# TPP Lua 5.1 function reference — bucket 8 of 13 Entries **TppMotherBaseManagement.GetRewardLeagueRank() …** … **TppMusicManager.StopHeliMusic(...)**, sorted case-insensitively. - Earlier? Previous bucket ends at `TppMotherBaseManagement.GetResourceUsableCount…`. - Later? Next bucket starts at `TppMusicManager.StopJingleEvent(...)`. Source: `dumps:TPP_Lua_Reference.txt` ``` TppMotherBaseManagement.GetRewardLeagueRank() -> value Returns reward league rank. (inferred from name) used 1x in game scripts local rank = TppMotherBaseManagement.GetRewardLeagueRank({}) .../online/o50050/o50050_sequence.lua:3846 TppMotherBaseManagement.GetSectionFuncRank() -> value Returns section func rank. (inferred from name) used 3x in game scripts local n = TppMotherBaseManagement.GetSectionFuncRank({ sectionFuncId = TppMotherBaseManagementConst.SECTION_FUNC_ID_SUPPORT_BATTLE, }) .../script/lib/TppEnemy.lua:1602 local e = TppMotherBaseManagement.GetSectionFuncRank({ sectionFuncId = TppMotherBaseManagementConst.SECTION_FUNC_ID_SUPPORT_FULTON, }) .../script/lib/TppPlayer.lua:2504 TppMotherBaseManagement.GetSectionLv() -> value Returns section lv. (inferred from name) used 10x in game scripts if TppMotherBaseManagement.IsOpenedSection({ section = "Security" }) and TppMotherBaseManagement.GetSectionLv({ section = "Security" }) < 20 then table.insert(e, "MB_story_03") end .../script/lib/TppEnemy.lua:1290 local checkDevelopSectionLv = TppMotherBaseManagement.GetSectionLv({ section = "Develop" }) .../story/s10030/s10030_sequence.lua:2078 TppMotherBaseManagement.GetSectionStaffCount() -> value Returns section staff count. (inferred from name) TppMotherBaseManagement.GetSectionStaffCountLimit() -> value Returns section staff count limit. (inferred from name) used 7x in game scripts n = n + TppMotherBaseManagement.GetSectionStaffCountLimit({ section = TppMotherBaseManagementConst.SECTION_COMBAT }) .../script/lib/TppEnemy.lua:1552 n = n + TppMotherBaseManagement.GetSectionStaffCountLimit({ section = TppMotherBaseManagementConst.SECTION_DEVELOP, }) .../script/lib/TppEnemy.lua:1553 TppMotherBaseManagement.GetSecuritySystemLevel() -> value Returns security system level. (inferred from name) Mother Base Management 231 TppMotherBaseManagement.GetStaffCount() -> value Returns staff count. (inferred from name) used 2x in game scripts if TppMotherBaseManagement.GetStaffCount() <= 10 then e._RegisterOptionRadio("f2000_oprg0020") end .../script/lib/TppFreeHeliRadio.lua:185 local l = TppMotherBaseManagement.GetStaffCount() .../script/lib/TppEnemy.lua:1550 TppMotherBaseManagement.GetStaffIdFromGameObject() -> value Returns staff id from game object. (inferred from name) used 12x in game scripts local e = TppMotherBaseManagement.GetStaffIdFromGameObject({ gameObjectId = n }) .../script/lib/TppEnemy.lua:4710 e = TppMotherBaseManagement.GetStaffIdFromGameObject({ gameObjectId = n }) .../script/lib/TppEnemy.lua:4720 TppMotherBaseManagement.GetStaffInitEnmityLv() -> value Returns staff init enmity lv. (inferred from name) TppMotherBaseManagement.GetStaffS10081() -> value Returns staff s10081. (inferred from name) used 1x in game scripts n = TppMotherBaseManagement.GetStaffS10081() .../script/lib/TppEneFova.lua:1082 TppMotherBaseManagement.GetStaffsFob() -> number|table Returns staffs fob. (inferred from name) used 3x in game scripts local l = TppMotherBaseManagement.GetStaffsFob() .../script/lib/TppEneFova.lua:821 local securityStaffIdList, rewardStaffIds = TppMotherBaseManagement.GetStaffsFob() .../online/o50050/o50050_enemy.lua:268 TppMotherBaseManagement.GetStaffsS10091() -> number|table Returns staffs s10091. (inferred from name) used 1x in game scripts local e = TppMotherBaseManagement.GetStaffsS10091() .../script/lib/TppEneFova.lua:1084 TppMotherBaseManagement.GetStaffsS10115() -> number|table Returns staffs s10115. (inferred from name) used 3x in game scripts local e = TppMotherBaseManagement.GetStaffsS10115() .../script/lib/TppEneFova.lua:1089 local n = TppMotherBaseManagement.GetStaffsS10115() .../script/lib/TppStory.lua:1706 TppMotherBaseManagement.GetStaffsS10240() -> number|table Returns staffs s10240. (inferred from name) used 4x in game scripts local e, a = TppMotherBaseManagement.GetStaffsS10240() .../script/lib/TppEneFova.lua:753 maleStaffIds, femaleStaffIds = TppMotherBaseManagement.GetStaffsS10240() .../story/s10240/s10240_enemy02.lua:910 Mother Base Management 232 TppMotherBaseManagement.GetTempDiamondTotalGmp() -> value Returns temp diamond total gmp. (inferred from name) TppMotherBaseManagement.GetTempResourceBufferVehicleIncrementCount() -> value Returns temp resource buffer vehicle increment count. (inferred from name) used 1x in game scripts local e = TppMotherBaseManagement.GetTempResourceBufferVehicleIncrementCount() .../script/lib/TppTerminal.lua:2737 TppMotherBaseManagement.GetTempStaffBufferHostageCount() -> value Returns temp staff buffer hostage count. (inferred from name) TppMotherBaseManagement.GetTempStaffBufferSoldierCount() -> value Returns temp staff buffer soldier count. (inferred