# TPP Lua 5.1 function reference — bucket 13 of 13 Entries **TppUiCommand.SetGameOverType()** … **WorldDaemon.AddWorld(...)**, sorted case-insensitively. - Earlier? Previous bucket ends at `TppUiCommand.SetErrorPopupParam(number, ?, num…`. Source: `dumps:TPP_Lua_Reference.txt` ``` TppUiCommand.SetGameOverType() Sets game over type. (inferred from name) used 24x in game scripts TppUiCommand.SetGameOverType("Cyprus") .../story/s10010/s10010_sequence.lua:1042 TppUiCommand.SetGameOverType("TimeParadox") .../story/s10010/s10010_sequence.lua:1125 TppUiCommand.SetGzPrivilegeAcquired(string, boolean) Sets gz privilege acquired. (inferred from name) used 1x in game scripts TppUiCommand.SetGzPrivilegeAcquired(e) .../script/lib/TppTerminal.lua:790 TppUiCommand.SetInstallMode(boolean) Sets install mode. (inferred from name) TppUiCommand.SetInvalidMbSoundControllerVoice(?, boolean) Sets invalid mb sound controller voice. (inferred from name) TppUiCommand.SetLoadIndicatorVisible() Shows/hides the loading spinner. used 9x in game scripts TppUiCommand.SetLoadIndicatorVisible(true) .../script/lib/TppException.lua:61 TppUiCommand.SetLoadIndicatorVisible(false) .../mission2/init/init_sequence.lua:394 TppUiCommand.SetMbDemoFlag() Sets mb demo flag. (inferred from name) TppUiCommand.SetMbDvcConstrainParam(number, number, number, number, number, number) Sets mb dvc constrain param. (inferred from name) TppUiCommand.SetMbDvcModelParamForConst(number, number) Sets mb dvc model param for const. (inferred from name) TppUiCommand.SetMbDvcTopMode(number) Sets mb dvc top mode. (inferred from name) TppUiCommand.SetMBMapArrowIcon(boolean, ?, number) Sets mb map arrow icon. (inferred from name) used 1x in game scripts TppUiCommand.SetMBMapArrowIcon(false) .../script/lib/TppUI.lua:1058 TppUiCommand.SetMbMapCarNaviModeByForce(boolean) Sets mb map car navi mode by force. (inferred from name) TppUiCommand.SetMbMapPhotoRealModeByForce(boolean) Sets mb map photo real mode by force. (inferred from name) used 2x in game scripts TppUiCommand.SetMbMapPhotoRealModeByForce(false) .../story/s10020/s10020_sequence.lua:1277 UI & HUD 118 TppUiCommand.SetMbMapZoomLevelByForce(number) Sets mb map zoom level by force. (inferred from name) used 2x in game scripts TppUiCommand.SetMbMapZoomLevelByForce(0) .../story/s10020/s10020_sequence.lua:1281 TppUiCommand.SetMbStageSpot(?, ?, number) Sets mb stage spot. (inferred from name) used 5x in game scripts TppUiCommand.SetMbStageSpot("show", Vector3(e[1], e[2], e[3])) .../script/lib/TppQuest.lua:3876 TppUiCommand.SetMbStageSpot("hide") .../script/lib/TppQuest.lua:3896 TppUiCommand.SetMbTopMenuDDogCustomizeOpen(boolean) Sets mb top menu d dog customize open. (inferred from name) used 1x in game scripts TppUiCommand.SetMbTopMenuDDogCustomizeOpen(true) .../script/lib/TppMission.lua:3435 TppUiCommand.SetMbTopMenuDHorseCustomizeOpen(boolean) Sets mb top menu d horse customize open. (inferred from name) used 1x in game scripts TppUiCommand.SetMbTopMenuDHorseCustomizeOpen(true) .../script/lib/TppMission.lua:3429 TppUiCommand.SetMbTopMenuItemActive(?, boolean) Sets mb top menu item active. (inferred from name) used 65x in game scripts TppUiCommand.SetMbTopMenuItemActive(e.MBDVCMENU.MBM_REWORD, t) .../script/lib/TppTerminal.lua:483 TppUiCommand.SetMbTopMenuItemActive(e.MBDVCMENU.MBM_DEVELOP, t) .../script/lib/TppTerminal.lua:484 TppUiCommand.SetMbTopMenuItemTutorialNotice(?, boolean) Sets mb top menu item tutorial notice. (inferred from name) used 4x in game scripts TppUiCommand.SetMbTopMenuItemTutorialNotice(menuId, true) .../heli/common/heli_common_sequence.lua:514 TppUiCommand.SetMbTopMenuItemTutorialNotice(menuId, false) .../heli/common/heli_common_sequence.lua:517 TppUiCommand.SetMbTopMenuItemVisible(?, boolean) Sets mb top menu item visible. (inferred from name) used 3x in game scripts TppUiCommand.SetMbTopMenuItemVisible(e[t].menu, true) .../script/lib/TppTerminal.lua:2792 TppUiCommand.SetMbTopMenuItemVisible(TppTerminal.MBDVCMENU.MSN, true) .../heli/common/heli_common_sequence.lua:1059 TppUiCommand.SetMbTopModeToMapByForce() Sets mb top mode to map by force. (inferred from name) used 2x in game scripts .../story/s10020/s10020_sequence.lua:1279 UI & HUD 119 TppUiCommand.SetMbTopModeToMenuByForce() Sets mb top mode to menu by force. (inferred from name) TppUiCommand.SetMbTopModeToNaviByForce() Sets mb top mode to navi by force. (inferred from name) TppUiCommand.SetMbTutorialMark(?, boolean) Sets mb tutorial mark. (inferred from name) used 1x in game scripts TppUiCommand.SetMbTutorialMark("STAFFLIST_SEPARATION_TAB", true) .../heli/common/heli_common_sequence.lua:2599 TppUiCommand.SetMisionInfoCurrentStoryNo(number) Sets mision info current story no. (inferred from name) used 41x in game scripts TppUiCommand.SetMisionInfoCurrentStoryNo(0) .../story/s10030/s10030_sequence.lua:1469 TppUiCommand.SetMisionInfoCurrentStoryNo(1) .../story/s10030/s10030_sequence.lua:4252 TppUiCommand.SetMission10115Emergency(boolean) Sets mission10115 emergency. (inferred from name) used 5x in game scripts TppUiCommand.SetMission10115Emergency(false) .../script/lib/TppStory.lua:1709 TppUiCommand.SetMission10115Emergency(true) .../script/lib/TppStory.lua:2509 