguageBlockState(), IsProcessing(), LANGUAGE_BLOCK_ID_INVALID, LANGUAGE_BLOCK_STATE_ACTIVE, LANGUAGE_BLOCK_STATE_EMPTY, LANGUAGE_BLOCK_STATE_INACTIVE, LANGUAGE_BLOCK_STATE_PROCESSING, Load(), TRANSITION_ACTIVATED, TRANSITION_DEACTIVATED, TRANSITION_EMPTIED, TRANSITION_LOADED LipSyncDaemon: Create() LuxuryBlockController: AddList(), Init() MaterialInfo: SetFrictionCoefficient(), SetName(), SetRestitutionCoefficient(), _className MaterialInfoBase: SetName(), _className Matrix3: Identity(), Inverse(), RotationX(), RotationY(), RotationZ(), ToString() Matrix4: Identity(), Inverse(), RotTranslation(), Rotation(), RotationX(), RotationY(), RotationZ(), RotationZYX(), Scale(), ToString(), Translation() MbInterrogate: ARMOR, BODY, CAMERA, DECOY, FLASH, FULUTON, GAS, MACHINEGUN, MET, MINE, MISSILE, NIGHT, SHIELD, SHOTGUN, SNIPER MbPauseHelp: HELP_ID_BASE_OPERATION_SECURITY, HELP_ID_BASE_OPERATION_SECURITY_CHANGE, HELP_ID_BASE_OPERATION_SECURITY_CHANGE_DIFFICULT, HELP_ID_BASE_OPERATION_SECURITY_CHANGE_EASY, HELP_ID_BASE_OPERATION_SECURITY_CHANGE_HOKEN, HELP_ID_BASE_OPERATION_SECURITY_ZONE, HELP_ID_BASE_OPERATION_TOP, HELP_ID_CALL_BUDDY_DOG, HELP_ID_CALL_BUDDY_HORSE, HELP_ID_CALL_BUDDY_QUIET, HELP_ID_CALL_BUDDY_QUIET_ATTACK, HELP_ID_CALL_BUDDY_WALKER, HELP_ID_CASSETTE_TAPES_TOP, HELP_ID_CHALLENGE_TASK, HELP_ID_CHANGE_EQUIPMENT, HELP_ID_CHANGE_LOCATION, HELP_ID_COMBAT_DEPLOYMENT_TOP, HELP_ID_COMBAT_DEPLOYMENT_UNIT, HELP_ID_CUSTOMIZE_ARM, HELP_ID_CUSTOMIZE_ARM_2, HELP_ID_CUSTOMIZE_AVATAR, HELP_ID_CUSTOMIZE_EMBLEM, HELP_ID_CUSTOMIZE_OBJ_PARTS, HELP_ID_CUSTOMIZE_OBJ_PARTS_TOP, HELP_ID_CUSTOMIZE_OBJ_SLOT, HELP_ID_CUSTOMIZE_VEHICLE_ORG, HELP_ID_CUSTOMIZE_WEAPON, HELP_ID_CUSTOMIZE_WEAPON_2, HELP_ID_CUSTOMIZE_WEAPON_3, HELP_ID_CUSTOMIZE_WEAPON_PARTS, HELP_ID_CUSTOMIZE_WEAPON_PARTS_TOP, HELP_ID_CUSTOMIZE_WEAPON_SLOT, HELP_ID_DEFAULT, HELP_ID_DEVELOP_TOP, HELP_ID_DEVELOP_TOP_NOT_WEAPON, HELP_ID_EMERGENCIES, HELP_ID_EMPTY, HELP_ID_ENCYCLOPEDIA_TOP, HELP_ID_EVENT_POINT, HELP_ID_FOB_MISSIONS, HELP_ID_FOB_MISSIONS_DEFENSE, HELP_ID_FOB_MISSIONS_DEFENSE_EM, HELP_ID_FOB_MISSIONS_DMG, HELP_ID_FOB_MISSIONS_DMG_EM, HELP_ID_FOB_MISSIONS_EM, HELP_ID_FOB_MISSIONS_EM_NON_ENEMY, HELP_ID_FOB_MISSIONS_EM_SEL_FOB, HELP_ID_FOB_MISSIONS_EM_SEL_LZ, HELP_ID_FOB_MISSIONS_EM_SEL_PF, HELP_ID_FOB_MISSIONS_EVENT, HELP_ID_FOB_MISSIONS_EVENT_EM, HELP_ID_FOB_MISSIONS_NON_ENEMY, HELP_ID_FOB_MISSIONS_SEL_FOB, HELP_ID_FOB_MISSIONS_SEL_LZ, HELP_ID_FOB_MISSIONS_SEL_PF, HELP_ID_FRIENDS_RIVALS, HELP_ID_FRIENDS_RIVALS_ENEMY, HELP_ID_ITEMS_TOP, HELP_ID_LOG_TOP, HELP_ID_MAP_NAVI, HELP_ID_MAP_TOP, HELP_ID_MB_MENU, HELP_ID_MB_MENU_CYOHO, HELP_ID_MB_MENU_IRYO, HELP_ID_MB_MENU_KENKYU, HELP_ID_MB_MENU_KYOTEN, HELP_ID_MB_MENU_SENTO_KEIBI, HELP_ID_MB_MENU_SIEN, HELP_ID_MB_MISSIONS, HELP_ID_MISSION_LIST_TOP, HELP_ID_NAMEPLATE, HELP_ID_PF_RATING, HELP_ID_RESCUE_KAZ_MISSION, HELP_ID_RESOURCES, HELP_ID_REWARDS, HELP_ID_SIDEOPS_LIST_FIELD, HELP_ID_SIDEOPS_LIST_HELI, HELP_ID_SORTIE_PREP, HELP_ID_SORTIE_PREP_SUB, HELP_ID_STAFF_MANAGER_MOVE_STAFF, HELP_ID_STAFF_MANAGER_SECTION, HELP_ID_STAFF_MANAGER_SECTION_CYOHO, HELP_ID_STAFF_MANAGER_SECTION_IRYO, HELP_ID_STAFF_MANAGER_SECTION_KEIBI, HELP_ID_STAFF_MANAGER_SECTION_KENKYU, HELP_ID_STAFF_MANAGER_SECTION_KYOTEN, HELP_ID_STAFF_MANAGER_SECTION_SENTO, HELP_ID_STAFF_MANAGER_SECTION_SIEN, HELP_ID_STAFF_MANAGER_STAFF_DETAIL, HELP_ID_STAFF_MANAGER_TOP, HELP_ID_SUPPLY_LOADOUT, HELP_ID_SUPPLY_VEHICLE, HELP_ID_SUPPLY_WEAPON, HELP_ID_SUPPLY_WEAPON_2, HELP_ID_SUPPLY_WEAPON_3, HELP_ID_SUPPORT_ARTILLERY, HELP_ID_SUPPORT_CHAFF, HELP_ID_SUPPORT_GAS, HELP_ID_SUPPORT_HELI, HELP_ID_SUPPORT_HELI_ATTACK, HELP_ID_SUPPORT_HELI_RETURN, HELP_ID_SUPPORT_SMOKE MbsDevelopedEquipType: ANTI_SLEEP, AR_3030, AR_3036, AR_3060_NOKILL, BATTLE_DRESS, FULTON_16001, FULTON_16008, GRENADE, MG_7000, MS_8013_NOKILL, MS_8020, SD_9000, SG_4020, SG_4027_NOKILL, SG_4035_NOKILL, SG_4040, SM_2010, SM_2014, SM_2020, SM_2040_NOKILL, SNEAKING_SUIT, SR_6005_NOKILL, SR_6010, SR_6015_NOKILL, SR_6030, SR_6037_NOKILL, STUN_GRENADE, SWIMWEAR Mission: AddFinalizer(), AddLocationFinalizer(), AddLocationResidentFinalizer(), AddResidentFinalizer(), CanStart(), ClearAllMessages(), GetCurrentMessageResendCount(), GetTextureLoadedRate(), IsBootedFromMgo(), LoadLocation(), LoadMission(), MISSION_FLAGS_FOB, MISSION_FLAGS_MB, MISSION_FLAGS_NONE, ON_MESSAGE_RESULT_RESEND, RegisterMissionCodeList(), RequestToReload(), SendMessage(), SendMessageToSubscribers(), SetKeyPlace(), SetLocationPackagePathFunc(), SetMiniText(), SetMissionFlags(), SetMissionPackagePathFunc(), SetMissionPrxNameFunc(), SetOverlayShow(), SetStageLoadLateEnabled(), Start(), StartFobGameDaemon(), StartSystemMenuPause(), SwitchApplication() MotherBaseConstructConnector: ClearVariableGimmickList(), Create(), GetContainerResourceId(), GetInitialGimmickCount(), GetInstance(), GetPlantBridgePosRot(), RefreshGimmicks(), SetSahelanLodVisibility(), SetVariableGimmickList(), _className MotherBaseStage: GetCompletionPlantCount(), GetCurrentCluster(), GetCurrentLayout(), GetDemoCenter(), GetFirstCluster(), IsActivating(), IsClientReady(), IsLoading(), IsOnConnectParts(), LockCluster(), ModifyLayoutCode(), RegisterModifyLayoutCodes(), SetClusterLodVisibility(), SetFobClientPlayerRespawnTrg(), UnlockCluster() Nav: AddAttributeTacticalActionInRange(), GetNavigationGraphNodePosition(), GetNavmeshBelongPosition(), GetNearestMeshPosition(), GetNearestWaypointPosition(), GetSegmentGraphNodePosition(), GetWorld(), IsEqualEdgeHandle(), IsPointOnNavmeshFromDirection(), IsPositionInBounder(), IsPositionOnNav(), IsPossibleRectilinearTravelFromDirection(), IsPossibleRectilinearTravelFromPosition(), RegisterRestDistanceParameter(), RegisterStrategyPriorityParameter(), RemoveAttributeTacticalActionInRange(), ReserveDataChunkIdMapper(), ResetAttributeTacticalActionInRange(), SetEnabledTacticalActionEdgeInRange(), SetEnabledTacticalActionInRange() NavNavigationParameterHolder: InsertNavigationParameter(), _className NavTactical: INVALID_TACTICAL_ACTION_ID, SetTacticalActionSystemScript() NavVehicleNavigationParameter: _className NavWorldDaemon: AddScene(), AddWorld(), _className NclDaemon: GetInstance(), IsLogin(), SetLogin(), SetLogout(), SetServer(), SetUrl(), SetWebserver(), _className NetworkInfo: GetInstance(), IsNuclearAbolition(), _className NeutralizeCause: ASSAULT_RIFLE, ASSIST, CQC, CQC_KNIFE, D_DOG, D_HORSE, D_WALKER_GEAR, GIMMICK, GRENADE, HANDGUN, INVALID, MACHINE_GUN, MINE, MISSILE, NO_KILL, NO_KILL_BULLET, QUIET, ROCKET_ARM, SHOTGUN, SNIPER_RIFLE, SUBMACHINE_GUN, SUPPORT_HELI, VEHICLE NeutralizeFobCause: ANTIMATERIAL_RIFLE, ANTI_AIR, ASSAULT_RIFLE, ASSIST, BOSS, CQC, CQC_KNIFE, D_DOG, D_HORSE, D_WALKER_GEAR, GRENADER, HANDGUN, HELI, HELI_MINI_GUN, INVALID, MACHINE_GUN, MISSILE, MORTAR, PLACED, QUIET, ROCKET_ARM, SHOTGUN, SNIPER_RIFLE, SUBMACHINE_GUN, THROWING, TURRET, VEHICLE NeutralizeType: DEAD, DYING, FAINT, FULTON, HOLDUP, INVALID, SLEEP NtDaemon: Create() ObjectBrushBlock: Activate(), _className ObjectBrushBody: GetBlockDataName(), GetBlockInfo(), GetByName(), GetDataName(), GetNumBlockObjects(), GetNumBlocks(), GetSize(), IsBlockLoaded(), IsExistBlockData(), _className Occluder: _className OccluderEx: _className OrthogonalCamera: SetProjectionScale(), _className Pad: CalculateStickDirection(), CalculateStickForce(), ClearAssign(), ClearAxisAssign(), ClearButtonAssign(), ClearButtonPressLog(), ClearStickAssign(), ClearTriggerAssign(), ConfigDefaultAssigns(), DeleteAxisAssign(), DeleteButtonAssign(), DeleteStickAssign(), DeleteTriggerAssign(), GetAssignedButtonNumber(), GetAxis(), GetButtonLastPressDuration(), GetButtonLastReleaseDuration(), GetButtonLongPress(), GetButtonPress(), GetButtonPressCountAsKeyRepeat(), GetButtonPressDuration(), GetButtonRelease(), GetButtonReleaseDuration(), GetButtonStatus(), GetCameraDirection(), GetDeviceType(), GetMainPadIndex(), GetStickAxis(), GetStickDir(), GetStickTilt(), GetTrigger(), RegisterAxisAssign(), RegisterAxisAssignAsNoAxis(), RegisterAxisReverse(), RegisterButtonAssign(), RegisterButtonAssignAsNoButton(), RegisterStickAssign(), RegisterStickAssignAsNoStick(), RegisterStickAxisReverse(), RegisterTriggerAssign(), RegisterTriggerAssignAsNoTrigger(), SetAxisMask(), SetButtonMask(), SetFullMask(), SetMainPadIndex(), SetPhysicalButtonMask(), SetStickAxisMask(), SetStickMask(), SetTriggerMask(), _className, _scriptInstanceId, _scriptPath Pad2: Init(), _className PadMapping: Dump(), GetInstance(), GetPad0LogicalNum(), GetPad1LogicalNum(), GetPad2LogicalNum(), GetPad3LogicalNum(), GetPhysicalPadNum(), ResetPadMapping(), SetPad0LogicalNum(), SetPad1LogicalNum(), SetPad2LogicalNum(), SetPad3LogicalNum(), _className PadType: ACTION_A, ACTION_B, SHOOTER_A, SHOOTER_B PassiveBlockController: FindInstance(), GetBlockGroup(), LoadRequest(), UnloadRequest(), _className PatchDlc: AllocateMemoryForRequest(), DoesExistPatchDlc(), GetRequestDownloadingResult(), IsCheckingPatchDlc(), IsRequestingDownloadingPatchDlc(), PATCH_DLC_TYPE_MGO_DATA, PATCH_DLC_TYPE_TPP_COMPATIBILITY_DATA, REQUEST_DOWNLOADING_RESULT_FAILED, REQUEST_DOWNLOADING_RESULT_OK, RequestDownloadingPatchDlc(), StartCheckingPatchDlc() PathMapper: Add(), Dump(), Register(), RegisterRealPath(), Replace(), _className PauseController: Create(), _className PhDaemon: GetInstance(), SetCollisionGroupCheckIDState(), SetCollisionGroupState(), SetCollisionTypeState(), SetGravity(), SetMaxRigidBodyNum(), SetMemorySize(), SetUpdateDtMax(), SetWorldMax(), SetWorldMin(), _className PhMaterialInfo: SetDensity(), SetFriction(), SetName(), SetRestitution(), _className PivotTransformEntity: _className PlatformConfiguration: SetAudioRecordingEnabled(), SetScreenShotEnabled(), SetShareScreenEnabled(), SetVideoRecordingEnabled() PlayRecord: RegistPlayRecord() Player: AddHeliSpaceZoomCameraInfo(), AddSearchTarget(), AddTrapDetailCondition(), AdjustVarsOnMissionEnd(), ApplyFormVariationWithFile(), AttachGasMask(), BeginRespawnCamera(), CallRemovingChickenCapSE(), CallVoice(), CanExecuteMissionClearCamera(), CanPlayDemo(), CanSaveAsCheckPoint(), CancelReserveToSupplyCbox(), CancelReserveToSupportAttack(), ChangeCallMenuItemGoRescueBoy(), ChangeCallMenuItemWaitRescueBoy(), ChangeCameraParameter(), ChangeEquip(), ChangeLifeMaxValue(), CopyPartsInfoFromLocalPlayer(), CreateCameraNoisePosition(), CreateFobEncounterFilter(), CreateResidentMotionBlock(), CreateResidentPartsBlock(), DeleteCameraNoisePosition(), DeleteFobEncounterFilter(), DisableCallMenuItemRescueBoy(), DisableCyprRailAction(), EnableCallMenuItemRescueBoy(), EnableCyprRailAction(), FixMotionToDefaultOnOkbVehicle(), GetAmmoStockBySlot(), GetEquipTypeIdBySlot(), GetFobDeployGmpCost(), GetFultonSuccessRateAdjustValueOfSkill(), GetGameObjectIdIsRiddenToLocal(), GetGradeMaxInEquipment(), GetItemLevel(), GetLocalPlayerHandLevel(), GetPlayerType(), GetRateOfGettingHarb(), GetSmallFlyLevel(), GetStaffIdAtInstanceIndex(), HeliSideToFOBStartPos(), HeliSpaceToPrepareSpace(), HeliUseBloodPack(), InitCamoufTable(), IsAlertImmediatelyOnFob(), IsBlastWeaponBySlot(), IsDead(), IsEnableAmmoSupply(), IsEnableCallMenuItemRescueBoy(), IsGameObjectActive(), IsInstanceValid(), IsLoadedPlayerTextures(), IsLoading(), IsNonActiveBySlot(), IsOnTheLoadingPlatform(), IsStaffInSortie(), IsVarsCurrentItemCBox(), LoadPartsToAdditionalBlock(), NotifyCheckPointTrapName(), OnEnterBase(), OnExitBase(), OnPlayerDeath(), OnPlayerRefresh(), OnStartRespawnMenu(), PrepareSpaceToHeliSpace(), ReadSequenceWork(), RegisterActionButtonVoice(), RegisterCameraAnimationFilePaths(), RegisterCameraCaarPath(), RegisterCameraPresetName(), RegisterCommonMotionPackagePath(), RegisterCommonMtarPath(), RegisterFobPlantTrapNameList(), RegisterPackagePath(), RegisterPartsPackagePath(), RegisterScriptFunc(), RemoveSearchTarget(), RequestChangeSequenceWork(), RequestChickenHeadSound(), RequestToControlFallPause(), RequestToControlSupportAttackPause(), RequestToDropCbox(), RequestToFixCameraFocalLength(), RequestToGoNextDirectMotion(), RequestToHeliSideIdle(), RequestToHideIcon(), RequestToInterpCameraToDemo(), RequestToInterruptDirectMotion(), RequestToLoadCommonMotionBlock(), RequestToLoadPartsBlock(), RequestToMoveOnRoute(), RequestToMoveToPosition(), RequestToOpenMBTerminal(), RequestToPlayCameraAnimation(), RequestToPlayCameraNonAnimation(), RequestToPlayDirectMotion(), RequestToPlayHeliCameraAnimation(), RequestToRespawn(), RequestToSetCameraFocalLengthAndDistance(), RequestToSetCameraNoise(), RequestToSetCameraRotation(), RequestToSetCameraStock(), RequestToSetTargetStance(), RequestToShowIcon(), RequestToStartHeadAdjust(), RequestToStopCameraAnimation(), RequestToStopDirectMotion(), RequestToStopHeadAdjust(), RequestToSupplyCbox(), RequestToSupportAttack(), RequestToUnloadAllPartsBlock(), RequestToUnloadCommonMotionBlock(), RequestToUnloadPartsBlock(), ReserveToSupplyCbox(), ReserveToSupportAttack(), ResetDirtyEffect(), ResetLifeMaxValue(), ResetPadMask(), ResetVarsOnMissionStart(), ResetVarsWhenMissionToBeContinued(), SetAllInstanceActiveMode(), SetAroundCameraManualMode(), SetAroundCameraManualModeParams(), SetAroundCameraManualModeShakeParams(), SetAroundCameraMaxDistanceForAlphaExamination(), SetBloodToModel(), SetCallMenuEventCategoryType(), SetCameraRotationForDemoToGameInterp(), SetCurrentItemIndex(), SetCurrentSlot(), SetCyprBreathSoundLevel(), SetCyprPlayerPushedId(), SetDoesAvatarResourceBorrow(), SetDoesCreateAvatarResourceBeforeMissionStart(), SetDogFultonIconPercentage(), SetEnableDOFInSubjectiveCameraAtGen7(), SetEnableUpdateAvatarInfo(), SetEquipState(), SetEventLockDoorIcon(), SetFocusParamForCameraAnimation(), SetForceInjury(), SetFultonCountInfinity(), SetFultonIconPercentage(), SetHandEquip(), SetHeliToInsideParam(), SetInfiniteAmmoFromScript(), SetItemLevel(), SetMaskBreathSoundLevel(), SetOtherInstanceIsForMirrorMode(), SetPadMask(), SetPartsInfoAtInstanceIndex(), SetPause(), SetTimeCigaretteStopTime(), SetUseBlackDiamondEmblem(), SetVisibilityToEquip(), SetWaitingTimeToTrapDetailCondition(), SetWarpToPositionToWormholeFilter(), SetWetEffect(), StartFOBInvincible(), StartTargetConstrainCamera(), StopTargetConstrainCamera(), UnregisterActionButtonVoice(), UnsetAroundCameraMaxDistanceForAlphaExamination(), UnsetEquip(), UnsetPause(), UpdateAroundCameraManualModeParams(), UpdateCanStartMission(), VisibleGasMask(), WriteSequenceWork() PlayerCamera: Around, Subjective, Tps, Vehicle PlayerCamoType: ARBANBLUE, ARBANGRAY, AVATAR_EDIT_MAN, BATTLEDRESS, BLACK, BOSS_CLOSE, BOSS_OPEN, C16, C17, C18, C19, C20, C22, C23, C24, C25, C26, C27, C28, C29, C30, C31, C32, C33, C35, C36, C37, C38, C39, C40, C41, C42, C43, C44, C45, C46, C47, C48, C49, C50, C51, C52, C53, C54, C55, C56, C57, C58, C59, C60, EVA_CLOSE, EVA_OPEN, FOXTROT, GOLD, GOLDTIGER, HOSPITAL, INVISIBLE, LEATHER, MGS3, MGS3_NAKED, MGS3_SNEAKING, MGS3_TUXEDO, NAKED, NINJA, OCELOT, OLIVEDRAB, PANTHER, PARASITE, QUIET, RAIDEN, REALTREE, SANDSTORM, SILVER, SNEAKING_SUIT_GZ, SNEAKING_SUIT_TPP, SOLIDSNAKE, SPLITTER, SQUARE, SWIMWEAR_C00, SWIMWEAR_C01, SWIMWEAR_C02, SWIMWEAR_C03, SWIMWEAR_C05, SWIMWEAR_C06, SWIMWEAR_C38, SWIMWEAR_C39, SWIMWEAR_C44, SWIMWEAR_C46, SWIMWEAR_C48, SWIMWEAR_C53, SWIMWEAR_G_C00, SWIMWEAR_G_C01, SWIMWEAR_G_C02, SWIMWEAR_G_C03, SWIMWEAR_G_C05, SWIMWEAR_G_C06, SWIMWEAR_G_C38, SWIMWEAR_G_C39, SWIMWEAR_G_C44, SWIMWEAR_G_C46, SWIMWEAR_G_C48, SWIMWEAR_G_C53, SWIMWEAR_H_C00, SWIMWEAR_H_C01, SWIMWEAR_H_C02, SWIMWEAR_H_C03, SWIMWEAR_H_C05, SWIMWEAR_H_C06, SWIMWEAR_H_C38, SWIMWEAR_H_C39, SWIMWEAR_H_C44, SWIMWEAR_H_C46, SWIMWEAR_H_C48, SWIMWEAR_H_C53, TIGERSTRIPE, WETWORK, WOODLAND PlayerCanPlayDemoFlag: DONOT_REMOVE_CBOX, NONE PlayerConstants: ITEM_COUNT, SUPPORT_WEAPON_COUNT, WEAPON_COUNT PlayerDisableAction: BEHIND, BINOCLE, BLOOD_EFFECT, CARRY, CHANGE_STANCE_FROM_CRAWL, CQC, CQC_INTERROGATE, CQC_KNIFE_KILL, FULTON, HELISPACE_CASSETTE, INFECTED_GOGGLES, KILLING_WEAPON, LOOK_CAMERA_DIR, MARKING, NONE, OPEN_CALL_MENU, OPEN_EQUIP_MENU, QUICK_NVG, REFLEXMODE, RIDE_HELI, RIDE_VEHICLE, RUN, STAND, STEALTHASSIST, SUBJECTIVE_CAMERA, TIME_CIGARETTE PlayerFlag: USE_VARS_FOR_INITIAL_POS PlayerHandType: GOLD, JEHUTY, KILL_ROCKET, NONE, NORMAL, SILVER, STUN_ARM, STUN_ROCKET PlayerInfo: AndCheckStatus(), GetLocalPlayerIndex(), OrCheckStatus() PlayerInitialAction: CARRY, CRAWL, FROM_HELI_SPACE, HELI_SPACE, SQUAT, STAND PlayerMissionPrepareAction: LOOK_QUIET, READY PlayerMoveType: RUN, WALK PlayerPad: ACTION, ALL, BUTTON_PLACE_MARKER, CALL, CARRY, CQC, CQC_KNIFE_KILL, DASH, DECIDE, DOWN, EVADE, FIRE, HOLD, INTERROGATE, JUMP, LEFT, LIGHT_SWITCH, MB_DEVICE, MOVE_ACTION, PLACE_MARKER, PRIMARY_WEAPON, RELOAD, RIDE_OFF, RIDE_ON, RIGHT, SECONDARY_WEAPON, SIDE_ROLL, STANCE, STICK_L, STICK_R, STOCK, SUBJECT, TRIGGER_ACCEL, TRIGGER_BREAK, TRIGGER_L, TRIGGER_R, UP, VEHICLE_CALL, VEHICLE_CHANGE_SIGHT, VEHICLE_DASH, VEHICLE_FIRE, VEHICLE_LIGHT_SWITCH, VEHICLE_TOGGLE_WEAPON, ZOOM_CHANGE PlayerPartsType: AVATAR_EDIT_MAN, BATTLEDRESS, BOSS_CLOSE, BOSS_OPEN, EVA_CLOSE, EVA_OPEN, GOLD, HOSPITAL, LEATHER, MGS1, MGS3, MGS3_NAKED, MGS3_SNEAKING, MGS3_TUXEDO, NAKED, NINJA, NORMAL, NORMAL_SCARF, OCELOT, PARASITE, QUIET, RAIDEN, SILVER, SNEAKING_SUIT, SNEAKING_SUIT_TPP, SWIMWEAR, SWIMWEAR_G, SWIMWEAR_H PlayerPlayFlag: FAILED_NO_TRACE_PLAY, USE_CHICKEN_CAP, USE_CHICK_CAP, USE_FULTON_MISSILE, USE_HIGHGRADE_EQUIP, USE_INSTANT_STEALTH, USE_MUGEN_BANDANA, USE_PARASITE_CAMO, USE_STEALTH PlayerRetryFlag: RETRY, RETRY_WITH_CHICK_CAP PlayerSlotType: HAND, ITEM, PRIMARY_1, PRIMARY_2, SECONDARY, STOLE, SUPPORT PlayerStance: CRAWL, SQUAT, STAND PlayerStatus: BEHIND, BINOCLE, CARRY, CBOX, CBOX_EVADE, CQC_CONTINUOUS, CQC_HOLD, CRAWL, CURE, CURTAIN, CUTIN, DASH, DEAD, DEAD_FRESH, ENABLE_TARGET_MARKER_CHECK, FALL, GUN_FIRE, GUN_FIRE_SUPPRESSOR, HORSE_CANTER, HORSE_GALLOP, HORSE_HIDE_L, HORSE_HIDE_R, HORSE_IDLE, HORSE_STAND, HORSE_TROT, IDLE, INJURY_LOWER, INJURY_UPPER, INTRUDE, LFET_STOCK, NEAR_DEAD, NEAR_DEATH, NORMAL_ACTION, ON_HELICOPTER, ON_HORSE, ON_VEHICLE, PARALLEL_MOVE, PARTS_ACTIVE, RUN, SQUAT, STAND, STOP, SUBJECT, TRASH_BOX, TRASH_BOX_HALF_OPEN, UNCONSCIOUS, VOLGIN_CHASE, WALK PlayerTrap: ACT_ALL, BEHIND, CARRY, COND_ALL, CRAWL, FINE, INJURY, NORMAL, SQUAT, STANCE_ALL, STAND PlayerType: AVATAR, DD_FEMALE, DD_MALE, LIQUID, OCELOT, QUIET, SNAKE PlayerVars: cameraZoomRate, distanceForSeCallOfPassingObjects, distanceForSeCallOfPassingObjectsOnHorse, leftStickX, leftStickXDirect, leftStickY, leftStickYDirect, rightStickX, rightStickXDirect, rightStickY, rightStickYDirect, scannedButtons, scannedButtonsDirect Popup: SELECT_CANCEL, SELECT_NEGATIVE, SELECT_OK, TYPE_ONE_BUTTON, TYPE_ONE_CANCEL_BUTTON, TYPE_TWO_BUTTON QuarkSystem: COMPILER_STATE_COMPILING, COMPILER_STATE_COMPLETED, COMPILER_STATE_FAILED, COMPILER_STATE_FILE_MODIFIED, COMPILER_STATE_IDLE, COMPILER_STATE_WAITING_TO_LOAD, GetCompilerState(), GetQuarkCreatorInfo(), IsAutoCompiling(), PostRequestToCompile(), PostRequestToLoad(), SetAutoCompiling() Quat: GetW(), GetX(), GetY(), GetZ(), Identity(), Normalize(), Rotation(), RotationX(), RotationY(), RotationZ(), ToString() RadioDaemon: ClearAllRadioGroupRegisteredInfo(), ConvertToGroupNameID(), DisableAllFlagIsMarkAsRead(), DisableFlagEnablePlayRadio(), DisableFlagIsCallCompleted(), DisableFlagIsMarkAsRead(), DisableRadio(), EnableFlagEnablePlayRadio(), EnableFlagIsCallCompleted(), EnableFlagIsMarkAsRead(), EnableRadio(), GetGroupIndexInActiveGroupSetCurrent(), GetGroupIndexInActiveGroupSetSelected(), GetGroupNumInActiveGroupSet(), GetInstance(), GetMessageBox(), GetRadioGroupSetNameCurrentRegistered(), IsPlayingRadio(), IsPlayingRadioWithGroupName(), IsRadioGroupAlreadyPlayed(), IsRadioGroupEnable(), IsRadioGroupMarkAsRead(), PlayDirect(), PlayDirectEnqueue(), PlayDirectGroupTable(), PlayDirectGroupTableEnqueue(), PlaySetDirect(), PlayStaticDirect(), PlayStaticDirectEnqueue(), RegisterRadioGroupSetInsert(), RegisterRadioGroupSetOverwrite(), RegisterRadioGroupSetPushback(), RegisterRadioGroupSetToRadioGroupSetInsert(), RegisterRadioGroupSetToRadioGroupSetPushback(), RegisterRadioGroupToActiveRadioGroupSetInsert(), RegisterRadioGroupToRadioGroupSetInsert(), RegisterRadioGroupToRadioGroupSetPushback(), ResetRadioGroupAlreadyReadFlagForDebug(), ResetRadioGroupAndGroupSetAlreadyReadFlag(), SetNoPlayReadFlag(), StopDirect(), StopDirectNoEndMessage(), UnregisterAllRadioGroupSetFromList(), UnregisterRadioGroupFromActiveRadioGroupSet(), UnregisterRadioGroupFromActiveRadioGroupSetWithIndex(), UnregisterRadioGroupFromRadioGroupSet(), UnregisterRadioGroupSetFromList(), UnregisterRadioGroupSetFromRadioGroupSet(), _className RangeAttack = {} RankingBordId: NONE RecordRanking: GetMissionBordId(), GetMissionLimitBordId(), IsRankingBusy(), RegistRanking(), WriteServerRankingScore() Reinforce: LV_EASY, LV_HARD, LV_NORMAL, M_HELI, M_TANK, M_VEHICLE Replay: GetInstance(), StartPlay(), StartRecord(), StopPlay(), StopRecord(), _className Scene: AddActor(), FindActor(), GetActorList(), GetActorsByClassName(), GetApplication(), RemoveActor(), _className, _scriptInstanceId, _scriptPath Script: DebugSetAlwaysLoadingFileEnabled(), GetScript(), IsLoadingLibrary(), LoadLibrary(), LoadLibraryAsync(), ReloadAll(), _className ScriptBlock: Activate(), Deactivate(), ExecuteInScriptBlocks(), GetCurrentScriptBlockId(), GetScriptBlockId(), GetScriptBlockState(), IsProcessing(), Load(), Reload(), SCRIPT_BLOCK_ID_INVALID, SCRIPT_BLOCK_STATE_ACTIVE, SCRIPT_BLOCK_STATE_EMPTY, SCRIPT_BLOCK_STATE_INACTIVE, SCRIPT_BLOCK_STATE_PROCESSING, TRANSITION_ACTIVATED, TRANSITION_DEACTIVATED, TRANSITION_EMPTIED, TRANSITION_LOADED, UpdateScriptsInScriptBlocks() ScriptUpdater: Create(), Delete() ShearTransformEntity: _className Shop: AllocatePSStoreMemory(), FreePSStoreMemory() SignIn: ClearPresetStorageId(), ClearPresetUserId(), GetPresetStorageId(), GetPresetUserId(), GetSignInState(), GetStorageSelectionState(), IsOnlineSignedIn(), IsSignedIn(), IsStartupProcessCompleted(), IsStorageSelected(), PresetStorageIdExists(), PresetUserIdExists(), SIGN_IN_STATE_BUSY, SIGN_IN_STATE_IDLE, STORAGE_SELECTION_STATE_BUSY, STORAGE_SELECTION_STATE_IDLE, SetStartupProcessCompleted(), StartSelectGameSaveStorage(), StartSignIn(), StartSignInWithUserId() SimDaemon: GetInstance(), SetForceSimLocalMode(), SetForceSimNotActiveMode(), SetForceStopSimWindEffect(), SetSimWorkSize(), _className SoldierSlotType: PRIMARY, SECONDARY, TERTIARY SoundAnimalAnimEvent: SetupAnimalFootStep(), SetupAnimalRattleSuit() SoundAreaEdgeBody: CancelParameter(), OverwriteParameter(), _className SoundAreaGlobalBody: CancelParameter(), OverwriteParameter(), _className SoundAreaGroupBody: CancelParameter(), OverwriteParameter(), SetActive(), _className SoundAreaMemberBody: ResetOverWrite(), SetOverWrite(), _className SoundCoreDaemon: Create(), ResetGlobalAttenuationRate(), ResetGlobalRTPC(), ResetGlobalSonicSpeed(), ResetState(), SetAssetPath(), SetDopplerRTPCName(), SetGlobalAttenuationRate(), SetGlobalRTPC(), SetGlobalSonicSpeed(), SetInterferenceRTPCName(), SetRearParameter(), SetState(), WaitAsync() SoundDaemon: Create(), MakeLeftRightAnimEventPair(), RegisterAnimEvent() SoundPlayerAnimEvent: SetupPlayerFootStep(), SetupPlayerRattleSuit(), SetupPlayerRattleWeapon(), SetupPlayerType() SoundSoldierAnimEvent: SetupSoldierBodyCollision(), SetupSoldierFootStep(), SetupSoldierRattleSuit(), SetupSoldierType() SoundSourceBody: IsPlaying(), PostEvent(), ResetRTPC(), SetRTPC(), SetSwitch(), StopEvent(), _className SplashScreen: Create(), Delete(), GetSplashScreenWithName(), GetState(), HANDLE_INVALID, STATE_DELETE, STATE_IDLE, STATE_SHOW, STATE_SHOW_FADE_IN, STATE_SHOW_FADE_OUT, STATE_SHOW_WAIT_TEXTURE, SetStateCallback(), Show() StageBlock: ACTIVE, AddLargeBlockNameForMessage(), AddSmallBlockIndexForMessage(), ClearLargeBlockNameForMessage(), ClearSmallBlockIndexForMessage(), GetCurrentMinimumSmallBlockIndex(), GetLoadedLargeBlocks(), INACTIVE, LargeAndSmallBlocksAreEmpty() StageBlockCurrentPositionSetter: DisablePosition(), GetEnable(), SetEnable(), SetPosition() StageLightFadeDataBody: FadeIn(), FadeOut(), StageLightOff(), StageLightOn(), _className StateFlag: DYING_LIFE, HELI_RECOVERED, NONE, ZOMBIE StringId: IsEqual(), IsEqual32(), Null SubtitlesCommand: ConvertMsgIDInt(), ConvertMsgIDString(), ConvertToSubtitlesId(), CreateSdTextRelationalTable(), Display(), DisplayBinary(), DisplayText(), DisplayUiLang(), DisplayVoiceLess(), IsPlayingSubtitles(), IsSubtitlesForceDisplay(), IsSubtitlesForceNonDisplay(), ResetSubPriority(), SetChapterNameWithID(), SetDefaultGeneratorName(), SetDefaultSubPriority(), SetIsEnableToDisplaySubtitles(), SetIsEnableToDisplaySubtitlesLanguage(), SetIsEnabledUiPrioStrong(), SetLanguage(), SetSubFilePath(), SetSubFpkFilePath(), SetSubPriority(), SetSubpFilePath(), SetSubtitlesForceDisplay(), SetSubtitlesForceNonDisplay(), SetTextColor(), SetVoiceLanguage(), SetWaveSyncGeneratorName(), Stop(), StopAll() SubtitlesDaemon: GetDefaultVoiceLanguage(), GetInstance(), SetDefaultVoiceLanguage(), _className SupplyCbox: DROP_TYPE_AMMO, DROP_TYPE_EMPTY, DROP_TYPE_EQUIPMENT, DROP_TYPE_HAND, DROP_TYPE_SUIT SupportAttack = {} SyncRouteManager: Create(), SetScriptStep() SyncUniqueId: EraseInstance(), ExceptSyncUniqueId(), GetDataSyncUniqueIdTable(), GetInstance(), GetSyncUniqueId(), RegistSyncUniqueIdTable(), _className TagContainerEntity: AddTag(), AddTags(), DoesContainAll(), DoesContainPartial(), Dump(), FindTag(), FindTags(), RemoveAllTags(), RemoveTag(), RemoveTags(), _className TerrainBody: GetNumBlocksHeight(), GetNumBlocksWidth(), GetSize(), _className TerrainRender: ClearPackedMaterialTexture(), ExportPackedMaterialTexture(), _className TerrainRenderBody: GetNumBlocksHeight(), GetNumBlocksWidth(), GetSize(), ReloadWorldTextures(), _className Time: GetDeltaGameTime(), GetFrameIndex(), GetFrameTime(), GetGameTimeRate(), GetRawElapsedTimeSinceStartUp() TppAnimalFova: TYPE_COLOR_0, TYPE_COLOR_1, TYPE_COLOR_2, TYPE_COLOR_3, TYPE_COLOR_4, TYPE_COLOR_5, TYPE_COLOR_6, TYPE_COLOR_7 TppAnimalId: COUNT, INVALID TppAnimalSystem: GetDataBaseIdFromAnimaId(), GetDataBaseIdFromAnimalId(), IsIgnoreDisableNpc(), SetIgnoreDisableNpc() TppAtmosphere: StartSkyCapture(), _className TppBuddy2BlockController: CallBuddy(), CallBuddyWithHalo(), CreateBlock(), DeleteBlock(), DeleteBuddy(), DidObtainBuddyType(), GetActiveBuddyType(), IsBlockActive(), IsLoading(), Load(), RegisterPackagePath(), Reload(), RequestChangeBuddyForEntryGate(), RequestChangeSubBlock(), RequestEspionageToPosition(), RequestMoveToPosition(), RequestMoveToSnipePoint(), RequestToLoadBlock(), RequestToUnloadBlock(), RequestWalkToPosition(), ReserveCallBuddy(), SetCallPosition(), SetObtainedBuddyType(), SetVarsBuddyType(), SetVarsInitialPosition(), SetVarsInitialRotationY(), SetVarsInitialStatus(), SetVarsPositionFromNearPlayer(), Unload(), UnsetObtainedBuddyType() TppBuddyDog: EQUIP_ASSASSIN, EQUIP_BATTLE_DRESS, EQUIP_FULTON, EQUIP_NAKED, EQUIP_SNEAK, MODE_COMMAND, MODE_NORMAL TppBuddyService: AddFriendlyCount(), AddFriendlyPoint(), AdjustFromDropPoint(), AllDisableCallBuddyType(), BuddyMissionInit(), BuddyProcessMissionEnd(), BuddyProcessMissionSuccess(), CanSortieBuddyType(), ChangeQuietCostume(), ChangeQuietWeaponType(), CheckBuddyCommonDisableRideHeliFlag(), CheckBuddyCommonFlag(), ClearDisableAllBuddy(), ClearDisableCallBuddyType(), ClearParachute(), DidBuddyPuppyMBDemoPlay(), DidObtainBuddyType(), EntryGateGo(), GetFriendlyMaxPoint(), GetFriendlyPoint(), GetReserveBuddyType(), HeliSpaceSetting(), IsBuddyDogGot(), IsBuddyDogSecondGot(), IsDeadBuddyType(), IsDisableBuddyType(), IsDisableCallBuddyType(), IsEnableBuddyCommand(), IsEnableCallBuddyType(), IsEspionagedCp(), IsNeedQuietHospitalizeInHeli(), IsQuietDeadFromDying(), IsRideHeli(), QuietDisableHospitalized(), QuietDyingToDead(), QuietHospitalized(), QuietOutOfHospital(), RemoveTargetAnimalId(), ReserveBuddyForLandStart(), ResetDogLeakedInformation(), ResetEspionageCpHistory(), ResetFriendlyCounts(), ResetVarsMissionStart(), SetBuddyCommonDisableRideHeliFlag(), SetBuddyCommonFlag(), SetBuddyDogGot(), SetBuddyDogSecondGot(), SetBuddyPuppyMBDemoPlayed(), SetDeadBuddyType(), SetDisable(), SetDisableAllBuddy(), SetDisableBuddyType(), SetDisableCallBuddyType(), SetDogBarkBossRadius(), SetDogSnarlDecoyFriendlyPoint(), SetFriendlyCount(), SetFriendlyMaxPoint(), SetFriendlyPoint(), SetIgnoreDisableNpc(), SetIgnoreEventAttribute(), SetMissionEntryPosition(), SetMissionEntryRotationY(), SetMissionGroundStartPositions(), SetObtainedBuddyType(), SetSortieBuddyType(), SetTargetAnimalId(), SetVarsMissionStart(), SetVarsQuietCostume(), SetVarsQuietWeaponType(), SummonBuddy(), UnsetBuddyCommonDisableRideHeliFlag(), UnsetBuddyCommonFlag(), UnsetBuddyDogGot(), UnsetBuddyDogSecondGot(), UnsetBuddyPuppyMBDemoPlayed(), UnsetDeadBuddyType(), UnsetDisableBuddyType(), UnsetDisableCallBuddyType(), UnsetObtainedBuddyType(), UnsetSortieBuddyType() TppBullet: ClearBulletMark(), ReloadRecoilMaterials() TppCassetteTapeInfo: Setup() TppChallengeTask: IsCompletedOnlineTask(), RegisterCheckerFunction(), RequestUpdate(), RequestUpdateAllChecher(), RequestUpdateAllChecker(), SetFlagCompletedOnlineTask() TppCigaretteSmokeGlobalManager: GetInstance(), ResetInitAlphaRate(), SetBaseColorSmoke(), SetInitAlphaRate(), _className TppCoder: GetWorldCenter(), SetWorldCenter() TppCollection: GetTypeIdByLocatorName(), GetUniqueIdByLocatorName(), IsDiamondByType(), IsExistLocator(), IsHerbByType(), IsMaterialByType(), RepopCountOperation(), ResetMoved(), SetAllCollectionInvisible(), SetDisabledInGame(), SetScriptDeclVars(), SetValidStation(), TYPE_CASSETTE, TYPE_DEVELOPMENT_FILE, TYPE_DIAMOND_LARGE, TYPE_DIAMOND_SMALL, TYPE_EMBLEM, TYPE_HERB_0, TYPE_HERB_1, TYPE_HERB_A_PEACH, TYPE_HERB_B_CARROT, TYPE_HERB_DIGITALIS_P, TYPE_HERB_DIGITALIS_R, TYPE_HERB_G_CRESCENT, TYPE_HERB_HAOMA, TYPE_HERB_TARRAGON, TYPE_HERB_WORM_WOOD, TYPE_MATERIAL_BR_0, TYPE_MATERIAL_BR_1, TYPE_MATERIAL_BR_2, TYPE_MATERIAL_BR_3, TYPE_MATERIAL_BR_4, TYPE_MATERIAL_BR_5, TYPE_MATERIAL_BR_6, TYPE_MATERIAL_BR_7, TYPE_MATERIAL_CM_0, TYPE_MATERIAL_CM_1, TYPE_MATERIAL_CM_2, TYPE_MATERIAL_CM_3, TYPE_MATERIAL_CM_4, TYPE_MATERIAL_CM_5, TYPE_MATERIAL_CM_6, TYPE_MATERIAL_CM_7, TYPE_MATERIAL_FR_0, TYPE_MATERIAL_FR_1, TYPE_MATERIAL_FR_2, TYPE_MATERIAL_FR_3, TYPE_MATERIAL_FR_4, TYPE_MATERIAL_FR_5, TYPE_MATERIAL_FR_6, TYPE_MATERIAL_FR_7, TYPE_MATERIAL_MM_0, TYPE_MATERIAL_MM_1, TYPE_MATERIAL_MM_2, TYPE_MATERIAL_MM_3, TYPE_MATERIAL_MM_4, TYPE_MATERIAL_MM_5, TYPE_MATERIAL_MM_6, TYPE_MATERIAL_MM_7, TYPE_MATERIAL_PM_0, TYPE_MATERIAL_PM_1, TYPE_MATERIAL_PM_2, TYPE_MATERIAL_PM_3, TYPE_MATERIAL_PM_4, TYPE_MATERIAL_PM_5, TYPE_MATERIAL_PM_6, TYPE_MATERIAL_PM_7, TYPE_PICTURE_PAZ, TYPE_POSTER_GRAVURE_H, TYPE_POSTER_GRAVURE_V, TYPE_POSTER_MOE_H, TYPE_POSTER_MOE_V, TYPE_POSTER_SOL_AFGN, TYPE_POSTER_SOL_MAFR, TYPE_POSTER_SOL_ZRS, TYPE_SHIPPING_LABEL, TYPE_STATION TppColorCorrection: RemoveLUT(), RemoveParameter(), SetLUT(), SetParameter() TppColoringSystem: GetAdditionalColoringPackFilePaths() TppCombatLocatorProvider: RegisterCombatLocatorSetToCpforLua() TppCombatLocatorSetData: GetLocatorNum(), GetLocatorPosition(), GetLocatorRadius(), _className TppCommand: Weather TppCommandPost2: GetDominatedCpCount(), SetCpDominated(), SetDominationTargetCpList(), SetSVarsKeyNames() TppCoverPointProvider: CheckUsable(), ClearAll(), Create(), _className TppCyprusBlockControl: GetCyprusStep(), IsCyprusBlockControllerCreated(), IsCyprusLoading(), SetCyprusStep(), _className TppDamage: ATK_10001, ATK_10004, ATK_10006, ATK_10015, ATK_10024, ATK_10035, ATK_1003a, ATK_10101, ATK_10102, ATK_10105, ATK_10107, ATK_10117, ATK_10125, ATK_10134, ATK_10136, ATK_10201, ATK_10205, ATK_10214, ATK_10216, ATK_10302, ATK_10304, ATK_10306, ATK_10307, ATK_10403, ATK_10405, ATK_10407, ATK_10503, ATK_10515, ATK_10526, ATK_10603, ATK_10615, ATK_10626, ATK_10626_Grazed, ATK_10637, ATK_10702, ATK_10704, ATK_10706, ATK_20002, ATK_20006, ATK_20015, ATK_20103, ATK_20116, ATK_20119, ATK_20203, ATK_20215, ATK_20225, ATK_20302, ATK_20307, ATK_20309, ATK_30001, ATK_30014, ATK_30102, ATK_30117, ATK_30119, ATK_30201, ATK_30232, ATK_30237, ATK_30239, ATK_30303, ATK_30325, ATK_40001, ATK_40004, ATK_40012, ATK_40015, ATK_40023, ATK_40032, ATK_40035, ATK_40042, ATK_40045, ATK_40102, ATK_40105, ATK_40115, ATK_40123, ATK_40126, ATK_40203, ATK_40207, ATK_40304, ATK_40306, ATK_50002, ATK_50015, ATK_50026, ATK_50026_Grazed, ATK_50033, ATK_50035, ATK_50047, ATK_50102, ATK_50115, ATK_50126, ATK_50126_Grazed, ATK_50133, ATK_50136, ATK_50147, ATK_50202, ATK_50215, ATK_50226, ATK_50226_Grazed, ATK_50237, ATK_50303, ATK_60001, ATK_60002, ATK_60007, ATK_60013, ATK_60102, ATK_60103, ATK_60107, ATK_60114, ATK_60203, ATK_60303, ATK_60309, ATK_60315, ATK_60325, ATK_60329, ATK_60404, ATK_60405, ATK_60415, ATK_60416, ATK_60605, ATK_60615, ATK_70002, ATK_70009, ATK_70015, ATK_70103, ATK_70114, ATK_70125, ATK_70203, ATK_80002, ATK_80004, ATK_80006, ATK_80103, ATK_80104, ATK_80116, ATK_80119, ATK_80124, ATK_80125, ATK_80135, ATK_80203, ATK_80204, ATK_80205, ATK_80206, ATK_80209, ATK_80303, ATK_80304, ATK_80305, ATK_80306, ATK_ActiveDecoy, ATK_AnimalBodyAttack, ATK_AntitankMine, ATK_AntitankMine_G1, ATK_AntitankMine_G2, ATK_BattleGear_BodyAttack, ATK_BattleGear_RailGun, ATK_BearAttack, ATK_BearRush, ATK_BearStandAttack, ATK_BlastWind, ATK_Blow, ATK_BombAssist, ATK_BombAssistToSahelan, ATK_BossQuiet_sr_010, ATK_BrokenBridge, ATK_BrokenPillar, ATK_C4, ATK_C4_G1, ATK_C4_G2, ATK_CBoxBodyAttack, ATK_CBoxHeadAttack, ATK_CannonShell, ATK_CaptureCage, ATK_CarryThrow, ATK_CarryThrowBound, ATK_ChaffAssist, ATK_Claymore, ATK_Claymore_G1, ATK_Claymore_G2, ATK_CqcChoke, ATK_CqcContinuous2nd, ATK_CqcContinuousOver3Times, ATK_CqcDashBlastPunch, ATK_CqcDashPunch, ATK_CqcFinish, ATK_CqcHang, ATK_CqcHit, ATK_CqcHitFinish, ATK_CqcHoldThrow, ATK_CqcKill, ATK_CqcThrow, ATK_CqcThrowBehind, ATK_CqcThrowLadder, ATK_CqcThrowWall, ATK_CrawlSweep, ATK_DDogBite, ATK_DDogBodyAttack, ATK_DDogKnife, ATK_DDogStunKnife, ATK_DMine, ATK_DMine_G1, ATK_DMine_G2, ATK_DMine_G3, ATK_DarkMatter, ATK_DarkMatter_G01, ATK_DarkMatter_G02, ATK_DarkMatter_G03, ATK_Death, ATK_Decoy, ATK_DecoyHit, ATK_DecoyRaise, ATK_DecoyShock, ATK_Door, ATK_DownKick, ATK_Dung, ATK_Dying, ATK_EX_gl_000, ATK_EX_hg_000, ATK_EX_hg_010, ATK_EX_sr_000, ATK_ElectricWire, ATK_ElectromagneticNetMine, ATK_Event, ATK_FOB_60325, ATK_Faint, ATK_FaintRecover, ATK_Fall, ATK_FallBoundDeath, ATK_FallBoundFaint, ATK_FallDeath, ATK_FireBurn, ATK_FlashLight, ATK_FlashLightAttack, ATK_FlyingDisc, ATK_FultonDevice, ATK_GabageBoxOpen, ATK_GimmickBlast, ATK_GimmickBlastHigh, ATK_Grenade, ATK_GrenadeHit, ATK_Grenade_G1, ATK_Grenade_G2, ATK_Grenade_G5, ATK_Grenade_G6, ATK_Grenade_G7, ATK_Grenade_G8, ATK_Grenader_Sleep, ATK_Grenader_Smoke, ATK_Grenader_Stun, ATK_Grenader_Stun_Grazed, ATK_GuardTower, ATK_GunCameraAttack, ATK_HeavyPhysics, ATK_HeliBlast, ATK_HeliChainGun, ATK_HeliMiniGun, ATK_HitEvadeAction, ATK_HoneyBee, ATK_HorseBodyAttack, ATK_HorseBodyAttackDeath, ATK_HorseBodyAttackMil1, ATK_HorseBodyAttackMil2, ATK_HorseBodyAttackMil3, ATK_InWater, ATK_Jehuty, ATK_Kibidango, ATK_KibidangoHit, ATK_Kick, ATK_KillRocket, ATK_KillRocket_G1, ATK_KillRocket_G2, ATK_Knife, ATK_KnifeSlash, ATK_KnifeSlashStun, ATK_LargeFlame, ATK_LifeRecover, ATK_LightVehicleDrop, ATK_LightVehicleHit, ATK_LiquidWeaponThrow, ATK_LiquidWeaponThrow_Machete, ATK_LiquidWeaponThrow_Pipe, ATK_Liquid_BottleThrow, ATK_Liquid_Combo1, ATK_Liquid_Combo2, ATK_Liquid_Jump, ATK_Liquid_Jump_Machete, ATK_Liquid_Jump_Pipe, ATK_Liquid_Kick, ATK_Liquid_Thrust, ATK_Machete, ATK_MacheteDown, ATK_Magazine, ATK_MiddleFlame, ATK_MolotovCocktail, ATK_MolotovCocktailFire, ATK_MolotovCocktailFire_G1, ATK_MolotovCocktailFire_G2, ATK_MolotovCocktail_G1, ATK_MolotovCocktail_G2, ATK_Mortar, ATK_MortarSleep, ATK_MsfPunch, ATK_Nad, ATK_Nad0, ATK_NadStun, ATK_None, ATK_NormalFlame, ATK_ParasiteBeam, ATK_ParasiteBlastWall, ATK_ParasiteBreakWall, ATK_ParasiteCamoufMachete, ATK_ParasiteCorrode, ATK_ParasiteCorrodeSmoke, ATK_ParasiteFarAttack, ATK_ParasiteGenerateWall, ATK_ParasiteJumpAttack, ATK_ParasiteJumpMachete, ATK_ParasiteMachete, ATK_ParasiteShove, ATK_ParasiteThrowWall, ATK_ParasiteVehicleBreak1, ATK_ParasiteVehicleBreak2, ATK_ParasiteVehicleBreak3, ATK_ParasiteVehicleBreak4, ATK_ParasiteWeaponBreak, ATK_Pr_ar_010, ATK_Pr_sg_010, ATK_Pr_sm_010, ATK_Pr_sr_010, ATK_Punch, ATK_Punch1, ATK_Punch2, ATK_Push, ATK_PushPlayer, ATK_PushSlide, ATK_PushSlideInterp, ATK_PushUp, ATK_QuietDashKill, ATK_QuietDashStun, ATK_QuietDeath, ATK_Quiet_sr_010, ATK_Quiet_sr_020, ATK_Quiet_sr_030, ATK_SP_hg_010, ATK_SP_hg_020, ATK_SP_sg_010, ATK_SP_sm_010, ATK_Sad, ATK_SadStun, ATK_Sahelan_AirMine, ATK_Sahelan_Flame, ATK_Sahelan_FootStamp, ATK_Sahelan_Grenade, ATK_Sahelan_HeadVulcan, ATK_Sahelan_JumpImpact, ATK_Sahelan_MidleMissile, ATK_Sahelan_ParasiteSword, ATK_Sahelan_PileBunker, ATK_Sahelan_RailGun, ATK_Sahelan_RockExplosion, ATK_Sahelan_RodAttack, ATK_Sahelan_RodAttackImpact, ATK_Sahelan_SmallMissile, ATK_Sahelan_Stomp, ATK_Sahelan_TowerBreak, ATK_ShieldBlock, ATK_ShieldBroken, ATK_ShieldSlash, ATK_ShieldSlashStun, ATK_ShockDecoy, ATK_ShockDecoy_G1, ATK_ShockDecoy_G2, ATK_SkullFace_hg_010, ATK_Sleep, ATK_SleepGus, ATK_SleepGusAssist, ATK_SleepGusOccurred, ATK_SleepRecover, ATK_SleepingGusGrenade, ATK_SleepingGusGrenade_G1, ATK_SleepingGusGrenade_G2, ATK_SleepingGusMine, ATK_SleepingGusMine_G1, ATK_SleepingGusMine_G2, ATK_SmallFlame, ATK_Smoke, ATK_SmokeAssist, ATK_SmokeGrenade, ATK_SmokeOccurred, ATK_Stab, ATK_StepOn, ATK_Stomp, ATK_StunArm, ATK_StunArmThunder, ATK_StunArm_G1, ATK_StunArm_G2, ATK_StunDarkMatter, ATK_StunDarkMatter_G01, ATK_StunDarkMatter_G02, ATK_StunDarkMatter_G03, ATK_StunGrenade, ATK_StunGrenadeGrazed, ATK_StunGrenadeGrazed_G1, ATK_StunGrenadeGrazed_G2, ATK_StunGrenadeGrazed_G3, ATK_StunGrenadeGrazed_G4, ATK_StunGrenadeGrazed_G5, ATK_StunGrenadeGrazed_G6, ATK_StunGrenade_G1, ATK_StunGrenade_G2, ATK_StunGrenade_G3, ATK_StunGrenade_G4, ATK_StunGrenade_G5, ATK_StunGrenade_G6, ATK_StunRocket, ATK_StunRocket_G1, ATK_StunRocket_G2, ATK_SupineFootSweep, ATK_SupplyCBoxHit, ATK_SupplyCBoxHitSpecial, ATK_SupplyFlareGrenade, ATK_SupportHeliFlareGrenade, ATK_TankCannon, ATK_Tankgun_105mmRifledBoreGun, ATK_Tankgun_120mmSmoothBoreGun, ATK_Tankgun_125mmSmoothBoreGun, ATK_Tankgun_12_7mmHeavyMachineGun_East, ATK_Tankgun_12_7mmHeavyMachineGun_West, ATK_Tankgun_20mmAutoCannon, ATK_Tankgun_30mmAutoCannon, ATK_Tankgun_82mmRocketPoweredProjectile, ATK_ThrowTackle, ATK_Turret, ATK_TurretStun, ATK_UavExplosion, ATK_UavGrenade, ATK_UavLmg, ATK_UavSleepGusGrenade, ATK_VehicleBlast, ATK_VehicleCrash, ATK_VehicleDrop, ATK_VehicleHit, ATK_VehicleHitBreakObstacle, ATK_VehicleHitMiddleSpeed, ATK_VehiclePush, ATK_VolRideBullet, ATK_VolRideFirewall, ATK_VolginBodyFire, ATK_VolginBodyFireVehicle, ATK_VolginBodyFireVehicleCrushed, ATK_VolginChargeExplosion, ATK_VolginFireBullet, ATK_VolginFirePillar, ATK_VolginFireball, ATK_VolginGameOver, ATK_VolginGroundFire, ATK_WalkerGear_BodyAttack, ATK_WalkerGear_BodyAttackBreakObstacle, ATK_WalkerGear_FastBodyAttack, ATK_WalkerGear_Flame, ATK_WalkerGear_Fulton_Bomb, ATK_WalkerGear_HandGun_00, ATK_WalkerGear_HandGun_01, ATK_WalkerGear_HandGun_02, ATK_WalkerGear_HandGun_03, ATK_WalkerGear_HandGun_04, ATK_WalkerGear_Kick, ATK_WalkerGear_Machete_Slash, ATK_WalkerGear_Machete_Stab, ATK_WalkerGear_MiddleSpeedBodyAttack, ATK_WalkerGear_MiniGun, ATK_WalkerGear_Missile, ATK_WalkerGear_Strike, ATK_WalkerGear_StunGun, ATK_WalkerGear_Throw, ATK_WarHead, ATK_WaterFaucetSplash, ATK_WaterTankSplash, ATK_WaterTowerSplash, ATK_WaterWayArch, ATK_WaterWayPillar, ATK_WaterWayWall, ATK_Wav1, ATK_WavCannon, ATK_WavRocket, ATK_WolfBite, ATK_ZombieInfection, ATK_ZombieScratch, ATK_mgm0_ammo0, ATK_mgm0_famo0, ATK_mgm0_mgun0, ATK_uth0_ammo0, ATK_uth0_ammo0_2, ATK_uth0_ammo0_3, ATK_uth0_ammo1, ATK_uth0_ammo1_2, ATK_uth0_ammo1_3, DAM_SOURCE_Antimaterial, DAM_SOURCE_Arm, DAM_SOURCE_Assault, DAM_SOURCE_Assist, DAM_SOURCE_Boss, DAM_SOURCE_Cqc, DAM_SOURCE_CqcKnife, DAM_SOURCE_DDog, DAM_SOURCE_DHorse, DAM_SOURCE_Grenader, DAM_SOURCE_Handgun, DAM_SOURCE_Heli, DAM_SOURCE_Machinegun, DAM_SOURCE_Missile, DAM_SOURCE_None, DAM_SOURCE_Placed, DAM_SOURCE_Quiet, DAM_SOURCE_Shotgun, DAM_SOURCE_Sniper, DAM_SOURCE_Submachinegun, DAM_SOURCE_Throwing, DAM_SOURCE_Vehicle, DAM_SOURCE_WalkerGear, INJ_PART_ALL, INJ_PART_ARM, INJ_PART_LEG, INJ_PART_NONE, INJ_TYPE_BULLET, INJ_TYPE_CUT, INJ_TYPE_DISLOCATED, INJ_TYPE_NONE, IsActiveByAttackId(), ReloadDamageParameter() TppDataUtility: CreateEffectFromGroupId(), CreateEffectFromId(), DestroyEffectFromGroupId(), DestroyEffectFromId(), DestroyImmediateEffectFromGroupId(), DestroyImmediateEffectFromId(), InvisibleMeshFromIdentifier(), IsReadyEffectFromGroupId(), IsReadyEffectFromId(), IsValidEffectFromGroupId(), IsValidEffectFromId(), SetEnableDataFromIdentifier(), SetForcedChangePositionEffectFromId(), SetVector4EffectFromGroupId(), SetVector4EffectFromId(), SetVisibleDataFromIdentifier(), SetVisibleEffectFromGroupId(), SetVisibleEffectFromId(), VisibleMeshFromIdentifier() TppDecoy = {} TppDefaultParameter: AddParam(), GetDataFromGroupName(), GetParam(), IsExistingData(), SetGroupName(), _className TppDefaultParameterContainer: AddParam(), GetParam(), _className TppDemoUtility: AddSubjectMapping(), DisablePadZoom(), EnablePadZoom(), IsFadeOut(), ResetFadeInfo(), SetEnableDemoZoomSound(), SetInvisibleUniqueCharacter(), SetUseBlackDiamond() TppEffectUtility: ClearFxCutLevelMaximum(), CreateHeliSpaceAvatarReflection(), CreateHighSpeedFilter_NameEntrySpecial(), CreateWormHoleEffect(), DeleteHeliSpaceAvatarReflection(), DeleteHighSpeedFilter_NameEntrySpecial(), EmitCameraShake(), EnableColorCorrectionLutControl(), EyelidFilter_SetMuddleRate(), EyelidFilter_SetVerticalBlurRate(), GetCameraDirection(), GetVfxEmitMatrix(), InitThermalReactionObjectUnionMaterial(), RemoveColorCorrectionLut(), RemoveColorCorrectionParameter(), RestoreOceanParameters(), SetBrainDamageFilterVisibility(), SetCameraDropletsGenerationIntensityWhenNoRaining(), SetCameraRainDropRate(), SetColorCorrectionLut(), SetColorCorrectionParameter(), SetDamageBurnFilterVisibility(), SetDirtyModelMemoryStrategy(), SetDominantLightDirection(), SetEnableTppSkyClouds3(), SetEnableWindowsDirectX11Textures(), SetEnebleDominantLightSearch(), SetFxCutLevelMaximum(), SetIndicationVisibility(), SetLuminanceScaleTppSkyClouds3(), SetOceanBaseHeight(), SetOceanBlendEnd(), SetOceanDisplacementStrength(), SetOceanFarProjectionAmplitude(), SetOceanFoamVelocity(), SetOceanProjectionScale(), SetOceanSpecularIntensity(), SetOceanVelocity(), SetOceanWaveAmplitude(), SetOceanWindDirection(), SetOceanWindSpeed(), SetPrimRiverVisibility(), SetSandStormRandomSeed(), SetSandWindEnable(), SetScaleForDominantLightInterpolationTime(), SetThreasholdDominantLightAngleForFadeInterpolation(), SetThreasholdDominantLightAngleForRotateInterpolation(), SetThunderSpotLightDefault(), SetThunderSpotLightShadowEnable(), SetThunderSpotLightSpecularEnable(), SetTppAtmosphereInfluenceOfFog(), SetTppAtmosphereShadowEnable(), SetTppAtmosphereSunLightEnable(), StartGrenadeShock(), UpdatePrimRiver(), _className