from name) TppMotherBaseManagement.GetTempStaffStatusFromGameObject() -> value Returns temp staff status from game object. (inferred from name) used 2x in game scripts local M = TppMotherBaseManagement.GetTempStaffStatusFromGameObject({ gameObjectId = t }) .../script/lib/TppTerminal.lua:1321 TppMotherBaseManagement.HospitalizationStaffs() TppMotherBaseManagement.IncrementAllStaffMorale() used 1x in game scripts TppMotherBaseManagement.IncrementAllStaffMorale({ morale = 1 }) .../script/lib/TppMbFreeDemo.lua:433 TppMotherBaseManagement.IsActiveAutoAssign() -> value True if active auto assign. (inferred from name) TppMotherBaseManagement.IsActiveSectionFunc() -> value True if active section func. (inferred from name) used 2x in game scripts return TppMotherBaseManagement.IsActiveSectionFunc({ sectionFuncId = TppMotherBaseManagementConst.SECTION_FUNC_ID_SPY_ENEMY_SEARCH, }) .../script/lib/TppStory.lua:1191 TppMotherBaseManagement.IsActiveSync() -> value True if active sync. (inferred from name) TppMotherBaseManagement.IsAnimalType() -> value True if animal type. (inferred from name) used 4x in game scripts return TppMotherBaseManagement.IsAnimalType({ dataBaseId = e, animalType = t.ANIMAL_TYPE_DOG }) .../script/lib/TppTerminal.lua:1651 return TppMotherBaseManagement.IsAnimalType({ dataBaseId = e, animalType = t.ANIMAL_TYPE_HORSE }) .../script/lib/TppTerminal.lua:1654 TppMotherBaseManagement.IsBuiltFirstFob() -> value True if built first fob. (inferred from name) used 3x in game scripts if TppMotherBaseManagement.IsBuiltFirstFob() then table.insert(e, "salute0190") end .../script/lib/TppEnemy.lua:1591 return TppMotherBaseManagement.IsBuiltFirstFob() .../script/lib/TppTerminal.lua:2555 Mother Base Management 233 TppMotherBaseManagement.IsBuiltMbMedicalClusterSpecialPlatform() -> value True if built mb medical cluster special platform. (inferred from name) used 4x in game scripts e = TppMotherBaseManagement.IsBuiltMbMedicalClusterSpecialPlatform() .../script/lib/TppStory.lua:17 local e = TppMotherBaseManagement.IsBuiltMbMedicalClusterSpecialPlatform() .../script/lib/TppStory.lua:2015 TppMotherBaseManagement.IsCompletedAnimal() -> value True if completed animal. (inferred from name) used 6x in game scripts if TppMotherBaseManagement.IsCompletedAnimal() then return true else return false end .../heli/common/heli_common_photo.lua:540 TppMotherBaseManagement.IsDevelopTypeDeveloped() True if develop type developed. (inferred from name) used 1x in game scripts if TppMotherBaseManagement.IsDevelopTypeDeveloped({ developType = TppMbDev.EQP_DEV_TYPE_Sniper }) then Fox.Log("#####sniper_rifle_developed.") return true -- ... end .../story/s10211/s10211_sequence.lua:2234 TppMotherBaseManagement.IsEndedSyncControl() -> value True if ended sync control. (inferred from name) used 3x in game scripts while not TppMotherBaseManagement.IsEndedSyncControl() do coroutine.yield() end .../script/lib/TppMission.lua:2725 local l = TppMotherBaseManagement.IsEndedSyncControl() .../script/lib/TppSequence.lua:315 TppMotherBaseManagement.IsEquipDevelopable() -> value True if equip developable. (inferred from name) TppMotherBaseManagement.IsEquipDevelopableWithDevelopID() -> value True if equip developable with develop id. (inferred from name) used 1x in game scripts return (TppMotherBaseManagement.IsEquipDevelopableWithDevelopID({ equipDevelopID = 18030 })) .../script/lib/TppStory.lua:1132 TppMotherBaseManagement.IsEquipDeveloped() -> value True if equip developed. (inferred from name) used 7x in game scripts if not TppMotherBaseManagement.IsEquipDeveloped({ equipID = TppEquip.EQP_IT_Nvg }) then if TppPlayer.GetBulletNum(TppEquip.BL_IT_TimeCigarette) > 0 then mvars.FreeHeliRadio_nvgRadioGroup = "f2000_oprg0200" -- ... end .../script/lib/TppFreeHeliRadio.lua:262 if TppMotherBaseManagement.IsEquipDeveloped({ equipID = TppEquip.EQP_IT_Fulton_Cargo }) then return true else return false end Mother Base Management 234 .../story/s10090/s10090_sequence.lua:4653 TppMotherBaseManagement.IsExistStaff() -> value True if exist staff. (inferred from name) used 8x in game scripts if TppMotherBaseManagement.IsExistStaff({ uniqueTypeId = n }) then if s then local e = { gameObjectId = e } -- ... end .../script/lib/TppEnemy.lua:1691 if not TppMotherBaseManagement.IsExistStaff({ staffId = e }) then TppMotherBaseManagement.DirectAddStaff({ staffId = e }) end .../script/lib/TppTerminal.lua:819 TppMotherBaseManagement.IsExistTempStaff() -> value True if exist temp staff. (inferred from name) used 1x in game scripts local o = TppMotherBaseManagement.IsExistTempStaff({ skill = "TranslateRussian" }) .../script/lib/TppTerminal.lua:379 TppMotherBaseManagement.IsFobAvailable() -> value True if fob available. (inferred from name) TppMotherBaseManagement.IsFullTempDataBaseBuffer() -> value True if full temp data base buffer. (inferred from name) TppMotherBaseManagement.IsFullTempResourceBuffer() -> value True if full temp resource buffer. (inferred from name) TppMotherBaseManagement.IsFullTempStaffBufferFulton() -> value