TppUiCommand.SetMissionNameStatus() Sets mission name status. (inferred from name) used 8x in game scripts TppUiCommand.SetMissionNameStatus({ missionId = 10260, type = "REPLAY" }) .../script/lib/TppUI.lua:1082 TppUiCommand.SetMissionNameStatus({ missionId = 10050, type = "REPLAY" }) .../script/lib/TppUI.lua:1083 TppUiCommand.SetMissionPhotoRadioGroupName(number, number) Sets mission photo radio group name. (inferred from name) used 1x in game scripts TppUiCommand.SetMissionPhotoRadioGroupName(e, n) .../script/lib/TppUI.lua:395 TppUiCommand.SetMissionPrepBuddyBattleGearPreviewPosition() Sets mission prep buddy battle gear preview position. (inferred from name) TppUiCommand.SetMissionPrepBuddyBattleGearPreviewRotation(number) Sets mission prep buddy battle gear preview rotation. (inferred from name) TppUiCommand.SetMissionPrepBuddyDogPreviewPosition() Sets mission prep buddy dog preview position. (inferred from name) TppUiCommand.SetMissionPrepBuddyDogPreviewRotation(number) Sets mission prep buddy dog preview rotation. (inferred from name) TppUiCommand.SetMissionPrepBuddyHorsePreviewPosition() Sets mission prep buddy horse preview position. (inferred from name) TppUiCommand.SetMissionPrepBuddyHorsePreviewRotation(number) Sets mission prep buddy horse preview rotation. (inferred from name) UI & HUD 120 TppUiCommand.SetMissionPrepBuddyPreviewPosition() Sets mission prep buddy preview position. (inferred from name) TppUiCommand.SetMissionPrepBuddyPreviewRotation(number) Sets mission prep buddy preview rotation. (inferred from name) TppUiCommand.SetMissionPrepBuddyQuietPreviewPosition() Sets mission prep buddy quiet preview position. (inferred from name) TppUiCommand.SetMissionPrepBuddyQuietPreviewRotation(number) Sets mission prep buddy quiet preview rotation. (inferred from name) TppUiCommand.SetMissionPrepBuddyWalkerPreviewPosition() Sets mission prep buddy walker preview position. (inferred from name) TppUiCommand.SetMissionPrepBuddyWalkerPreviewRotation(number) Sets mission prep buddy walker preview rotation. (inferred from name) TppUiCommand.SetMissionPrepHelicopterPreviewPosition() Sets mission prep helicopter preview position. (inferred from name) TppUiCommand.SetMissionPrepHelicopterPreviewRotation(number) Sets mission prep helicopter preview rotation. (inferred from name) TppUiCommand.SetMissionPrepHelicopterPreviewRotationX(number) Sets mission prep helicopter preview rotation x. (inferred from name) TppUiCommand.SetMissionPrepHelicopterPreviewRotationZ(number) Sets mission prep helicopter preview rotation z. (inferred from name) TppUiCommand.SetMissionPrepPlayerPreviewPosition() Sets mission prep player preview position. (inferred from name) TppUiCommand.SetMissionPrepPlayerPreviewRotation(number) Sets mission prep player preview rotation. (inferred from name) TppUiCommand.SetMissionPrepVehiclePreviewPosition() Sets mission prep vehicle preview position. (inferred from name) TppUiCommand.SetMissionPrepVehiclePreviewRotation(number) Sets mission prep vehicle preview rotation. (inferred from name) TppUiCommand.SetMissionPrepVehicleTankPreviewPosition() Sets mission prep vehicle tank preview position. (inferred from name) TppUiCommand.SetMissionPrepVehicleTankPreviewRotation(number) Sets mission prep vehicle tank preview rotation. (inferred from name) TppUiCommand.SetMissionPrepVehicleTruckPreviewPosition() Sets mission prep vehicle truck preview position. (inferred from name) TppUiCommand.SetMissionPrepVehicleTruckPreviewRotation(number) Sets mission prep vehicle truck preview rotation. (inferred from name) TppUiCommand.SetMissionPrepVehicleVehiclePreviewPosition() Sets mission prep vehicle vehicle preview position. (inferred from name) TppUiCommand.SetMissionPrepVehicleVehiclePreviewRotation(number) Sets mission prep vehicle vehicle preview rotation. (inferred from name) TppUiCommand.SetMissionPrepVehicleWheeledArmoredVehiclePreviewPosition() Sets mission prep vehicle wheeled armored vehicle preview position. (inferred from name) UI & HUD 121 TppUiCommand.SetMissionPrepVehicleWheeledArmoredVehiclePreviewRotation(number) Sets mission prep vehicle wheeled armored vehicle preview rotation. (inferred from name) TppUiCommand.SetMissionPrepWeaponPreviewPosition() Sets mission prep weapon preview position. (inferred from name) TppUiCommand.SetMissionPrepWeaponPreviewRotation(number) Sets mission prep weapon preview rotation. (inferred from name) TppUiCommand.SetMissionStartTelopId(number) Sets mission start telop id. (inferred from name) used 1x in game scripts TppUiCommand.SetMissionStartTelopId(e) .../script/lib/TppUI.lua:451 TppUiCommand.SetMotherBaseInfoPhotoParameters() Sets mother base info photo parameters. (inferred from name) used 1x in game scripts TppUiCommand.SetMotherBaseInfoPhotoParameters({ battleGearDevelopLevel = TppStory.GetBattleGearDevelopLevel(), isEnableSahelan = TppStory.CanArrivalSahelanInMB(), }) .../script/lib/TppUI.lua:1097 TppUiCommand.SetMotherBaseStageSecurityTable(...) DEAD STUB - registered but wired to a shared no-op Sets mother base stage security table. (inferred from name) used 1x in game scripts