TppEffectWeatherParameterMediator: ReleaseAdditionalFogNearDistanceEnvelope(), RestoreDefaultParameters(), SetParameters(), StartAdditionalFogNearDistanceEnvelope() TppEnding: SetEndsFile(), Start(), Stop() TppEquip: AM_10001, AM_10003, AM_10015, AM_10015_0, AM_1003a, AM_10101, AM_10103, AM_10125, AM_10125_0, AM_10134, AM_10134_0, AM_10201, AM_10203, AM_10214, AM_10214_0, AM_10302, AM_10303, AM_10305, AM_10403, AM_10404, AM_10405, AM_10407, AM_10503, AM_10515, AM_10526, AM_10603, AM_10615, AM_10626, AM_10637, AM_10703, AM_10704, AM_10705, AM_20002, AM_20003, AM_20005, AM_20103, AM_20104, AM_20105, AM_20106, AM_20116, AM_20116_0, AM_20116_1, AM_20203, AM_20206, AM_20302, AM_20303, AM_20304, AM_20305, AM_30001, AM_30003, AM_30014, AM_30034, AM_30043, AM_30047, AM_30054, AM_30055, AM_30102, AM_30103, AM_30123, AM_30125, AM_30201, AM_30203, AM_30223, AM_30225, AM_30232, AM_30303, AM_30305, AM_30306, AM_30325, AM_40001, AM_40004, AM_40012, AM_40015, AM_40023, AM_40102, AM_40105, AM_40115, AM_40123, AM_40126, AM_40133, AM_40135, AM_40136, AM_40143, AM_40203, AM_40204, AM_40206, AM_40304, AM_50002, AM_50015, AM_50026, AM_50033, AM_50035, AM_50047, AM_50102, AM_50115, AM_50126, AM_50136, AM_50147, AM_50202, AM_50215, AM_50226, AM_50237, AM_50303, AM_50304, AM_50306, AM_60001, AM_60007, AM_60013, AM_60102, AM_60107, AM_60114, AM_60203, AM_60303, AM_60315, AM_60325, AM_60404, AM_60406, AM_60415, AM_60417, AM_60605, AM_60606, AM_60607, AM_60615, AM_60616, AM_60617, AM_70002, AM_70003, AM_70005, AM_70103, AM_70104, AM_70105, AM_70114, AM_70115, AM_70116, AM_70125, AM_70126, AM_70127, AM_70203, AM_70204, AM_70205, AM_80002, AM_80004, AM_80006, AM_80103, AM_80104, AM_80105, AM_80116, AM_80119, AM_8011a, AM_8011b, AM_80124, AM_80125, AM_80126, AM_80135, AM_80136, AM_80138, AM_8013a, AM_8013b, AM_80203, AM_80204, AM_80205, AM_80206, AM_80303, AM_80304, AM_80305, AM_80306, AM_EX_gl_000, AM_EX_hg_000, AM_EX_hg_000_1, AM_EX_hg_000_2, AM_EX_hg_000_3, AM_EX_hg_000_4, AM_EX_hg_010, AM_EX_hg_011, AM_EX_hg_012, AM_EX_hg_013, AM_EX_sr_000, AM_None, AM_Pr_ar_010, AM_Pr_sg_010, AM_Pr_sm_010, AM_Pr_sr_010, AM_Quiet_sr_010, AM_Quiet_sr_020, AM_Quiet_sr_030, AM_SP_hg_010, AM_SP_hg_020, AM_SP_sg_010, AM_SP_sm_010, AM_SkullFace_hg_010, AM_Volgin_sg_010, AM_mgm0_mgun0, AXIS_X_ROT, AXIS_Z_ROT, AXIS_Z_TRANS, ActivateEquipSystem(), AddToEquipIdTable(), AllocInstances(), BARREL_LENGTH_LONG, BARREL_LENGTH_MIDDLE, BARREL_LENGTH_SHORT, BA_10001, BA_10004, BA_10024, BA_10101, BA_10102, BA_10201, BA_10302, BA_10403, BA_10405, BA_10407, BA_10414, BA_10415, BA_10417, BA_10424, BA_10425, BA_10503, BA_10504, BA_10603, BA_10703, BA_10704, BA_10705, BA_20002, BA_20103, BA_20203, BA_20215, BA_20225, BA_30001, BA_30003, BA_30023, BA_30024, BA_30035, BA_30036, BA_30043, BA_30044, BA_30102, BA_30103, BA_30107, BA_30113, BA_30115, BA_30123, BA_30124, BA_30201, BA_30203, BA_30213, BA_30214, BA_30223, BA_30224, BA_30303, BA_30304, BA_30314, BA_30315, BA_30325, BA_30326, BA_30334, BA_30335, BA_40001, BA_40032, BA_40034, BA_40042, BA_40043, BA_40102, BA_40103, BA_40133, BA_40134, BA_40135, BA_40143, BA_40203, BA_40205, BA_40304, BA_50002, BA_50102, BA_50133, BA_50202, BA_50203, BA_50204, BA_50303, BA_50305, BA_60001, BA_60004, BA_60005, BA_60102, BA_60105, BA_60107, BA_60203, BA_60205, BA_60303, BA_60305, BA_60404, BA_60405, BA_60407, BA_60415, BA_60416, BA_60417, BA_70002, BA_70004, BA_70006, BA_70024, BA_70103, BA_70105, BA_70106, BA_70116, BA_70203, BA_70205, BA_70207, BA_None, BA_Pr_ar_010, BA_Pr_sg_010, BA_Pr_sm_010, BA_Pr_sr_010, BA_Quiet_sr_010, BA_Quiet_sr_020, BA_Quiet_sr_030, BA_Volgin_sg_010, BA_mgm0_mgun00, BA_no_use_00, BLA_20mmGrenade, BLA_20mmGrenadeS, BLA_AntitankMine, BLA_BlastArm, BLA_BombAssist, BLA_C4, BLA_Cannon, BLA_ChaffAssist, BLA_Claymore, BLA_Com_ms_010, BLA_DMine, BLA_Drum, BLA_East_ms_010, BLA_ElectromagneticNetMine, BLA_FlareBomb, BLA_GasTank, BLA_GimmickCommon, BLA_Grenade, BLA_HydrantTank, BLA_MolotovCocktail, BLA_MolotovCocktailPlaced, BLA_Mortar, BLA_SleepGusAssist, BLA_SleepingGusGrenade, BLA_SleepingGusMine, BLA_SmokeAssist, BLA_SmokeGrenade, BLA_StunGrenade, BLA_SupplyFlareGrenade, BLA_SupportHeliFlareGrenade, BLA_TankCannon, BLA_WarningFlare, BLA_Wav1, BLA_WavCannon, BLA_WavRocket, BLA_West_ms_010, BLA_mgm0_ammo0, BLA_mgm0_famo0, BLA_mgs0_grnd0, BLA_mgs0_miss0, BLA_mgs0_miss1, BLA_mgs0_srcm0, BLA_ms00, BLA_ms02, BLA_ms02F, BLA_ms02F_G2, BLA_ms02F_G3, BLA_ms03, BLA_uth0_ammo0, BLA_uth0_ammo1, BL_10mmAuto, BL_12GA00Back, BL_12GA00BackMag, BL_12GAAir, BL_12GAAirW, BL_12GASrug, BL_12GASrugP, BL_20mmGrenade, BL_20mmRocket, BL_20mmSleep, BL_20mmSmoke, BL_20mmStun, BL_40mmGrenade, BL_40mmSleep, BL_40mmSmoke, BL_40mmStun, BL_60605, BL_60615, BL_Cannon, BL_EX_gl_000, BL_EX_hg_000, BL_EX_hg_010, BL_EX_sr_000, BL_Flare, BL_HAND_Jehuty, BL_HAND_KillRocket, BL_HAND_StunArm, BL_HAND_StunRocket, BL_HeliChainGun, BL_Hg114Auto, BL_Hg114AutoP, BL_Hg114AutoPP, BL_Hg44Mag, BL_Hg44MagP, BL_Hg765x21mm, BL_Hg9x19mm, BL_HgGrenade, BL_HgRubber, BL_HgSleep, BL_HgSmoke, BL_HgStun, BL_HgTranq, BL_HgTranqP, BL_Mortar, BL_Nad0, BL_None, BL_ParasiteHardRicochet, BL_Rf556mmMachinegun, BL_Rf556mmSniperMag, BL_Rf556x45mm, BL_Rf762mmMachinegun, BL_Rf762mmSniperMag, BL_Rf762mmSniperMagAP, BL_Rf762mmSniperMagP, BL_Rf762x51mm, BL_RfRubber, BL_RfTranq, BL_SupplyBomb, BL_SupplyChaff, BL_SupplySleep, BL_SupplySmoke, BL_TankCannon, BL_TankCannonHoming, BL_Tankgun_105mmRifledBoreGun, BL_Tankgun_105mmRifledBoreGun_Homing, BL_Tankgun_120mmSmoothBoreGun, BL_Tankgun_120mmSmoothBoreGun_Homing, BL_Tankgun_125mmSmoothBoreGun, BL_Tankgun_125mmSmoothBoreGun_Homing, BL_Tankgun_20mmAutoCannon, BL_Tankgun_30mmAutoCannon, BL_Tankgun_82mmRocketPoweredProjectile, BL_Tankgun_MultipleRocketLauncher, BL_Turret, BL_UavGrenade, BL_UavLMG, BL_UavSleepGasGrenade, BL_UavSmokeGrenade, BL_VolBullet, BL_Water, BL_WaterP, BL_WaterPP, BL_Wav1, BL_WavCannon, BL_WavCannonHoming, BL_WavRocket, BL_mgm0_ammo0, BL_mgm0_famo0, BL_mgm0_mgun0, BL_mgs0_grnd0, BL_mgs0_miss0, BL_mgs0_miss1, BL_mgs0_srcm0, BL_ms00, BL_ms00_G2, BL_ms00_G3, BL_ms01, BL_ms01_G2, BL_ms01_G3, BL_ms01_G4, BL_ms02, BL_ms02F, BL_ms02F_G2, BL_ms02F_G3, BL_ms02Fulton, BL_ms02Sleep, BL_ms02_G2, BL_ms02_G3, BL_ms03, BL_ms03_G2, BL_ms03_G3, BL_ms03_G4, BL_uth0_ammo0, BL_uth0_ammo1, BULLET_TYPE_AIRSHOCK, BULLET_TYPE_BLAST, BULLET_TYPE_NORMAL, BULLET_TYPE_SHELL, BULLET_TYPE_SPREAD, BULLET_TYPE_WATER, CASING_AAGun, CASING_BeltLink, CASING_Grenade, CASING_Handgun, CASING_Rifle, CASING_Shotgun, CASING_dng00, CreateEquipGhostBlockGroups(), CreateEquipMissionBlockGroup(), CreateEquipPreviewSystem(), CreateResidentBlockGroups(), EQP_AB_Item, EQP_AB_Mecha, EQP_AB_PrimaryCommon, EQP_AB_PrimaryMissile, EQP_AB_PrimaryMissileTranq, EQP_AB_PrimaryTranq, EQP_AB_Researve_00, EQP_AB_Researve_01, EQP_AB_SecondaryCommon, EQP_AB_SecondaryTranq, EQP_AB_Support, EQP_AB_Suppressor, EQP_AM_10001, EQP_AM_10003, EQP_AM_10015, EQP_AM_1003a, EQP_AM_10101, EQP_AM_10103, EQP_AM_10125, EQP_AM_10134, EQP_AM_10201, EQP_AM_10203, EQP_AM_10214, EQP_AM_10302, EQP_AM_10303, EQP_AM_10305, EQP_AM_10403, EQP_AM_10404, EQP_AM_10405, EQP_AM_10407, EQP_AM_10503, EQP_AM_10515, EQP_AM_10526, EQP_AM_20002, EQP_AM_20003, EQP_AM_20005, EQP_AM_20103, EQP_AM_20104, EQP_AM_20105, EQP_AM_20106, EQP_AM_20116, EQP_AM_20203, EQP_AM_20206, EQP_AM_20302, EQP_AM_20303, EQP_AM_20304, EQP_AM_20305, EQP_AM_30001, EQP_AM_30003, EQP_AM_30014, EQP_AM_30034, EQP_AM_30043, EQP_AM_30047, EQP_AM_30054, EQP_AM_30055, EQP_AM_30102, EQP_AM_30103, EQP_AM_30123, EQP_AM_30125, EQP_AM_30201, EQP_AM_30203, EQP_AM_30223, EQP_AM_30225, EQP_AM_30232, EQP_AM_30303, EQP_AM_30305, EQP_AM_30306, EQP_AM_30325, EQP_AM_40001, EQP_AM_40004, EQP_AM_40012, EQP_AM_40015, EQP_AM_40023, EQP_AM_40102, EQP_AM_40105, EQP_AM_40115, EQP_AM_40123, EQP_AM_40126, EQP_AM_40133, EQP_AM_40135, EQP_AM_40136, EQP_AM_40143, EQP_AM_40203, EQP_AM_40204, EQP_AM_40206, EQP_AM_40304, EQP_AM_50102, EQP_AM_50115, EQP_AM_50126, EQP_AM_50136, EQP_AM_50147, EQP_AM_50202, EQP_AM_50215, EQP_AM_50226, EQP_AM_50237, EQP_AM_50303, EQP_AM_50304, EQP_AM_50306, EQP_AM_60001, EQP_AM_60007, EQP_AM_60013, EQP_AM_60102, EQP_AM_60107, EQP_AM_60114, EQP_AM_60203, EQP_AM_60303, EQP_AM_60315, EQP_AM_60325, EQP_AM_60404, EQP_AM_60406, EQP_AM_60415, EQP_AM_60417, EQP_AM_60605, EQP_AM_70002, EQP_AM_70003, EQP_AM_70005, EQP_AM_70103, EQP_AM_70104, EQP_AM_70105, EQP_AM_70114, EQP_AM_70115, EQP_AM_70116, EQP_AM_70125, EQP_AM_70126, EQP_AM_70127, EQP_AM_70203, EQP_AM_70204, EQP_AM_70205, EQP_AM_EX_gl_000, EQP_AM_EX_hg_000, EQP_AM_EX_hg_010, EQP_AM_EX_sr_000, EQP_AM_Pr_ar_010, EQP_AM_Pr_sg_010, EQP_AM_Pr_sm_010, EQP_AM_Pr_sr_010, EQP_AM_Quiet_sr_010, EQP_AM_Quiet_sr_020, EQP_AM_Quiet_sr_030, EQP_AM_SP_hg_010, EQP_AM_SP_hg_020, EQP_AM_SP_sg_010, EQP_AM_SP_sm_010, EQP_AM_SkullFace_hg_010, EQP_AM_Volgin_sg_010, EQP_BLOCK_COMMON, EQP_BLOCK_MISSION, EQP_BLOCK_NONE, EQP_BL_20mmGrenade, EQP_BL_20mmRocket, EQP_BL_20mmSleep, EQP_BL_20mmSmoke, EQP_BL_20mmStun, EQP_BL_40mmGrenade, EQP_BL_40mmSleep, EQP_BL_40mmSmoke, EQP_BL_40mmStun, EQP_BL_Cannon, EQP_BL_EX_gl_000, EQP_BL_Flare, EQP_BL_HgGrenade, EQP_BL_HgSleep, EQP_BL_HgSmoke, EQP_BL_HgStun, EQP_BL_Mortar, EQP_BL_RocketPunchBlast, EQP_BL_RocketPunchStun, EQP_BL_SupplyBomb, EQP_BL_SupplyChaff, EQP_BL_SupplySleep, EQP_BL_SupplySmoke, EQP_BL_TankCannon, EQP_BL_TankCannonHoming, EQP_BL_Tankgun_105mmRifledBoreGun, EQP_BL_Tankgun_105mmRifledBoreGun_Homing, EQP_BL_Tankgun_120mmSmoothBoreGun, EQP_BL_Tankgun_120mmSmoothBoreGun_Homing, EQP_BL_Tankgun_125mmSmoothBoreGun, EQP_BL_Tankgun_125mmSmoothBoreGun_Homing, EQP_BL_Tankgun_82mmRocketPoweredProjectile, EQP_BL_Tankgun_MultipleRocketLauncher, EQP_BL_UavGrenade, EQP_BL_UavSleepGasGrenade, EQP_BL_UavSmokeGrenade, EQP_BL_WavCannon, EQP_BL_WavCannonHoming, EQP_BL_WavRocket, EQP_BL_mgm0_ammo0, EQP_BL_mgm0_cmn_ammo0, EQP_BL_mgm0_cmn_ammo1, EQP_BL_mgm0_famo0, EQP_BL_mgs0_grnd0, EQP_BL_mgs0_miss0, EQP_BL_mgs0_miss1, EQP_BL_mgs0_srcm0, EQP_BL_ms00, EQP_BL_ms00_G2, EQP_BL_ms00_G3, EQP_BL_ms01, EQP_BL_ms01_Child, EQP_BL_ms01_G2, EQP_BL_ms01_G2_Child, EQP_BL_ms01_G3, EQP_BL_ms01_G3_Child, EQP_BL_ms01_G4, EQP_BL_ms01_G4_Child, EQP_BL_ms02, EQP_BL_ms02F, EQP_BL_ms02F_G2, EQP_BL_ms02F_G3, EQP_BL_ms02Fulton, EQP_BL_ms02Sleep, EQP_BL_ms02_G2, EQP_BL_ms02_G3, EQP_BL_ms03, EQP_BL_ms03_G2, EQP_BL_ms03_G3, EQP_BL_ms03_G4, EQP_BL_uth0_ammo0, EQP_BL_uth0_ammo1, EQP_BX_Primary, EQP_BX_Secondary, EQP_BX_Support, EQP_HAND_ACTIVESONAR, EQP_HAND_GOLD, EQP_HAND_JEHUTY, EQP_HAND_KILL_ROCKET, EQP_HAND_MEDICAL, EQP_HAND_NORMAL, EQP_HAND_PHYSICAL, EQP_HAND_PRECISION, EQP_HAND_SILVER, EQP_HAND_STUNARM, EQP_HAND_STUN_ROCKET, EQP_IT_Barrier, EQP_IT_BayonetWest, EQP_IT_Binocle, EQP_IT_BottleLiquid, EQP_IT_CBox, EQP_IT_CBox_BOLE, EQP_IT_CBox_BOLE_G01, EQP_IT_CBox_CITY, EQP_IT_CBox_CITY_G01, EQP_IT_CBox_CLB_A, EQP_IT_CBox_CLB_A_G01, EQP_IT_CBox_CLB_B, EQP_IT_CBox_CLB_B_G01, EQP_IT_CBox_CLB_C, EQP_IT_CBox_CLB_C_G01, EQP_IT_CBox_DSR, EQP_IT_CBox_DSR_G01, EQP_IT_CBox_DSR_G02, EQP_IT_CBox_FRST, EQP_IT_CBox_FRST_G01, EQP_IT_CBox_LIMITED, EQP_IT_CBox_LIMITED_G01, EQP_IT_CBox_SMK, EQP_IT_CBox_WR, EQP_IT_Cassette, EQP_IT_Cigarette, EQP_IT_CigaretteCase, EQP_IT_Clairvoyance, EQP_IT_CureSpray, EQP_IT_DDogStunLod, EQP_IT_DevelopmentFile, EQP_IT_FilmCase, EQP_IT_Fulton, EQP_IT_Fulton_Cargo, EQP_IT_Fulton_Child, EQP_IT_Fulton_WormHole, EQP_IT_GasMask, EQP_IT_HandyLight, EQP_IT_IDroid, EQP_IT_Infected, EQP_IT_InstantStealth, EQP_IT_Knife, EQP_IT_KnifeLiquid, EQP_IT_KnifePF, EQP_IT_Machete, EQP_IT_MacheteLiquid, EQP_IT_Nvg, EQP_IT_ParasiteCamouf, EQP_IT_ParasiteHard, EQP_IT_ParasiteMist, EQP_IT_Pentazemin, EQP_IT_PickingToolL, EQP_IT_PickingToolR, EQP_IT_PipeLiquid, EQP_IT_Radio, EQP_IT_ReflexMedicine, EQP_IT_SKnife, EQP_IT_SRadio, EQP_IT_ShellLiquid, EQP_IT_ShotShell, EQP_IT_Stealth, EQP_IT_Telescope, EQP_IT_TimeCigarette, EQP_IT_mgs0_msbl0, EQP_None, EQP_SLD_DD, EQP_SLD_DD_01, EQP_SLD_DD_G02, EQP_SLD_DD_G03, EQP_SLD_PF_00, EQP_SLD_PF_01, EQP_SLD_PF_02, EQP_SLD_SV, EQP_SUIT, EQP_SWP_ActiveDecoy, EQP_SWP_ActiveDecoy_G01, EQP_SWP_ActiveDecoy_G02, EQP_SWP_AntitankMine, EQP_SWP_AntitankMine_G01, EQP_SWP_AntitankMine_G02, EQP_SWP_C4, EQP_SWP_C4_G01, EQP_SWP_C4_G02, EQP_SWP_C4_G03, EQP_SWP_C4_G04, EQP_SWP_CaptureCage, EQP_SWP_CaptureCage_G01, EQP_SWP_CaptureCage_G02, EQP_SWP_Claymore, EQP_SWP_Claymore_G01, EQP_SWP_Claymore_G02, EQP_SWP_DMine, EQP_SWP_DMineLocator, EQP_SWP_DMine_G01, EQP_SWP_DMine_G02, EQP_SWP_DMine_G03, EQP_SWP_DarkMatter, EQP_SWP_DarkMatter_G01, EQP_SWP_DarkMatter_G02, EQP_SWP_DarkMatter_G03, EQP_SWP_Decoy, EQP_SWP_Decoy_G01, EQP_SWP_Decoy_G02, EQP_SWP_Dung, EQP_SWP_ElectromagneticNetMine, EQP_SWP_ElectromagneticNetMine_G01, EQP_SWP_ElectromagneticNetMine_G02, EQP_SWP_FakeSign, EQP_SWP_FakeSign_G01, EQP_SWP_FakeSign_G02, EQP_SWP_Grenade, EQP_SWP_Grenade_G01, EQP_SWP_Grenade_G02, EQP_SWP_Grenade_G03, EQP_SWP_Grenade_G04, EQP_SWP_Grenade_G05, EQP_SWP_Grenade_G06, EQP_SWP_Grenade_G07, EQP_SWP_Grenade_G08, EQP_SWP_Kibidango, EQP_SWP_Kibidango_G01, EQP_SWP_Kibidango_G02, EQP_SWP_Magazine, EQP_SWP_MolotovCocktail, EQP_SWP_MolotovCocktailPlaced, EQP_SWP_MolotovCocktail_G01, EQP_SWP_MolotovCocktail_G02, EQP_SWP_ShockDecoy, EQP_SWP_ShockDecoy_G01, EQP_SWP_ShockDecoy_G02, EQP_SWP_ShockDecoy_G03, EQP_SWP_ShockDecoy_G04, EQP_SWP_SleepingGusGrenade, EQP_SWP_SleepingGusGrenade_G01, EQP_SWP_SleepingGusGrenade_G02, EQP_SWP_SleepingGusMine, EQP_SWP_SleepingGusMineLocator, EQP_SWP_SleepingGusMine_G01, EQP_SWP_SleepingGusMine_G02, EQP_SWP_SmokeGrenade, EQP_SWP_SmokeGrenade_G01, EQP_SWP_SmokeGrenade_G02, EQP_SWP_SmokeGrenade_G03, EQP_SWP_SmokeGrenade_G04, EQP_SWP_StunDarkMatter, EQP_SWP_StunDarkMatter_G01, EQP_SWP_StunDarkMatter_G02, EQP_SWP_StunDarkMatter_G03, EQP_SWP_StunGrenade, EQP_SWP_StunGrenade_G01, EQP_SWP_StunGrenade_G02, EQP_SWP_StunGrenade_G03, EQP_SWP_StunGrenade_G04, EQP_SWP_StunGrenade_G05, EQP_SWP_StunGrenade_G06, EQP_SWP_SupplyFlareGrenade, EQP_SWP_SupplyFlareGrenade_G01, EQP_SWP_SupplyFlareGrenade_G02, EQP_SWP_SupportHeliFlareGrenade, EQP_SWP_SupportHeliFlareGrenade_G01, EQP_SWP_SupportHeliFlareGrenade_G02, EQP_SWP_WormholePortal, EQP_SWP_WormholePortal_G01, EQP_SWP_WormholePortal_G02, EQP_SWP_WormholePortal_G03, EQP_TYPE_Ammo, EQP_TYPE_AmmoBox, EQP_TYPE_Assault, EQP_TYPE_AttackArm, EQP_TYPE_Bullet, EQP_TYPE_GrenadeLauncher, EQP_TYPE_Handgun, EQP_TYPE_Item, EQP_TYPE_Machinegun, EQP_TYPE_Missile, EQP_TYPE_None, EQP_TYPE_Placed, EQP_TYPE_Shield, EQP_TYPE_Shotgun, EQP_TYPE_Sniper, EQP_TYPE_Submachinegun, EQP_TYPE_Throwing, EQP_TYPE_WeaponBox, EQP_WP_10001, EQP_WP_10002, EQP_WP_10003, EQP_WP_10004, EQP_WP_10006, EQP_WP_10015, EQP_WP_10024, EQP_WP_10025, EQP_WP_10035, EQP_WP_10036, EQP_WP_1003a, EQP_WP_1003b, EQP_WP_10101, EQP_WP_10102, EQP_WP_10103, EQP_WP_10104, EQP_WP_10105, EQP_WP_10107, EQP_WP_10116, EQP_WP_10125, EQP_WP_10134, EQP_WP_10136, EQP_WP_10201, EQP_WP_10202, EQP_WP_10203, EQP_WP_10205, EQP_WP_10214, EQP_WP_10216, EQP_WP_10302, EQP_WP_10303, EQP_WP_10304, EQP_WP_10305, EQP_WP_10306, EQP_WP_10307, EQP_WP_10403, EQP_WP_10404, EQP_WP_10405, EQP_WP_10407, EQP_WP_10414, EQP_WP_10415, EQP_WP_10417, EQP_WP_10424, EQP_WP_10425, EQP_WP_10427, EQP_WP_10503, EQP_WP_10504, EQP_WP_10515, EQP_WP_10526, EQP_WP_10603, EQP_WP_10604, EQP_WP_10615, EQP_WP_10626, EQP_WP_10637, EQP_WP_10703, EQP_WP_10704, EQP_WP_10705, EQP_WP_20002, EQP_WP_20003, EQP_WP_20004, EQP_WP_20005, EQP_WP_20006, EQP_WP_20015, EQP_WP_20103, EQP_WP_20104, EQP_WP_20105, EQP_WP_20106, EQP_WP_20116, EQP_WP_20119, EQP_WP_2011a, EQP_WP_2011b, EQP_WP_20203, EQP_WP_20204, EQP_WP_20205, EQP_WP_20206, EQP_WP_20215, EQP_WP_20216, EQP_WP_20225, EQP_WP_20302, EQP_WP_20303, EQP_WP_20304, EQP_WP_20305, EQP_WP_20307, EQP_WP_20309, EQP_WP_2030a, EQP_WP_2030b, EQP_WP_30001, EQP_WP_30002, EQP_WP_30003, EQP_WP_30004, EQP_WP_30005, EQP_WP_30014, EQP_WP_30015, EQP_WP_30016, EQP_WP_30023, EQP_WP_30024, EQP_WP_30025, EQP_WP_30034, EQP_WP_30035, EQP_WP_30036, EQP_WP_30043, EQP_WP_30044, EQP_WP_30045, EQP_WP_30046, EQP_WP_30047, EQP_WP_30054, EQP_WP_30055, EQP_WP_30056, EQP_WP_30057, EQP_WP_30101, EQP_WP_30102, EQP_WP_30103, EQP_WP_30104, EQP_WP_30105, EQP_WP_30113, EQP_WP_30114, EQP_WP_30115, EQP_WP_30117, EQP_WP_30119, EQP_WP_3011a, EQP_WP_3011b, EQP_WP_30123, EQP_WP_30124, EQP_WP_30125, EQP_WP_30201, EQP_WP_30202, EQP_WP_30203, EQP_WP_30204, EQP_WP_30205, EQP_WP_30213, EQP_WP_30214, EQP_WP_30223, EQP_WP_30224, EQP_WP_30225, EQP_WP_30232, EQP_WP_30233, EQP_WP_30234, EQP_WP_30235, EQP_WP_30237, EQP_WP_30239, EQP_WP_3023a, EQP_WP_3023b, EQP_WP_30303, EQP_WP_30304, EQP_WP_30305, EQP_WP_30306, EQP_WP_30314, EQP_WP_30315, EQP_WP_30316, EQP_WP_30325, EQP_WP_30326, EQP_WP_30327, EQP_WP_30334, EQP_WP_30335, EQP_WP_30336, EQP_WP_40001, EQP_WP_40002, EQP_WP_40003, EQP_WP_40004, EQP_WP_40012, EQP_WP_40013, EQP_WP_40014, EQP_WP_40015, EQP_WP_40023, EQP_WP_40024, EQP_WP_40025, EQP_WP_40032, EQP_WP_40033, EQP_WP_40034, EQP_WP_40035, EQP_WP_40042, EQP_WP_40043, EQP_WP_40044, EQP_WP_40045, EQP_WP_40102, EQP_WP_40103, EQP_WP_40104, EQP_WP_40105, EQP_WP_40106, EQP_WP_40115, EQP_WP_40116, EQP_WP_40123, EQP_WP_40124, EQP_WP_40125, EQP_WP_40126, EQP_WP_40127, EQP_WP_40133, EQP_WP_40134, EQP_WP_40135, EQP_WP_40136, EQP_WP_40143, EQP_WP_40144, EQP_WP_40203, EQP_WP_40204, EQP_WP_40205, EQP_WP_40206, EQP_WP_40207, EQP_WP_40304, EQP_WP_40305, EQP_WP_40306, EQP_WP_40307, EQP_WP_50002, EQP_WP_50003, EQP_WP_50004, EQP_WP_50005, EQP_WP_50015, EQP_WP_50026, EQP_WP_50033, EQP_WP_50034, EQP_WP_50035, EQP_WP_50036, EQP_WP_50047, EQP_WP_50102, EQP_WP_50103, EQP_WP_50104, EQP_WP_50105, EQP_WP_50115, EQP_WP_50126, EQP_WP_50133, EQP_WP_50134, EQP_WP_50135, EQP_WP_50136, EQP_WP_50147, EQP_WP_50202, EQP_WP_50203, EQP_WP_50204, EQP_WP_50215, EQP_WP_50226, EQP_WP_50237, EQP_WP_50303, EQP_WP_50304, EQP_WP_50305, EQP_WP_50306, EQP_WP_60001, EQP_WP_60002, EQP_WP_60003, EQP_WP_60004, EQP_WP_60005, EQP_WP_60012, EQP_WP_60013, EQP_WP_60015, EQP_WP_60016, EQP_WP_60102, EQP_WP_60103, EQP_WP_60104, EQP_WP_60105, EQP_WP_60106, EQP_WP_60107, EQP_WP_60114, EQP_WP_60115, EQP_WP_60116, EQP_WP_60117, EQP_WP_60202, EQP_WP_60203, EQP_WP_60204, EQP_WP_60205, EQP_WP_60206, EQP_WP_60303, EQP_WP_60304, EQP_WP_60305, EQP_WP_60306, EQP_WP_60309, EQP_WP_6030a, EQP_WP_6030b, EQP_WP_60315, EQP_WP_60316, EQP_WP_60317, EQP_WP_60325, EQP_WP_60326, EQP_WP_60327, EQP_WP_60329, EQP_WP_6032a, EQP_WP_6032b, EQP_WP_60404, EQP_WP_60405, EQP_WP_60406, EQP_WP_60407, EQP_WP_6040a, EQP_WP_60415, EQP_WP_60416, EQP_WP_60417, EQP_WP_60605, EQP_WP_60606, EQP_WP_60607, EQP_WP_60615, EQP_WP_60616, EQP_WP_60617, EQP_WP_70002, EQP_WP_70003, EQP_WP_70004, EQP_WP_70005, EQP_WP_70006, EQP_WP_70009, EQP_WP_7000a, EQP_WP_7000b, EQP_WP_70015, EQP_WP_70024, EQP_WP_70025, EQP_WP_70103, EQP_WP_70104, EQP_WP_70105, EQP_WP_70106, EQP_WP_70114, EQP_WP_70115, EQP_WP_70116, EQP_WP_70125, EQP_WP_70126, EQP_WP_70127, EQP_WP_70203, EQP_WP_70204, EQP_WP_70205, EQP_WP_70206, EQP_WP_80002, EQP_WP_80004, EQP_WP_80006, EQP_WP_80103, EQP_WP_80104, EQP_WP_80105, EQP_WP_80116, EQP_WP_80119, EQP_WP_8011a, EQP_WP_8011b, EQP_WP_80124, EQP_WP_80125, EQP_WP_80126, EQP_WP_80135, EQP_WP_80136, EQP_WP_80138, EQP_WP_8013a, EQP_WP_8013b, EQP_WP_80203, EQP_WP_80204, EQP_WP_80205, EQP_WP_80206, EQP_WP_80209, EQP_WP_8020a, EQP_WP_8020b, EQP_WP_80304, EQP_WP_80305, EQP_WP_80306, EQP_WP_80307, EQP_WP_BossQuiet_sr_010, EQP_WP_Com_ms_010, EQP_WP_Com_ms_020, EQP_WP_Com_ms_023, EQP_WP_Com_ms_024, EQP_WP_Com_ms_026, EQP_WP_Com_ms_029, EQP_WP_Com_ms_02a, EQP_WP_Com_ms_02b, EQP_WP_Com_sg_010, EQP_WP_Com_sg_011, EQP_WP_Com_sg_011_FL, EQP_WP_Com_sg_013, EQP_WP_Com_sg_015, EQP_WP_Com_sg_016, EQP_WP_Com_sg_018, EQP_WP_Com_sg_020, EQP_WP_Com_sg_020_FL, EQP_WP_Com_sg_023, EQP_WP_Com_sg_024, EQP_WP_Com_sg_025, EQP_WP_Com_sg_030, EQP_WP_Com_sg_038, EQP_WP_DEBUG_sr_010, EQP_WP_DEMO_ar_010, EQP_WP_DEMO_ar_020, EQP_WP_DEMO_ar_030, EQP_WP_DEMO_hg_010, EQP_WP_DEMO_hg_020, EQP_WP_DEMO_hg_030, EQP_WP_DEMO_mg_010, EQP_WP_DEMO_ms_010, EQP_WP_DEMO_ms_020, EQP_WP_DEMO_sm_010, EQP_WP_DEMO_sm_020, EQP_WP_DEMO_sr_010, EQP_WP_EX_gl_000, EQP_WP_EX_hg_000, EQP_WP_EX_hg_000_G01, EQP_WP_EX_hg_000_G02, EQP_WP_EX_hg_000_G03, EQP_WP_EX_hg_000_G04, EQP_WP_EX_hg_010, EQP_WP_EX_hg_011, EQP_WP_EX_hg_012, EQP_WP_EX_hg_013, EQP_WP_EX_sr_000, EQP_WP_East_ar_010, EQP_WP_East_ar_010_FL, EQP_WP_East_ar_020, EQP_WP_East_ar_030, EQP_WP_East_ar_030_FL, EQP_WP_East_hg_010, EQP_WP_East_mg_010, EQP_WP_East_ms_010, EQP_WP_East_ms_020, EQP_WP_East_sm_010, EQP_WP_East_sm_020, EQP_WP_East_sm_030, EQP_WP_East_sm_042, EQP_WP_East_sm_043, EQP_WP_East_sm_044, EQP_WP_East_sm_045, EQP_WP_East_sm_047, EQP_WP_East_sm_049, EQP_WP_East_sm_04a, EQP_WP_East_sm_04b, EQP_WP_East_sr_011, EQP_WP_East_sr_020, EQP_WP_East_sr_032, EQP_WP_East_sr_033, EQP_WP_East_sr_034, EQP_WP_HoneyBee, EQP_WP_Pr_ar_010, EQP_WP_Pr_sg_010, EQP_WP_Pr_sm_010, EQP_WP_Pr_sr_010, EQP_WP_Quiet_sr_010, EQP_WP_Quiet_sr_020, EQP_WP_Quiet_sr_030, EQP_WP_SCamLocator, EQP_WP_SP_SLD_010, EQP_WP_SP_SLD_010_G01, EQP_WP_SP_SLD_010_G02, EQP_WP_SP_SLD_020, EQP_WP_SP_SLD_020_G01, EQP_WP_SP_SLD_020_G02, EQP_WP_SP_SLD_030, EQP_WP_SP_SLD_030_G01, EQP_WP_SP_SLD_030_G02, EQP_WP_SP_SLD_040, EQP_WP_SP_SLD_040_G01, EQP_WP_SP_SLD_040_G02, EQP_WP_SP_hg_010, EQP_WP_SP_hg_020, EQP_WP_SP_sg_010, EQP_WP_SP_sm_010, EQP_WP_SkullFace_hg_010, EQP_WP_Volgin_sg_010, EQP_WP_West_ar_010, EQP_WP_West_ar_010_FL, EQP_WP_West_ar_020, EQP_WP_West_ar_020_FL, EQP_WP_West_ar_030, EQP_WP_West_ar_040, EQP_WP_West_ar_042, EQP_WP_West_ar_050, EQP_WP_West_ar_055, EQP_WP_West_ar_057, EQP_WP_West_ar_059, EQP_WP_West_ar_05a, EQP_WP_West_ar_05b, EQP_WP_West_ar_060, EQP_WP_West_ar_063, EQP_WP_West_ar_070, EQP_WP_West_ar_075, EQP_WP_West_ar_077, EQP_WP_West_ar_079, EQP_WP_West_ar_07a, EQP_WP_West_ar_07b, EQP_WP_West_hg_010, EQP_WP_West_hg_010_WG, EQP_WP_West_hg_020, EQP_WP_West_hg_030, EQP_WP_West_hg_030_cmn, EQP_WP_West_mg_010, EQP_WP_West_mg_020, EQP_WP_West_mg_021, EQP_WP_West_mg_023, EQP_WP_West_mg_024, EQP_WP_West_mg_030, EQP_WP_West_mg_037, EQP_WP_West_mg_039, EQP_WP_West_mg_03a, EQP_WP_West_mg_03b, EQP_WP_West_ms_010, EQP_WP_West_ms_020, EQP_WP_West_ms_029, EQP_WP_West_ms_02a, EQP_WP_West_ms_02b, EQP_WP_West_sm_010, EQP_WP_West_sm_010_WG, EQP_WP_West_sm_014, EQP_WP_West_sm_015, EQP_WP_West_sm_016, EQP_WP_West_sm_017, EQP_WP_West_sm_019, EQP_WP_West_sm_01a, EQP_WP_West_sm_01b, EQP_WP_West_sm_020, EQP_WP_West_sr_010, EQP_WP_West_sr_011, EQP_WP_West_sr_013, EQP_WP_West_sr_014, EQP_WP_West_sr_020, EQP_WP_West_sr_027, EQP_WP_West_sr_029, EQP_WP_West_sr_02a, EQP_WP_West_sr_02b, EQP_WP_West_sr_037, EQP_WP_West_sr_047, EQP_WP_West_sr_048, EQP_WP_West_sr_049, EQP_WP_West_sr_04a, EQP_WP_West_sr_04b, EQP_WP_West_thg_010, EQP_WP_West_thg_020, EQP_WP_West_thg_030, EQP_WP_West_thg_040, EQP_WP_West_thg_050, EQP_WP_Wood_ar_010, EQP_WP_mgm0_cmn_ammo1, EQP_WP_mgm0_mgun0, EQP_WP_no_use_00, EQP_WP_no_use_01, EQP_WP_no_use_02, EQP_WP_no_use_03, GetAmmoInfo(), GetSupportWeaponTypeId(), IsCommonBlockActive(), IsExistFile(), LS_10415, LS_20004, LS_30104, LS_40034, LT_10102, LT_10104, LT_30025, LT_30105, LT_40103, LT_None, LoadCommonBlock(), MOVE_ONEWAY, MOVE_ONEWAY_REV, MOVE_ROUND, MO_10002, MO_10004, MO_10026, MO_10101, MO_10105, MO_10202, MO_10205, MO_10306, MO_10407, MO_10425, MO_20002, MO_20005, MO_20006, MO_20204, MO_20205, MO_20206, MO_20302, MO_20307, MO_30002, MO_30005, MO_30025, MO_30046, MO_30102, MO_30105, MO_30115, MO_30117, MO_30205, MO_30235, MO_30237, MO_40104, MO_40106, MO_40306, MO_60103, MO_60106, MO_60204, MO_60206, MO_60406, MO_6040a, MO_70025, MO_None, MZ_30001, MZ_30023, MZ_30102, MZ_30105, MZ_30123, MZ_30201, MZ_30213, MZ_30223, MZ_30232, MZ_30303, MZ_40102, MZ_40203, MZ_40206, MZ_40304, MZ_60001, MZ_60102, MZ_60105, MZ_60203, MZ_60303, MZ_60305, MZ_60404, MZ_60405, MZ_60416, MZ_70002, MZ_70103, MZ_70106, MZ_70203, MZ_70207, MZ_None, PENETRATE_LEVEL_AMRIFLE, PENETRATE_LEVEL_HANDGUN, PENETRATE_LEVEL_MINIMUM, PENETRATE_LEVEL_RIFLE, PENETRATE_LEVEL_SNIPER, PENETRATE_LEVEL_TRANQ, RC_10001, RC_10003, RC_10004, RC_10006, RC_10006_u, RC_10015, RC_10024, RC_10035, RC_1003a, RC_10101, RC_10102, RC_10105, RC_10107, RC_10107_u, RC_10117, RC_10125, RC_10134, RC_10136, RC_10201, RC_10203, RC_10205, RC_10214, RC_10216, RC_10302, RC_10303, RC_10304, RC_10306, RC_10307, RC_10307_u, RC_10403, RC_10405, RC_10407, RC_10503, RC_10504, RC_10515, RC_10526, RC_10603, RC_10604, RC_10615, RC_10626, RC_10637, RC_10703, RC_10704, RC_10705, RC_20002, RC_20004, RC_20006, RC_20015, RC_20103, RC_20104, RC_20105, RC_20116, RC_20119, RC_20203, RC_20204, RC_20205, RC_20215, RC_20225, RC_20302, RC_20303, RC_20304, RC_20307, RC_20309, RC_30001, RC_30003, RC_30005, RC_30014, RC_30016, RC_30034, RC_30101, RC_30102, RC_30104, RC_30117, RC_30119, RC_30201, RC_30202, RC_30232, RC_30233, RC_30235, RC_30237, RC_30239, RC_30303, RC_30305, RC_30306, RC_30325, RC_30327, RC_40001, RC_40002, RC_40003, RC_40004, RC_40012, RC_40013, RC_40014, RC_40015, RC_40023, RC_40024, RC_40025, RC_40032, RC_40033, RC_40034, RC_40035, RC_40042, RC_40042_u, RC_40044, RC_40045, RC_40045_u, RC_40102, RC_40102_u, RC_40103, RC_40105, RC_40115, RC_40123, RC_40126, RC_40136, RC_40203, RC_40204, RC_40207, RC_40304, RC_40305, RC_40306, RC_40307, RC_50002, RC_50003, RC_50004, RC_50005, RC_50015, RC_50026, RC_50033, RC_50034, RC_50035, RC_50036, RC_50047, RC_50102, RC_50103, RC_50104, RC_50105, RC_50115, RC_50126, RC_50133, RC_50134, RC_50135, RC_50136, RC_50147, RC_50202, RC_50203, RC_50204, RC_50215, RC_50226, RC_50237, RC_50303, RC_50305, RC_60001, RC_60002, RC_60005, RC_60007, RC_60012, RC_60013, RC_60016, RC_60102, RC_60103, RC_60106, RC_60107, RC_60114, RC_60117, RC_60203, RC_60206, RC_60303, RC_60306, RC_60309, RC_60315, RC_60317, RC_60325, RC_60327, RC_60329, RC_60404, RC_60405, RC_60415, RC_60416, RC_60605, RC_60615, RC_70002, RC_70003, RC_70009, RC_70015, RC_70103, RC_70104, RC_70114, RC_70115, RC_70125, RC_70203, RC_70204, RC_80002, RC_80004, RC_80006, RC_80103, RC_80104, RC_80105, RC_80116, RC_80119, RC_80124, RC_80125, RC_80126, RC_80135, RC_80203, RC_80204, RC_80205, RC_80206, RC_80209, RC_80303, RC_80304, RC_80305, RC_80306, RC_BossQuiet_sr_010, RC_EX_gl_000, RC_EX_hg_000, RC_EX_hg_010, RC_EX_sr_000, RC_HoneyBee, RC_None, RC_Pr_ar_010, RC_Pr_sg_010, RC_Pr_sm_010, RC_Pr_sr_010, RC_Quiet_sr_010, RC_Quiet_sr_020, RC_Quiet_sr_030, RC_SP_hg_010, RC_SP_hg_020, RC_SP_sg_010, RC_SP_sm_010, RC_SkullFace_hg_010, RC_Volgin_sg_010, RC_mgm0_mgun0, RC_no_use_00, RETICLE_UI_ASSAULT, RETICLE_UI_EMPLACEMENT, RETICLE_UI_GRENADER, RETICLE_UI_HANDGUN, RETICLE_UI_HANDGUN_TRANQ, RETICLE_UI_MACHINEGUN, RETICLE_UI_MISSILE, RETICLE_UI_NONE, RETICLE_UI_SHOTGUN, RETICLE_UI_SNIPER, RETICLE_UI_SUBMACHINEGUN, RETICLE_UI_VEHICLE, RICOCHET_SIZE_DEFAULT, RICOCHET_SIZE_LARGE, RICOCHET_SIZE_SMALL, ReloadChimeraPartsInfoTable(), ReloadEquipIdTable(), ReloadEquipMotionData(), ReloadEquipMotionData2(), ReloadEquipParameterTables(), ReloadEquipParameterTables2(), RequestLoadToEquipMissionBlock(), SCOPE_UI_DEFAULT, SCOPE_UI_DOT, SCOPE_UI_NONE, SK_20002, SK_20015, SK_20103, SK_20106, SK_20203, SK_20216, SK_30001, SK_30002, SK_30024, SK_30043, SK_30045, SK_30102, SK_30113, SK_30123, SK_30201, SK_30205, SK_30213, SK_30223, SK_40001, SK_40043, SK_40102, SK_40144, SK_40203, SK_40306, SK_50002, SK_50004, SK_50102, SK_50202, SK_50303, SK_60001, SK_60002, SK_60102, SK_60103, SK_60203, SK_60205, SK_60303, SK_60304, SK_60405, SK_70103, SK_70203, SK_None, SK_no_use_00, SK_no_use_01, ST_20104, ST_20205, ST_30114, ST_30202, ST_30204, ST_30303, ST_30305, ST_30306, ST_50003, ST_50133, ST_50136, ST_50303, ST_60001, ST_60004, ST_60102, ST_60105, ST_60203, ST_60303, ST_60304, ST_60407, ST_80002, ST_80103, ST_80203, ST_80303, ST_None, SWP_ActiveDecoy, SWP_ActiveDecoy_G01, SWP_ActiveDecoy_G02, SWP_AntitankMine, SWP_AntitankMine_G01, SWP_AntitankMine_G02, SWP_C4, SWP_C4_G01, SWP_C4_G02, SWP_C4_G03, SWP_C4_G04, SWP_CaptureCage, SWP_CaptureCage_G01, SWP_CaptureCage_G02, SWP_Claymore, SWP_Claymore_G01, SWP_Claymore_G02, SWP_DMine, SWP_DMineLocator, SWP_DMine_G01, SWP_DMine_G02, SWP_DMine_G03, SWP_DarkMatter, SWP_DarkMatter_G01, SWP_DarkMatter_G02, SWP_DarkMatter_G03, SWP_Decoy, SWP_Decoy_G01, SWP_Decoy_G02, SWP_Dung, SWP_ElectromagneticNetMine, SWP_ElectromagneticNetMine_G01, SWP_ElectromagneticNetMine_G02, SWP_FakeSign, SWP_FakeSign_G01, SWP_FakeSign_G02, SWP_Grenade, SWP_Grenade_G01, SWP_Grenade_G02, SWP_Grenade_G03, SWP_Grenade_G04, SWP_Grenade_G05, SWP_Grenade_G06, SWP_Grenade_G07, SWP_Grenade_G08, SWP_Kibidango, SWP_Kibidango_G01, SWP_Kibidango_G02, SWP_Magazine, SWP_MolotovCocktail, SWP_MolotovCocktailPlaced, SWP_MolotovCocktail_G01, SWP_MolotovCocktail_G02, SWP_ShockDecoy, SWP_ShockDecoy_G01, SWP_ShockDecoy_G02, SWP_ShockDecoy_G03, SWP_ShockDecoy_G04, SWP_SleepingGusGrenade, SWP_SleepingGusGrenade_G01, SWP_SleepingGusGrenade_G02, SWP_SleepingGusMine, SWP_SleepingGusMineLocator, SWP_SleepingGusMine_G01, SWP_SleepingGusMine_G02, SWP_SmokeGrenade, SWP_SmokeGrenade_G01, SWP_SmokeGrenade_G02, SWP_SmokeGrenade_G03, SWP_SmokeGrenade_G04, SWP_StunDarkMatter, SWP_StunDarkMatter_G01, SWP_StunDarkMatter_G02, SWP_StunDarkMatter_G03, SWP_StunGrenade, SWP_StunGrenade_G01, SWP_StunGrenade_G02, SWP_StunGrenade_G03, SWP_StunGrenade_G04, SWP_StunGrenade_G05, SWP_StunGrenade_G06, SWP_SupplyFlareGrenade, SWP_SupplyFlareGrenade_G01, SWP_SupplyFlareGrenade_G02, SWP_SupportHeliFlareGrenade, SWP_SupportHeliFlareGrenade_G01, SWP_SupportHeliFlareGrenade_G02, SWP_TYPE_ActiveDecoy, SWP_TYPE_AntitankMine, SWP_TYPE_C4, SWP_TYPE_CaptureCage, SWP_TYPE_Claymore, SWP_TYPE_DMine, SWP_TYPE_DarkMatter, SWP_TYPE_Decoy, SWP_TYPE_Dung, SWP_TYPE_ElectromagneticNetMine, SWP_TYPE_FakeSign, SWP_TYPE_Grenade, SWP_TYPE_Kibidango, SWP_TYPE_Magazine, SWP_TYPE_MolotovCocktail, SWP_TYPE_ShockDecoy, SWP_TYPE_SleepingGusGrenade, SWP_TYPE_SleepingGusMine, SWP_TYPE_SmokeGrenade, SWP_TYPE_StunDarkMatter, SWP_TYPE_StunGrenade, SWP_TYPE_SupplyFlareGrenade, SWP_TYPE_SupportHeliFlareGrenade, SWP_TYPE_WormholePortal, SWP_WarningFlare, SWP_WormholePortal, SWP_WormholePortal_G01, SWP_WormholePortal_G02, SWP_WormholePortal_G03, SetItemLevel(), SetMgoParameters(), StartLoadingToEquipMissionBlock(), TRIGGER_3PBURST, TRIGGER_COCKING, TRIGGER_FULLAUTO, TRIGGER_SEMIAUTO, UB_10006, UB_10107, UB_10207, UB_20105, UB_30005, UB_30105, UB_30304, UB_40043, UB_40045, UB_40144, UB_50002, UB_50015, UB_50026, UB_50033, UB_50035, UB_50047, UB_50102, UB_50115, UB_50126, UB_50133, UB_50136, UB_50147, UB_None, WEAPON_PAINT_CAMO, WEAPON_PAINT_DEFAULT, WEAPON_PAINT_SOLID, WP_10001, WP_10002, WP_10003, WP_10004, WP_10006, WP_10015, WP_10024, WP_10025, WP_10035, WP_10036, WP_1003a, WP_1003b, WP_10101, WP_10102, WP_10103, WP_10104, WP_10105, WP_10107, WP_10116, WP_10125, WP_10134, WP_10136, WP_10201, WP_10202, WP_10203, WP_10205, WP_10214, WP_10216, WP_10302, WP_10303, WP_10304, WP_10305, WP_10306, WP_10307, WP_10403, WP_10404, WP_10405, WP_10407, WP_10414, WP_10415, WP_10417, WP_10424, WP_10425, WP_10427, WP_10503, WP_10504, WP_10515, WP_10526, WP_10603, WP_10604, WP_10615, WP_10626, WP_10637, WP_10703, WP_10704, WP_10705, WP_20002, WP_20003, WP_20004, WP_20005, WP_20006, WP_20015, WP_20103, WP_20104, WP_20105, WP_20106, WP_20116, WP_20119, WP_2011a, WP_2011b, WP_20203, WP_20204, WP_20205, WP_20206, WP_20215, WP_20216, WP_20225, WP_20302, WP_20303, WP_20304, WP_20305, WP_20306, WP_20307, WP_20309, WP_2030a, WP_2030b, WP_30001, WP_30002, WP_30003, WP_30004, WP_30005, WP_30014, WP_30015, WP_30016, WP_30023, WP_30024, WP_30025, WP_30034, WP_30035, WP_30036, WP_30043, WP_30044, WP_30045, WP_30046, WP_30047, WP_30054, WP_30055, WP_30056, WP_30057, WP_30101, WP_30102, WP_30103, WP_30104, WP_30105, WP_30113, WP_30114, WP_30115, WP_30117, WP_30119, WP_3011a, WP_3011b, WP_30123, WP_30124, WP_30125, WP_30201, WP_30202, WP_30203, WP_30204, WP_30205, WP_30213, WP_30214, WP_30223, WP_30224, WP_30225, WP_30232, WP_30233, WP_30234, WP_30235, WP_30237, WP_30239, WP_3023a, WP_3023b, WP_30303, WP_30304, WP_30305, WP_30306, WP_30314, WP_30315, WP_30316, WP_30325, WP_30326, WP_30327, WP_30334, WP_30335, WP_30336, WP_40001, WP_40002, WP_40003, WP_40004, WP_40012, WP_40013, WP_40014, WP_40015, WP_40023, WP_40024, WP_40025, WP_40032, WP_40033, WP_40034, WP_40035, WP_40042, WP_40043, WP_40044, WP_40045, WP_40102, WP_40103, WP_40104, WP_40105, WP_40106, WP_40115, WP_40116, WP_40123, WP_40124, WP_40125, WP_40126, WP_40127, WP_40133, WP_40134, WP_40135, WP_40136, WP_40143, WP_40144, WP_40203, WP_40204, WP_40205, WP_40206, WP_40207, WP_40304, WP_40305, WP_40306, WP_40307, WP_50002, WP_50003, WP_50004, WP_50005, WP_50015, WP_50026, WP_50033, WP_50034, WP_50035, WP_50036, WP_50047, WP_50102, WP_50103, WP_50104, WP_50105, WP_50115, WP_50126, WP_50133, WP_50134, WP_50135, WP_50136, WP_50147, WP_50202, WP_50203, WP_50204, WP_50215, WP_50226, WP_50237, WP_50303, WP_50304, WP_50305, WP_50306, WP_60001, WP_60002, WP_60003, WP_60004, WP_60005, WP_60012, WP_60013, WP_60015, WP_60016, WP_60102, WP_60103, WP_60104, WP_60105, WP_60106, WP_60107, WP_60114, WP_60115, WP_60116, WP_60117, WP_60202, WP_60203, WP_60204, WP_60205, WP_60206, WP_60303, WP_60304, WP_60305, WP_60306, WP_60309, WP_6030a, WP_6030b, WP_60315, WP_60316, WP_60317, WP_60325, WP_60326, WP_60327, WP_60329, WP_6032a, WP_6032b, WP_60404, WP_60405, WP_60406, WP_60407, WP_6040a, WP_60415, WP_60416, WP_60417, WP_60605, WP_60606, WP_60607, WP_60615, WP_60616, WP_60617, WP_70002, WP_70003, WP_70004, WP_70005, WP_70006, WP_70009, WP_7000a, WP_7000b, WP_70015, WP_70024, WP_70025, WP_70103, WP_70104, WP_70105, WP_70106, WP_70114, WP_70115, WP_70116, WP_70125, WP_70126, WP_70127, WP_70203, WP_70204, WP_70205, WP_70206, WP_80002, WP_80004, WP_80006, WP_80103, WP_80104, WP_80105, WP_80116, WP_80119, WP_8011a, WP_8011b, WP_80124, WP_80125, WP_80126, WP_80135, WP_80136, WP_80138, WP_8013a, WP_8013b, WP_80203, WP_80204, WP_80205, WP_80206, WP_80209, WP_8020a, WP_8020b, WP_80304, WP_80305, WP_80306, WP_80307, WP_BossQuiet_sr_010, WP_Com_ms_010, WP_Com_ms_020, WP_Com_ms_023, WP_Com_ms_024, WP_Com_ms_026, WP_Com_ms_029, WP_Com_ms_02a, WP_Com_ms_02b, WP_Com_sg_010, WP_Com_sg_011, WP_Com_sg_011_FL, WP_Com_sg_013, WP_Com_sg_015, WP_Com_sg_016, WP_Com_sg_018, WP_Com_sg_020, WP_Com_sg_020_FL, WP_Com_sg_023, WP_Com_sg_024, WP_Com_sg_025, WP_Com_sg_030, WP_Com_sg_038, WP_DEMO_ar_010, WP_DEMO_ar_020, WP_DEMO_ar_030, WP_DEMO_hg_010, WP_DEMO_hg_020, WP_DEMO_hg_030, WP_DEMO_mg_010, WP_DEMO_ms_010, WP_DEMO_ms_020, WP_DEMO_sm_010, WP_DEMO_sm_020, WP_DEMO_sr_010, WP_EX_gl_000, WP_EX_hg_000, WP_EX_hg_000_G01, WP_EX_hg_000_G02, WP_EX_hg_000_G03, WP_EX_hg_000_G04, WP_EX_hg_010, WP_EX_hg_011, WP_EX_hg_012, WP_EX_hg_013, WP_EX_sr_000, WP_East_ar_010, WP_East_ar_010_FL, WP_East_ar_020, WP_East_ar_030, WP_East_ar_030_FL, WP_East_hg_010, WP_East_mg_010, WP_East_ms_010, WP_East_ms_020, WP_East_sm_010, WP_East_sm_020, WP_East_sm_030, WP_East_sm_042, WP_East_sm_043, WP_East_sm_044, WP_East_sm_045, WP_East_sm_047, WP_East_sm_049, WP_East_sm_04a, WP_East_sm_04b, WP_East_sr_010, WP_East_sr_011, WP_East_sr_020, WP_East_sr_032, WP_East_sr_033, WP_East_sr_034, WP_HoneyBee, WP_None, WP_Pr_ar_010, WP_Pr_sg_010, WP_Pr_sm_010, WP_Pr_sr_010, WP_Quiet_sr_010, WP_Quiet_sr_020, WP_Quiet_sr_030, WP_SCamLocator, WP_SP_hg_010, WP_SP_hg_020, WP_SP_sg_010, WP_SP_sm_010, WP_SkullFace_hg_010, WP_Volgin_sg_010, WP_West_ar_010, WP_West_ar_010_FL, WP_West_ar_020, WP_West_ar_020_FL, WP_West_ar_030, WP_West_ar_040, WP_West_ar_042, WP_West_ar_050, WP_West_ar_055, WP_West_ar_057, WP_West_ar_059, WP_West_ar_05a, WP_West_ar_05b, WP_West_ar_060, WP_West_ar_063, WP_West_ar_070, WP_West_ar_075, WP_West_ar_077, WP_West_ar_079, WP_West_ar_07a, WP_West_ar_07b, WP_West_hg_010, WP_West_hg_010_WG, WP_West_hg_020, WP_West_hg_030, WP_West_mg_010, WP_West_mg_020, WP_West_mg_021, WP_West_mg_023, WP_West_mg_024, WP_West_mg_030, WP_West_mg_037, WP_West_mg_039, WP_West_mg_03a, WP_West_mg_03b, WP_West_ms_010, WP_West_ms_020, WP_West_ms_029, WP_West_ms_02a, WP_West_ms_02b, WP_West_sm_010, WP_West_sm_010_WG, WP_West_sm_014, WP_West_sm_015, WP_West_sm_016, WP_West_sm_017, WP_West_sm_019, WP_West_sm_01a, WP_West_sm_01b, WP_West_sm_020, WP_West_sr_010, WP_West_sr_011, WP_West_sr_013, WP_West_sr_014, WP_West_sr_020, WP_West_sr_027, WP_West_sr_029, WP_West_sr_02a, WP_West_sr_02b, WP_West_sr_037, WP_West_sr_047, WP_West_sr_048, WP_West_sr_049, WP_West_sr_04a, WP_West_sr_04b, WP_West_thg_010, WP_West_thg_020, WP_West_thg_030, WP_West_thg_040, WP_West_thg_050, WP_Wood_ar_010, WP_mgm0_mgun0 TppEula: Start() TppEventLog: PauseRecording(), ResumeRecording(), StartRecording(), StopRecording(), WriteEvent() TppEyelidFilterStateManager: GetInstance(), SetEventStatus(), _className TppFadeOutEffectHolder: Create(), _className TppFootPrintBody: AddAlpha(), AddBlood(), AddEnable(), AddKind(), AddMatrix(), AddPosition(), _className TppGameMode: GetUserMode(), U_1ST_PARTY_SIGN_IN, U_KONAMI_LOGIN, U_NONE, U_OFFLINE, U_SIGN_OUT TppGameObject: BRING_PLAYER_FAILED, BRING_PLAYER_RECOVERED, BRING_PLAYER_WARNING, FULTON_FAILED_TYPE_BREAK_BALLOON, FULTON_FAILED_TYPE_NONE, FULTON_FAILED_TYPE_ON_FINISHED_RISE, FULTON_FAILED_TYPE_WRONG_LEVEL, FULTON_FAILED_TYPE_WRONG_POSITION, GAME_OBJECT_TYPE_BALLOON_SYSTEM, GAME_OBJECT_TYPE_BATTLEGEAR, GAME_OBJECT_TYPE_BEAR, GAME_OBJECT_TYPE_BIRD2, GAME_OBJECT_TYPE_BOSSQUIET2, GAME_OBJECT_TYPE_BRIDGE, GAME_OBJECT_TYPE_BUDDYDOG2, GAME_OBJECT_TYPE_BUDDYPUPPY, GAME_OBJECT_TYPE_BUDDYQUIET2, GAME_OBJECT_TYPE_BULLET_SYSTEM3, GAME_OBJECT_TYPE_CAPTURECAGE_SYSTEM, GAME_OBJECT_TYPE_CASING_SYSTEM, GAME_OBJECT_TYPE_CBOX, GAME_OBJECT_TYPE_CODE_TALKER2, GAME_OBJECT_TYPE_COLLECTION_SYSTEM, GAME_OBJECT_TYPE_COMMAND_POST2, GAME_OBJECT_TYPE_COMMON_HORSE2, GAME_OBJECT_TYPE_COMMON_WALKERGEAR2, GAME_OBJECT_TYPE_CORPSE, GAME_OBJECT_TYPE_CRITTER_BIRD, GAME_OBJECT_TYPE_DECOY_SYSTEM, GAME_OBJECT_TYPE_DOOR, GAME_OBJECT_TYPE_DUNG_SYSTEM, GAME_OBJECT_TYPE_EAGLE, GAME_OBJECT_TYPE_ENEMY_HELI, GAME_OBJECT_TYPE_EQUIP_SYSTEM, GAME_OBJECT_TYPE_ESPIONAGEBOX, GAME_OBJECT_TYPE_ESPIONAGE_RADIO, GAME_OBJECT_TYPE_EVENT_ANIMATION, GAME_OBJECT_TYPE_EXAMPLE, GAME_OBJECT_TYPE_FOB_GAME_DAEMON, GAME_OBJECT_TYPE_FULTON, GAME_OBJECT_TYPE_FULTONABLE_CONTAINER, GAME_OBJECT_TYPE_GARBAGEBOX, GAME_OBJECT_TYPE_GATLINGGUN, GAME_OBJECT_TYPE_GOAT, GAME_OBJECT_TYPE_HELI2, GAME_OBJECT_TYPE_HORSE2, GAME_OBJECT_TYPE_HORSE2_FOR_VR, GAME_OBJECT_TYPE_HOSTAGE2, GAME_OBJECT_TYPE_HOSTAGE_KAZ, GAME_OBJECT_TYPE_HOSTAGE_UNIQUE, GAME_OBJECT_TYPE_HOSTAGE_UNIQUE2, GAME_OBJECT_TYPE_HUEY2, GAME_OBJECT_TYPE_IMPORTANT_BREAKABLE, GAME_OBJECT_TYPE_IR_SENSOR, GAME_OBJECT_TYPE_JACKAL, GAME_OBJECT_TYPE_LIQUID2, GAME_OBJECT_TYPE_MACHINEGUN, GAME_OBJECT_TYPE_MANTIS2, GAME_OBJECT_TYPE_MARKER2_LOCATOR, GAME_OBJECT_TYPE_MBQUIET, GAME_OBJECT_TYPE_MGO_ACTOR, GAME_OBJECT_TYPE_MORTAR, GAME_OBJECT_TYPE_MOTHER_BASE_CONTAINER, GAME_OBJECT_TYPE_NOTICE_OBJECT, GAME_OBJECT_TYPE_NUBIAN, GAME_OBJECT_TYPE_OBSTRUCTION_SYSTEM, GAME_OBJECT_TYPE_OCELOT2, GAME_OBJECT_TYPE_OTHER_HELI, GAME_OBJECT_TYPE_OTHER_HELI2, GAME_OBJECT_TYPE_PARACHUTE_SYSTEM, GAME_OBJECT_TYPE_PARASITE2, GAME_OBJECT_TYPE_PICKABLE_SYSTEM, GAME_OBJECT_TYPE_PLACED_SYSTEM, GAME_OBJECT_TYPE_PLAYER2, GAME_OBJECT_TYPE_PLAYER_HORSE2_FOR_VR, GAME_OBJECT_TYPE_POI_SYSTEM, GAME_OBJECT_TYPE_RADIO_CASSETTE, GAME_OBJECT_TYPE_RANGE_ATTACK, GAME_OBJECT_TYPE_RAT, GAME_OBJECT_TYPE_SAHELAN2, GAME_OBJECT_TYPE_SAMPLE_GAME_OBJECT, GAME_OBJECT_TYPE_SAMPLE_MANAGER, GAME_OBJECT_TYPE_SEARCHLIGHT, GAME_OBJECT_TYPE_SECURITYCAMERA2, GAME_OBJECT_TYPE_SHELL_SYSTEM, GAME_OBJECT_TYPE_SKULL_FACE2, GAME_OBJECT_TYPE_SOLDIER2, GAME_OBJECT_TYPE_STORK, GAME_OBJECT_TYPE_SUPPLY_CBOX, GAME_OBJECT_TYPE_SUPPORT_ATTACK, GAME_OBJECT_TYPE_SYSTEM_RECEIVER, GAME_OBJECT_TYPE_THROWING_SYSTEM, GAME_OBJECT_TYPE_TOILET, GAME_OBJECT_TYPE_UAV, GAME_OBJECT_TYPE_VEHICLE, GAME_OBJECT_TYPE_VOLGIN2, GAME_OBJECT_TYPE_VOLGIN2_FOR_VR, GAME_OBJECT_TYPE_WALKERGEAR2, GAME_OBJECT_TYPE_WATCH_TOWER, GAME_OBJECT_TYPE_WATER_TOWER, GAME_OBJECT_TYPE_WOLF, GAME_OBJECT_TYPE_ZEBRA, HOLD_RELEASE_CANCEL, HOLD_RELEASE_COMBO_FINISH, HOLD_RELEASE_KNIFE_KILL, HOLD_RELEASE_SLEEPER_HOLD, HOLD_RELEASE_THROW, HOLD_RELEASE_UNKNOWN, HOSTAGE_NOTICE_STATE_DISCOVERED, HOSTAGE_NOTICE_STATE_EXECUTED, HOSTAGE_NOTICE_STATE_EXECUTE_READY, HOSTAGE_NOTICE_STATE_FLEE, HOSTAGE_NOTICE_STATE_NORMAL, HOSTAGE_NOTICE_STATE_UNLOCKED, NPC_CARRIED_STATE_END, NPC_CARRIED_STATE_IDLE_START, NPC_CARRIED_STATE_START, NPC_LIFE_STATE_DEAD, NPC_LIFE_STATE_DYING, NPC_LIFE_STATE_FAINT, NPC_LIFE_STATE_NORMAL, NPC_LIFE_STATE_SLEEP, NPC_STATE_CARRIED, NPC_STATE_CRAWL_HOLDUP, NPC_STATE_DISABLE, NPC_STATE_NORMAL, NPC_STATE_STAND_HOLDUP, PHASE_ALERT, PHASE_CAUTION, PHASE_EVASION, PHASE_SNEAK, ROUTE_EVENT_FAILED_TYPE_LOST_HOSTAGE_PUT_IN_VEHICLE, ROUTE_EVENT_FAILED_TYPE_LOST_HOSTAGE_TAKE_OUT_OF_VEHICLE, ROUTE_EVENT_FAILED_TYPE_LOST_VEHICLE_HOSTAGE_PUT_IN, ROUTE_EVENT_FAILED_TYPE_LOST_VEHICLE_HOSTAGE_TAKE_OUT_OF, ROUTE_EVENT_FAILED_TYPE_NONE, ROUTE_EVENT_FAILED_TYPE_PICK_UP_HONEY_BEE, ROUTE_EVENT_FAILED_TYPE_VEHICLE_GET_IN, ROUTE_EVENT_FAILED_TYPE_WALKER_GEAR_GET_IN, SIREN_TYPE_CITA, SIREN_TYPE_ENEB, SIREN_TYPE_FLOS, SIREN_TYPE_LAB, SIREN_TYPE_NONE, SIREN_TYPE_PFCA, SIREN_TYPE_POWP, SIREN_TYPE_SOVB, SIREN_TYPE_TENT, VEHICLE_ACTION_TYPE_FELL_OFF_VEHICLE, VEHICLE_ACTION_TYPE_GOT_IN_VEHICLE, VEHICLE_ACTION_TYPE_GOT_OUT_VEHICLE TppGameSequence: DEBUG_SetTargetArea(), GetGameTitleName(), GetPatchVersion(), GetPauseMenu(), GetShortTargetArea(), GetShortTargetAreaList(), GetSpecialVersionName(), GetTargetArea(), GetTargetPlatform(), IsMaster(), IsMgoEnabled(), LoadResidentBlock(), SetSystemBlockSize() TppGameStatus: IsSet(), Reset(), Set() TppGenerativeClouds: SetActive() TppHeliPhotoFova: ClearGroupSetting(), SetGroupUnit() TppHostage2: ClearDefaultBodyFovaId(), ClearHostageType(), ClearUniquePartsPath(), ReloadHostage2ParameterTables(), SetDefaultBodyFovaId(), SetDefaultPartsPath(), SetHostageType(), SetSVarsKeyNames2(), SetUniquePartsPath() TppIsolatedSkidmarkFootprints: SetVisible() TppLadderEntryPointData: _className TppLightProbe: SetReadLpshDebugLogDisable(), SetReadLpshDebugLogEnable() TppLightProbeUtility: DebugSetLightRate(), _className TppLiquid2: LIQUID_PHASE_AWARE_WAITING, LIQUID_PHASE_PATROL_UNAWARE, LIQUID_PHASE_STARTED_FIGHT