True if full temp staff buffer fulton. (inferred from name) TppMotherBaseManagement.IsFullTempStaffBufferHeli() -> value True if full temp staff buffer heli. (inferred from name) TppMotherBaseManagement.IsGotCassetteTapeTrack(string) -> value True if got cassette tape track. (inferred from name) used 4x in game scripts local t = TppMotherBaseManagement.IsGotCassetteTapeTrack(e) .../script/lib/TppStory.lua:1786 if not TppMotherBaseManagement.IsGotCassetteTapeTrack(t) then TppMotherBaseManagement.AddCassetteTapeTrack(t) if p then -- ... end .../script/lib/TppCassette.lua:173 TppMotherBaseManagement.IsGotCassetteTapeTrackByIndex(number) -> value True if got cassette tape track by index. (inferred from name) TppMotherBaseManagement.IsGotDataBase() -> value True if got data base. (inferred from name) used 77x in game scripts if TppMotherBaseManagement.IsGotDataBase({ dataBaseId = e }) then return true end .../script/lib/TppGimmick.lua:744 Mother Base Management 235 if TppMotherBaseManagement.IsGotDataBase({ dataBaseId = t }) == false then TppMotherBaseManagement.DirectAddDataBase({ dataBaseId = t, isNew = true }) if a then -- ... end .../script/lib/TppTerminal.lua:434 TppMotherBaseManagement.IsGotKeyItem() -> value True if got key item. (inferred from name) TppMotherBaseManagement.IsGotResource() -> value True if got resource. (inferred from name) used 3x in game scripts local isFog = TppMotherBaseManagement.IsGotResource({ resource = "ParasiteFog" }) .../free/f30250/f30250_enemy.lua:234 local isCamofla = TppMotherBaseManagement.IsGotResource({ resource = "ParasiteCamofla" }) .../free/f30250/f30250_enemy.lua:235 TppMotherBaseManagement.IsLockedTanFlag() -> value True if locked tan flag. (inferred from name) TppMotherBaseManagement.IsMbsOwner() -> value True if mbs owner. (inferred from name) used 21x in game scripts if not TppMotherBaseManagement.IsMbsOwner({}) then emblemType = 2 end .../location/mtbs/mtbs_enemy.lua:648 if TppMotherBaseManagement.IsMbsOwner({}) ~= true then Fox.Log("### Not Owner ###") this.SetSaluteMoraleDisableAll() end .../online/o50050/o50050_enemy.lua:256 TppMotherBaseManagement.IsNewCassetteTapeTrack(string) -> value True if new cassette tape track. (inferred from name) used 1x in game scripts local e = TppMotherBaseManagement.IsNewCassetteTapeTrack(e) .../script/lib/TppStory.lua:1787 TppMotherBaseManagement.IsNuclearDeveloped() -> value True if nuclear developed. (inferred from name) used 1x in game scripts if TppMotherBaseManagement.IsNuclearDeveloped() then return "DetailsNuclearDevelop" elseif TppMotherBaseManagement.IsNuclearDiscarded() then -- ... end .../script/lib/TppMbFreeDemo.lua:1004 TppMotherBaseManagement.IsNuclearDiscarded() -> value True if nuclear discarded. (inferred from name) used 2x in game scripts if TppMotherBaseManagement.IsNuclearDiscarded() then return "ForKeepNuclearElimination" else return "SacrificeOfNuclearElimination" end .../script/lib/TppMbFreeDemo.lua:1006 Mother Base Management 236 TppMotherBaseManagement.IsOpenedSection() -> value True if opened section. (inferred from name) used 1x in game scripts TppMotherBaseManagement.IsOpenedSection({ section = "Security" }) .../script/lib/TppEnemy.lua:1289 TppMotherBaseManagement.IsOpenedSectionFunc() -> value True if opened section func. (inferred from name) used 1x in game scripts TppMotherBaseManagement.IsOpenedSectionFunc({ sectionFuncId = TppMotherBaseManagementConst.SECTION_FUNC_ID_SUPPORT_BATTLE, }) .../script/lib/TppEnemy.lua:1598 TppMotherBaseManagement.IsOpenSpySection() -> value True if open spy section. (inferred from name) TppMotherBaseManagement.IsOpponentSupporter() -> value True if opponent supporter. (inferred from name) used 2x in game scripts local isDefenderEqualSupporter = TppMotherBaseManagement.IsOpponentSupporter({}) .../online/o50050/o50050_sequence.lua:4591 TppMotherBaseManagement.IsPandemicEventMode() -> value True if pandemic event mode. (inferred from name) used 9x in game scripts local a = TppMotherBaseManagement.IsPandemicEventMode() .../script/lib/TppEneFova.lua:1442 if TppMotherBaseManagement.IsPandemicEventMode() then table.insert(e, "MB_story_12") end .../script/lib/TppEnemy.lua:1318 TppMotherBaseManagement.IsResultRankLimitedItem() -> value True if result rank limited item. (inferred from name) TppMotherBaseManagement.IsResultSuccessedSyncControl() -> value True if result successed sync control. (inferred from name) used 1x in game scripts if TppMotherBaseManagement.IsResultSuccessedSyncControl() then TppSave.SaveOnlyMbManagement() end .../script/lib/TppMission.lua:2728 TppMotherBaseManagement.IsSynchronizeBusy(...) True if synchronize busy. (inferred from name) TppMotherBaseManagement.IsWormholeOther() -> value True if wormhole other. (inferred from name) used 1x in game scripts local isForSupport = TppMotherBaseManagement.IsWormholeOther({}) .../online/o50050/o50050_sequence.lua:5610 TppMotherBaseManagement.IsWormholeOwner() -> value True if wormhole owner. (inferred from name) TppMotherBaseManagement.KillTempStaffFob() used 3x in game