TppUiCommand.SetMotherBaseStageSecurityTable({ numInSpecialPlatform = TppDefine.SECURITY_SETTING.numInSpecialPlatform, numInCommonPlatform = TppDefine.SECURITY_SETTING.numInCommonPlatform, numInCommandPlatform = TppDefine.SECURITY_SETTING.numInCommandPlatform, numInBaseDevPlatform = TppDefine.SECURITY_SETTING.numInBaseDevPlatform, }) .../script/lib/TppUI.lua:938 TppUiCommand.SetMotionSensorSmoothSec(number) Sets motion sensor smooth sec. (inferred from name) TppUiCommand.SetNoUseEquipId(number) Sets no use equip id. (inferred from name) TppUiCommand.SetPlatformLanguage(number) Sets platform language. (inferred from name) used 3x in game scripts TppUiCommand.SetPlatformLanguage() .../mission2/init/init_sequence.lua:431 TppUiCommand.SetPlayRecordClearInfo() Sets play record clear info. (inferred from name) used 3x in game scripts TppUiCommand.SetPlayRecordClearInfo({ recordId = "MissionClear", clearCount = e, allCount = n }) .../script/lib/TppMission.lua:4138 TppUiCommand.SetPlayRecordClearInfo({ recordId = "MissionTaskClear", clearCount = n, allCount = e }) .../script/lib/TppMission.lua:4140 TppUiCommand.SetPopupAllPad(boolean) Sets popup all pad. (inferred from name) used 1x in game scripts TppUiCommand.SetPopupAllPad() UI & HUD 122 .../mission2/init/init_sequence.lua:1177 TppUiCommand.SetPopupOffset(number, number, number) Sets popup offset. (inferred from name) TppUiCommand.SetPopupSelectNegative(boolean) Sets popup select negative. (inferred from name) used 4x in game scripts TppUiCommand.SetPopupSelectNegative() .../mission2/init/init_sequence.lua:1326 TppUiCommand.SetPopupText(?, ?, number) Sets popup text. (inferred from name) TppUiCommand.SetPopupType() Sets popup type. (inferred from name) used 21x in game scripts TppUiCommand.SetPopupType("POPUP_TYPE_NO_BUTTON_NO_EFFECT") .../script/lib/Tpp.lua:649 TppUiCommand.SetPreventMotionSicknessRatio(number) Sets prevent motion sickness ratio. (inferred from name) TppUiCommand.SetResultBatteryGmp(...) Sets result battery gmp. (inferred from name) TppUiCommand.SetResultScore(?, ?, number, number, number, number) Sets result score. (inferred from name) used 27x in game scripts TppUiCommand.SetResultScore(t, "ranklimited") .../script/lib/TppResult.lua:379 TppUiCommand.SetResultScore("func_heli_attack", "ranklimited") .../script/lib/TppResult.lua:386 TppUiCommand.SetResultSound() Sets result sound. (inferred from name) used 1x in game scripts TppUiCommand.SetResultSound(mvars.snd_showCreditJingle, e[1], e[2], e[3], e[4]) .../script/lib/TppSound.lua:400 TppUiCommand.SetSideOpsListUpdate() Sets side ops list update. (inferred from name) used 3x in game scripts .../script/lib/TppQuest.lua:2278 TppUiCommand.SetStartMissionTelopDemoSeq(boolean) Sets start mission telop demo seq. (inferred from name) TppUiCommand.SetStrongPrioTelopCast(boolean) Sets strong prio telop cast. (inferred from name) used 30x in game scripts TppUiCommand.SetStrongPrioTelopCast(true) .../story/s10010/s10010_sequence.lua:4653 TppUiCommand.SetStrongPrioTelopCast(false) .../story/s10010/s10010_sequence.lua:4827 TppUiCommand.SetTerminalDefaultQuat() Sets terminal default quat. (inferred from name) UI & HUD 123 TppUiCommand.SetTutorialMode(boolean) Sets tutorial mode. (inferred from name) used 9x in game scripts TppUiCommand.SetTutorialMode(false) .../script/lib/TppTerminal.lua:908 TppUiCommand.SetTutorialMode(true) .../heli/common/heli_common_sequence.lua:1134 TppUiCommand.SetUiPlatFormPV() Sets ui plat form pv. (inferred from name) TppUiCommand.SetupMapIconRadiusMeters() used 1x in game scripts TppUiCommand.SetupMapIconRadiusMeters({ radiusTable = { 0, 30, 40, 62.5, 125, 200, 325, 450, 600, 1200 } }) .../script/lib/TppUI.lua:1073 TppUiCommand.SetVarsLanguage(number) Sets vars language. (inferred from name) used 1x in game scripts TppUiCommand.SetVarsLanguage(8) Tpp/Scripts/Ui/TppUiBootInit.lua:38 TppUiCommand.ShowAllCassetteTapes() Shows all cassette tapes. (inferred from name) TppUiCommand.ShowBonusPopupAnimal(number) Shows bonus popup animal. (inferred from name) used 1x in game scripts TppUiCommand.ShowBonusPopupAnimal(t, "regist") .../script/lib/TppPlayer.lua:2933 TppUiCommand.ShowBonusPopupCommon(?, ?, number) Shows bonus popup common. (inferred from name) used 3x in game scripts TppUiCommand.ShowBonusPopupCommon(a) .../script/lib/TppReward.lua:237 TppUiCommand.ShowBonusPopupCommon(n, a) .../script/lib/TppReward.lua:251 TppUiCommand.ShowBonusPopupEmblem(number, number) Shows bonus popup emblem. (inferred from name) used 1x in game scripts TppUiCommand.ShowBonusPopupEmblem(o, d) .../script/lib/TppReward.lua:248 TppUiCommand.ShowBonusPopupItem(?, number) Shows bonus popup item. (inferred from name) TppUiCommand.ShowBonusPopupItemTape(number) Shows bonus popup item tape. (inferred from name) used 1x in game scripts TppUiCommand.ShowBonusPopupItemTape(o) .../script/lib/TppReward.lua:246 TppUiCommand.ShowBonusPopupRegist(?, number, number) Shows bonus popup regist. (inferred from name) used 3x in game scripts TppUiCommand.ShowBonusPopupRegist("animal") UI & HUD 124 .../script/lib/TppReward.lua:183 TppUiCommand.ShowBonusPopupRegist("staff") .../script/lib/TppReward.lua:186 