TppMarker2System: ClearMarkerOption(), CreateMarker2System(), DisableAllMarker(), DisableMarker(), EnableMarker(), ResetAllNewMarker(), SetHideAll(), SetMarkerGoalType(), SetMarkerImportant(), SetMarkerInterrogation(), SetMarkerNew() TppMbDev: BLUE_PRINT_NONE, EQP_DEV_GROUP_BUDDY_010, EQP_DEV_GROUP_BUDDY_020, EQP_DEV_GROUP_BUDDY_030, EQP_DEV_GROUP_BUDDY_040, EQP_DEV_GROUP_BUDDY_050, EQP_DEV_GROUP_BUDDY_060, EQP_DEV_GROUP_BUDDY_070, EQP_DEV_GROUP_BUDDY_080, EQP_DEV_GROUP_BUDDY_090, EQP_DEV_GROUP_BUDDY_100, EQP_DEV_GROUP_BUDDY_110, EQP_DEV_GROUP_BUDDY_120, EQP_DEV_GROUP_BUDDY_130, EQP_DEV_GROUP_BUDDY_140, EQP_DEV_GROUP_BUDDY_150, EQP_DEV_GROUP_BUDDY_160, EQP_DEV_GROUP_BUDDY_170, EQP_DEV_GROUP_BUDDY_180, EQP_DEV_GROUP_BUDDY_190, EQP_DEV_GROUP_BUDDY_200, EQP_DEV_GROUP_BUDDY_210, EQP_DEV_GROUP_BUDDY_220, EQP_DEV_GROUP_BUDDY_230, EQP_DEV_GROUP_BUDDY_240, EQP_DEV_GROUP_BUDDY_250, EQP_DEV_GROUP_BUDDY_260, EQP_DEV_GROUP_BUDDY_270, EQP_DEV_GROUP_BUDDY_280, EQP_DEV_GROUP_BUDDY_290, EQP_DEV_GROUP_BUDDY_300, EQP_DEV_GROUP_BUDDY_310, EQP_DEV_GROUP_BUDDY_320, EQP_DEV_GROUP_BUDDY_330, EQP_DEV_GROUP_BUDDY_340, EQP_DEV_GROUP_BUDDY_350, EQP_DEV_GROUP_BUDDY_360, EQP_DEV_GROUP_BUDDY_370, EQP_DEV_GROUP_BUDDY_380, EQP_DEV_GROUP_None, EQP_DEV_GROUP_OTHER_010, EQP_DEV_GROUP_OTHER_020, EQP_DEV_GROUP_OTHER_030, EQP_DEV_GROUP_OTHER_040, EQP_DEV_GROUP_OTHER_050, EQP_DEV_GROUP_OTHER_060, EQP_DEV_GROUP_OTHER_070, EQP_DEV_GROUP_OTHER_080, EQP_DEV_GROUP_OTHER_090, EQP_DEV_GROUP_OTHER_100, EQP_DEV_GROUP_OTHER_110, EQP_DEV_GROUP_OTHER_120, EQP_DEV_GROUP_OTHER_122, EQP_DEV_GROUP_OTHER_124, EQP_DEV_GROUP_OTHER_130, EQP_DEV_GROUP_OTHER_140, EQP_DEV_GROUP_OTHER_150, EQP_DEV_GROUP_OTHER_160, EQP_DEV_GROUP_OTHER_170, EQP_DEV_GROUP_OTHER_180, EQP_DEV_GROUP_OTHER_190, EQP_DEV_GROUP_OTHER_200, EQP_DEV_GROUP_SUPPORT_010, EQP_DEV_GROUP_SUPPORT_020, EQP_DEV_GROUP_SUPPORT_030, EQP_DEV_GROUP_SUPPORT_040, EQP_DEV_GROUP_SUPPORT_050, EQP_DEV_GROUP_SUPPORT_060, EQP_DEV_GROUP_SUPPORT_070, EQP_DEV_GROUP_SUPPORT_080, EQP_DEV_GROUP_SUPPORT_090, EQP_DEV_GROUP_SUPPORT_100, EQP_DEV_GROUP_SUPPORT_110, EQP_DEV_GROUP_SUPPORT_120, EQP_DEV_GROUP_SUPPORT_130, EQP_DEV_GROUP_SUPPORT_140, EQP_DEV_GROUP_SUPPORT_150, EQP_DEV_GROUP_SUPPORT_160, EQP_DEV_GROUP_SUPPORT_170, EQP_DEV_GROUP_SUPPORT_180, EQP_DEV_GROUP_TOOL_010, EQP_DEV_GROUP_TOOL_020, EQP_DEV_GROUP_TOOL_030, EQP_DEV_GROUP_TOOL_040, EQP_DEV_GROUP_TOOL_050, EQP_DEV_GROUP_TOOL_060, EQP_DEV_GROUP_TOOL_070, EQP_DEV_GROUP_TOOL_080, EQP_DEV_GROUP_TOOL_090, EQP_DEV_GROUP_TOOL_100, EQP_DEV_GROUP_TOOL_110, EQP_DEV_GROUP_TOOL_120, EQP_DEV_GROUP_TOOL_130, EQP_DEV_GROUP_TOOL_140, EQP_DEV_GROUP_TOOL_150, EQP_DEV_GROUP_TOOL_160, EQP_DEV_GROUP_TOOL_170, EQP_DEV_GROUP_TOOL_180, EQP_DEV_GROUP_TOOL_190, EQP_DEV_GROUP_TOOL_200, EQP_DEV_GROUP_TOOL_210, EQP_DEV_GROUP_TOOL_220, EQP_DEV_GROUP_TOOL_230, EQP_DEV_GROUP_TOOL_240, EQP_DEV_GROUP_TOOL_250, EQP_DEV_GROUP_TOOL_260, EQP_DEV_GROUP_TOOL_270, EQP_DEV_GROUP_TOOL_280, EQP_DEV_GROUP_TOOL_290, EQP_DEV_GROUP_TOOL_300, EQP_DEV_GROUP_TOOL_310, EQP_DEV_GROUP_TOOL_320, EQP_DEV_GROUP_TOOL_330, EQP_DEV_GROUP_TOOL_340, EQP_DEV_GROUP_TOOL_350, EQP_DEV_GROUP_TOOL_360, EQP_DEV_GROUP_TOOL_370, EQP_DEV_GROUP_TOOL_380, EQP_DEV_GROUP_TOOL_390, EQP_DEV_GROUP_TOOL_400, EQP_DEV_GROUP_TOOL_410, EQP_DEV_GROUP_TOOL_420, EQP_DEV_GROUP_TOOL_430, EQP_DEV_GROUP_TOOL_440, EQP_DEV_GROUP_WEAPON_010, EQP_DEV_GROUP_WEAPON_020, EQP_DEV_GROUP_WEAPON_030, EQP_DEV_GROUP_WEAPON_040, EQP_DEV_GROUP_WEAPON_050, EQP_DEV_GROUP_WEAPON_060, EQP_DEV_GROUP_WEAPON_070, EQP_DEV_GROUP_WEAPON_080, EQP_DEV_GROUP_WEAPON_090, EQP_DEV_GROUP_WEAPON_100, EQP_DEV_GROUP_WEAPON_110, EQP_DEV_GROUP_WEAPON_120, EQP_DEV_GROUP_WEAPON_130, EQP_DEV_GROUP_WEAPON_140, EQP_DEV_GROUP_WEAPON_150, EQP_DEV_GROUP_WEAPON_160, EQP_DEV_GROUP_WEAPON_170, EQP_DEV_GROUP_WEAPON_180, EQP_DEV_GROUP_WEAPON_190, EQP_DEV_GROUP_WEAPON_200, EQP_DEV_GROUP_WEAPON_210, EQP_DEV_GROUP_WEAPON_220, EQP_DEV_GROUP_WEAPON_230, EQP_DEV_GROUP_WEAPON_240, EQP_DEV_GROUP_WEAPON_250, EQP_DEV_GROUP_WEAPON_260, EQP_DEV_GROUP_WEAPON_270, EQP_DEV_GROUP_WEAPON_280, EQP_DEV_GROUP_WEAPON_290, EQP_DEV_GROUP_WEAPON_300, EQP_DEV_GROUP_WEAPON_310, EQP_DEV_GROUP_WEAPON_320, EQP_DEV_GROUP_WEAPON_330, EQP_DEV_GROUP_WEAPON_340, EQP_DEV_GROUP_WEAPON_350, EQP_DEV_GROUP_WEAPON_360, EQP_DEV_None, EQP_DEV_TYPE_Ammo, EQP_DEV_TYPE_AmmoBox, EQP_DEV_TYPE_ArtificialArm, EQP_DEV_TYPE_Assault, EQP_DEV_TYPE_AtomicWeapon, EQP_DEV_TYPE_BattleGear, EQP_DEV_TYPE_Bullet, EQP_DEV_TYPE_DDog, EQP_DEV_TYPE_Equip, EQP_DEV_TYPE_Fob, EQP_DEV_TYPE_Gear, EQP_DEV_TYPE_GrenadeLauncher, EQP_DEV_TYPE_Handgun, EQP_DEV_TYPE_Head, EQP_DEV_TYPE_Heli, EQP_DEV_TYPE_HeliBody, EQP_DEV_TYPE_HeliMainWeapon, EQP_DEV_TYPE_HeliOptionArmor, EQP_DEV_TYPE_HeliOptionFrare, EQP_DEV_TYPE_HeliSubWeapon, EQP_DEV_TYPE_Horse, EQP_DEV_TYPE_Machinegun, EQP_DEV_TYPE_Missile, EQP_DEV_TYPE_Placed, EQP_DEV_TYPE_Plant, EQP_DEV_TYPE_Quiet, EQP_DEV_TYPE_SecurityGadgets, EQP_DEV_TYPE_Shield, EQP_DEV_TYPE_Shotgun, EQP_DEV_TYPE_Sniper, EQP_DEV_TYPE_Submachinegun, EQP_DEV_TYPE_Suit, EQP_DEV_TYPE_Throwing, EQP_DEV_TYPE_Tool, EQP_DEV_TYPE_WalkerGear, EQP_DEV_TYPE_WeaponBox, INITIAL_AVAILABLE_OFF, INITIAL_AVAILABLE_ON, RESOURCE_TYPE_NONE, STAFF_SKIL_NONE TppModelViewer: MV_COMMAND_CHANGE_PARAM, MV_COMMAND_CONFIRM_PARAM, MV_COMMAND_END, MV_COMMAND_HIDE, MV_COMMAND_INIT, MV_COMMAND_VIEW TppMotherBaseManagement: ActivateAutoAssign(), AddBonusPopupFromBonusPopupFlagStaffs(), AddCassetteTapeTrack(), AddCassetteTapeTrackByIndex(), AddGmp(), AddHeroicPoint(), AddHeroicPointAndGmpByCageAnimal(), AddMinimumSecurityStaffs(), AddOgrePoint(), AddOgreUserVolunteerStaffs(), AddPoolRewardsFob(), AddStaffMeritMedalPointByStaffId(), AddStaffsFromTempStaffBuffer(), AddTempBuddy(), AddTempClashedPlacementCount(), AddTempCorpse(), AddTempDataBase(), AddTempDataBaseAnimal(), AddTempGimmickResource(), AddTempGmp(), AddTempLifesavingLog(), AddTempLostMyPlayerStaff(), AddTempPuppy(), AddTempResource(), AddTempStaffFulton(), AddTempStaffHeli(), AddTempStaffRecover(), AddTempStaffReward(), AddVolunteerStaffs(), ApplyFreePositionSecurityItemParamsForSvars(), AwardedHonorMedalToPlayerStaff(), AwardedHonorMedalToStaff(), AwardedMeritMedalPointToPlayerStaff(), AwardedMeritMedalPointToStaff(), BanHeuy(), BaseFobToMbsParam(), BaseSvarsToMbsParam(), CalcKikongoStaffCount(), CanOpenS10081(), CanOpenS10091(), CanOpenS10115(), CanOpenS10130(), CanOpenS10240(), ChangeStaffEnmityAndSection(), CheckMisogi(), ClearAllStaffBonusPopupFlag(), ClearAllStaffNew(), ClearEquipDeveloped(), ClearTempBuffer(), CompletedClusterBuild(), CorrectGmp(), CreateStaffId(), DataBaseIdToAnimalGroup(), DayElapse(), DeactivateAutoAssign(), DirectAddDataBase(), DirectAddDataBaseAnimal(), DirectAddKeyItem(), DirectAddResource(), DirectAddStaff(), DirectRemoveDataBase(), DirectRemoveKeyItem(), DisableKikongoFirst(), EnableStaffInitLangKikongo(), EndPandemicEventMode(), FillAllAnimalHabitatSvars(), FillAllDataBaseSvars(), FillAllResourceSvars(), GenerateStaffParameter(), GetAmountOfSecurityDamage(), GetAnimalHeroicPointAndGmp(), GetClearedDeployRevengeMissionFlag(), GetClusterBuildStatus(), GetClusterGrade(), GetDevelopableEquipCount(), GetDevelopedEquipCount(), GetDevelopedLevel(), GetEquipDevelopRank(), GetFemaleStaffCount(), GetFobCount(), GetGmp(), GetHeroicPoint(), GetLatestInfectedStaffCount(), GetMbsActivedecoyLevel(), GetMbsAntitankMineLevel(), GetMbsBaseDevelopSectionRank(), GetMbsBaseSpySectionRank(), GetMbsBattleDressLevel(), GetMbsClaymoreLevel(), GetMbsClusterBuildStatus(), GetMbsClusterGrade(), GetMbsClusterSecurityIsEquipSwimSuit(), GetMbsClusterSecurityIsNoKillMode(), GetMbsClusterSecurityRank(), GetMbsClusterSecuritySoldierEquipGrade(), GetMbsClusterSecuritySoldierEquipRange(), GetMbsClusterSecuritySoldierRank(), GetMbsClusterSecuritySwimSuitGrade(), GetMbsClusterSecuritySwimSuitInfo(), GetMbsColorId(), GetMbsCombatSectionRank(), GetMbsDMineLevel(), GetMbsDecoyLevel(), GetMbsDevelopedEquipGradeTable(), GetMbsElectromagneticNetMineLevel(), GetMbsFirstCluster(), GetMbsGunCameraLevel(), GetMbsIrSensorLevel(), GetMbsNuclearWeaponCount(), GetMbsNvgBattleLevel(), GetMbsNvgSneakingLevel(), GetMbsOceanAreaId(), GetMbsPlatformSecurityCameraNum(), GetMbsPlatformSecurityCameraQuantity(), GetMbsPlatformSecurityDecoyNum(), GetMbsPlatformSecurityDecoyQuantity(), GetMbsPlatformSecurityImportantCautionArea(), GetMbsPlatformSecurityIrSensorQuantity(), GetMbsPlatformSecurityMineNum(), GetMbsPlatformSecurityMineQuantity(), GetMbsPlatformSecuritySoldierNum(), GetMbsPlatformSecuritySoldierQuantity(), GetMbsPlatformSecurityUavNum(), GetMbsPlatformSecurityUavQuantity(), GetMbsSecurityCameraLevel(), GetMbsSecuritySectionRank(), GetMbsShockdecoyLevel(), GetMbsSleepingGasMineLevel(), GetMbsSneakingSuitLevel(), GetMbsStaffCombatRank(), GetMbsStolenAlarmLevel(), GetMbsTopologyType(), GetMbsUavLevel(), GetMbsUavSleepingGusGrenadeLevel(), GetMbsUavSmokeGrenadeLevel(), GetOgrePoint(), GetOutOnMotherBaseStaffs(), GetPandemicBingoCount(), GetRecoverStaffCount(), GetResourceUsableCount(), GetRewardLeagueRank(), GetSectionFuncRank(), GetSectionLv(), GetSectionStaffCount(), GetSectionStaffCountLimit(), GetSecuritySystemLevel(), GetStaffCount(), GetStaffIdFromGameObject(), GetStaffInitEnmityLv(), GetStaffS10081(), GetStaffsFob(), GetStaffsS10091(), GetStaffsS10115(), GetStaffsS10240(), GetTempDiamondTotalGmp(), GetTempResourceBufferVehicleIncrementCount(), GetTempStaffBufferHostageCount(), GetTempStaffBufferSoldierCount(), GetTempStaffStatusFromGameObject(), HospitalizationStaffs(), IncrementAllStaffMorale(), IsActiveAutoAssign(), IsActiveSectionFunc(), IsActiveSync(), IsAnimalType(), IsBuiltFirstFob(), IsBuiltMbMedicalClusterSpecialPlatform(), IsCompletedAnimal(), IsDevelopTypeDeveloped(), IsEndedSyncControl(), IsEquipDevelopable(), IsEquipDevelopableWithDevelopID(), IsEquipDeveloped(), IsEquipDevelopedFromDevelopID(), IsExistStaff(), IsExistTempStaff(), IsFobAvailable(), IsFullTempDataBaseBuffer(), IsFullTempResourceBuffer(), IsFullTempStaffBufferFulton(), IsFullTempStaffBufferHeli(), IsGotCassetteTapeTrack(), IsGotCassetteTapeTrackByIndex(), IsGotDataBase(), IsGotKeyItem(), IsGotResource(), IsLockedTanFlag(), IsMbsOwner(), IsNewCassetteTapeTrack(), IsNuclearDeveloped(), IsNuclearDiscarded(), IsOpenSpySection(), IsOpenedSection(), IsOpenedSectionFunc(), IsOpponentSupporter(), IsPandemicEventMode(), IsResultRankLimitedItem(), IsResultSuccessedSyncControl(), IsSynchronizeBusy(), IsWormholeOther(), IsWormholeOwner(), KillTempStaffFob(), LockedStaffS10081(), LockedStaffsS10091(), LockedStaffsS10115(), LockedStaffsS10130(), LockedStaffsS10240(), MergeOnlineOffsetSvars(), OnTitleLoaded(), OpenSpySection(), OpenedSection(), OpenedSectionFunc(), ProcessBeforeSync(), RefreshQuietStatus(), RegCstDev(), RegFlwDev(), RegenerateGameObjectQuestStaffParameter(), RegenerateGameObjectStaffParameter(), RegistEquipDevelopInfo(), RegistPartsExceptionInfo(), RegistPartsExceptionInfo_BarrelBase(), RegistPartsExceptionInfo_ReceiveWithUnderBarrellBase(), RegistPartsExceptionInfo_ReceiverBase(), RegistPartsInclusionInfo(), RegistPartsInclusionInfo_BarrelBase(), RegistPartsInclusionInfo_ReceiverBase(), RegistPartsInclusionInfo_ReceiverWithUnderBarrellBase(), RegistWeaponPartsInfo(), RegistWeaponSpecInfo(), RegisterAnimalParam(), RegisterAutoResourceParam(), RegisterBaseDevSectionFuncPlatformExtentionParam(), RegisterBaseInitEnmityParam(), RegisterCombatSectionFuncAutoGmp(), RegisterCommandClusterBuildParam(), RegisterCommonVolunteerStaffClearTimeParam(), RegisterCommonVolunteerStaffHeroicParam(), RegisterCommonVolunteerStaffOgreParam(), RegisterContainerParam(), RegisterContainerProcessingBasicParam(), RegisterContainerProcessingParam(), RegisterDataBaseAnimalHabitat(), RegisterDeployBasicParam(), RegisterDeployMissionParam(), RegisterFobDefensePenaltyGmpParam(), RegisterFobSecurityCostParam(), RegisterInitEnmityOffset(), RegisterLanguageParam(), RegisterMedalParam(), RegisterMedicalSectionFuncTreatmentParam(), RegisterMissionBaseStaffTypes(), RegisterMissionCpStaffTypes(), RegisterMissionGettableDesign(), RegisterMissionLrrpStaffTypes(), RegisterMoraleParam(), RegisterOgreUserVolunteerStaffParam(), RegisterOgreUserVolunteerStaffTypes(), RegisterPandemicParam(), RegisterPfRatingPointParam(), RegisterPoolRewardParam(), RegisterPoolRewardStaffTypeTable(), RegisterQuestSkillDrawingParam(), RegisterRandomRange(), RegisterResourceBaseExtractingTimeMinute(), RegisterResourceParam(), RegisterS10240LockStaffParam(), RegisterSectionClusterBuildParam(), RegisterSectionFuncRankLines(), RegisterSectionLvLine(), RegisterSecurityCostPerCluster(), RegisterSecurityCostPerPlatform(), RegisterSecurityCostPerUnit(), RegisterSkillDrawingParam(), RegisterStaffBaseRankRange(), RegisterStaffInitLangParam(), RegisterStaffMinBaseRank(), RegisterStaffRankBonusRates(), RegisterStaffRankBonusTable(), RegisterStaffTypePeaks(), RegisterStageGimmickParam(), RegisterTimeMinutePer1Enmity(), RegisterUniqueStaff(), RemoveAllCassetteTapeTrack(), RemoveAllStaff(), RemoveStaffS10081(), RemoveStaffsS10091(), RemoveStaffsS10115(), RemoveStaffsS10130(), RemoveStaffsS10240(), RemovedPlayerStaffForFob(), RequestAddDeployRevengeMission(), RequestDeleteDeployRevengeMission(), ResetAllAnimalHabitatSvars(), ResetAllDataBaseSvars(), ResetAllResourceSvars(), ResetBaseSvars(), ResetDeploySvars(), ResetSectionOpenStatus(), SaleResource(), SetActiveSync(), SetAllEquipDevelopDisable(), SetCassetteTapeTrackNewFlag(), SetClusterSvars(), SetDeployableBattleGear(), SetEquipDeveloped(), SetFobSvars(), SetFollowerFobEmergency(), SetGmp(), SetHeroicPoint(), SetLargeDiamondGmp(), SetLockedMbBuildComplete(), SetLockedTanFlag(), SetMbsClusterParam(), SetMbsClusterSecurityParam(), SetMbsColor(), SetMbsContainerParam(), SetMbsDevelopedEquipGrade(), SetMbsFirstCluster(), SetMbsNuclearWeaponCount(), SetMbsOceanArea(), SetMbsOwner(), SetMbsPlacementParam(), SetMbsPlatformSecurityParam(), SetMbsResourceParam(), SetMbsSectionLevel(), SetMbsSecurityItemLevel(), SetMbsSecuritySoldier(), SetMbsTopologyType(), SetMyFobEmergency(), SetOgrePoint(), SetRemoverReason(), SetRequestSaveResultFailure(), SetRequestSaveResultSuccess(), SetResourceSvars(), SetSectionLvByAddStaffs(), SetSecurityClusterSvars(), SetSecurityPlatformSvars(), SetSequentialMissionIdLimit(), SetSmallDiamondGmp(), SetStaffCrossMedalByStaffId(), SetStaffHonorMedalByStaffId(), SetStaffInitEnmityLv(), SetUpMbsParamFor10030(), SetupAfterRestoreFromSVars(), SetupFreePositionSecurityItems(), SkipNextMissionStartTempBufferClear(), SortQuestSkillDrawingParamTable(), SortSkillDrawingParamTable(), StaffIdToFaceId(), StartClusterBuild(), StartPandemicEventMode(), StartSyncControl(), SubGmp(), SubHeroicPoint(), SubOgrePoint(), SyncNuclearLocalToServer(), UnRegisterDataBaseAnimalHabitat(), UnlockedStaffS10081(), UnlockedStaffsS10091(), UnlockedStaffsS10115(), UnsetClearedDeployRevengeMissionFlag(), UpdatePandemicEventLimit(), UpdateSections() TppMotherBaseManagementConst: ANIMAL_100, ANIMAL_1000, ANIMAL_110, ANIMAL_1100, ANIMAL_120, ANIMAL_1200, ANIMAL_1210, ANIMAL_1220, ANIMAL_130, ANIMAL_1300, ANIMAL_1310, ANIMAL_140, ANIMAL_1400, ANIMAL_1401, ANIMAL_1402, ANIMAL_1403, ANIMAL_1410, ANIMAL_1420, ANIMAL_1430, ANIMAL_1500, ANIMAL_1600, ANIMAL_1700, ANIMAL_1710, ANIMAL_1800, ANIMAL_1900, ANIMAL_1901, ANIMAL_1902, ANIMAL_1903, ANIMAL_1910, ANIMAL_1911, ANIMAL_1912, ANIMAL_1913, ANIMAL_1920, ANIMAL_1921, ANIMAL_1922, ANIMAL_1923, ANIMAL_1930, ANIMAL_1931, ANIMAL_1932, ANIMAL_1933, ANIMAL_1940, ANIMAL_1941, ANIMAL_1942, ANIMAL_1943, ANIMAL_1944, ANIMAL_1945, ANIMAL_1946, ANIMAL_1947, ANIMAL_1950, ANIMAL_1951, ANIMAL_1952, ANIMAL_1953, ANIMAL_1954, ANIMAL_1955, ANIMAL_1956, ANIMAL_1957, ANIMAL_1960, ANIMAL_1961, ANIMAL_1962, ANIMAL_1963, ANIMAL_1964, ANIMAL_1965, ANIMAL_1966, ANIMAL_1967, ANIMAL_1970, ANIMAL_1971, ANIMAL_1972, ANIMAL_1973, ANIMAL_1974, ANIMAL_1975, ANIMAL_1976, ANIMAL_1977, ANIMAL_200, ANIMAL_2000, ANIMAL_2010, ANIMAL_210, ANIMAL_2100, ANIMAL_220, ANIMAL_2200, ANIMAL_2210, ANIMAL_2220, ANIMAL_2230, ANIMAL_2240, ANIMAL_2241, ANIMAL_2250, ANIMAL_300, ANIMAL_400, ANIMAL_410, ANIMAL_500, ANIMAL_510, ANIMAL_600, ANIMAL_610, ANIMAL_620, ANIMAL_700, ANIMAL_720, ANIMAL_730, ANIMAL_800, ANIMAL_810, ANIMAL_900, ANIMAL_GROUP_1400, ANIMAL_GROUP_1900, ANIMAL_GROUP_1920, ANIMAL_GROUP_1940, ANIMAL_GROUP_1960, ANIMAL_NONE, ANIMAL_RARE_N, ANIMAL_RARE_NR, ANIMAL_RARE_R, ANIMAL_RARE_SR, ANIMAL_RARE_SSR, ANIMAL_TYPE_BAT, ANIMAL_TYPE_BEAR, ANIMAL_TYPE_BIRD, ANIMAL_TYPE_CAT, ANIMAL_TYPE_DOG, ANIMAL_TYPE_FOX, ANIMAL_TYPE_FROG, ANIMAL_TYPE_GECKO, ANIMAL_TYPE_GOAT, ANIMAL_TYPE_HORSE, ANIMAL_TYPE_HUMAN, ANIMAL_TYPE_HYRAX, ANIMAL_TYPE_LIZARD, ANIMAL_TYPE_MONGOOSE, ANIMAL_TYPE_MOUSE, ANIMAL_TYPE_PANGOLIN, ANIMAL_TYPE_RATERU, ANIMAL_TYPE_SCORPION, ANIMAL_TYPE_SNAKE, ANIMAL_TYPE_TURTLE, ANIMAL_TYPE_UNKNOWN, BIRTHPLACE_AFGHAN, BIRTHPLACE_AFRICA, BIRTHPLACE_NONE, CLUSTER_CATEGORY_BASE_DEV, CLUSTER_CATEGORY_COMBAT, CLUSTER_CATEGORY_COMMAND, CLUSTER_CATEGORY_DEVELOP, CLUSTER_CATEGORY_MEDICAL, CLUSTER_CATEGORY_SPY, CLUSTER_CATEGORY_SUPPORT, CONTAINER_VISUAL_INVALID, CONTAINER_VISUAL_RED, CONTAINER_VISUAL_WHITE, CONTAINER_VISUAL_YELLOW, DEPLOY_MISSION_CATEGORY_BASE_DEV1_INSHORE_DEVELOP, DEPLOY_MISSION_CATEGORY_BASE_DEV2_PELAGIC_DEVELOP, DEPLOY_MISSION_CATEGORY_COMBAT1_PERSON_GUARD, DEPLOY_MISSION_CATEGORY_COMBAT2_BASE_DEFENSE, DEPLOY_MISSION_CATEGORY_COMBAT3_UNIT_EXCLUSION, DEPLOY_MISSION_CATEGORY_COMBAT4_BASE_CONTROL, DEPLOY_MISSION_CATEGORY_DEVELOP1_TECHNICAL_GRANT, DEPLOY_MISSION_CATEGORY_DEVELOP2_JOINT_DEVELOP, DEPLOY_MISSION_CATEGORY_MEDICAL1_MEDICAL_SUPPORT, DEPLOY_MISSION_CATEGORY_MEDICAL2_PLANT_COLLECTION, DEPLOY_MISSION_CATEGORY_SPY1_RECRUIT, DEPLOY_MISSION_CATEGORY_SPY2_SCOUT, DEPLOY_MISSION_CATEGORY_SUPPORT1_RECONSTRUCTION_AID, DEPLOY_MISSION_CATEGORY_SUPPORT2_TRANSPORTATION, DEPLOY_MISSION_ID_RANDOM_10000, DEPLOY_MISSION_ID_RANDOM_10001, DEPLOY_MISSION_ID_RANDOM_10002, DEPLOY_MISSION_ID_RANDOM_10003, DEPLOY_MISSION_ID_RANDOM_10004, DEPLOY_MISSION_ID_RANDOM_10005, DEPLOY_MISSION_ID_RANDOM_10006, DEPLOY_MISSION_ID_RANDOM_10007, DEPLOY_MISSION_ID_RANDOM_10100, DEPLOY_MISSION_ID_RANDOM_10101, DEPLOY_MISSION_ID_RANDOM_11000, DEPLOY_MISSION_ID_RANDOM_11001, DEPLOY_MISSION_ID_RANDOM_11100, DEPLOY_MISSION_ID_RANDOM_11101, DEPLOY_MISSION_ID_RANDOM_12000, DEPLOY_MISSION_ID_RANDOM_12001, DEPLOY_MISSION_ID_RANDOM_12002, DEPLOY_MISSION_ID_RANDOM_12003, DEPLOY_MISSION_ID_RANDOM_12004, DEPLOY_MISSION_ID_RANDOM_12100, DEPLOY_MISSION_ID_RANDOM_12101, DEPLOY_MISSION_ID_RANDOM_12102, DEPLOY_MISSION_ID_RANDOM_13000, DEPLOY_MISSION_ID_RANDOM_13001, DEPLOY_MISSION_ID_RANDOM_13002, DEPLOY_MISSION_ID_RANDOM_13100, DEPLOY_MISSION_ID_RANDOM_13101, DEPLOY_MISSION_ID_RANDOM_13102, DEPLOY_MISSION_ID_RANDOM_13103, DEPLOY_MISSION_ID_RANDOM_13104, DEPLOY_MISSION_ID_RANDOM_13105, DEPLOY_MISSION_ID_RANDOM_13106, DEPLOY_MISSION_ID_RANDOM_13107, DEPLOY_MISSION_ID_RANDOM_13200, DEPLOY_MISSION_ID_RANDOM_13201, DEPLOY_MISSION_ID_RANDOM_13202, DEPLOY_MISSION_ID_RANDOM_13203, DEPLOY_MISSION_ID_RANDOM_13204, DEPLOY_MISSION_ID_RANDOM_13205, DEPLOY_MISSION_ID_RANDOM_13206, DEPLOY_MISSION_ID_RANDOM_13207, DEPLOY_MISSION_ID_RANDOM_13208, DEPLOY_MISSION_ID_RANDOM_13209, DEPLOY_MISSION_ID_RANDOM_14000, DEPLOY_MISSION_ID_RANDOM_14001, DEPLOY_MISSION_ID_RANDOM_14002, DEPLOY_MISSION_ID_RANDOM_14003, DEPLOY_MISSION_ID_RANDOM_14004, DEPLOY_MISSION_ID_RANDOM_14100, DEPLOY_MISSION_ID_RANDOM_14101, DEPLOY_MISSION_ID_RANDOM_15000, DEPLOY_MISSION_ID_RANDOM_15001, DEPLOY_MISSION_ID_RANDOM_15002, DEPLOY_MISSION_ID_RANDOM_15003, DEPLOY_MISSION_ID_RANDOM_15004, DEPLOY_MISSION_ID_RANDOM_15005, DEPLOY_MISSION_ID_RANDOM_15006, DEPLOY_MISSION_ID_RANDOM_15007, DEPLOY_MISSION_ID_RANDOM_15008, DEPLOY_MISSION_ID_RANDOM_15009, DEPLOY_MISSION_ID_RANDOM_15010, DEPLOY_MISSION_ID_RANDOM_15011, DEPLOY_MISSION_ID_RANDOM_15100, DEPLOY_MISSION_ID_RANDOM_15101, DEPLOY_MISSION_ID_RANDOM_15102, DEPLOY_MISSION_ID_RANDOM_15103, DEPLOY_MISSION_ID_RANDOM_15104, DEPLOY_MISSION_ID_RANDOM_15105, DEPLOY_MISSION_ID_RANDOM_15106, DEPLOY_MISSION_ID_RANDOM_15107, DEPLOY_MISSION_ID_RANDOM_15108, DEPLOY_MISSION_ID_RANDOM_15109, DEPLOY_MISSION_ID_RANDOM_15110, DEPLOY_MISSION_ID_RANDOM_16000, DEPLOY_MISSION_ID_RANDOM_16001, DEPLOY_MISSION_ID_RANDOM_16002, DEPLOY_MISSION_ID_RANDOM_16003, DEPLOY_MISSION_ID_RANDOM_16004, DEPLOY_MISSION_ID_RANDOM_16005, DEPLOY_MISSION_ID_RANDOM_16006, DEPLOY_MISSION_ID_RANDOM_16007, DEPLOY_MISSION_ID_RANDOM_16100, DEPLOY_MISSION_ID_RANDOM_16101, DEPLOY_MISSION_ID_RANDOM_16200, DEPLOY_MISSION_ID_RANDOM_16201, DEPLOY_MISSION_ID_RANDOM_16202, DEPLOY_MISSION_ID_RANDOM_16203, DEPLOY_MISSION_ID_RANDOM_16204, DEPLOY_MISSION_ID_RANDOM_16205, DEPLOY_MISSION_ID_RANDOM_16206, DEPLOY_MISSION_ID_RANDOM_16207, DEPLOY_MISSION_ID_RANDOM_16208, DEPLOY_MISSION_ID_RANDOM_16209, DEPLOY_MISSION_ID_RANDOM_16210, DEPLOY_MISSION_ID_RANDOM_16211, DEPLOY_MISSION_ID_RANDOM_16212, DEPLOY_MISSION_ID_RANDOM_16213, DEPLOY_MISSION_ID_RANDOM_16214, DEPLOY_MISSION_ID_RANDOM_16215, DEPLOY_MISSION_ID_REVENGE_COMBAT1, DEPLOY_MISSION_ID_REVENGE_COMBAT2, DEPLOY_MISSION_ID_REVENGE_COMBAT3, DEPLOY_MISSION_ID_REVENGE_COMBAT4, DEPLOY_MISSION_ID_REVENGE_COMBAT5, DEPLOY_MISSION_ID_REVENGE_END, DEPLOY_MISSION_ID_REVENGE_HEAD_SHOT, DEPLOY_MISSION_ID_REVENGE_LONG_RANGE, DEPLOY_