scripts TppMotherBaseManagement.KillTempStaffFob({ staffId = staffId, gameObjectId = deadPlayerId }) .../online/o50050/o50050_sequence.lua:4598 Mother Base Management 237 TppMotherBaseManagement.KillTempStaffFob({ staffId = staffId, gameObjectId = gameObjectId }) .../online/o50050/o50050_sequence.lua:5738 TppMotherBaseManagement.LockedStaffS10081() used 2x in game scripts .../script/lib/TppMission.lua:1345 TppMotherBaseManagement.LockedStaffsS10091() used 2x in game scripts .../script/lib/TppMission.lua:1340 TppMotherBaseManagement.LockedStaffsS10115() used 2x in game scripts TppMotherBaseManagement.LockedStaffsS10115({ section = "Develop" }) .../script/lib/TppMission.lua:1350 TppMotherBaseManagement.LockedStaffsS10130() used 1x in game scripts .../script/lib/TppStory.lua:48 TppMotherBaseManagement.LockedStaffsS10240() used 1x in game scripts .../script/lib/TppStory.lua:110 TppMotherBaseManagement.MergeOnlineOffsetSvars() TppMotherBaseManagement.OnTitleLoaded() used 1x in game scripts .../mission2/common/title_sequence.lua:294 TppMotherBaseManagement.OpenedSection() used 2x in game scripts TppMotherBaseManagement.OpenedSection({ section = t, opened = e }) .../script/lib/TppTerminal.lua:2181 TppMotherBaseManagement.OpenedSection({ section = e, opened = true }) .../script/lib/TppTerminal.lua:2187 TppMotherBaseManagement.OpenedSectionFunc() TppMotherBaseManagement.OpenSpySection() TppMotherBaseManagement.ProcessBeforeSync() used 3x in game scripts .../script/lib/TppMission.lua:890 TppMotherBaseManagement.RefreshQuietStatus() used 1x in game scripts .../script/lib/TppStory.lua:1885 TppMotherBaseManagement.RegCstDev() used 709x in game scripts Mother Base Management 238 TppMotherBaseManagement.RegenerateGameObjectQuestStaffParameter() used 2x in game scripts TppMotherBaseManagement.RegenerateGameObjectQuestStaffParameter({ gameObjectId = t }) .../script/lib/TppEnemy.lua:5370 TppMotherBaseManagement.RegenerateGameObjectStaffParameter() used 8x in game scripts TppMotherBaseManagement.RegenerateGameObjectStaffParameter({ gameObjectId = e, staffType = "Unique", uniqueTypeId = n }) .../script/lib/TppEnemy.lua:1705 TppMotherBaseManagement.RegenerateGameObjectStaffParameter({ gameObjectId = t, staffTypeId = a }) .../script/lib/TppEnemy.lua:5354 TppMotherBaseManagement.RegFlwDev() used 709x in game scripts TppMotherBaseManagement.RegistEquipDevelopInfo() TppMotherBaseManagement.RegisterAnimalParam() Registers animal param. (inferred from name) used 94x in game scripts TppMotherBaseManagement.RegisterAnimalParam({ dataBaseId = TppMotherBaseManagementConst.ANIMAL_100, gmp = 500, animalRarity = TppMotherBaseManagementConst.ANIMAL_RARE_N, isAfgh = true, }) .../motherbase/script/MbmCommonSetting60DbPfLang.lua:49 TppMotherBaseManagement.RegisterAutoResourceParam() Registers auto resource param. (inferred from name) used 105x in game scripts TppMotherBaseManagement.RegisterBaseDevSectionFuncPlatformExtentionParam() Registers base dev section func platform extention param. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterBaseDevSectionFuncPlatformExtentionParam({ f = 100, e = 90, d = 80, c = 70, b = 60, a = 55, s = 50 }) .../motherbase/script/MbmCommonSetting20BaseResSec.lua:3890 TppMotherBaseManagement.RegisterBaseInitEnmityParam() Registers base init enmity param. (inferred from name) used 11x in game scripts TppMotherBaseManagement.RegisterBaseInitEnmityParam({ initEnmityLv = TppMotherBaseManagementConst.STAFF_INIT_ENMITY_LV_NONE, giveRate = 0, minEnmity = 0, maxEnmity = 0, }) .../motherbase/script/MbmCommonSetting.lua:5342 TppMotherBaseManagement.RegisterCombatSectionFuncAutoGmp() Registers combat section func auto gmp. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterCombatSectionFuncAutoGmp({ f = 2e4, e = 3e4, d = 4e4, c = 5e4, b = 6e4, a = 7e4, s = 8e4 }) .../motherbase/script/MbmCommonSetting20BaseResSec.lua:2760 TppMotherBaseManagement.RegisterCommandClusterBuildParam() Registers command cluster build param. (inferred from name) used 20x in game scripts Mother Base Management 239 TppMotherBaseManagement.RegisterCommonVolunteerStaffClearTimeParam() -> value Registers common volunteer staff clear time param. (inferred from name) used 6x in game scripts TppMotherBaseManagement.RegisterCommonVolunteerStaffClearTimeParam({ index = 0, clearTimeMinute = 30, countRate = 100 }) .../motherbase/script/MbmCommonSetting.lua:5656 TppMotherBaseManagement.RegisterCommonVolunteerStaffClearTimeParam({ index = 1, clearTimeMinute = 25, countRate = 85 }) .../motherbase/script/MbmCommonSetting.lua:5657 TppMotherBaseManagement.RegisterCommonVolunteerStaffHeroicParam() Registers common volunteer staff heroic param. (inferred from name) used 10x in game scripts TppMotherBaseManagement.RegisterCommonVolunteerStaffHeroicParam({ index = 0, heroicPoint = 1e4, count = 1 }) .../motherbase/script/MbmCommonSetting.lua:5626 TppMotherBaseManagement.RegisterCommonVolunteerStaffHeroicParam({ index = 1, heroicPoint = 2e4, count = 2 }) .../motherbase/script/MbmCommonSetting.lua:5627 TppMotherBaseManagement.RegisterCommonVolunteerStaffOgreParam() Registers common volunteer staff ogre param. (inferred from name) used 20x in game scripts TppMotherBaseManagement.RegisterCommonVolunteerStaffOgreParam({ index = 0, ogrePoint = 5e3, count = 1 }) .../motherbase/script/MbmCommonSetting.lua:5636 TppMotherBaseManagement.RegisterCommonVolunteerStaffOgreParam({ index = 1, ogrePoint = 1e4, count = 2 }) .../motherbase/script/MbmCommonSetting.lua:5637 TppMotherBaseManagement.RegisterContainerParam() Registers container param. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterContainerProcessingBasicParam() Registers container processing basic param. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterContainerProcessingBasicParam({ commonMetalProcessCount = 500, minorMetalProcessCount = 250, preciousMetalProcessCount = 50, fuelResourceProcessCount = 500, bioticResourceProcessCount = 500, fobRate = 0.15, }) .../motherbase/script/MbmCommonSetting20BaseResSec.lua:3867 TppMotherBaseManagement.RegisterContainerProcessingParam() Registers container processing param. (inferred from name) used 7x in game scripts TppMotherBaseManagement.RegisterContainerProcessingParam({ sectionFuncRank = "F", commonMetalTimeMinute = 60, minorMetalTimeMinute = 60, preciousMetalTimeMinute = 60, fuelResourceTimeMinute = 60, bioticResourceTimeMinute = 60, }) .../motherbase/script/MbmCommonSetting20BaseResSec.lua:3811 Mother Base Management 240 TppMotherBaseManagement.RegisterDataBaseAnimalHabitat() Registers data base animal habitat. (inferred from name) used 2x in game scripts TppMotherBaseManagement.RegisterDataBaseAnimalHabitat({ locationId = TppDefine.LOCATION_ID.AFGH, areas = afgh_animal.habitatTable, wholeAreaMembers = afgh_animal.captureAnimalList.wholeArea, }) .../location/afgh/afgh_animal.lua:1017 TppMotherBaseManagement.RegisterDeployBasicParam() Registers deploy basic param. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterDeployMissionParam() Registers deploy mission param. (inferred from name) used 133x in game scripts TppMotherBaseManagement.RegisterFobDefensePenaltyGmpParam() Registers fob defense penalty gmp param. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterFobDefensePenaltyGmpParam({ rate = 0.1, min = 100, max = 1e5, compensation = 1e5 }) .../motherbase/script/MbmCommonSetting50RewardFob.lua:2 TppMotherBaseManagement.RegisterFobSecurityCostParam() Registers fob security cost param. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterInitEnmityOffset() Registers init enmity offset. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterInitEnmityOffset({ dying = 5, holdup = -3 }) .../motherbase/script/MbmCommonSetting.lua:5408 TppMotherBaseManagement.RegisterLanguageParam() Registers language param. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterMedalParam() Registers medal param. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterMedalParam({ meritMedalLinePoint = 9, powerUpPoint = 30 }) .../motherbase/script/MbmCommonSetting.lua:5431 TppMotherBaseManagement.RegisterMedicalSectionFuncTreatmentParam() Registers medical section func treatment param. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterMissionBaseStaffTypes() Registers mission base staff types. (inferred from name) used 55x in game scripts TppMotherBaseManagement.RegisterMissionBaseStaffTypes({ missionId = 30010, staffTypes = { 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25 }, }) .../motherbase/script/MbmCommonSetting.lua:5122 TppMotherBaseManagement.RegisterMissionCpStaffTypes() Registers mission cp staff types. (inferred from name) Mother Base Management 241 TppMotherBaseManagement.RegisterMissionGettableDesign() Registers mission gettable design. (inferred from name) used 13x in game scripts TppMotherBaseManagement.RegisterMissionGettableDesign({ missionId = 10033, dataBaseId = TppMotherBaseManagementConst.DESIGN_2007, }) .../motherbase/script/MbmCommonSetting60DbPfLang.lua:622 TppMotherBaseManagement.RegisterMissionLrrpStaffTypes() Registers mission lrrp staff types. (inferred from name) TppMotherBaseManagement.RegisterMoraleParam() Registers morale param. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterOgreUserVolunteerStaffParam() Registers ogre user volunteer staff param. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterOgreUserVolunteerStaffParam({ addRateWithKillCount = 80, roughRate = 10 }) .../motherbase/script/MbmCommonSetting.lua:5455 TppMotherBaseManagement.RegisterOgreUserVolunteerStaffTypes() Registers ogre user volunteer staff types. (inferred from name) used 34x in game scripts TppMotherBaseManagement.RegisterOgreUserVolunteerStaffTypes({ missionId = 10020, limitCount = 15, staffTypes = { 30, 31, 32, 33, 34, 35 }, }) .../motherbase/script/MbmCommonSetting.lua:5456 TppMotherBaseManagement.RegisterPandemicParam() Registers pandemic param. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterPfRatingPointParam() Registers pf rating point param. (inferred from name) used 12x in game scripts TppMotherBaseManagement.RegisterPfRatingPointParam({ point = 1e4, rank = "A", section = "Combat" }) .../motherbase/script/MbmCommonSetting60DbPfLang.lua:701 TppMotherBaseManagement.RegisterPfRatingPointParam({ point = 1e4, rank = "A", section = "Develop" }) .../motherbase/script/MbmCommonSetting60DbPfLang.lua:702 TppMotherBaseManagement.RegisterPoolRewardParam() Registers pool reward param. (inferred from name) used 385x in game scripts TppMotherBaseManagement.RegisterPoolRewardStaffTypeTable() Registers pool reward staff type table. (inferred from name) TppMotherBaseManagement.RegisterQuestSkillDrawingParam() Registers quest skill drawing param. (inferred from name) used 44x in game scripts TppMotherBaseManagement.RegisterRandomRange() Registers random range. (inferred from name) used 8x in game scripts TppMotherBaseManagement.RegisterRandomRange({ randomRangeId = 0, minRate = 20, maxRate = 40 }) Mother Base Management 242 .../motherbase/script/MbmCommonSetting.lua:506 TppMotherBaseManagement.RegisterRandomRange({ randomRangeId = 1, minRate = 10, maxRate = 35 }) .../motherbase/script/MbmCommonSetting.lua:507 TppMotherBaseManagement.RegisterResourceBaseExtractingTimeMinute() Registers resource base extracting time minute. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterResourceBaseExtractingTimeMinute({ timeMinute = 1 }) .../motherbase/script/MbmCommonSetting20BaseResSec.lua:1784 TppMotherBaseManagement.RegisterResourceParam() Registers resource param. (inferred from name) used 45x in game scripts TppMotherBaseManagement.RegisterResourceParam({ resource = "Plant2000", baseSalePrice = 500 }) .../motherbase/script/MbmCommonSetting20BaseResSec.lua:1825 TppMotherBaseManagement.RegisterResourceParam({ resource = "Plant2005", baseSalePrice = 500 }) .../motherbase/script/MbmCommonSetting20BaseResSec.lua:1826 TppMotherBaseManagement.RegisterS10240LockStaffParam() Registers s10240 lock staff param. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterSectionClusterBuildParam() Registers section cluster build param. (inferred from name) used 120x in game scripts TppMotherBaseManagement.RegisterSectionFuncRankLines() Registers section func rank lines. (inferred from name) used 38x in game scripts TppMotherBaseManagement.RegisterSectionFuncRankLines({ sectionFuncId = TppMotherBaseManagementConst.SECTION_FUNC_ID_COMBAT_DEFENCE, dLv = 14, cLv = 25, bLv = 41, aLv = 61, sLv = 85, }) .../motherbase/script/MbmCommonSetting20BaseResSec.lua:2450 TppMotherBaseManagement.RegisterSectionLvLine() Registers section lv line. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterSectionLvLine(e) .../motherbase/script/MbmCommonSetting.lua:696 TppMotherBaseManagement.RegisterSecurityCostPerCluster() Registers security cost per cluster. (inferred from name) TppMotherBaseManagement.RegisterSecurityCostPerPlatform() Registers security cost per platform. (inferred from name) TppMotherBaseManagement.RegisterSecurityCostPerUnit() Registers security cost per unit. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterSkillDrawingParam() Registers skill drawing param. (inferred from name) used 30x in game scripts Mother Base Management 243 TppMotherBaseManagement.RegisterSkillDrawingParam({ skill = "Reflex", section = "Combat", rank = "C", priority = 98, rate = 20, isLocked = "false", }) .../motherbase/script/MbmCommonSetting.lua:698 TppMotherBaseManagement.RegisterStaffBaseRankRange() Registers staff base rank range. (inferred from name) used 79x in game scripts TppMotherBaseManagement.RegisterStaffBaseRankRange({ totalSectionLv = 0, g = 10, f = 90, e = 0, d = 0, c = 0, b = 0, a = 0, s = 0, sp = 0, spp = 0 }) .../motherbase/script/MbmCommonSetting.lua:514 TppMotherBaseManagement.RegisterStaffBaseRankRange({ totalSectionLv = 1, g = 10, f = 90, e = 0, d = 0, c = 0, b = 0, a = 0, s = 0, sp = 0, spp = 0 }) .../motherbase/script/MbmCommonSetting.lua:515 TppMotherBaseManagement.RegisterStaffInitLangParam() Registers staff init lang param. (inferred from name) used 119x in game scripts TppMotherBaseManagement.RegisterStaffInitLangParam({ keyBirthplace = TppMotherBaseManagementConst.BIRTHPLACE_AFGHAN, keyRace = TppMotherBaseManagementConst.RACE_WHITE, lang = TppMotherBaseManagementConst.LANG_RUS, lang1Rate = 20, lang2Rate = 77, lang3Rate = 80, }) .../motherbase/script/MbmCommonSetting60DbPfLang.lua:713 TppMotherBaseManagement.RegisterStaffMinBaseRank() Registers staff min base rank. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterStaffMinBaseRank({ minBaseRank = "G" }) .../motherbase/script/MbmCommonSetting.lua:593 TppMotherBaseManagement.RegisterStaffRankBonusTable() Registers staff rank bonus table. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RegisterStaffTypePeaks() Registers staff type peaks. (inferred from name) used 56x in game scripts TppMotherBaseManagement.RegisterStageGimmickParam() Registers stage gimmick param. (inferred from name) used 115x in game scripts TppMotherBaseManagement.RegisterStageGimmickParam({ gimmickName = "commFacility_cntn001", resource = "CommonMetal", containerVisual = TppMotherBaseManagementConst.CONTAINER_VISUAL_WHITE, }) .../motherbase/script/MbmCommonSetting20BaseResSec.lua:1865 TppMotherBaseManagement.RegisterTimeMinutePer1Enmity() Registers time minute per1 enmity. (inferred from name) used 11x in game scripts TppMotherBaseManagement.RegisterTimeMinutePer1Enmity({ index = 0, heroicPoint = 0, timeMinutePer1Enmity = 10 }) .../motherbase/script/MbmCommonSetting.lua:5409 Mother Base Management 244 TppMotherBaseManagement.RegisterTimeMinutePer1Enmity({ index = 1, heroicPoint = 1e3, timeMinutePer1Enmity = 10 }) .../motherbase/script/MbmCommonSetting.lua:5410 TppMotherBaseManagement.RegisterUniqueStaff() Registers unique staff. (inferred from name) used 177x in game scripts TppMotherBaseManagement.RegistPartsExceptionInfo() TppMotherBaseManagement.RegistPartsExceptionInfo_BarrelBase() TppMotherBaseManagement.RegistPartsExceptionInfo_ReceiverBase() TppMotherBaseManagement.RegistPartsExceptionInfo_ReceiveWithUnderBarrellBase(...) DEAD STUB - registered but wired to a shared no-op TppMotherBaseManagement.RegistPartsInclusionInfo() used 334x in game scripts TppMotherBaseManagement.RegistPartsInclusionInfo({ receiverID = { TppEquip.RC_30005 }, partsType = 7, partsIds = { TppEquip.ST_20104, TppEquip.ST_30114, TppEquip.ST_20205, TppEquip.ST_30306 }, }) .../motherbase/script/WeaponPartsCombinationSettings.lua:131 TppMotherBaseManagement.RegistPartsInclusionInfo_BarrelBase() used 163x in game scripts TppMotherBaseManagement.RegistPartsInclusionInfo_BarrelBase({ barrelID = { TppEquip.BA_30003 }, partsType = 10, partsIds = { TppEquip.UB_30105, TppEquip.UB_30005, TppEquip.UB_30304 }, }) .../motherbase/script/WeaponPartsCombinationSettings.lua:4931 TppMotherBaseManagement.RegistPartsInclusionInfo_ReceiverBase() used 85x in game scripts TppMotherBaseManagement.RegistPartsInclusionInfo_ReceiverBase({ receiverID = { TppEquip.RC_60404 }, partsType = 1, partsIds = { TppEquip.BA_60404, TppEquip.BA_60405, TppEquip.BA_60407 }, }) .../motherbase/script/WeaponPartsCombinationSettings.lua:1614 TppMotherBaseManagement.RegistPartsInclusionInfo_ReceiverWithUnderBarrellBase() used 8x in game scripts TppMotherBaseManagement.RegistPartsInclusionInfo_ReceiverWithUnderBarrellBase({ receiverID = { TppEquip.RC_30001, TppEquip.RC_30003, TppEquip.RC_30005 }, partsType = 2, partsIds = { TppEquip.AM_30102, TppEquip.AM_30303, TppEquip.AM_60315, TppEquip.AM_30001 }, }) .../motherbase/script/WeaponPartsCombinationSettings.lua:6780 TppMotherBaseManagement.RegistWeaponPartsInfo() used 614x in game scripts TppMotherBaseManagement.RegistWeaponSpecInfo() used 16x in game scripts Mother Base Management 245 TppMotherBaseManagement.RegistWeaponSpecInfo({ equipDevelopID = TppMbDev.EQP_DEV_WP_hg01_v00, damage = 750, FireCountPerSec = 60, EffectiveRange = 30, AccuracyOfFireSpec = 12.23, GunHoldSpeed = 10, }) .../motherbase/script/MotherBaseWeaponSpecSetting.lua:2 TppMotherBaseManagement.RemoveAllCassetteTapeTrack() Removes all cassette tape track. (inferred from name) TppMotherBaseManagement.RemoveAllStaff() Removes all staff. (inferred from name) used 1x in game scripts .../story/s10030/s10030_sequence.lua:624 TppMotherBaseManagement.RemovedPlayerStaffForFob() -> value used 1x in game scripts return TppMotherBaseManagement.RemovedPlayerStaffForFob() .../online/o50050/o50050_sequence.lua:1591 TppMotherBaseManagement.RemoveStaffS10081() Removes staff s10081. (inferred from name) used 1x in game scripts .../story/s10081/s10081_sequence.lua:373 TppMotherBaseManagement.RemoveStaffsS10091() Removes staffs s10091. (inferred from name) TppMotherBaseManagement.RemoveStaffsS10115() Removes staffs s10115. (inferred from name) used 2x in game scripts TppMotherBaseManagement.RemoveStaffsS10115({ staffIds = { n[1], n[2], n[3], n[4], n[5], n[6] } }) .../script/lib/TppStory.lua:1707 TppMotherBaseManagement.RemoveStaffsS10115({ staffIds = mvars.deadStaffList }) .../story/s10115/s10115_sequence.lua:1271 TppMotherBaseManagement.RemoveStaffsS10130() Removes staffs s10130. (inferred from name) used 3x in game scripts .../story/s10130/s10130_sequence.lua:755 TppMotherBaseManagement.RemoveStaffsS10240() Removes staffs s10240. (inferred from name) used 3x in game scripts .../script/lib/TppTerminal.lua:2684 TppMotherBaseManagement.RequestAddDeployRevengeMission() -> value Requests add deploy revenge mission. (inferred from name) used 1x in game scripts local e = TppMotherBaseManagement.RequestAddDeployRevengeMission({ deployMissionId = n }) .../script/lib/TppRevenge.lua:1022 Mother Base Management 246 TppMotherBaseManagement.RequestDeleteDeployRevengeMission() -> value Requests delete deploy revenge mission. (inferred from name) used 1x in game scripts TppMotherBaseManagement.RequestDeleteDeployRevengeMission({ deployMissionId = n }) .../script/lib/TppRevenge.lua:1027 TppMotherBaseManagement.ResetAllAnimalHabitatSvars() Resets all animal habitat svars. (inferred from name) TppMotherBaseManagement.ResetAllDataBaseSvars() Resets all data base svars. (inferred from name) TppMotherBaseManagement.ResetAllResourceSvars() Resets all resource