TppUiCommand.ShowBonusPopupStaff(number) Shows bonus popup staff. (inferred from name) used 1x in game scripts TppUiCommand.ShowBonusPopupStaff(t, n) .../script/lib/TppTerminal.lua:2482 TppUiCommand.ShowChapterTelop(number, number) Shows chapter telop. (inferred from name) used 12x in game scripts TppUiCommand.ShowChapterTelop(0, 3) .../story/s10010/s10010_sequence.lua:5160 TppUiCommand.ShowChapterTelop("pre", 0) .../story/s10010/s10010_sequence.lua:5203 TppUiCommand.ShowDemoKeyHelp() Shows demo key help. (inferred from name) used 26x in game scripts .../story/s10010/s10010_sequence.lua:4882 TppUiCommand.ShowDlcAnnouncePopup() Shows dlc announce popup. (inferred from name) used 2x in game scripts .../mission2/common/title_sequence.lua:504 TppUiCommand.ShowEnemyRoutePoints(any) Shows enemy route points. (inferred from name) used 6x in game scripts TppUiCommand.ShowEnemyRoutePoints(e.showEnemyRoutePoints) .../script/lib/TppMission.lua:3622 TppUiCommand.ShowErrorPopup(number, number) -> number Shows error popup. (inferred from name) used 43x in game scripts TppUiCommand.ShowErrorPopup(TppDefine.ERROR_ID.NOW_INSTALLING, e) .../script/lib/Tpp.lua:651 TppUiCommand.ShowErrorPopup(n, Popup.TYPE_ONE_BUTTON) .../script/lib/TppException.lua:288 TppUiCommand.ShowHotZone() Shows hot zone. (inferred from name) used 7x in game scripts .../script/lib/TppMission.lua:976 TppUiCommand.ShowInfoTypingText() Shows info typing text. (inferred from name) used 34x in game scripts .../location/mtbs/mtbs_baseTelop.lua:242 UI & HUD 125 TppUiCommand.ShowInnerZone() Shows inner zone. (inferred from name) used 13x in game scripts TppUiCommand.ShowInnerZone("trig_innerZone_02") .../story/s10070/s10070_sequence.lua:1474 TppUiCommand.ShowInnerZone("trig_innerZone_01") .../story/s10070/s10070_sequence.lua:1481 TppUiCommand.ShowLangPopup() Shows lang popup. (inferred from name) used 2x in game scripts .../mission2/init/init_sequence.lua:263 TppUiCommand.ShowMissionIcon(?, number) Shows mission icon. (inferred from name) used 1x in game scripts TppUiCommand.ShowMissionIcon("urgent_time", 6, TppUI.ANNOUNCE_LOG_TYPE[e]) .../script/lib/TppTerminal.lua:877 TppUiCommand.ShowMusicTelop(?, number) Shows music telop. (inferred from name) used 8x in game scripts TppUiCommand.ShowMusicTelop(mvars.f30050_requestShowUIQuietRadioName, 10.0) .../free/f30050/f30050_sequence.lua:2335 TppUiCommand.ShowOuterZone() Shows outer zone. (inferred from name) used 1x in game scripts .../script/lib/TppUI.lua:950 TppUiCommand.ShowPictureInfoHud(number, number) Shows picture info hud. (inferred from name) used 9x in game scripts TppUiCommand.ShowPictureInfoHud(e.hudPhotoId, 1, 3) .../script/lib/TppMission.lua:3606 TppUiCommand.ShowPictureInfoHud(MISSION_INFO_PHOTO_ID, 1, 3.0) .../story/s10070/s10070_sequence.lua:2281 TppUiCommand.ShowPopup(?, number) Shows popup. (inferred from name) used 2x in game scripts TppUiCommand.ShowPopup("dialog_practis_restart", Popup.TYPE_TWO_BUTTON) .../online/o50050/o50050_sequence.lua:7463 TppUiCommand.ShowPopup("system_3300_all", Popup.TYPE_ONE_BUTTON) .../online/o50050/o50050_sequence.lua:7530 TppUiCommand.ShowResourcePanel(any) Shows resource panel. (inferred from name) TppUiCommand.ShowSideFobInfo(?, ?, number, number, number) Shows side fob info. (inferred from name) used 2x in game scripts TppUiCommand.ShowSideFobInfo("end", string.format("name_%s", e), "hud_quest_finish") .../script/lib/TppQuest.lua:3636 TppUiCommand.ShowSideFobInfo("fob_rival", "hud_fob_rival_approach") UI & HUD 126 .../online/o50050/o50050_sequence.lua:3913 TppUiCommand.ShowText(number, string, string, string, number, boolean, number) Shows text. (inferred from name) TppUiCommand.ShowTextureLogo(string, number, string) Shows texture logo. (inferred from name) used 5x in game scripts TppUiCommand.ShowTextureLogo("fiction", 5.0) .../story/s10010/s10010_sequence.lua:4654 TppUiCommand.ShowTextureLogo( "/Assets/tpp/ui/ModelAsset/sys_logo/Pictures/common_title_logo_clp_nmp.ftex", 0.0, "full" ) .../story/s10010/s10010_sequence.lua:13112 TppUiCommand.ShowTypingText(number, string, string, string, number, boolean, number) Shows typing text. (inferred from name) TppUiCommand.ShowWorldTelopCast() Shows world telop cast. (inferred from name) TppUiCommand.StartAvatarEdit() Starts avatar edit. (inferred from name) used 3x in game scripts .../heli/common/heli_common_sequence.lua:2450 TppUiCommand.StartCustomizeSelector(number) Starts customize selector. (inferred from name) TppUiCommand.StartCyprusTitle(boolean) Starts cyprus title. (inferred from name) used 1x in game scripts TppUiCommand.StartCyprusTitle(mvars.isExistSaveData) .../mission2/common/title_sequence.lua:129 TppUiCommand.StartDisplayTimer(number, number) Starts display timer. (inferred from name) used 2x in game scripts TppUiCommand.StartDisplayTimer(mvars.gim_questDisplayTimeSec, mvars.gim_questCautionTimeSec) .../script/lib/TppQuest.lua:3782 TppUiCommand.StartDisplayTimer(n, e) .../script/lib/TppUI.lua:745 TppUiCommand.StartEmblemEdit() Starts emblem edit. (inferred from name) TppUiCommand.StartGameClockDisplayTimer(number, number) Starts game clock display timer. (inferred from name) TppUiCommand.StartGameOver(...) Starts