MISSION_ID_REVENGE_NIGHT_COMBAT, DEPLOY_MISSION_ID_REVENGE_NIGHT_STEALTH, DEPLOY_MISSION_ID_REVENGE_SMOKE, DEPLOY_MISSION_ID_REVENGE_START, DEPLOY_MISSION_ID_REVENGE_STEALTH1, DEPLOY_MISSION_ID_REVENGE_STEALTH2, DEPLOY_MISSION_ID_REVENGE_STEALTH3, DEPLOY_MISSION_ID_REVENGE_VEHICLE, DEPLOY_MISSION_ID_SEQ_1001, DEPLOY_MISSION_ID_SEQ_1002, DEPLOY_MISSION_ID_SEQ_1003, DEPLOY_MISSION_ID_SEQ_1004, DEPLOY_MISSION_ID_SEQ_1005, DEPLOY_MISSION_ID_SEQ_1006, DEPLOY_MISSION_ID_SEQ_1007, DEPLOY_MISSION_ID_SEQ_1008, DEPLOY_MISSION_ID_SEQ_1009, DEPLOY_MISSION_ID_SEQ_1010, DEPLOY_MISSION_ID_SEQ_1011, DEPLOY_MISSION_ID_SEQ_1012, DEPLOY_MISSION_ID_SEQ_1013, DEPLOY_MISSION_ID_SEQ_1014, DEPLOY_MISSION_ID_SEQ_1015, DEPLOY_MISSION_ID_SEQ_1016, DEPLOY_MISSION_ID_SEQ_1017, DEPLOY_MISSION_ID_SEQ_1018, DEPLOY_MISSION_ID_SEQ_1019, DEPLOY_MISSION_ID_SEQ_1020, DEPLOY_MISSION_RARITY_N, DEPLOY_MISSION_RARITY_NONE, DEPLOY_MISSION_RARITY_R, DEPLOY_MISSION_RARITY_SR, DESIGN_2000, DESIGN_2001, DESIGN_2002, DESIGN_2003, DESIGN_2005, DESIGN_2006, DESIGN_2007, DESIGN_2008, DESIGN_2009, DESIGN_2010, DESIGN_2011, DESIGN_2012, DESIGN_2013, DESIGN_2014, DESIGN_2015, DESIGN_2016, DESIGN_2017, DESIGN_2018, DESIGN_2019, DESIGN_2020, DESIGN_2021, DESIGN_2022, DESIGN_2023, DESIGN_2024, DESIGN_2025, DESIGN_2026, DESIGN_2027, DESIGN_3000, DESIGN_3001, DESIGN_3002, DESIGN_3003, DESIGN_3005, DESIGN_3006, DESIGN_3007, DESIGN_3008, DESIGN_3009, DESIGN_3010, DESIGN_3011, DESIGN_3012, DESIGN_3013, DESIGN_3014, DESIGN_3015, DESIGN_3016, DESIGN_3017, DESIGN_3018, DESIGN_3019, DESIGN_3020, DESIGN_NONE, EXTRA_4000, EXTRA_4001, EXTRA_4002, EXTRA_4003, EXTRA_4004, EXTRA_4005, EXTRA_4006, EXTRA_4007, EXTRA_4008, EXTRA_4009, EXTRA_4010, EXTRA_4011, EXTRA_4012, EXTRA_4013, EXTRA_4014, EXTRA_4015, EXTRA_4016, EXTRA_4017, EXTRA_4018, EXTRA_4019, EXTRA_4020, EXTRA_4021, EXTRA_4022, EXTRA_4023, EXTRA_4024, EXTRA_4025, EXTRA_4026, EXTRA_4027, EXTRA_4028, EXTRA_5000, EXTRA_5001, EXTRA_5002, EXTRA_6000, EXTRA_NONE, LANG_AFR, LANG_ARA, LANG_DER, LANG_DEU, LANG_ENG, LANG_EST, LANG_FRA, LANG_ITA, LANG_JPN, LANG_KAZ, LANG_KIR, LANG_KON, LANG_KOR, LANG_LAV, LANG_LIN, LANG_LIT, LANG_LUA, LANG_NAV, LANG_NBL, LANG_NONE, LANG_POR, LANG_PUS, LANG_RUS, LANG_SNNA, LANG_SOT, LANG_SPA, LANG_TGK, LANG_TSN, LANG_TUK, LANG_UKR, LANG_UZB, LANG_XHO, LANG_ZHO, LANG_ZUL, MAIN_REWARD_TYPE_AFRICAN_PEACH, MAIN_REWARD_TYPE_BIOTIC_RESOURCE, MAIN_REWARD_TYPE_BLACK_CARROT, MAIN_REWARD_TYPE_COMMON_METAL, MAIN_REWARD_TYPE_DIGITALIS_L, MAIN_REWARD_TYPE_DIGITALIS_P, MAIN_REWARD_TYPE_FUEL_RESOURCE, MAIN_REWARD_TYPE_GMP, MAIN_REWARD_TYPE_GOLDEN_CRESCENT, MAIN_REWARD_TYPE_HAOMA, MAIN_REWARD_TYPE_KEY_ITEM, MAIN_REWARD_TYPE_MINOR_METAL, MAIN_REWARD_TYPE_PRECIOUS_METAL, MAIN_REWARD_TYPE_STAFF, MAIN_REWARD_TYPE_TARRAGON, MAIN_REWARD_TYPE_WORM_WOOD, PHOTO_1000, PHOTO_1001, PHOTO_1002, PHOTO_1003, PHOTO_1004, PHOTO_1005, PHOTO_1006, PHOTO_1007, PHOTO_1008, PHOTO_1009, PHOTO_1010, PHOTO_NONE, POOL_REWARD_TYPE_AFRICAN_PEACH, POOL_REWARD_TYPE_BIOTIC_RESOURCE, POOL_REWARD_TYPE_BLACK_CARROT, POOL_REWARD_TYPE_COMMON_METAL, POOL_REWARD_TYPE_DIGITALIS_L, POOL_REWARD_TYPE_DIGITALIS_P, POOL_REWARD_TYPE_FUEL_RESOURCE, POOL_REWARD_TYPE_GMP, POOL_REWARD_TYPE_GOLDEN_CRESCENT, POOL_REWARD_TYPE_HAOMA, POOL_REWARD_TYPE_MB_COIN, POOL_REWARD_TYPE_MINOR_METAL, POOL_REWARD_TYPE_PRECIOUS_METAL, POOL_REWARD_TYPE_STAFF_A, POOL_REWARD_TYPE_STAFF_B, POOL_REWARD_TYPE_STAFF_C, POOL_REWARD_TYPE_STAFF_D, POOL_REWARD_TYPE_STAFF_E, POOL_REWARD_TYPE_STAFF_F, POOL_REWARD_TYPE_STAFF_G, POOL_REWARD_TYPE_STAFF_S, POOL_REWARD_TYPE_STAFF_SP, POOL_REWARD_TYPE_STAFF_SPP, POOL_REWARD_TYPE_TARRAGON, POOL_REWARD_TYPE_WORM_WOOD, RACE_BLACK, RACE_BLOWN, RACE_WHITE, RACE_YELLOW, REMOVER_REASON_BAN, REMOVER_REASON_BURN, REMOVER_REASON_CONDITION_DAMAGED, REMOVER_REASON_CONDITION_PTSD, REMOVER_REASON_CONDITION_SICK, REMOVER_REASON_DEFECTION, REMOVER_REASON_DISAPPEARANCE, REMOVER_REASON_GUNDOWN, REMOVER_REASON_SUICIDE, REMOVER_REASON_UNKNOWN, REMOVER_REASON_VIRUS, REMOVER_REASON_WAR, RESOURCE_ID_4WD_EAST, RESOURCE_ID_4WD_WEST, RESOURCE_ID_ANTI_AIR_GATLING_GUN_EAST, RESOURCE_ID_ANTI_AIR_GATLING_GUN_WEST, RESOURCE_ID_ARMORED_VEHICLE_EAST, RESOURCE_ID_ARMORED_VEHICLE_EAST_ROCKET, RESOURCE_ID_ARMORED_VEHICLE_WEST, RESOURCE_ID_EMPLACEMENT_GUN_EAST, RESOURCE_ID_EMPLACEMENT_GUN_WEST, RESOURCE_ID_MORTAR_NORMAL, RESOURCE_ID_PARASITE_CAMOFLA, RESOURCE_ID_PARASITE_CURING, RESOURCE_ID_PARASITE_FOG, RESOURCE_ID_TANK_EAST, RESOURCE_ID_TANK_WEST, RESOURCE_ID_TRUCK_EAST, RESOURCE_ID_TRUCK_WEST, RESOURCE_ID_WHEELED_ARMORED_VEHICLE_WEST, SECTION_BASE_DEV, SECTION_COMBAT, SECTION_DEVELOP, SECTION_FUNC_ID_BASE_DEV_FOB_CONSTRUCT, SECTION_FUNC_ID_BASE_DEV_NUCLEAR_DEVELOP, SECTION_FUNC_ID_BASE_DEV_PLATFORM_EXTENTION, SECTION_FUNC_ID_BASE_DEV_RESOURCE_MINING, SECTION_FUNC_ID_BASE_DEV_RESOURCE_PROCESSING, SECTION_FUNC_ID_COMBAT_DEFENCE, SECTION_FUNC_ID_COMBAT_DEPLOY, SECTION_FUNC_ID_DEVELOP_BATTLE_GEAR, SECTION_FUNC_ID_DEVELOP_D_DOG, SECTION_FUNC_ID_DEVELOP_D_HORSE, SECTION_FUNC_ID_DEVELOP_D_WALKER, SECTION_FUNC_ID_DEVELOP_HELI, SECTION_FUNC_ID_DEVELOP_ITEM, SECTION_FUNC_ID_DEVELOP_QUIET, SECTION_FUNC_ID_DEVELOP_SECURITY_DEVICE, SECTION_FUNC_ID_DEVELOP_WEAPON, SECTION_FUNC_ID_MEDICAL_ANTI_REFLEX, SECTION_FUNC_ID_MEDICAL_STAFF_EMERGENCY, SECTION_FUNC_ID_MEDICAL_STAFF_TREATMENT, SECTION_FUNC_ID_SECURITY_BASE_BLOCKADE, SECTION_FUNC_ID_SECURITY_BASE_DEFENCE_MACHINE, SECTION_FUNC_ID_SECURITY_BASE_DEFENCE_STAFF, SECTION_FUNC_ID_SPY_ENEMY_SEARCH, SECTION_FUNC_ID_SPY_MISSION_INFO_COLLECTING, SECTION_FUNC_ID_SPY_RESOURCE_SEARCH, SECTION_FUNC_ID_SPY_SECURITY_INFO, SECTION_FUNC_ID_SPY_WEATHER_INFO, SECTION_FUNC_ID_SUPPORT_AFRIKAANS_TRANSLATE, SECTION_FUNC_ID_SUPPORT_BATTLE, SECTION_FUNC_ID_SUPPORT_CHAFF, SECTION_FUNC_ID_SUPPORT_FULTON, SECTION_FUNC_ID_SUPPORT_KIKONGO_TRANSLATE, SECTION_FUNC_ID_SUPPORT_PASHTO_TRANSLATE, SECTION_FUNC_ID_SUPPORT_RUSSIAN_TRANSLATE, SECTION_FUNC_ID_SUPPORT_SLEEP_GAS, SECTION_FUNC_ID_SUPPORT_SMOKE, SECTION_FUNC_ID_SUPPORT_STRIKE, SECTION_FUNC_ID_SUPPORT_SUPPLY, SECTION_FUNC_ID_SUPPORT_WEATHER, SECTION_FUNC_RANK_A, SECTION_FUNC_RANK_B, SECTION_FUNC_RANK_C, SECTION_FUNC_RANK_D, SECTION_FUNC_RANK_E, SECTION_FUNC_RANK_F, SECTION_FUNC_RANK_NONE, SECTION_FUNC_RANK_S, SECTION_HOSPITAL, SECTION_LV_MAX, SECTION_MEDICAL, SECTION_PRISON, SECTION_SECURITY, SECTION_SEPARATION, SECTION_SPY, SECTION_SUPPORT, SECTION_WAIT, SECURITY_QUANTITY_LARGE, SECURITY_QUANTITY_MIDDLE, SECURITY_QUANTITY_NONE, SECURITY_QUANTITY_SMALL, SECURITY_SOLDIER_EQUIP_CLOSE_RANGE, SECURITY_SOLDIER_EQUIP_GRADE_MAX, SECURITY_SOLDIER_EQUIP_GRADE_MIN, SECURITY_SOLDIER_EQUIP_LONG_RANGE, SECURITY_SOLDIER_EQUIP_MIDDLE_RANGE, STAFF_INIT_ENMITY_LV_10, STAFF_INIT_ENMITY_LV_100, STAFF_INIT_ENMITY_LV_20, STAFF_INIT_ENMITY_LV_30, STAFF_INIT_ENMITY_LV_40, STAFF_INIT_ENMITY_LV_50, STAFF_INIT_ENMITY_LV_60, STAFF_INIT_ENMITY_LV_70, STAFF_INIT_ENMITY_LV_80, STAFF_INIT_ENMITY_LV_90, STAFF_INIT_ENMITY_LV_MAX, STAFF_INIT_ENMITY_LV_NONE, STAFF_SECTION_RANK_A, STAFF_SECTION_RANK_B, STAFF_SECTION_RANK_C, STAFF_SECTION_RANK_COUNT_MAX, STAFF_SECTION_RANK_D, STAFF_SECTION_RANK_E, STAFF_SECTION_RANK_F, STAFF_SECTION_RANK_G, STAFF_SECTION_RANK_S, STAFF_SECTION_RANK_SP, STAFF_SECTION_RANK_SPP, STAFF_SKILL_ID_ACTIVE_PROTECT_ENGINEER, STAFF_SKILL_ID_ATHLETE, STAFF_SKILL_ID_ATTITUDE_CONTROL_ENGINEER, STAFF_SKILL_ID_BIG_MOUTH, STAFF_SKILL_ID_BIPEDALISM_WEAPON_DEVELOPMENT, STAFF_SKILL_ID_BOTANIST, STAFF_SKILL_ID_COUNSELOR, STAFF_SKILL_ID_CYBERNETICS_ENGINEER, STAFF_SKILL_ID_DEFENDER_LV1, STAFF_SKILL_ID_DEFENDER_LV2, STAFF_SKILL_ID_DEFENDER_LV3, STAFF_SKILL_ID_DRUG_ENGINEER, STAFF_SKILL_ID_ELECTRIC_ENGINEER, STAFF_SKILL_ID_ELECTRIC_SPINNING_ENGINEER, STAFF_SKILL_ID_ELECTROMAGNETIC_NET_ENGINEER, STAFF_SKILL_ID_FULTON_EXPERT, STAFF_SKILL_ID_GRAPPLER, STAFF_SKILL_ID_GUNSMITH_ASSULT_RIFLE, STAFF_SKILL_ID_GUNSMITH_GRENADE_LAUNCHER, STAFF_SKILL_ID_GUNSMITH_HUND_GUN, STAFF_SKILL_ID_GUNSMITH_MACHINE_GUN, STAFF_SKILL_ID_GUNSMITH_MISSILE, STAFF_SKILL_ID_GUNSMITH_SHOT_GUN, STAFF_SKILL_ID_GUNSMITH_SNIPER_RIFLE, STAFF_SKILL_ID_GUNSMITH_SUBMACHINE_GUN, STAFF_SKILL_ID_HAULAGE_ENGINEER, STAFF_SKILL_ID_INTERCEPTOR_MISSILE_ENGINEER_LV1, STAFF_SKILL_ID_INTERCEPTOR_MISSILE_ENGINEER_LV2, STAFF_SKILL_ID_INTERCEPTOR_MISSILE_ENGINEER_LV3, STAFF_SKILL_ID_LIQUID_CARBON_MISSILE_ENGINEER_LV1, STAFF_SKILL_ID_LIQUID_CARBON_MISSILE_ENGINEER_LV2, STAFF_SKILL_ID_LIQUID_CARBON_MISSILE_ENGINEER_LV3, STAFF_SKILL_ID_LOCKSMITH, STAFF_SKILL_ID_LUCKY, STAFF_SKILL_ID_MASTER_GUNSMITH, STAFF_SKILL_ID_MATERIAL_ENGINEER, STAFF_SKILL_ID_MB_VICE_COMMANDER, STAFF_SKILL_ID_MECHANICAL_ENGINEER, STAFF_SKILL_ID_MECHATRONICS_ENGINEER, STAFF_SKILL_ID_MEDICAL_LV1, STAFF_SKILL_ID_MEDICAL_LV2, STAFF_SKILL_ID_MEDICAL_LV3, STAFF_SKILL_ID_MEDIC_LV1, STAFF_SKILL_ID_MEDIC_LV2, STAFF_SKILL_ID_MEDIC_LV3, STAFF_SKILL_ID_METAMATERIAL_ENGINEER, STAFF_SKILL_ID_MISSILE_HOMING_ENGINEER, STAFF_SKILL_ID_MONITOR_ENGINEER, STAFF_SKILL_ID_MOODMAKER, STAFF_SKILL_ID_NINJA, STAFF_SKILL_ID_NONE, STAFF_SKILL_ID_PARASITE_RESEARCHER, STAFF_SKILL_ID_PHYSICAL_LV1, STAFF_SKILL_ID_PHYSICAL_LV2, STAFF_SKILL_ID_PHYSICAL_LV3, STAFF_SKILL_ID_PHYSICIAN, STAFF_SKILL_ID_PRECISION_LV1, STAFF_SKILL_ID_PRECISION_LV2, STAFF_SKILL_ID_PRECISION_LV3, STAFF_SKILL_ID_QUICK_DRAW, STAFF_SKILL_ID_QUICK_RELOAD, STAFF_SKILL_ID_RADAR_ENGINEER, STAFF_SKILL_ID_RANGER_LV1, STAFF_SKILL_ID_RANGER_LV2, STAFF_SKILL_ID_RANGER_LV3, STAFF_SKILL_ID_REFLEX, STAFF_SKILL_ID_REMOTE_CONTROL_ENGINEER, STAFF_SKILL_ID_ROCKET_CONTROL_ENGINEER, STAFF_SKILL_ID_SCOUT_SNIPER, STAFF_SKILL_ID_SENTRY_LV1, STAFF_SKILL_ID_SENTRY_LV2, STAFF_SKILL_ID_SENTRY_LV3, STAFF_SKILL_ID_SLEEPING_GAS_ENGINEER, STAFF_SKILL_ID_STUDY, STAFF_SKILL_ID_SUPPRESSOR_ENGINEER, STAFF_SKILL_ID_SURGEON, STAFF_SKILL_ID_TACTICS_INSTRUCTOR, STAFF_SKILL_ID_TRANQ_ENGINEER, STAFF_SKILL_ID_TRANSLATE_AFRIKAANS, STAFF_SKILL_ID_TRANSLATE_KIKONGO, STAFF_SKILL_ID_TRANSLATE_PASHTO, STAFF_SKILL_ID_TRANSLATE_RUSSIAN, STAFF_SKILL_ID_TROUBLEMAKER_HARASSMENT, STAFF_SKILL_ID_TROUBLEMAKER_INTEMPERATELY, STAFF_SKILL_ID_TROUBLEMAKER_VIOLENCE, STAFF_SKILL_ID_WATERPROOF_ENGINEER, STAFF_SKILL_ID_ZOOLOGIST, STAFF_UNIQUE_TYPE_ID_CODE_TALKER, STAFF_UNIQUE_TYPE_ID_HEUY, STAFF_UNIQUE_TYPE_ID_MILLER, STAFF_UNIQUE_TYPE_ID_OCELOT, STAFF_UNIQUE_TYPE_ID_QUIET, SWIM_SUIT_TYPE_1, SWIM_SUIT_TYPE_2, SWIM_SUIT_TYPE_3 TppMotherBaseStageBlockControllerData: _className TppMusicManager: ChangeParameter(), ChangeParameterById(), ClearParameter(), DisableHeliNewPlay(), EnableHeliNewPlay(), EndSceneMode(), IsPlayingMusicPlayer(), IsPlayingPositionalMusic(), PauseMusicPlayer(), PlayHeliMusic(), PlayMusicPlayer(), PlayPositionalMusic(), PlaySceneMusic(), PostJingleEvent(), PostSceneSwitchEvent(), RegisterNeutralMusic(), ResetSwitch(), ResumeMusicPlayer(), SetForceSceneMode(), SetPhaseMusicEnable(), SetSwitch(), StartSceneMode(), StopHeliMusic(), StopJingleEvent(), StopMusic(), StopMusicPlayer(), StopPositionalMusic(), UnregisterNeutralMusic(), UpdateParameter(), _className TppMusicPlayer: SetAlbum(), SetStructure(), SetStructureDlc(), SetTrack() TppNetworkUtil: CloseSession(), EnableMultiPlaySession(), GetClientFobGrade(), GetEventFobSkullsParam(), GetFobDeployDamageParams(), GetFobEventTaskParam(), GetFobServerParameter(), GetFobServerParameterByName(), GetOnlineChallengeTaskParam(), GetOnlineChallengeTaskVersion(), GetSessionMemberCount(), GetSessionMemberId(), IsEnableFobDeployDamage(), IsHost(), IsRequestFobServerParameterBusy(), IsSessionConnect(), RequestGetFobServerParameter(), SessionDisconnectPreparingMembers(), SessionEnableAccept(), SetFobResultRankingParam(), SetTimeOut(), StartNetSynchronizer(), SyncedExecute() TppNoiseAreaBody2: _className TppOffenseTargetData: GetAttackerHandle(), _className TppOutOfMissionRangeEffect: Disable(), Enable(), SetControlEnable(), SetupInterp() TppPadType: ACTION_A, ACTION_B, SHOOTER_A, SHOOTER_B TppPause: PAUSE_FLAG_ALL, PAUSE_FLAG_CHARACTER, PAUSE_FLAG_DEBUG_DRAW, PAUSE_FLAG_DEMO, PAUSE_FLAG_EFFECT, PAUSE_FLAG_EVENT_TIMER, PAUSE_FLAG_GAME_SEQUENCE, PAUSE_FLAG_MISSION_SEQUENCE, PAUSE_FLAG_PHYSICS, PAUSE_FLAG_RADIO, PAUSE_FLAG_SOUND, PAUSE_FLAG_SUBTITLES, PAUSE_FLAG_SYSTEM, PAUSE_FLAG_UI, PAUSE_FLAG_VIDEO, PAUSE_LEVEL_GAMEOVER, PAUSE_LEVEL_LOADING, PAUSE_LEVEL_LOAD_LATE, PAUSE_LEVEL_MB_DVC_TUTORIAL, PAUSE_LEVEL_MENU, PAUSE_LEVEL_PREPARE_MISSION, PAUSE_LEVEL_SYSTEM_MENU, RegisterPause(), UnregisterPause() TppPauseMenu: SetIgnoreActorPause(), _className TppPickable: ClearAllDroppedInstance(), DropItem(), GetLocatorIndex(), OnAllocate(), PutBuddyItems(), PutOn(), SetDisablePhysicalMove(), SetEnableByLocatorName(), SetPutByBuddy(), StartToCreateFromLocators() TppPlaced: ChangeEquipIdByLocatorName(), DeleteAllCaptureCage(), GetCaptureCageInfo(), GetLocatorIndex(), IsLocator(), IsQuestBlock(), OnAllocate(), SetCorrelationValueByLocatorName(), SetEnableByLocatorName(), SetFobFreePositionMineId(), StartToCreateFromLocators() TppRadioCommand: ClearAllRadioGroupRegisteredInfo(), ClearEspionageRadioTable(), ConvertToGroupNameID(), CreateSoundControl(), DisableAllFlagIsMarkAsRead(), DisableFlagEnablePlayRadio(), DisableFlagIsCallCompleted(), DisableFlagIsMarkAsRead(), DisableFlagIsMarkAsReadAndSaveToScriptVars(), DisableRadio(), EnableFlagEnablePlayRadio(), EnableFlagIsCallCompleted(), EnableFlagIsMarkAsRead(), EnableFlagIsMarkAsReadAndSaveToScriptVars(), EnableRadio(), ForceHideEspionageIcon(), GetEspionageRadioTypeIndex(), GetGroupIndexInActiveGroupSetSelected(), GetMessageBox(), GetRadioGroupSetNameCurrentRegistered(), IsEnableEspionageRadioTarget(), IsPlayingRadio(), IsPlayingRadioWithGroupName(), IsRadioGroupAlreadyPlayed(), IsRadioGroupEnable(), IsRadioGroupMarkAsRead(), PlayDirect(), PlayDirectEnqueue(), PlayDirectGroupTable(), PlayDirectGroupTableEnqueue(), PlaySetDirect(), RegisterEspionageRadioTable(), RegisterIntervalNextLabelTable(), RegisterInvalidTimeTable(), RegisterLabelGroupSaveTarget(), RegisterOverwriteByPhaseRadioGroupSet(), RegisterPriorityTable(), RegisterRadioGroupSetInsert(), RegisterRadioGroupSetOverwrite(), RegisterRadioGroupSetPushback(), RegisterRadioGroupSetToRadioGroupSetInsert(), RegisterRadioGroupSetToRadioGroupSetPushback(), RegisterRadioGroupToActiveRadioGroupSetInsert(), RegisterRadioGroupToRadioGroupSetInsert(), RegisterRadioGroupToRadioGroupSetPushback(), RegisterTppCommonConditionCheckFunc(), RegisterTutorialRadioGroupSet(), RegisterWaitTimeForNoise(), ResetRadioGroupAlreadyReadFlagForDebug(), ResetRadioGroupAndGroupSetAlreadyReadFlag(), RestoreRadioState(), RestoreRadioStateContinueFromCheckpoint(), SetDisableConnectSound(), SetEnableEspionageRadio(), SetEnableEspionageRadioTarget(), SetEnableIgnoreGamePause(), SetEnableNotPlayNoiseWhenSpekaerChanged(), SetNoPlayReadFlag(), SetScriptDeclVars(), StopDirect(), StopDirectNoEndMessage(), StoreRadioState(), UnregisterAllRadioGroupSetFromList(), UnregisterOverwriteByPhaseRadioGroupSet(), UnregisterRadioGroupFromActiveRadioGroupSet(), UnregisterRadioGroupFromActiveRadioGroupSetWithIndex(), UnregisterRadioGroupFromRadioGroupSet(), UnregisterRadioGroupSetFromList(), UnregisterRadioGroupSetFromRadioGroupSet(), UnregisterTutorialRadioGroupSet() TppRainFilterBody: SetForceEnableFlag(), _className TppRainFilterInterruptBody: AddInterruptFlag(), AddMaskTexturePath(), AddPlaneMatrix(), _className TppRainFilterInterruptManager: FadeInFxFallRainOutside(), FadeOutFxFallRainOutside(), GetInstance(), ResetStartEndFadeInDistanceDemo(), SetStartEndFadeInDistanceDemo(), SwitchEnableInterruptData(), _className TppRainFilterInterruptTransBody: AddInterruptFlag(), AddMaskTexturePath(), AddPlaneMatrix(), _className TppRouteAnimationCollector: ClearGaniPath(), RegisterGaniPath() TppSahelan2: SAHELAN2_PARTS_ARML, SAHELAN2_PARTS_ARMR, SAHELAN2_PARTS_BODY, SAHELAN2_PARTS_BP, SAHELAN2_PARTS_HEAD, SAHELAN2_PARTS_LDR, SAHELAN2_PARTS_LEGL, SAHELAN2_PARTS_LEGR, SAHELAN2_PARTS_PT_LB, SAHELAN2_PARTS_PT_LF, SAHELAN2_PARTS_PT_RB, SAHELAN2_PARTS_PT_RF, SAHELAN2_PARTS_RGUN, SAHELAN2_PARTS_SHIELD, SAHELAN2_PARTS_THIGHL, SAHELAN2_PARTS_THIGHR, SAHELAN2_PARTS_TNK, SAHELAN2_PHASE_1ST, SAHELAN2_PHASE_2ND, SAHELAN2_PHASE_3RD, SAHELAN2_PHASE_4TH, SAHELAN2_PHASE_5TH, SAHELAN2_PHASE_6TH, SAHELAN2_PHASE_7TH, SAHELAN2_PHASE_8TH, SAHELAN2_PHASE_ALERT, SAHELAN2_PHASE_CAUTION, SAHELAN2_PHASE_SNEAK, SAHELAN2_PHASE_VS_HELI TppScriptVars: CATEGORY_ALL, CATEGORY_CONFIG, CATEGORY_GAME_GLOBAL, CATEGORY_MB_MANAGEMENT, CATEGORY_MISSION, CATEGORY_MISSION_RESTARTABLE, CATEGORY_NONE, CATEGORY_PERSONAL, CATEGORY_QUEST, CATEGORY_RETRY, CopySlot(), CreateSaveSlot(), DEBUG_DumpVarsInSlot(), DEBUG_LoadDumpedVars(), DeclareGVars(), DeclareSVars(), DeleteFile(), FileExists(), GROUP_BIT_ALL, GROUP_BIT_CVARS, GROUP_BIT_GVARS, GROUP_BIT_SVARS, GROUP_BIT_VARS, GetElapsedTimeSinceLastPlay(), GetFileExistence(), GetFreeStorageSpaceSize(), GetGlobalSaveDataVersion(), GetLastResult(), GetNecessaryStorageSpaceSize(), GetProgramVersionTable(), GetSaveState(), GetScriptVersionFromSlot(), GetTotalPlayTime(), GetVarValueInSlot(), InitForNewGame(), InitForNewMission(), IsSavingOrLoading(), IsShowingNoSpaceDialog(), LoadVarsFromSlot(), MB_CLUSTER_ID_NONE, MB_LAYOUT_CODE_NONE, PLAYER_AMMO_STOCK_TYPE_COUNT, READ_FAILED, READ_FAILED_SYSTEM_ERROR, READ_OK, RESULT_ERROR, RESULT_ERROR_FILE_CORRUPT, RESULT_ERROR_INVALID_STORAGE, RESULT_ERROR_INVALID_USER_INDEX, RESULT_ERROR_LOAD_BACKUP, RESULT_ERROR_NOSPACE, RESULT_ERROR_NO_SAVE_DATA, RESULT_ERROR_OWNER, RESULT_ERROR_USER_NOT_SIGNED_IN, RESULT_OK, ReadSlotFromAreaFile(), ReadSlotFromFile(), RequestAreaFileExistence(), RequestFileExistence(), RequestNecessaryStorageSpace(), STATE_IDLE, STATE_LOADING, STATE_PROCESSING, STATE_SAVING, SVarsIsSynchronized(), SaveVarsToSlot(), SetFileSizeList(), SetSVarsNotificationEnabled(), SetUpSlotAsCompositSlot(), SetVarValue(), SetVarValueInSlot(), ShowNoSpaceDialog(), StoreUtcTimeToScriptVars(), TYPE_BOOL, TYPE_FLOAT, TYPE_INT16, TYPE_INT32, TYPE_INT8, TYPE_UINT16, TYPE_UINT32, TYPE_UINT8, WRITE_FAILED, WRITE_OK, WriteSlotToFile() TppServerManager: AbortDefenseMotherBase(), AbortSneakMotherBase(), CheckPlayerEquipmentServerItemCorrect(), FobIsSneak(), GetEventId(), GetFobGrade(), GetFobStatus(), GetIsPlus(), GetNuclearAbolitionCount(), GetNuclearMax(), GetNuclearNum(), GetOpponentName(), GetWormhole(), GetWormholeCount(), IsOpenWormholeBusy(), IsOpenWormholeOpen(), IsOpenWormholeSuccess(), OpenWormhole(), SendNoticeSneakMotherBase(), StartFobPickup(), StartLogin(), SynchronizeEmblem(), SynchronizeServer() TppShell: FireMortar() TppSightObstructionManager: CheckSight() TppSimpleGameSequenceSystem: Start(), _className TppSkidmarks = {} TppSky: SetEnable() TppSoldier2: DisableMarkerModelEffect(), LoadRequestSoldierDefaultWeapon(), LoadRequestSoldierWeapon(), ReloadSoldier2ParameterTables(), SetDefaultPartsPath(), SetDefaultSoldierWeapon(), SetDisableMarkerModelEffect(), SetEnglishVoiceIdTable(), SetExtendPartsInfo(), SetSVarsKeyNames() TppSoldier2CommonBlockController: CreateCommonMotionBlockGroup(), IsBlockActive(), IsBlockEmpty(), IsReady(), RegisterCommonMotionPackagePath(), RequestToLoadCommonMotionBlock(), RequestToUnloadCommonMotionBlock(), SetPackagePathWithPrerequisites() TppSoldierFace: CheckFemale(), ClearExtendFova(), ConvertFova2PathToFovaFile(), CreateFaceTable(), GetBodyFpkFileCodeList(), GetFaceFpkFileCodeList(), GetLoadedFaceTable(), GetRandomFaceId(), GetRegisteredBodyIdList(), GetRegisteredFaceIdList(), IsMoreVariationMode(), ModBodyFovaDefinitionTable(), ModFaceFovaDefinitionTable(), OverwriteMissionFovaData(), ReserveExtendFovaForHostage(), ResetForPreMissionLoad(), SetAndConvertExtendFova(), SetBodyFovaDefinitionTable(), SetBodyFovaUserType(), SetFaceFovaDefinitionTable(), SetFovaFileTable(), SetHostageUseHairFova(), SetMissionFovaData(), SetPoolTable(), SetSoldierNoFaceResourceMode(), SetSoldierOutsideFaceMode(), SetSoldierUseHairFova(), SetSpecialFovaId(), SetSplitRaceForHostageRandomFaceId(), SetUseBlackDdFova(), SetUseFaceIdListMode(), SetUseZombieFova() TppSoundDaemon: CheckCurrentMuteIs(), CheckCurrentMuteMoreThan(), CheckHighestMuteIs(), CheckHighestMuteMoreThan(), GetInstance(), IsAssetLoading(), IsEventPlaying(), IsKeepMode(), KeepAlertRank(), KeepNotice(), KeepPhase(), LoadRegidentStreamData(), PostEvent(), PostEvent3D(), PostEventAndGetHandle(), PostSituationSwitchEvent(), RegisterSourceEvent(), Reset(), ResetCutSceneMute(), ResetMute(), SetCutSceneMute(), SetMute(), SetMuteInstant(), UnloadRegidentStreamData(), UnregisterSourceEvent(), _className TppSupportRequest: GetCallBuddyGmpCost(), GetCallRescueHeliGmpCost(), GetCrashRescueHeliGmpCost(), RegisterSupportAttackGmpCostTable(), RequestDropBullet(), RequestSupportAttack() TppSystem: BGM_PHASE_ALERT, BGM_PHASE_ALERT_BATTLE, BGM_PHASE_ALERT_CP, BGM_PHASE_ALERT_LOST, BGM_PHASE_ALERT_REINFORCE, BGM_PHASE_CAUTION, BGM_PHASE_EVASION, BGM_PHASE_NONE, BGM_PHASE_SNEAK_1, BGM_PHASE_SNEAK_2, BGM_PHASE_SNEAK_3 TppSystemLua: IsCombatTest1(), IsCombatTest2(), IsMissionFullOpen(), SetEnabledOldCharacterSystem(), UseAiSystem() TppSystemUtility: ConfigDefaultPadAssigns(), GetCurrentGameMode(), SetCurrentGameMode(), _className TppTonemap: SetEnable() TppTrapCheckIsEnemyCallbackDataElement: _className TppTrapCheckIsHostageCallbackDataElement: _className TppTrapCheckIsPlayerAliveCallbackDataElement: _className TppTrapCheckIsPlayerAndHostCallbackDataElement: _className TppTrapCheckIsPlayerAndLocalCallbackDataElement: _className TppUav: DEVELOP_LEVEL_LMG_0, DEVELOP_LEVEL_LMG_1, DEVELOP_LEVEL_LMG_2, DEVELOP_LEVEL_SLEEP_0, DEVELOP_LEVEL_SMOKE_0, DEVELOP_LEVEL_SMOKE_1, DEVELOP_LEVEL_SMOKE_2, WEAPON_TYPE_GRENADE_NORMAL, WEAPON_TYPE_GRENADE_SLEEPGAS, WEAPON_TYPE_GRENADE_SMOKE, WEAPON_TYPE_LMG TppUiCommand: AbortFobMissionPreparation(), AbortMissionPreparation(), ActivateSpySearchForCP(), ActivateSpySearchForField(), ActivateSpySearchForFobDefense(), ActivateSpySearchForFobSneak(), ActivateSpySearchForGameObject(), ActiveDemoKeyHelp(), AddAnimalEmblemTextureByDataBase(), AddCurrentMissionSubGoalNo(), AddDisabledLandPoint(), AddEmblemTexture(), AddMisionInfoCurrentStoryNo(), AllResetTelopCast(), AnnounceLogDelayTime(), AnnounceLogView(), AnnounceLogViewEmblemPartsId(), AnnounceLogViewJoinLangId(), AnnounceLogViewLangId(), AnnounceLogViewUserText(), BlackRadioCommand(), CallAccessContinueMessage(), CallAccessMessage(), CallButtonGuide(), CallButtonGuideContinue(), CallControllerHelp(), CallCountAnnounce(), CallDamageDir(), CallFailedTelop(), CallLoadMessage(), CallMissionEndTelop(), CallMissionStartTelop(), CallMissionTelopTyping(), CallNoticeDir(), CallSaveMessage(), ChangeLanguage(), CheckDlcAcquiredFlag(), CheckDlcFlag(), CheckGzPrivilegeAcquiredFlag(), CheckGzSaveDataFlag(), CheckGzSpecialFavorFlag(), CheckMbTopMenuDDogCustomizeOpen(), CheckMbTopMenuDHorseCustomizeOpen(), CheckMbTutorialOpenState(), CheckMissionTaskStatus(), ClearAllChangeLocationMenu(), ClearAllDisabledLandPoints(), ClearAllLogs(), ClearAllMissionPhotoIds(), ClearAllMissionTask(), ClearIconUniqueInformation(), ClearMbDvcOpenConditionRequest(), CloseBrightnessSetting(), CloseCustomizeSelector(), CloseMbDvcTerminal(), CreateBlendTexture(), CreateEmblem(), CreateEmblemToVisit(), CreateInstallCheckJob(), CreateResidentBlockController(), CreateUiDependJob(), CreateUiUpdateMarkerJob(), CreateUiUseGrJob(), DeactivateSpySearchForAllGameObject(), DeactivateSpySearchForCP(), DeactivateSpySearchForField(), DeactivateSpySearchForFobDefense(), DeactivateSpySearchForFobSneak(), DeactivateSpySearchForGameObject(), DeleteBlendTexture(), DeleteEmblem(), DeleteTips(), DeleteTipsGroup(), DisableChangeLocationMenu(), DisableMissionPhotoId(), DisableMissionTask(), DisableQuietTarget(), DispBaseNameFromCpName(), DispTipsGuide(), DisplayMbCommonKeyHelp(), EnableChangeLocationMenu(), EnableMissionPhotoId(), EnableMissionTask(), EnableQuietTarget(), EnableTips(), EnableTipsGroup(), EndAvatarEdit(), EndEmblemEdit(), EndMissionPreparation(), EndNameEntry(), EndPreTitleSequence(), EraseAreaPopup(), EraseDisabledLandPoint(), EraseDisplayTimer(), EraseLangPopup(), ErasePopup(), EraseTelopCast(), EraseWormHoleTimer(), ExcludeNonPermissionContents(), ExecSpySearchForFobSneak(), FobWeaponNumInfo(), GetAccountName(), GetAreaPopupResult(), GetBonusPopupRegist(), GetBriefingCassetteTape(), GetCurrentMissionSubGoalByNo(), GetCurrentPlayerStaffRankBonus(), GetEmblemLangId(), GetEmblemPartsType(), GetEmblemSaveIndex(), GetLeftTimeFromDisplayTimer(), GetMapTargetPosition(), GetOpponentName(), GetPopupAllPadNo(), GetPopupSelect(), GetRewardAllCount(), GetRewardNowCount(), GetSuspendAnnounceLogNum(), GetTapeLangIdBySaveIndex(), GetTapeLangIdByTrackId(), GetTapeTrackSaveIndex(), GetTrackLangIdBySaveIndex(), HasEmblemTexture(), HideAccessMessage(), HideCassetteTape(), HideChapterTelop(), HideDemoKeyHelp(), HideHotZone(), HideInfoTypingText(), HideInnerZone(), HideMissionIcon(), HideMusicTelop(), HideOuterZone(), HidePictureInfoHud(), HideText(), HideTextureLogo(), HideWorldTelopCast(), InitAllEnemyRoutePoints(), InitAllMbTopMenuItemActive(), InitAllMbTopMenuItemVisible(), InitDemoMarkerHandleIds(), InitDisableDeliveryStations(), InitEmblemSaveData(), InitEnemyRoutePoints(), InitMissionAreaPos(), InitPrefabSystem(), InitSafetyAreaPos(), InstallSetting(), IsAvatarEditReady(), IsBirthDay(), IsBootTypeMGO(), IsChangeLanguage(), IsCreatingBlendTexture(), IsCreatingEmblem(), IsCreatingEmblemToVisit(), IsDiscImage(), IsDispGuide(), IsDispToBeContinue(), IsEndBrightnessSetting(), IsEndLoadingTips(), IsEndMissionTelop(), IsGzCleared(), IsHaveCassetteTape(), IsKansaiDialectEquip(), IsMbDvcTerminalOpened(), IsMbTopMenuItemActive(), IsMbTopMenuItemVisible(), IsMissionPhotoIdEnable(), IsOnlineStore(), IsResultBlockLoaded(), IsShowAreaPopup(), IsShowBonusPopup(), IsShowLangPopup(), IsShowMissionIcon(), IsShowPopup(), IsStartTelopCast(), IsTppUiReady(), IsUsingButterflyEmblem(), KeepMissionStartTelopBg(), LoadAvatarEdit(), LoadUiDefaultBlock(), LoadoutSetFobMissionRestart(), LoadoutSetForStartFromHelicopter(), LoadoutSetItemEquipInfoInMission(), LoadoutSetMissionEndFromMissionToFree(), LoadoutSetMissionRecieveFromFreeToMission(), LoadoutSetReturnHelicopter(), LyricTexture(), MapParamToMbsParam(), MoveTelopCast(), NetworkIcon(), NukeCountDownText(), OpenBrightnessSetting(), OpenCustomizeSelector(), PauseSpySearchForFobSneak(), PayCostOfMissionPreparation(), PermitEndLoadingTips(), PushMissionAreaPos(), PushSafetyAreaPos(), RebootTitleSelectMenu(), ReflectSortieLoadoutInfoToVarsOfCanceledPreparation(), RegistCpNameBaseLangId(), RegistImportantTipsTitle(), RegistInfoTypingText(), RegistMissionEpisodeNo(), RegistTelopCast(), RegistTipsDoc(), RegistTipsGroup(), RegistTipsTitle(), RegisterCrackPoints(), RegisterDangerLandPointTable(), RegisterDangerLandingZoneTable(), RegisterDefaultLandPoint(), RegisterDemoMarker(), RegisterDemoMarkerHandleId(), RegisterDisableDeliveryStation(), RegisterEnemyRevengeParameters(), RegisterForceDropItemPosition(), RegisterGameOverMenuItems(), RegisterIconUniqueInformation(), RegisterMapRadio(), RegisterMbMissionListFunction(), RegisterMemorialMission(), RegisterPauseMenuPage(), RegisterSideOpsListFunction(), RegisterSubtitlesDisplayCallbackForLog(), ReloadUiDefaultBlock(), RemoveAllEmblemTexture(), RemoveEmblemTexture(), RemovedAllUserMarker(), RequestEndLoadingTips(), RequestMbDvcOpenCondition(), RequestMbSoundControllerVoice(), ReserveLoadMbDvcCommonWinBlock(), ReserveMbDvcAnnouncePopup(), ResetCassetteTape(), ResetCpNameBaseLangId(), ResetCurrentMissionSubGoalNo(), ResetDlcAcquired(), ResetGameOverType(), ResetMbDemoFlag(), ResetMisionInfoCurrentStoryNo(), ResetMissionPhotoRadioGroupName(), ResetNoUseEquipId(), ResetTelopCast(), SeekLoadingTips(), SeekTips(), SetActiveHeliCassetteTape(), SetAdditonalMissionPhotoId(), SetAllInvalidMbSoundControllerVoice(), SetBonusPopupAfterRadio(), SetBonusPopupCategory(), SetBonusPopupCounter(), SetBonusPopupRadio(), SetBonusPopupTexture(), SetButtonGuideDispTime(), SetCompleteMissionPhotoId(), SetCurrentMissionSubGoalNo(), SetCursorTitleSelectMenu(), SetCustomizeBuddyPreviewPosition(), SetCustomizeBuddyPreviewRotation(), SetCustomizeHelicopterPreviewPosition(), SetCustomizeHelicopterPreviewRotation(), SetCustomizeVehiclePreviewPosition(), SetCustomizeVehiclePreviewRotation(), SetCustomizeWeaponPreviewPosition(), SetCustomizeWeaponPreviewRotation(), SetDisplayTimerText(), SetDlcAcquired(), SetEnableMenuCancelClose(), SetErrorPopupParam(), SetFobIntrusionLockTime(), SetGameOverType(), SetGzPrivilegeAcquired(), SetInstallMode(), SetInvalidMbSoundControllerVoice(), SetLoadIndicatorVisible(), SetMBMapArrowIcon(), SetMbDemoFlag(), SetMbDvcConstrainParam(), SetMbDvcModelParamForConst(), SetMbDvcTopMode(), SetMbMapCarNaviModeByForce(), SetMbMapPhotoRealModeByForce(), SetMbMapZoomLevelByForce(), SetMbStageSpot(), SetMbTopMenuDDogCustomizeOpen(), SetMbTopMenuDHorseCustomizeOpen(), SetMbTopMenuItemActive(), SetMbTopMenuItemTutorialNotice(), SetMbTopMenuItemVisible(), SetMbTopModeToMapByForce(), SetMbTopModeToMenuByForce(), SetMbTopModeToNaviByForce(), SetMbTutorialMark(), SetMisionInfoCurrentStoryNo(), SetMission10115Emergency(), SetMissionNameStatus(), SetMissionPhotoRadioGroupName(), SetMissionPrepBuddyBattleGearPreviewPosition(), SetMissionPrepBuddyBattleGearPreviewRotation(), SetMissionPrepBuddyDogPreviewPosition(), SetMissionPrepBuddyDogPreviewRotation(), SetMissionPrepBuddyHorsePreviewPosition(), SetMissionPrepBuddyHorsePreviewRotation(), SetMissionPrepBuddyPreviewPosition(), SetMissionPrepBuddyPreviewRotation(), SetMissionPrepBuddyQuietPreviewPosition(), SetMissionPrepBuddyQuietPreviewRotation(), SetMissionPrepBuddyWalkerPreviewPosition(), SetMissionPrepBuddyWalkerPreviewRotation(), SetMissionPrepHelicopterPreviewPosition(), SetMissionPrepHelicopterPreviewRotation(), SetMissionPrepHelicopterPreviewRotationX(), SetMissionPrepHelicopterPreviewRotationZ(), SetMissionPrepPlayerPreviewPosition(), SetMissionPrepPlayerPreviewRotation(), SetMissionPrepVehiclePreviewPosition(), SetMissionPrepVehiclePreviewRotation(), SetMissionPrepVehicleTankPreviewPosition(), SetMissionPrepVehicleTankPreviewRotation(), SetMissionPrepVehicleTruckPreviewPosition(), SetMissionPrepVehicleTruckPreviewRotation(), SetMissionPrepVehicleVehiclePreviewPosition(), SetMissionPrepVehicleVehiclePreviewRotation(), SetMissionPrepVehicleWheeledArmoredVehiclePreviewPosition(), SetMissionPrepVehicleWheeledArmoredVehiclePreviewRotation(), SetMissionPrepWeaponPreviewPosition(), SetMissionPrepWeaponPreviewRotation(), SetMissionStartTelopId(), SetMotherBaseInfoPhotoParameters(), SetMotherBaseStageSecurityTable(), SetMotionSensorSmoothSec(), SetNamePlateGot(), SetNoUseEquipId(), SetPlatformLanguage(), SetPlayRecordClearInfo(), SetPopupAllPad(), SetPopupOffset(), SetPopupSelectNegative(), SetPopupText(), SetPopupType(), SetPreventMotionSicknessRatio(), SetResultBatteryGmp(), SetResultScore(), SetResultSound(), SetSideOpsListUpdate(), SetStartMissionTelopDemoSeq(), SetStrongPrioTelopCast(), SetTerminalDefaultQuat(), SetTutorialMode(), SetUiPlatFormPV(), SetVarsLanguage(), SetupMapIconRadiusMeters(), ShowAllCassetteTapes(), ShowAreaPopup(), ShowBonusPopupAnimal(), ShowBonusPopupCommon(), ShowBonusPopupEmblem(), ShowBonusPopupItem(), ShowBonusPopupItemTape(), ShowBonusPopupRegist(), ShowBonusPopupStaff(), ShowChapterTelop(), ShowDemoKeyHelp(), ShowDlcAnnouncePopup(), ShowEnemyRoutePoints(), ShowErrorPopup(), ShowHotZone(), ShowInfoTypingText(), ShowInnerZone(), ShowLangPopup(), ShowMissionIcon(), ShowMusicTelop(), ShowOuterZone(), ShowPictureInfoHud(), ShowPopup(), ShowResourcePanel(), ShowSideFobInfo(), ShowText(), ShowTextureLogo(), ShowTypingText(), ShowWorldTelopCast(), StartAvatarEdit(), StartCustomizeSelector(), StartCyprusTitle(), StartDisplayTimer(), StartEmblemEdit(), StartFobIntrusionLockTimer(), StartGameClockDisplayTimer(), StartGameOver(), StartLoadingTipsCommon(), StartMbDvcTerminal(), StartMissionPreparation(), StartNameEntry(), StartOnlineStore(), StartPreTitleSequence(), StartPressStartCyprusTitle(), StartPressStartMenu(), StartRespawnMenu(), StartRespawnMenuSetRecord(), StartResultBlockLoad(), StartResultBlockUnload(), StartTelopCast(), StartTitleMenu(), StartTitleSequenceAfterPressStart(), StartWormHoleTimer(), StopCustomizeSelector(), StopMbDvcTerminal(), StopMissionPreparation(), StopRespawnMenu(), StopTelopCast(), UiAreaSetting(), UiFontUnload(), UiPadStart(), UiPlatFormSetting(), UnLoadUiDefaultBlock(), UnRegisterCrackPoints(), UnRegisterDefaultLandPoint(), UnRegisterDisableDeliveryStation(), UnRegisterForceDropItemPosition(), UnRegisterIconUniqueInformation(), UnRegisterMbMissionListFunction(), UnRegisterSideOpsListFunction(), UnregisterAllMapRadios(), UnregisterMapRadio() TppUiStatusManager: CheckStatus(), ClearAllStatus(), ClearStatus(), SetStatus(), UnsetStatus() TppVideoPlayer: AllocateMemoryPool(), IsVideoLoadDone(), IsVideoStopped(), LoadVideo(), PlayVideo() TppVolgin2: VOLGIN_ATTACK_CHARGE_RELEASE, VOLGIN_ATTACK_CHARGE_START, VOLGIN_DAMAGED_TYPE_BLAST_ABSORB, VOLGIN_DAMAGED_TYPE_BLOW, VOLGIN_DAMAGED_TYPE_BULLET_NORMAL, VOLGIN_DAMAGED_TYPE_FAINT, VOLGIN_DAMAGED_TYPE_LAKE, VOLGIN_DAMAGED_TYPE_LIGHTNING, VOLGIN_DAMAGED_TYPE_MANTIS_DAMAGED, VOLGIN_DAMAGED_TYPE_MANTIS_DODGED, VOLGIN_DAMAGED_TYPE_PUDDLE, VOLGIN_DAMAGED_TYPE_RAIN, VOLGIN_DAMAGED_TYPE_SHOCK, VOLGIN_DAMAGED_TYPE_SLEEP, VOLGIN_DAMAGED_TYPE_SMOKE, VOLGIN_DAMAGED_TYPE_STAGGER, VOLGIN_DAMAGED_TYPE_STEEL_FRAME, VOLGIN_DAMAGED_TYPE_VEHICLE, VOLGIN_DAMAGED_TYPE_WATER, VOLGIN_DAMAGED_TYPE_WATER_GUN_1, VOLGIN_DAMAGED_TYPE_WATER_GUN_2, VOLGIN_DAMAGED_TYPE_WATER_GUN_3, VOLGIN_LIFE_STATUS_NORMAL, VOLGIN_LIFE_STATUS_VANISHED, VOLGIN_LIFE_STATUS_VANISHED_FOREVER, VOLGIN_PHASE_ALERT, VOLGIN_PHASE_SNEAK TppVolgin2forVr: ATTACK_MESSAGE_TYPE_CHARGE_FAIL, ATTACK_MESSAGE_TYPE_CHARGE_RELEASE, ATTACK_MESSAGE_TYPE_CHARGE_START, ATTACK_MESSAGE_TYPE_FIREWALL_RELEASE, ATTACK_MESSAGE_TYPE_FIREWALL_START, ATTACK_MESSAGE_TYPE_GAME_OVER_1, ATTACK_MESSAGE_TYPE_GAME_OVER_2, ATTACK_MESSAGE_TYPE_GAME_OVER_3, DAMAGED_MESSAGE_TYPE_SHOTGUN_DAMAGE, DAMAGED_MESSAGE_TYPE_SHOTGUN_REACTION_BIG, DAMAGED_MESSAGE_TYPE_SHOTGUN_REACTION_SMALL TppVolumetricFogManager: IsEnableAreaFog(), SetEnableAreaFog(), SetEnableFog(), _className TppWeatherEffectManager: SetCloudShadowVisibility(), SetSunMoonDecorationDistance(), SetSunMoonDecorationVisible(), SetWeatherThunderAutoGeneration() TppWeatherManager: GetCurrentClock(), GetInstance(), PauseClock(), PauseNewWeatherChangeRandom(), RequestTag(), RequestWeather(), SetCurrentClock(), SetNewNextWeatherChangeTime(), SetNewWeatherChangeRandomParameters(), SetNewWeatherDefault(), SetNewWeatherProbabilities(), SwitchWeatherDesc(), _className TppWeatherRainData: _className TppWeatherSandStormData: _className TransformData: GetChildren(), _className TransformDataBody: GetWorldMatrix(), GetWorldTransform(), _className TransformEntity: _className TransformRTEntity: _className Trophy: ShowShop(), TrophyDiskCheck(), TrophyInstall(), TrophyUnlock() UiCommonDataManager: Create(), End(), GetInstance(), GetNclResultCommonData(), GzTitlePreSetting(), GzTitleShuffle(), InitDataCreate(), IsGroundZeroesMode(), SetGroundZeroesMode(), SetTitleType(), SetUseMbDvcGzBlock(), StartTitleMenu(), _className UiDaemon: ClearDrawPriorityTable(), CreateButtonMap(), CreateKeyData(), GetInstance(), GetManager(), ReallocPlayControlPool(), RemovePrefetchTexture(), RequestToDumpUpdatedGraphNode(), ResetDefaultButtonMap(), SendTrigger(), SetButtonCancelMap(), SetButtonDecideMap(), SetButtonMap(), SetDrawPriorityTable(), SetExecLuaFile(), SetFontTypeTransTable(), SetKeyCodeEqual(), SetPrefetchTexture(), SetPrefetchTextureTable(), SetUiPauseTag(), _className UiFontGroupData: SetFontDataElement(), _className UiManager: DumpEntryUig(), ResetScrollDebugPrint(), ScrollDownDebugPrint(), ScrollUpDebugPrint(), _className UiModelData: SetModelNodeElement(), _className UiObjControl: Create(), GetWindowNameForPreview(), SendTrigger(), SetVisible(), Start(), StartWithoutInitializing(), Stop(), _className UiSupport: Create(), CreateLoginPrint(), End(), GetInstance(), _className Util: ClearInterval(), SetInterval(), SetIntervalCached() Vector3: Add(), Cross(), Dot(), Normalize(), Scale(), Sub(), ToString() Vector4: Add(), Dot(), Normalize(), Scale(), Sub(), ToString() Vehicle: ClearCarry(), FinishCarry(), LoadCarry(), SaveCarry(), SetIgnoreDisableNpc(), class, emblemType, instanceCountMax, life, observation, paintType, priority, speed, state, subType, svars(), type VoiceCommand: SetVoiceEventType(), SetVoiceTypePriority() WearEquip: GAS_MASK, HELMET, NONE, NVG, SOFT_ARMOR WeatherManager: CancelRequestWeather(), ClearTag(), FOG_TYPE_EERIE, FOG_TYPE_NORMAL, FOG_TYPE_PARASITE, GetCurrentClock(), InitializeWeather(), IsNight(), NIGHT_END_CLOCK, NIGHT_START_CLOCK, PauseClock(), PauseNewWeatherChangeRandom(), REQUEST_PRIORITY_DEMO, REQUEST_PRIORITY_EXTRA, REQUEST_PRIORITY_FORCE, REQUEST_PRIORITY_NORMAL, REQUEST_PRIORITY_PLAYER, RegisterClockMessage(), RequestEffectSetting(), RequestTag(), RequestWeather(), RestoreFromSVars(), SetCurrentClock(), SetDefaultReflectionTexture(), SetExtraWeatherInterval(), SetExtraWeatherProbabilities(), SetNewNextWeatherChangeTime(), SetNewWeatherChangeRandomParameters(), SetNewWeatherDefault(), SetNewWeatherProbabilities(), SetReflectionTexture(), SetWeatherDurations(), StoreToSVars(), SwitchWeatherDesc(), UnregisterClockMessage() WideVector3: ToString(), Zero() WindArea: _className WindAreaBody: _className WindGlobal: _className WindGlobalBody: ResetWind(), SetRotation(), SetSpeed(), _className WindManager: GetInstance(), RestartTimer(), _className WindParameter: _className _IHHook_TestTable: booleanfield, integerfield, lstringfield, numberfield, rawsetkey, settablekey, stringfield bit: arshift(), band(), bnot(), bor(), bswap(), bxor(), lshift(), rol(), ror(), rshift(), tobit(), tohex() fox: EX_CODE_KEY_LR, EX_CODE_KEY_UD, EX_CODE_MAX, EX_CODE_MOUSE_WHEEL, EX_CODE_PAD_DIR, EX_CODE_STICK_L, EX_CODE_STICK_R, GK_PAD_NO_AXIS, GK_PAD_NO_BUTTON, GK_PAD_NO_STICK, GK_PAD_NO_TRIGGER, KEY_0, KEY_1, KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, KEY_A, KEY_ADD, KEY_ALT, KEY_B, KEY_BS, KEY_C, KEY_CAPS, KEY_CODE_MAX, KEY_CONVERT, KEY_CTRL, KEY_D, KEY_DECIMAL, KEY_DEL, KEY_DIVIDE, KEY_DOWN, KEY_E, KEY_END, KEY_ESCAPE, KEY_F, KEY_F1, KEY_F10, KEY_F11, KEY_F12, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_G, KEY_H, KEY_HOME, KEY_I, KEY_INS, KEY_J, KEY_K, KEY_KANA, KEY_KANJI, KEY_L, KEY_LEFT, KEY_L_ALT, KEY_L_CTRL, KEY_L_SHIFT, KEY_M, KEY_MULTIPLY, KEY_N, KEY_NON_CONVERT, KEY_NUMLOCK, KEY_NUMPAD_0, KEY_NUMPAD_1, KEY_NUMPAD_2, KEY_NUMPAD_3, KEY_NUMPAD_4, KEY_NUMPAD_5, KEY_NUMPAD_6, KEY_NUMPAD_7, KEY_NUMPAD_8, KEY_NUMPAD_9, KEY_O, KEY_P, KEY_PAGEDOWN, KEY_PAGEUP, KEY_PAUSE, KEY_PRINTSCREEN, KEY_Q, KEY_R, KEY_RETURN, KEY_RIGHT, KEY_R_CTRL, KEY_R_SHIFT, KEY_S, KEY_SCROLLLOCK, KEY_SEPARATOR, KEY_SHIFT, KEY_SPACE, KEY_SUBTRACT, KEY_T, KEY_TAB, KEY_U, KEY_UP, KEY_V, KEY_W, KEY_X, KEY_Y, KEY_Z, MOUSE_CODE_LEFT, MOUSE_CODE_MAX, MOUSE_CODE_MIDDLE, MOUSE_CODE_RIGHT, PAD_A, PAD_AXIS_LT, PAD_AXIS_LX, PAD_AXIS_LY, PAD_AXIS_RT, PAD_AXIS_RX, PAD_AXIS_RY, PAD_B, PAD_D, PAD_L, PAD_L1, PAD_L2, PAD_L3, PAD_R, PAD_R1, PAD_R2, PAD_R3, PAD_SELECT, PAD_START, PAD_STICK_DIM_X, PAD_STICK_DIM_Y, PAD_STICK_LEFT, PAD_STICK_RIGHT, PAD_TRIGGER_LEFT, PAD_TRIGGER_RIGHT, PAD_U, PAD_X, PAD_Y foxde: Assert(), Print() foxmath: Absf(), Acos(), Asin(), Atan(), Atan2(), Ceil(), Clamp(), Cos(), DegreeToRadian(), Exp(), FRnd(), Floor(), Log(), Max(), Min(), Mod(), NormalizeRadian(), PI, Pow(), RadianToDegree(), Round(), Rsqrt(), Saturate(), Sin(), Sqrt(), Tan() imgui: AlignTextToFramePadding(), Begin(), BeginChild(), BeginChildFrame(), BeginChild_4(), BeginDragDropTarget(), BeginGroup(), BeginMainMenuBar(), BeginMenu(), BeginMenuBar(), BeginPopup(), BeginPopupModal(), BeginTabBar(), BeginTabItem(), BeginTooltip(), Bullet(), BulletText(), Button(), CalcItemWidth(), CalcListClipping(), CalcTextSize(), CaptureKeyboardFromApp(), CaptureMouseFromApp(), Checkbox(), CheckboxFlags(), CheckboxFlags_3(), CloseCurrentPopup(), CollapsingHeader(), CollapsingHeader_3(), ColorConvertFloat4ToU32(), ColorEdit3(), ColorEdit4(), ColorPicker3(), Columns(), Combo(), DragFloat(), DragFloat2(), DragFloat3(), DragFloat4(), DragFloatRange2(), DragInt(), DragInt2(), DragInt3(), DragInt4(), DragIntRange2(), DrawList_AddBezierCubic(), DrawList_AddCircle(), DrawList_AddCircleFilled(), DrawList_AddDrawCmd(), DrawList_AddImage(), DrawList_AddImageQuad(), DrawList_AddLine(), DrawList_AddNgon(), DrawList_AddNgonFilled(), DrawList_AddQuad(), DrawList_AddQuadFilled(), DrawList_AddRectFilledMultiColor(), DrawList_AddText(), DrawList_AddTriangle(), DrawList_AddTriangleFilled(), DrawList_ChannelsMerge(), DrawList_ChannelsSetCurrent(), DrawList_ChannelsSplit(), DrawList_GetClipRectMax(), DrawList_GetClipRectMin(), DrawList_PathArcTo(), DrawList_PathArcToFast(), DrawList_PathBezierCubicCurveTo(), DrawList_PathClear(), DrawList_PathFillConvex(), DrawList_PathLineTo(), DrawList_PathLineToMergeDuplicate(), DrawList_PathStroke(), DrawList_PopClipRect(), DrawList_PopTextureID(), DrawList_PrimQuadUV(), DrawList_PrimRect(), DrawList_PrimRectUV(), DrawList_PrimReserve(), DrawList_PrimUnreserve(), DrawList_PrimVtx(), DrawList_PrimWriteVtx(), DrawList_PushClipRect(), DrawList_PushClipRectFullScreen(), DrawList_PushTextureID(), DrawList__ClearFreeMemory(), DrawList__OnChangedClipRect(), DrawList__OnChangedTextureID(), DrawList__OnChangedVtxOffset(), DrawList__PopUnusedDrawCmd(), DrawList__ResetForNewFrame(), Dummy(), End(), EndChild(), EndChildFrame(), EndCombo(), EndDragDropSource(), EndDragDropTarget(), EndFrame(), EndGroup(), EndMainMenuBar(), EndMenu(), EndMenuBar(), EndPopup(), EndTabBar(), EndTabItem(), EndTooltip(), GetClipboardText(), GetColorU32(), GetColorU32_1(), GetColorU32_1_1(), GetColumnIndex(), GetColumnOffset(), GetColumnWidth(), GetColumnsCount(), GetContentRegionAvail(), GetContentRegionMax(), GetCursorPos(), GetCursorPosX(), GetCursorPosY(), GetCursorScreenPos(), GetCursorStartPos(), GetFontSize(), GetFontTexUvWhitePixel(), GetFrameCount(), GetFrameHeight(), GetFrameHeightWithSpacing(), GetID(), GetID_2(), GetItemRectMax(), GetItemRectMin(), GetItemRectSize(), GetKeyIndex(), GetKeyPressedAmount(), GetMouseDragDelta(), GetMousePos(), GetMousePosOnOpeningCurrentPopup(), GetScrollMaxX(), GetScrollMaxY(), GetScrollX(), GetScrollY(), GetStyleColorName(), GetTextLineHeight(), GetTextLineHeightWithSpacing(), GetTreeNodeToLabelSpacing(), GetVersion(), GetWindowContentRegionMax(), GetWindowContentRegionMin(), GetWindowContentRegionWidth(), GetWindowHeight(), GetWindowPos(), GetWindowSize(), GetWindowWidth(), Image(), ImageButton(), Indent(), InputFloat(), InputFloat2(), InputFloat3(), InputFloat4(), InputInt(), InputInt2(), InputInt3(), InputInt4(), IsAnyItemActive(), IsAnyItemFocused(), IsAnyItemHovered(), IsAnyMouseDown(), IsItemActivated(), IsItemActive(), IsItemClicked(), IsItemDeactivated(), IsItemDeactivatedAfterEdit(), IsItemEdited(), IsItemFocused(), IsItemToggledOpen(), IsItemVisible(), IsKeyDown(), IsKeyPressed(), IsKeyReleased(), IsMouseClicked(), IsMouseDoubleClicked(), IsMouseDown(), IsMouseDragging(), IsMouseHoveringRect(), IsMouseReleased(), IsRectVisible(), IsRectVisible_2(), IsWindowAppearing(), IsWindowCollapsed(), LabelText(), ListBoxFooter(), ListBoxHeader(), ListBoxHeader_3(), LoadIniSettingsFromDisk(), LogButtons(), LogFinish(), LogText(), LogToClipboard(), LogToFile(), LogToTTY(), MenuItem(), MenuItem_4(), NewLine(), NextColumn(), PopAllowKeyboardFocus(), PopButtonRepeat(), PopClipRect(), PopFont(), PopID(), PopItemWidth(), PopStyleColor(), PopStyleVar(), PopTextWrapPos(), ProgressBar(), PushAllowKeyboardFocus(), PushButtonRepeat(), PushClipRect(), PushID(), PushID_1(), PushID_2(), PushItemWidth(), PushStyleColor(), PushStyleColor_2(), PushStyleVar(), PushStyleVar_2(), PushTextWrapPos(), RadioButton(), RadioButton_3(), ResetMouseDragDelta(), SameLine(), SaveIniSettingsToDisk(), Selectable(), Selectable_4(), Separator(), SetClipboardText(), SetColorEditOptions(), SetColumnOffset(), SetColumnWidth(), SetCursorPos(), SetCursorPosX(), SetCursorPosY(), SetCursorScreenPos(), SetItemAllowOverlap(), SetItemDefaultFocus(), SetKeyboardFocusHere(), SetMouseCursor(), SetNextItemOpen(), SetNextItemWidth(), SetNextWindowBgAlpha(), SetNextWindowCollapsed(), SetNextWindowContentSize(), SetNextWindowFocus(), SetNextWindowPos(), SetNextWindowSize(), SetScrollFromPosX(), SetScrollFromPosY(), SetScrollHereX(), SetScrollHereY(), SetScrollX(), SetScrollY(), SetTabItemClosed(), SetTooltip(), SetWindowCollapsed(), SetWindowCollapsed_3(), SetWindowFocus(), SetWindowFocus_1(), SetWindowFontScale(), SetWindowPos(), SetWindowPos_3(), SetWindowSize(), SetWindowSize_3(), ShowAboutWindow(), ShowDemoWindow(), ShowFontSelector(), ShowMetricsWindow(), ShowStyleSelector(), ShowUserGuide(), SliderAngle(), SliderFloat(), SliderFloat2(), SliderFloat3(), SliderFloat4(), SliderInt(), SliderInt2(), SliderInt3(), SliderInt4(), SmallButton(), Spacing(), TabItemButton(), Text(), TextColored(), TextDisabled(), TextUnformatted(), TextWrapped(), TreeNode(), TreeNodeEx(), TreeNodeEx_4(), TreeNode_3(), TreePop(), TreePush(), Unindent(), VSliderFloat(), VSliderInt(), Value(), Value_2(), Value_2_2(), Value_3(), constant ``` ### `mockfox:MockFoxLua/tpp/vars.lua` ```lua ammoInWeapons = {} ammoStockCounts = {} ammoStockIds = {} ammoSubInWeapons = {} avatarMotionFrame = {} battleGearAmmoCountMain = {} battleGearMainWPGrade = {} battleGearMainWPType = {} battleGearStockAmmoCountMain = {} buddyCallCount = {} buddyEspionageCpNames = {} buddyFriendlyCount = {} buddyFriendlyMaxPoint = {} buddyFriendlyPoint = {} buddyFriendlyPointMissionStart = {} buddyFriendlyTimer = {} buddyGearAmmoCount = {} buddyGearStockAmmoCount = {} buttonNo = {} captureAreaName = {} caputreAnimalId = {} cboxEquipId = {} cboxFlag = {} cboxIsValid = {} cboxLife = {} cboxLocation = {} cboxPosterIndices = {} cboxPosterType = {} checkPointGimmickIndelibleName = {} checkPointGimmickIndelibleState = {} checkPointGimmickPermanentGimmickSaveData = {} chimeraColorIndex = {} chimeraPaintType = {} chimeraParts = {} cloakEnabled = {} collectionLocatorIndicesMoved = {} collectionPositionsMoved = {} collectionRotationsMoved = {} currentZoomStep = {} customizedWeapon = {} customizedWeaponSlotIndex = {} developedItemLevels = {} dirtyEffectBoneIndex = {} dirtyEffectCount = {} dirtyEffectPosition = {} dirtyEffectRadius = {} dlcAcquiredFlag = {} dlcPermittedFlag = {} dominatedCpFlagsAfgh = {} dominatedCpFlagsMafr = {} droppedAmmo = {} droppedCarrier = {} droppedCarrierPlaceNo = {} droppedCount = {} droppedSuppressorLife = {} droppedWeaponPos = {} droppedWeaponRot = {} droppedWeaponStatus = {} droppedWeapons = {} emblemColorH = {} emblemColorL = {} emblemFlag = {} emblemRotate = {} emblemScale = {} emblemTextureTag = {} emblemX = {} emblemY = {} fobEventResultRankingPrevRanks = {} fobResultRankingPrevRanks = {} importantItemNumber = {} importantItemPos = {} importantItemRot = {} importantItemStatus = {} importantItems = {} initChimeraColorIndex = {} initChimeraPaintType = {} initChimeraParts = {} initCustomizedWeapon = {} initItems = {} initSupportWeapons = {} initWeapons = {} initialBuddyPos = {} initialBuddyPosMissionStart = {} isInitialWeapon = {} isUseCustomizedWeapon = {} isUseFlashLight = {} isUseSuppressor = {} itemLevels = {} itemLevelsDeveloped = {} items = {} items2 = {} keyStr = {} keybordNo = {} loadoutInfoU16buf = {} loadoutInfoU32buf = {} loadoutInfoU8buf = {} markerLocatorInfos = {} markingsOfPickable = {} markingsOfPlaced = {} mbmAnimalHabitatAfghSvars = {} mbmAnimalHabitatMafrSvars = {} mbmChallengeTaskCompleteFlags = {} mbmChallengeTaskRewardReceiveFlags = {} mbmClearedDeployRevengeMissionFlags = {} mbmClusterSvars = {} mbmClusterTimeMinutes = {} mbmDataBaseSvars = {} mbmDeployMissionAveRanksSvars = {} mbmDeployMissionsSvars = {} mbmDeployTeamCombatPoints = {} mbmDeployTeamCombatStaffCounts = {} mbmDeployTeamCombatStaffRankBottoms = {} mbmDeployTeamCombatStaffRankTops = {} mbmDeployTeamSubPoints = {} mbmDeployTeamSubStaffCounts = {} mbmDeployTeamSubStaffRankBottoms = {} mbmDeployTeamSubStaffRankTops = {} mbmDeployTeamSvars4wdEastCount = {} mbmDeployTeamSvars4wdWestCount = {} mbmDeployTeamSvarsArmoredVehicleEastCount = {} mbmDeployTeamSvarsArmoredVehicleEastRocketCount = {} mbmDeployTeamSvarsArmoredVehicleWestCount = {} mbmDeployTeamSvarsTankEastCount = {} mbmDeployTeamSvarsTankWestCount = {} mbmDeployTeamSvarsTimeMinute = {} mbmDeployTeamSvarsTruckEastCount = {} mbmDeployTeamSvarsTruckWestCount = {} mbmDeployTeamSvarsWalkerGearCfaBattleCount = {} mbmDeployTeamSvarsWalkerGearCfaSupportCount = {} mbmDeployTeamSvarsWalkerGearProtoHeuyCount = {} mbmDeployTeamSvarsWalkerGearSovietBattleCount = {} mbmDeployTeamSvarsWalkerGearSovietSupportCount = {} mbmDeployTeamSvarsWheeledArmoredVehicleWestCount = {} mbmEquipDevelopIndices = {} mbmEquipDevelopTimes = {} mbmEquipParamStatus = {} mbmFobDeployCheckBoxes = {} mbmFobDeployGradeSelectorIndexes = {} mbmFobSvars = {} mbmNamePlateGotFlags = {} mbmNamePlateNewFlags = {} mbmOnlineOffsetEquipParamStatus = {} mbmPdTotalAddedAnimalCounts = {} mbmPdTotalAddedResourceCounts = {} mbmPfRatingMatchSections = {} mbmPfRatingRankingPlayerIds = {} mbmPfRatingRankingPlayerRankDiffs = {} mbmPfRatingRankingPlayerRanks = {} mbmPfRatingShortMatchSections = {} mbmPfRatingShortRankingPlayerIds = {} mbmPfRatingShortRankingPlayerRankDiffs = {} mbmPfRatingShortRankingPlayerRanks = {} mbmPoolRewardSeeds = {} mbmPoolRewardSourceIds = {} mbmPoolRewardValues = {} mbmPoolRewardsSvars = {} mbmRedContainerCountsSvarsDiff = {} mbmRedContainerCountsSvarsFix = {} mbmRemoverReasons = {} mbmRemoverSvarsHeaders = {} mbmRemoverSvarsSeeds = {} mbmRemoverSvarsStatusesNoSync = {} mbmRemoverSvarsStatusesSync = {} mbmResourceCompensateCounts = {} mbmResourceSvars1Diff = {} mbmResourceSvars1Fix = {} mbmResourceSvars2Diff = {} mbmResourceSvars2Fix = {} mbmSectionFuncSvars = {} mbmSecurityClusterSvars = {} mbmSecurityCommonPlatform1AntitheftCounts = {} mbmSecurityCommonPlatform1CameraCounts = {} mbmSecurityCommonPlatform1CautionAreaSvars = {} mbmSecurityCommonPlatform1DecoyCounts = {} mbmSecurityCommonPlatform1IrSensorCounts = {} mbmSecurityCommonPlatform1MineCounts = {} mbmSecurityCommonPlatform1PlacedFreeCameraCounts = {} mbmSecurityCommonPlatform1PlacedFreeMineCounts = {} mbmSecurityCommonPlatform1SoldierCounts = {} mbmSecurityCommonPlatform1Svars = {} mbmSecurityCommonPlatform1UavCounts = {} mbmSecurityCommonPlatform2AntitheftCounts = {} mbmSecurityCommonPlatform2CameraCounts = {} mbmSecurityCommonPlatform2CautionAreaSvars = {} mbmSecurityCommonPlatform2DecoyCounts = {} mbmSecurityCommonPlatform2IrSensorCounts = {} mbmSecurityCommonPlatform2MineCounts = {} mbmSecurityCommonPlatform2PlacedFreeCameraCounts = {} mbmSecurityCommonPlatform2PlacedFreeMineCounts = {} mbmSecurityCommonPlatform2SoldierCounts = {} mbmSecurityCommonPlatform2Svars = {} mbmSecurityCommonPlatform2UavCounts = {} mbmSecurityCommonPlatform3AntitheftCounts = {} mbmSecurityCommonPlatform3CameraCounts = {} mbmSecurityCommonPlatform3CautionAreaSvars = {} mbmSecurityCommonPlatform3DecoyCounts = {} mbmSecurityCommonPlatform3IrSensorCounts = {} mbmSecurityCommonPlatform3MineCounts = {} mbmSecurityCommonPlatform3PlacedFreeCameraCounts = {} mbmSecurityCommonPlatform3PlacedFreeMineCounts = {} mbmSecurityCommonPlatform3SoldierCounts = {} mbmSecurityCommonPlatform3Svars = {} mbmSecurityCommonPlatform3UavCounts = {} mbmSecuritySpecialPlatformAntitheftCounts = {} mbmSecuritySpecialPlatformCameraCounts = {} mbmSecuritySpecialPlatformCautionAreaSvars = {} mbmSecuritySpecialPlatformDecoyCounts = {} mbmSecuritySpecialPlatformIrSensorCounts = {} mbmSecuritySpecialPlatformMineCounts = {} mbmSecuritySpecialPlatformPlacedFreeCameraCounts = {} mbmSecuritySpecialPlatformPlacedFreeMineCounts = {} mbmSecuritySpecialPlatformSoldierCounts = {} mbmSecuritySpecialPlatformSvars = {} mbmSecuritySpecialPlatformUavCounts = {} mbmSecuritySystemLevelsDeveloped = {} mbmServerDevelopIds = {} mbmServerDevelopUsageGmpCosts = {} mbmServerDevelopUsageResourceType1Counts = {} mbmServerDevelopUsageResourceType1s = {} mbmServerDevelopUsageResourceType2Counts = {} mbmServerDevelopUsageResourceType2s = {} mbmServerRankingRecordedFlags = {} mbmServerRankingScores = {} mbmStaffSkillGots = {} mbmStaffSortDirsSvars = {} mbmStaffSortKeysSvars = {} mbmStaffSvarsHeaders = {} mbmStaffSvarsSeeds = {} mbmStaffSvarsStatusesNoSync = {} mbmStaffSvarsStatusesSync = {} mbmWeaponPartsBarrelStatus = {} mbmWeaponPartsLightStatus = {} mbmWeaponPartsMagazineStatus = {} mbmWeaponPartsMuzzleOptionStatus = {} mbmWeaponPartsMuzzleStatus = {} mbmWeaponPartsReceiverStatus = {} mbmWeaponPartsSightStatus = {} mbmWeaponPartsStockStatus = {} mbmWeaponPartsUnderBarrelStatus = {} mbmWhiteContainerCountsSvarsDiff = {} mbmWhiteContainerCountsSvarsFix = {} missionStartGimmickIndelibleName = {} missionStartGimmickIndelibleState = {} missionStartGimmickPermanentGimmickSaveData = {} optionSelectedIndices = {} personalName = {} placedAttachPoints = {} placedAttachTargetGameObjectType = {} placedAttachTargetIndex = {} placedAttachTargetNames = {} placedCorrelationId = {} placedOwnerIds = {} placedPos = {} placedRot = {} placedStatus = {} placedTargetGroupBlast = {} placedWeapons = {} playerCameraPosition = {} playerCameraRotation = {} playerDecoyAngleBallon = {} playerDecoyInstanceIndicies = {} radioReadFlagGlobalScoped = {} reliefVehicleCarryAmmo = {} reliefVehicleCarryAttitude = {} reliefVehicleCarryLife = {} rentalLoadoutPlayerName = {} requestWeatherInterp = {} requestWeatherParam = {} requestWeatherType = {} requestWeatherUserId = {} returnHeliLoadoutInfoU16buf = {} returnHeliLoadoutInfoU32buf = {} returnHeliLoadoutInfoU8buf = {} sortieLoadoutInfoU16buf = {} sortieLoadoutInfoU32buf = {} sortieLoadoutInfoU8buf = {} suitDevelopLevel = {} supAttackPos = {} supAttackRot = {} supCboxLevels = {} supCboxPos = {} supCboxRot = {} supCboxU16buf = {} supCboxU32buf = {} supCboxU8buf = {} supportWeapons = {} supportWeapons2 = {} suppressorLives = {} tipsReadFlag = {} totalPlayTime = {} upgrades = {} userMarkerAddFlag = {} userMarkerGameObjId = {} userMarkerPosX = {} userMarkerPosY = {} userMarkerPosZ = {} userPresetBattleGearParts = {} userPresetBattleGearPartsLevel = {} userPresetBuddyDogParts = {} userPresetBuddyHorseParts = {} userPresetChimeraColorIndex = {} userPresetChimeraPaintType = {} userPresetChimeraParts = {} userPresetCustomizedWeapon = {} userPresetDWalkerAdditionalParts = {} userPresetDWalkerAdditionalPartsLevel = {} userPresetDWalkerParts = {} userPresetDWalkerPartsLevel = {} userPresetHeliParts = {} userPresetVehiclePaintType = {} utcTime = {} weaponOriginalOwners = {} weapons = {} weapons2 = {} -- top level: armRocketXIsReverse, armRocketYIsReverse, avatarAcceFlag, avatarAccessoryPresetID, avatarAllPartsPresetID, avatarBeardPresetID, avatarBerdLength, avatarBerdStyle, avatarCheekPresetID, avatarChinPresetID, avatarEbrwStyle, avatarEbrwWide, avatarEyePresetID, avatarEyebrowPresetID, avatarFaceColorIndex, avatarFaceRaceIndex, avatarFaceTypeIndex, avatarFaceVariationIndex, avatarGashOrTatoVariationIndex, avatarHairColor, avatarHairColorPresetID, avatarHairPresetID, avatarHairStyleIndex, avatarHeadPresetID, avatarLeftEyeBrightnessIndex, avatarLeftEyeColorIndex, avatarMouthPresetID, avatarNosePresetID, avatarReserve0, avatarReserve1, avatarReserve2, avatarRightEyeBrightnessIndex, avatarRightEyeColorIndex, avatarSaveIsValid, avatarSkinColorPresetID, avatarTatoColorIndex, battleGearAmmoCountSub, battleGearColoring0, battleGearColoring1, battleGearStockAmmoCountSub, battleGearSubWPGrade, battleGearSubWPType, bgmVolume, buddyCommonFlag, buddyCommonFlagMissionStart, buddyDogColorType, buddyDogEquipType, buddyDogEyeType, buddyDogFlag, buddyDogMode, buddyGearArmGrade, buddyGearArmType, buddyGearBodyGrade, buddyGearColoring0, buddyGearColoring1, buddyGearEquipGrade, buddyGearHeadGrade, buddyGearHeadType, buddyGearMainWPGrade, buddyGearMainWPType, buddyGearReloadGrade, buddyGearSubWPGrade, buddyGearSubWPType, buddyHorseColorType, buddyHorseFootDesignType, buddyHorseHeadDesignType, buddyHorseType, buddyMissionFlag, buddyQuietCostumeType, buddyQuietEquipType, buddyType, buddyTypeMissionStart, camoType2, captureAnimalIndex, checkPointGimmickIndelibleCount, clock, clockTimeScale, collectionMovedIndexEnd, currentForRentLoadoutSlotIndex, currentInventorySlot, currentItemIndex, currentLoadoutSlot, currentReturnHeliLoadoutSlot, currentSortieLoadoutSlot, currentSortieLoadoutSlotNonRental, currentSupportWeaponIndex, deadBuddyType, deadBuddyTypeMissionStart, didCancelFobPatchDlcDownloadRequest, didCancelPatchDlcDownloadRequest, disableCallBuddyType, doesNotRestoreCommandClusterGradeFromLayoutCode, emblemSyncFailed, emblemSyncFailed2, emblemVersion, eulaVersion, extraWeatherInterval, faceEquipId2, fobEventResultRankingDateTime, fobIsEvent, fobIsInitializedFreePositionItem, fobIsPlaceMode, fobIsSecurity, fobIsSneak, fobPickup, fobResultRankingDateTime, fobSneakMode, fpsAttackMode, handEquip, handEquip2, heliMusicTrackID, heliMusicType, infoId, infoIdForMGO, initHandEquip, initLoadoutInfo, initialBuddyRotY, initialBuddyRotYMissionStart, initialBuddyStatus, initialBuddyStatusMissionStart, initialPlayerAction, initialPlayerFlag, initialPlayerPairGameObjectId, initialPlayerPosX, initialPlayerPosY, initialPlayerPosZ, initialPlayerRotY, initialPlayerVehicleGameObjectId, inquiryId, isAfrikaansTranslatable, isAvatarPlayerEnable, isDefaultDisconnected, isKikongoTranslatable, isPashtoTranslatable, isPersonalDirty, isRussianTranslatable, isServerDataCleared, loadoutInfoSaveFormVersion, locationCode, locationCodeOfCollectionMoved, maxPhase, mbClusterId, mbDvcTopMenuFlag, mbDvcTutorialFlag, mbLayoutCode, mbmAddDeployLogIndex, mbmAddRemoverIndexSvars, mbmAssignableMiller, mbmAutoGmpElapsedTimeMinuteSvars, mbmAutoResourceElapsedTimeMinuteSvars, mbmBanHeuy, mbmBaseColorGotFlag, mbmBaseColorNewFlag, mbmBattleGearDeployingTeam, mbmBecomeAllSectionLvMax, mbmBecomeBaseDevSectionLvMax, mbmBecomeCombatSectionLvMax, mbmBecomeDevelopSectionLvMax, mbmBecomeMedicalSectionLvMax, mbmBecomeSecuritySectionLvMax, mbmBecomeSpySectionLvMax, mbmBecomeSupportSectionLvMax, mbmBioticResourceProcessingElapsedTimeMinute, mbmBipedalismWeaponDevelopmentSkill, mbmChallengeTaskOnlineVersionWindowOpen, mbmClearedCountOfflineDeploy, mbmClearedCountOnlineDeploy, mbmCommonMetalProcessingElapsedTimeMinute, mbmCompAnimal, mbmCompDesign, mbmCompMb, mbmCompPhoto, mbmCompSequential, mbmCurrentNamePlateId, mbmDemoAttackedFromOtherPlayerKnowWhereFrom, mbmDeployRandomMissionSeedSvars, mbmDeployRewardSyncVersion, mbmDeploySequentialMissionIdLimitSvars, mbmDeploySequentialMissionIdSvars, mbmDeployableBattleGear, mbmDisableKikongoFirst, mbmDlcWeaponColorGotFlag, mbmDlcWeaponColorGotFlag2, mbmDlcWeaponColorNewFlag, mbmDlcWeaponColorNewFlag2, mbmEnableStaffInitLangKikongo, mbmEnmityElapsedTimeMinuteSvars, mbmFobDefenseLoseCount, mbmFobDefenseWinCount, mbmFuelResourceProcessingElapsedTimeMinute, mbmHeroThreshold, mbmHighestTotalSectionLv, mbmInitializedServerWalletFlagDay1, mbmIsCancelAllDeploy, mbmIsContractOutDisplayed, mbmIsEnableNuclearDevelop, mbmIsInitializedDay50, mbmIsNuclearDeveloped, mbmIsNuclearDeveloping, mbmIsNuclearDiscarded, mbmIsOccupation, mbmIsOpenedBaseDevSection, mbmIsOpenedCombatSection, mbmIsOpenedHospitalSection, mbmIsOpenedMedicalSection, mbmIsOpenedPrisonSection, mbmIsOpenedSecuritySection, mbmIsOpenedSeparationSection, mbmIsOpenedSpySection, mbmIsVisitedFobDeployWelcomeMessage1, mbmIsVisitedFobDeployWelcomeMessage2, mbmLanguageElapsedTimeMinuteSvars, mbmLockedTanFlag, mbmMasterGunsmithSkill, mbmMinorMetalProcessingElapsedTimeMinute, mbmMoraleElapsedTimeMinuteSvars, mbmNRandomMissionClearedCount, mbmNewestNRandomMissionId, mbmNewestRRandomMissionId, mbmNotHeroThreshold, mbmNuclearDevelopMaxTime, mbmNuclearDevelopStartTime, mbmNuclearDevelopTime, mbmNuclearSynchronizedDay50, mbmNuclearWeaponLocalCountPatchingDay50, mbmOpenedRRandomMission, mbmOpenedWalkerGear, mbmPandemicElapsedTimeMinuteSvars, mbmPandemicEventMode, mbmPandemicSpreadAttackCount, mbmPandemicSpreadAttackLimitCount, mbmPdTotalAddedGmp, mbmPdTotalAddedGmpT, mbmPdTotalAddedHeroicPoint, mbmPdTotalAddedHostageStaffCount, mbmPdTotalAddedSoldierStaffCount, mbmPdTotalAddedVolunteerStaffCount, mbmPdTotalDeadStaffCount, mbmPdTotalDefectionCount, mbmPdTotalFireCount, mbmPdTotalSubtractedGmp, mbmPdTotalSubtractedGmpT, mbmPdTotalSubtractedHeroicPoint, mbmPfRatingCommonFlag, mbmPfRatingRankingSaveSection, mbmPfRatingReadAttackMatchFlag, mbmPfRatingReadDefenseMatchFlag, mbmPfRatingSaveSeason, mbmPfRatingShortRankingSaveSection, mbmPfRatingShortReadAttackMatchFlag, mbmPfRatingShortReadDefenseMatchFlag, mbmPfRatingShortSaveSeason, mbmPoolRewardsSyncVersion, mbmPreciousMetalProcessingElapsedTimeMinute, mbmRequestDemoAttackedFromOtherPlayer, mbmRequestMisogi, mbmResourceSyncVersion, mbmS10081CaptiveStaffSvarsHeader, mbmS10081CaptiveStaffSvarsSeed, mbmS10081CaptiveStaffSvarsStatusNoSync, mbmS10081CaptiveStaffSvarsStatusSync, mbmServerDevelopCount, mbmServerWalletGmp, mbmStaffInitEnmityLv, mbmStaffListAssignListModeSvars, mbmStaffListMainListModeSvars, mbmStaffSyncVersion, mbmTppGmp, mbmTppHeroicPoint, mbmTppOgrePoint, mbmTppTotalIncomeGmp, mbmTreatmentElapsedTimeMinute, mbmUserPresetBaseColor, missionCode, missionCodeMarkingsOfPickable, missionCodeMarkingsOfPlaced, missionHeroicPoint, missionOgrePoint, missionStartGimmickIndelibleCount, obtainedBuddyType, obtainedBuddyTypeMissionStart, padType, partsType2, passageSecondsSinceOutMB, personalBirthdayDay, personalBirthdayMonth, pfRatingPoint, playerBodyInjuryCount, playerCamoType, playerDisableActionFlag, playerFaceEquipId, playerFaceId, playerHandType, playerInjuryCount, playerLife, playerLifeMax, playerMarkingCountInMission, playerOgrePointOnStartMission, playerPartsType, playerPhase, playerPlayFlag, playerPosX, playerPosY, playerPosZ, playerRecoveryCountFromOgre, playerRetryFlag, playerRotY, playerShootCountInMission, playerSkillId, playerStaffHeader, playerStaffSeed, playerStamina, playerType, playerVehicleGameObjectId, prevLocationCode, prevMissionCode, pushToTalk, reliefVehicleCarryState, reliefVehicleCarryType, rentalLoadoutPlayerId, requestFlagsAboutEquip, returnHeliLoadoutInfoSaveFormVersion, returnStaffHeader, returnStaffSeeds, rulesetDynamicPackIndices, rulesetId, sahelanBrokenMesh, shootHitCountEliminatedInMission, shootHitCountInMission, sortieBuddyType, sortieBuddyTypeMissionStart, sortieLoadoutInfoSaveFormVersion, sortiePrepPlayerDDCamoType, sortiePrepPlayerDDFaceEquipId, sortiePrepPlayerDDPartsType, sortiePrepPlayerDDSuitLevel, sortiePrepPlayerSnakeCamoType, sortiePrepPlayerSnakeFaceEquipId, sortiePrepPlayerSnakePartsType, sortiePrepPlayerSnakeSuitLevel, stealthAssistLeftCount, supAttackAttackType, supAttackCommonValue, supAttackFlags, supAttackLevelAttack, supAttackLevelWait, supAttackLocationOnSave, supAttackStateForSave, supAttackWaitTime, supCboxAdvancedRate, supCboxDropType, supCboxEquipId, supCboxFallHeight, supCboxFlags, supCboxLevelWait, supCboxLocationOnSave, supCboxPartsType, supCboxPhaseForSave, supCboxSaveFormVersion, supportHeliCustomize, totalAlertCount, totalBatteryPowerAsGmp, totalChickCapTime, totalChickenCapTime, totalDiscoveredCount, totalMarkingCount, totalMovingDistanceAtCrawl, totalMovingDistanceAtSquat, totalMovingDistanceAtStand, totalMovingDistanceOnBattleGear, totalMovingDistanceOnHorse, totalMovingDistanceOnVehicle, totalMovingDistanceOnWalkerGear, totalReflexCount, totalTakeHitCount, tppTransferAcquiredFlag, tppTransferFlag, useBlackDiamondEmblem, userMarkerLocationId, userMarkerSaveCount, userPresetBattleGearCurrentSlot, userPresetDWalkerCurrentSlot, vehicleGameObjectIdOnPlayerOnCargo, weather, weatherAddDensity, weatherNextTime ```