game over. (inferred from name) used 1x in game scripts TppUiCommand.StartGameOver(e) .../script/lib/TppMission.lua:1125 TppUiCommand.StartLoadingTipsCommon() Starts loading tips common. (inferred from name) used 1x in game scripts UI & HUD 127 .../script/lib/TppUI.lua:782 TppUiCommand.StartMbDvcTerminal() Starts mb dvc terminal. (inferred from name) TppUiCommand.StartMissionPreparation() Starts mission preparation. (inferred from name) used 2x in game scripts .../script/lib/TppMission.lua:227 TppUiCommand.StartNameEntry() Starts name entry. (inferred from name) used 2x in game scripts .../story/s10010/s10010_sequence.lua:6012 TppUiCommand.StartOnlineStore() Starts online store. (inferred from name) used 1x in game scripts .../heli/common/heli_common_sequence.lua:2716 TppUiCommand.StartPressStartCyprusTitle(any) Starts press start cyprus title. (inferred from name) used 3x in game scripts TppUiCommand.StartPressStartCyprusTitle(isExistSaveData) .../mission2/common/title_sequence.lua:118 TppUiCommand.StartPressStartCyprusTitle("LogoOnly") .../story/s10010/s10010_sequence.lua:5060 TppUiCommand.StartPressStartMenu() Starts press start menu. (inferred from name) used 1x in game scripts .../mission2/common/title_sequence.lua:121 TppUiCommand.StartPreTitleSequence() Starts pre title sequence. (inferred from name) used 1x in game scripts .../mission2/init/init_sequence.lua:165 TppUiCommand.StartRespawnMenu(number) Starts respawn menu. (inferred from name) TppUiCommand.StartRespawnMenuSetRecord() Starts respawn menu set record. (inferred from name) used 1x in game scripts TppUiCommand.StartRespawnMenuSetRecord({ wait = mvars.numDisableRespawnTime, record = numRspPoints, respawnPoints = rspPoints, }) .../online/o50050/o50050_sequence.lua:4179 TppUiCommand.StartResultBlockLoad() Starts result block load. (inferred from name) UI & HUD 128 TppUiCommand.StartResultBlockUnload() Starts result block unload. (inferred from name) used 1x in game scripts .../script/lib/TppMission.lua:2196 TppUiCommand.StartTelopCast() Starts telop cast. (inferred from name) used 32x in game scripts .../script/lib/TppTelop.lua:64 TppUiCommand.StartTitleMenu(boolean) Starts title menu. (inferred from name) used 1x in game scripts TppUiCommand.StartTitleMenu(mvars.isExistSaveData) .../mission2/common/title_sequence.lua:132 TppUiCommand.StartTitleSequenceAfterPressStart() Starts title sequence after press start. (inferred from name) TppUiCommand.StartWormHoleTimer(number) Starts worm hole timer. (inferred from name) used 3x in game scripts TppUiCommand.StartWormHoleTimer(svars.timeLimitforNonAbort) .../online/o50050/o50050_sequence.lua:2712 TppUiCommand.StartWormHoleTimer(this.TIME_LIMIT.NON_ABORT) .../online/o50050/o50050_sequence.lua:4324 TppUiCommand.StopCustomizeSelector() Stops customize selector. (inferred from name) TppUiCommand.StopMbDvcTerminal() Stops mb dvc terminal. (inferred from name) TppUiCommand.StopMissionPreparation() Stops mission preparation. (inferred from name) TppUiCommand.StopRespawnMenu() Stops respawn menu. (inferred from name) used 6x in game scripts .../online/o50050/o50050_sequence.lua:2523 TppUiCommand.StopTelopCast() Stops telop cast. (inferred from name) TppUiCommand.UiAreaSetting() used 1x in game scripts Tpp/Scripts/Ui/TppUiBootInit.lua:28 TppUiCommand.UiFontUnload() TppUiCommand.UiPadStart() used 1x in game scripts Tpp/Scripts/Ui/TppUiBootInit.lua:14 UI & HUD 129 TppUiCommand.UiPlatFormSetting() used 1x in game scripts Tpp/Scripts/Ui/TppUiBootInit.lua:27 TppUiCommand.UnLoadUiDefaultBlock() TppUiCommand.UnregisterAllMapRadios() Unregisters all map radios. (inferred from name) used 2x in game scripts .../story/s10020/s10020_sequence.lua:752 TppUiCommand.UnRegisterCrackPoints() used 1x in game scripts .../location/mtbs/mtbs.lua:25 TppUiCommand.UnRegisterDefaultLandPoint() TppUiCommand.UnRegisterDisableDeliveryStation() used 4x in game scripts TppUiCommand.UnRegisterDisableDeliveryStation({ stationId = TppCollection.GetUniqueIdByLocatorName("col_stat_sovietBase"), }) .../free/f30010/f30010_sequence.lua:727 TppUiCommand.UnRegisterForceDropItemPosition() used 2x in game scripts .../story/s10030/s10030_sequence.lua:732 TppUiCommand.UnRegisterIconUniqueInformation(number) used 15x in game scripts TppUiCommand.UnRegisterIconUniqueInformation(gameObjectId) .../script/mission/order_box_block.lua:150 TppUiCommand.UnRegisterIconUniqueInformation(GameObject.GetGameObjectId(e.enemyName)) .../script/lib/TppEnemy.lua:5794 TppUiCommand.UnregisterMapRadio(number) Unregisters map radio. (inferred from name) used 1x in game scripts TppUiCommand.UnregisterMapRadio(a) .../script/lib/TppMarker.lua:142 TppUiCommand.UnRegisterMbMissionListFunction() TppUiCommand.UnRegisterSideOpsListFunction() TppUiStatusManager.CheckStatus() -> boolean Checks status. (inferred from name) used 2x in game scripts if TppUiStatusManager.CheckStatus(o, r) == true then e(a, string.format(" UI = %s, Status = %s", o, r)) end .../script/lib/TppDebug.lua:617 UI & HUD 130 if TppUiStatusManager.CheckStatus("MissionPrep2", "FOB_MISSION") == true then TppServerManager.AbortSneakMotherBase() TppMission.ClearFobMode() vars.fobIsSneak = 0 end .../heli/common/heli_common_sequence.lua:2172 TppUiStatusManager.ClearAllStatus() Clears all status. (inferred from name) TppUiStatusManager.ClearStatus() Clears status. (inferred from name) used 58x in game scripts TppUiStatusManager.ClearStatus(n) .../script/lib/Tpp.lua:375 TppUiStatusManager.ClearStatus("AnnounceLog") .../script/lib/TppMission.lua:621 TppUiStatusManager.SetStatus() Sets status. (inferred from name) used 292x in game scripts TppUiStatusManager.SetStatus("TitleMenu", "DISABLE_RESTART_HELI") .../mission2/common/title_sequence.lua:228 TppUiStatusManager.SetStatus("EquipHudAll", "ALL_KILL_NOUSE") .../free/f30150/f30150_sequence.lua:179 TppUiStatusManager.UnsetStatus() used 205x in game scripts TppUiStatusManager.UnsetStatus("TitleMenu", "DISABLE_RESTART_HELI") .../mission2/common/title_sequence.lua:230 TppUiStatusManager.UnsetStatus("MbMap", "BLOCK_TAXI_CHANGE_LOCATION") .../free/f30150/f30150_sequence.lua:382 TppVideoPlayer.AllocateMemoryPool(any) TppVideoPlayer.IsVideoLoadDone() -> boolean True if video load done. (inferred from name) TppVideoPlayer.IsVideoStopped() -> boolean True if video stopped. (inferred from name) TppVideoPlayer.LoadVideo(any, string, boolean) Loads video. (inferred from name) used 1x in game scripts local o = TppVideoPlayer.LoadVideo({ VideoName = o, SubtitleName = d, MemoryPool = t }) .../script/lib/TppMovie.lua:44 TppVideoPlayer.PlayVideo() Plays video. (inferred from name) used 1x in game scripts .../script/lib/TppMovie.lua:46 TppVolumetricFogManager.IsEnableAreaFog(...) True if enable area fog. (inferred from name) TppVolumetricFogManager.SetEnableAreaFog(...) Sets enable area fog. (inferred from name) World, Weather & Effects 181 TppVolumetricFogManager.SetEnableFog(...) Sets enable fog. (inferred from name) TppWeatherEffectManager.SetCloudShadowVisibility(boolean) Sets cloud shadow visibility. (inferred from name) TppWeatherEffectManager.SetSunMoonDecorationDistance(number) Sets sun moon decoration distance. (inferred from name) TppWeatherEffectManager.SetSunMoonDecorationVisible(boolean) Sets sun moon decoration visible. (inferred from name) World, Weather & Effects 174 TppWeatherEffectManager.SetWeatherThunderAutoGeneration(boolean) Sets weather thunder auto generation. (inferred from name) TppWeatherManager.GetCurrentClock(...) Current in-game clock time. local clock = TppWeatherManager.GetInstance():GetCurrentClock() -- verified live TppWeatherManager.GetInstance(...) Returns instance. (inferred from name) TppWeatherManager.PauseClock(...) Pauses/resumes the game clock. TppWeatherManager.PauseNewWeatherChangeRandom(...) TppWeatherManager.RequestTag(...) Requests tag. (inferred from name) TppWeatherManager.RequestWeather(...) Requests a weather type change (with fade parameters in script wrappers). TppWeatherManager.SetCurrentClock(...) Sets current clock. (inferred from name) TppWeatherManager.SetNewNextWeatherChangeTime(...) Sets new next weather change time. (inferred from name) TppWeatherManager.SetNewWeatherChangeRandomParameters(...) Sets new weather change random parameters. (inferred from name) TppWeatherManager.SetNewWeatherDefault(...) Sets new weather default. (inferred from name) TppWeatherManager.SetNewWeatherProbabilities(...) Sets new weather probabilities. (inferred from name) TppWeatherManager.SwitchWeatherDesc(...) TransformDataBody.GetWorldMatrix(...) Returns world matrix. (inferred from name) TransformDataBody.GetWorldTransform(...) Returns world transform. (inferred from name) TrapBody.GetByName(...) Returns by name. (inferred from name) TrapBody.SetInvalid(...) Sets invalid. (inferred from name) TrapBody.SetValid(...) Sets valid. (inferred from name) TrapCondition.AddConditionParam(...) Adds condition param. (inferred from name) Trophy.TrophyDiskCheck() used 1x in game scripts .../mission2/init/init_sequence.lua:610 Trophy.TrophyInstall() used 1x in game scripts Mission & Sequence Flow 165 .../mission2/init/init_sequence.lua:1118 Trophy.TrophyUnlock(number) used 1x in game scripts Trophy.TrophyUnlock(a) .../script/lib/TppTrophy.lua:113 UiCommonDataManager.Create(...) DEAD STUB - registered but wired to a shared no-op used 1x in game scripts UiCommonDataManager.Create() Tpp/Scripts/Ui/TppUiBootInit.lua:8 UiCommonDataManager.End() UiCommonDataManager.GetInstance(...) DEAD STUB - registered but wired to a shared no-op Returns instance. (inferred from name) used 2x in game scripts local i = (UiCommonDataManager.GetInstance() ~= nil) .../script/lib/TppUI.lua:964 local _ = UiCommonDataManager.GetInstance() Tpp/Scripts/Ui/TppUiBootInit.lua:10 UiCommonDataManager.GetNclResultCommonData(...) DEAD STUB - registered but wired to a shared no-op Returns ncl result common data. (inferred from name) UiCommonDataManager.GzTitlePreSetting(...) UiCommonDataManager.GzTitleShuffle(...) UiCommonDataManager.InitDataCreate(...) Initializes data create. (inferred from name) UiCommonDataManager.IsGroundZeroesMode(...) DEAD STUB - registered but wired to a shared no-op True if ground zeroes mode. (inferred from name) UiCommonDataManager.SetGroundZeroesMode(...) DEAD STUB - registered but wired to a shared no-op Sets ground zeroes mode. (inferred from name) UiCommonDataManager.SetTitleType(...) Sets title type. (inferred from name) UiCommonDataManager.SetUseMbDvcGzBlock(...) DEAD STUB - registered but wired to a shared no-op Sets use mb dvc gz block. (inferred from name) UI & HUD 133 UiCommonDataManager.StartTitleMenu(boolean) Starts title menu. (inferred from name) UiDaemon.ClearDrawPriorityTable(...) Clears draw priority table. (inferred from name) used 1x in game scripts UiDaemon.ClearDrawPriorityTable() Tpp/Scripts/Ui/TppUiBootInit.lua:238 UiDaemon.CreateButtonMap(...) Creates button map. (inferred from name) UiDaemon.CreateKeyData(...) Creates key data. (inferred from name) UiDaemon.GetInstance(...) Returns instance. (inferred from name) used 1x in game scripts local _ = UiDaemon.GetInstance() Tpp/Scripts/Ui/TppUiBootInit.lua:110 UiDaemon.GetManager(...) Returns manager. (inferred from name) UiDaemon.ReallocPlayControlPool(...) UI & HUD 131 UiDaemon.RemovePrefetchTexture(...) Removes prefetch texture. (inferred from name) UiDaemon.RequestToDumpUpdatedGraphNode(...) Requests to dump updated graph node. (inferred from name) UiDaemon.ResetDefaultButtonMap(...) Resets default button map. (inferred from name) UiDaemon.SendTrigger(...) UiDaemon.SetButtonCancelMap(...) Sets button cancel map. (inferred from name) UiDaemon.SetButtonDecideMap(...) Sets button decide map. (inferred from name) UiDaemon.SetButtonMap(...) Sets button map. (inferred from name) UiDaemon.SetDrawPriorityTable(...) Sets draw priority table. (inferred from name) used 1x in game scripts UiDaemon.SetExecLuaFile(...) Sets exec lua file. (inferred from name) used 1x in game scripts UiDaemon.SetExecLuaFile("Tpp/Scripts/Ui/TppUiPrefetchTexture.lua") Tpp/Scripts/Ui/TppUiBootInit.lua:109 UiDaemon.SetFontTypeTransTable(...) Sets font type trans table. (inferred from name) used 2x in game scripts UiDaemon.SetFontTypeTransTable(0, i) Tpp/Scripts/Ui/TppUiBootInit.lua:102 UiDaemon.SetFontTypeTransTable(1, t) Tpp/Scripts/Ui/TppUiBootInit.lua:103 UiDaemon.SetKeyCodeEqual(...) Sets key code equal. (inferred from name) UiDaemon.SetPrefetchTexture(...) Sets prefetch texture. (inferred from name) used 1x in game scripts UiDaemon.SetPrefetchTexture("/Assets/tpp/ui/ModelAsset/cmn_loadmark/Pictures/cmn_loadmark_logo_mi ni_nmp.ftex") Tpp/start.lua:26 UiDaemon.SetPrefetchTextureTable(...) Sets prefetch texture table. (inferred from name) used 1x in game scripts UiDaemon.SetPrefetchTextureTable({ "/Assets/tpp/ui/ModelAsset/cmn_loadmark/Pictures/cmn_loadmark_icon_a_alp.ftex", }) Tpp/Scripts/Ui/TppUiPrefetchTexture.lua:3 UiDaemon.SetUiPauseTag(...) Sets ui pause tag. (inferred from name) UiFontGroupData.SetFontDataElement(...) Sets font data element. (inferred from name) UiManager.DumpEntryUig(...) UiManager.ResetScrollDebugPrint(...) Resets scroll debug print. (inferred from name) UiManager.ScrollDownDebugPrint(...) UiManager.ScrollUpDebugPrint(...) UiModelData.SetModelNodeElement(...) Sets model node element. (inferred from name) UiObjControl.Create(...) UiObjControl.GetWindowNameForPreview(...) Returns window name for preview. (inferred from name) UiObjControl.SendTrigger(...) UiObjControl.SetVisible(...) Sets visible. (inferred from name) UiObjControl.Start(...) UiObjControl.StartWithoutInitializing(...) Starts without initializing. (inferred from name) UiObjControl.Stop(...) Util.ClearInterval(number) Clears interval. (inferred from name) proxy-resolved Util.SetInterval() Sets interval. (inferred from name) proxy-resolved Util.SetIntervalCached() Sets interval cached. (inferred from name) proxy-resolved Vector3.Add(...) Vector3.Cross(...) Vector3.Dot(...) Vector3.Normalize(...) Vector3.Scale(...) Vector3.Sub(...) Vector3.ToString(...) Vector4.Add(...) Vector4.Dot(...) Vector4.Normalize(...) Vector4.Scale(...) Vector4.Sub(...) Vector4.ToString(...) Vehicle.LoadCarry(...) Loads carry. (inferred from name) used 1x in game scripts Vehicle.LoadCarry() .../script/lib/TppVarInit.lua:229 Vehicle.SaveCarry(...) used 2x in game scripts Vehicle.SaveCarry({ options = t, initialPosition = i, initialRotY = s }) .../script/lib/TppMission.lua:2875 Vehicle.SaveCarry() .../script/lib/TppMission.lua:2849 Vehicle.SetIgnoreDisableNpc(...) Sets ignore disable npc. (inferred from name) used 10x in game scripts Vehicle.SetIgnoreDisableNpc(false) .../battle/bossQuiet/qest_bossQuiet_00.lua:35 Vehicle.SetIgnoreDisableNpc(true) .../battle/bossQuiet/qest_bossQuiet_00.lua:367 Vehicle.svars(...) used 1x in game scripts Tpp.ApendArray(e, Vehicle.svars({ instanceCount = n })) .../script/lib/TppEnemy.lua:3197 Weather.RegisterClockMessage(any) Registers clock message. (inferred from name) used 1x in game scripts | proxy-resolved TppCommand.Weather.RegisterClockMessage({ id = o(t), seconds = r, isRepeat = true, nil }) .../script/lib/TppClock.lua:39 Weather.SetClockTimeScale(number) Sets clock time scale. (inferred from name) used 2x in game scripts | proxy-resolved TppCommand.Weather.SetClockTimeScale(20) .../script/lib/TppClock.lua:121 TppCommand.Weather.SetClockTimeScale(0) .../script/lib/TppClock.lua:124 Weather.UnregisterAllClockMessages() Unregisters all clock messages. (inferred from name) used 1x in game scripts | proxy-resolved TppCommand.Weather.UnregisterAllClockMessages() .../script/lib/TppClock.lua:158 Weather.UnregisterClockMessage(any) Unregisters clock message. (inferred from name) used 1x in game scripts | proxy-resolved TppCommand.Weather.UnregisterClockMessage({ id = o(e) }) .../script/lib/TppClock.lua:42 WeatherManager.CancelRequestWeather(any) used 1x in game scripts | proxy-resolved WeatherManager.CancelRequestWeather({ priority = WeatherManager.REQUEST_PRIORITY_FORCE, userId = n }) .../script/lib/TppWeather.lua:82 WeatherManager.ClearTag() Clears tag. (inferred from name) used 1x in game scripts | proxy-resolved .../script/lib/TppWeather.lua:220 WeatherManager.GetCurrentClock() -> number Returns current clock. (inferred from name) used 1x in game scripts | proxy-resolved local randSeed = math.random(1, WeatherManager.GetCurrentClock()) .../free/f30150/f30150_sequence.lua:520 WeatherManager.GetInstance(...) Returns instance. (inferred from name) World, Weather & Effects 171 WeatherManager.InitializeWeather() used 1x in game scripts | proxy-resolved .../script/lib/TppWeather.lua:151 WeatherManager.IsNight() -> value True if night. (inferred from name) used 2x in game scripts | proxy-resolved if WeatherManager.IsNight() then return "night" else return "day" end .../script/lib/TppClock.lua:48 WeatherManager.PauseClock(boolean) proxy-resolved WeatherManager.PauseNewWeatherChangeRandom(boolean) used 22x in game scripts | proxy-resolved WeatherManager.PauseNewWeatherChangeRandom(true) .../script/lib/TppWeather.lua:33 WeatherManager.PauseNewWeatherChangeRandom(false) .../script/lib/TppWeather.lua:48 WeatherManager.RegisterClockMessage(...) DEAD STUB - registered but wired to a shared no-op Registers clock message. (inferred from name) proxy-resolved WeatherManager.RequestEffectSetting(string, number) Requests effect setting. (inferred from name) proxy-resolved WeatherManager.RequestTag(string, number) Requests tag. (inferred from name) used 55x in game scripts | proxy-resolved WeatherManager.RequestTag("default", 0) .../script/lib/TppWeather.lua:222 WeatherManager.RequestTag("heli_space", 0) .../heli/common/heli_common_sequence.lua:235 WeatherManager.RequestWeather(any) Requests weather. (inferred from name) used 16x in game scripts | proxy-resolved WeatherManager.RequestWeather({ priority = WeatherManager.REQUEST_PRIORITY_NORMAL, userId = T, weatherType = r, interpTime = a }) .../script/lib/TppWeather.lua:160 WeatherManager.RequestWeather({ priority = WeatherManager.REQUEST_PRIORITY_NORMAL, userId = n, weatherType = i, interpTime = e, fogDensity = t.fogDensity, fogType = t.fogType, }) .../script/lib/TppWeather.lua:37 WeatherManager.RestoreFromSVars() used 2x in game scripts | proxy-resolved World, Weather & Effects 172 .../script/lib/TppWeather.lua:172 WeatherManager.SetCurrentClock(number, number, number) Sets current clock. (inferred from name) proxy-resolved WeatherManager.SetDefaultReflectionTexture() Sets default reflection texture. (inferred from name) proxy-resolved WeatherManager.SetExtraWeatherInterval(number, number) Sets extra weather interval. (inferred from name) used 1x in game scripts | proxy-resolved WeatherManager.SetExtraWeatherInterval(5 * t, 8 * t) .../script/lib/TppWeather.lua:99 WeatherManager.SetExtraWeatherProbabilities(any) Sets extra weather probabilities. (inferred from name) used 2x in game scripts | proxy-resolved WeatherManager.SetExtraWeatherProbabilities(e) .../script/lib/TppWeather.lua:131 WeatherManager.SetExtraWeatherProbabilities(r.AFGH_NO_SANDSTORM) .../script/lib/TppWeather.lua:136 WeatherManager.SetNewNextWeatherChangeTime(number) Sets new next weather change time. (inferred from name) proxy-resolved WeatherManager.SetNewWeatherChangeRandomParameters(number, number, number) Sets new weather change random parameters. (inferred from name) proxy-resolved WeatherManager.SetNewWeatherDefault(number) Sets new weather default. (inferred from name) proxy-resolved WeatherManager.SetNewWeatherProbabilities(string, any, any, number) Sets new weather probabilities. (inferred from name) used 5x in game scripts | proxy-resolved WeatherManager.SetNewWeatherProbabilities("default", t) .../script/lib/TppWeather.lua:128 WeatherManager.SetNewWeatherProbabilities("default", i.AFGH_NO_SANDSTORM) .../script/lib/TppWeather.lua:135 WeatherManager.SetReflectionTexture(string) Sets reflection texture. (inferred from name) proxy-resolved WeatherManager.SetWeatherDurations(any) Sets weather durations. (inferred from name) used 1x in game scripts | proxy-resolved WeatherManager.SetWeatherDurations(s) .../script/lib/TppWeather.lua:95 WeatherManager.StoreToSVars() used 3x in game scripts | proxy-resolved .../script/lib/TppWeather.lua:146 WeatherManager.SwitchWeatherDesc(string, number, number) proxy-resolved World, Weather & Effects 173 WeatherManager.UnregisterClockMessage(...) DEAD STUB - registered but wired to a shared no-op Unregisters clock message. (inferred from name) proxy-resolved WideVector3.ToString(...) WideVector3.Zero(...) WorldDaemon.AddScene(...) Adds scene. (inferred from name) WorldDaemon.AddWorld(...) Adds world. (inferred from name) ```