svars. (inferred from name) TppMotherBaseManagement.ResetBaseSvars() Resets base svars. (inferred from name) used 1x in game scripts .../story/s10030/s10030_sequence.lua:628 TppMotherBaseManagement.ResetDeploySvars() Resets deploy svars. (inferred from name) used 1x in game scripts .../story/s10030/s10030_sequence.lua:626 TppMotherBaseManagement.ResetSectionOpenStatus() Resets section open status. (inferred from name) TppMotherBaseManagement.SaleResource() TppMotherBaseManagement.SetActiveSync() Sets active sync. (inferred from name) used 2x in game scripts TppMotherBaseManagement.SetActiveSync({ active = false }) .../story/s10030/s10030_sequence.lua:539 TppMotherBaseManagement.SetActiveSync({ active = true }) .../story/s10030/s10030_sequence.lua:704 TppMotherBaseManagement.SetAllEquipDevelopDisable() Sets all equip develop disable. (inferred from name) TppMotherBaseManagement.SetCassetteTapeTrackNewFlag(string, boolean) Sets cassette tape track new flag. (inferred from name) used 1x in game scripts TppMotherBaseManagement.SetCassetteTapeTrackNewFlag("tp_m_10160_11", false) .../script/lib/TppStory.lua:2383 TppMotherBaseManagement.SetClusterSvars() Sets cluster svars. (inferred from name) used 16x in game scripts TppMotherBaseManagement.SetClusterSvars({ base = "Fob1", category = a, grade = e, buildStatus = "Completed", timeMinute = 0, isNew = false, }) .../script/lib/TppDebug.lua:232 Mother Base Management 247 TppMotherBaseManagement.SetDeployableBattleGear() Sets deployable battle gear. (inferred from name) used 1x in game scripts TppMotherBaseManagement.SetDeployableBattleGear({ deployable = true }) .../script/lib/TppTerminal.lua:2317 TppMotherBaseManagement.SetEquipDeveloped() -> value Sets equip developed. (inferred from name) used 2x in game scripts TppMotherBaseManagement.SetEquipDeveloped({ equipDevelopID = e }) .../script/lib/TppTerminal.lua:530 TppMotherBaseManagement.SetEquipDeveloped({ equipDevelopID = 12000 }) .../story/s10030/s10030_sequence.lua:633 TppMotherBaseManagement.SetFobSvars() Sets fob svars. (inferred from name) used 2x in game scripts TppMotherBaseManagement.SetFobSvars({ fob = "Fob1", got = true, oceanAreaId = 70, topologyType = r, color = e[a] }) .../script/lib/TppDebug.lua:228 TppMotherBaseManagement.SetFobSvars({ fob = "Fob1", got = true, oceanAreaId = 2, topologyType = 10, color = "Orange" }) .../script/lib/TppStory.lua:2475 TppMotherBaseManagement.SetFollowerFobEmergency() Sets follower fob emergency. (inferred from name) used 1x in game scripts TppMotherBaseManagement.SetFollowerFobEmergency({ emergency = true }) .../script/lib/TppTerminal.lua:850 TppMotherBaseManagement.SetGmp() Sets gmp. (inferred from name) used 1x in game scripts TppMotherBaseManagement.SetGmp({ gmp = 1e6 }) .../script/lib/TppDebug.lua:187 TppMotherBaseManagement.SetHeroicPoint() Sets heroic point. (inferred from name) TppMotherBaseManagement.SetLargeDiamondGmp() Sets large diamond gmp. (inferred from name) used 1x in game scripts TppMotherBaseManagement.SetLargeDiamondGmp({ gmp = TppDefine.LARGE_DIAMOND_GMP }) .../motherbase/script/MbmCommonSetting20BaseResSec.lua:1783 TppMotherBaseManagement.SetLockedMbBuildComplete() Sets locked mb build complete. (inferred from name) TppMotherBaseManagement.SetLockedTanFlag() Sets locked tan flag. (inferred from name) used 2x in game scripts TppMotherBaseManagement.SetLockedTanFlag({ locked = false }) .../script/lib/TppQuest.lua:2281 TppMotherBaseManagement.SetLockedTanFlag({ locked = true }) .../script/lib/TppQuest.lua:3240 TppMotherBaseManagement.SetMbsClusterParam() Sets mbs cluster param. (inferred from name) used 9x in game scripts Mother Base Management 248 TppMotherBaseManagement.SetMbsClusterParam({ category = "Develop", grade = 4, buildStatus = "Completed" }) .../script/lib/TppStory.lua:2311 TppMotherBaseManagement.SetMbsClusterParam({ category = "Medical", grade = 4, buildStatus = "Completed" }) .../script/lib/TppStory.lua:2315 TppMotherBaseManagement.SetMbsClusterSecurityParam() Sets mbs cluster security param. (inferred from name) used 1x in game scripts TppMotherBaseManagement.SetMbsClusterSecurityParam({ isNoKillMode = false, securitySoldierRank = "C", securitySoldierEquipGrade = 5, securitySoldierEquipRange = 1, }) Tpp/start.lua:617 TppMotherBaseManagement.SetMbsColor() Sets mbs color. (inferred from name) TppMotherBaseManagement.SetMbsContainerParam() Sets mbs container param. (inferred from name) used 1x in game scripts TppMotherBaseManagement.SetMbsContainerParam({ commonMetalContainerCount = 12, minorMetalContainerCount = 5, preciousMetalContainerCount = 9, fuelResourceContainerCount = 14, bioticResourceCount = 3, }) Tpp/start.lua:610 TppMotherBaseManagement.SetMbsDevelopedEquipGrade(number, number) Sets mbs developed equip grade. (inferred from name) TppMotherBaseManagement.SetMbsFirstCluster() Sets mbs first cluster. (inferred from name) TppMotherBaseManagement.SetMbsNuclearWeaponCount() Sets mbs nuclear weapon count. (inferred from name) TppMotherBaseManagement.SetMbsOceanArea() Sets mbs ocean area. (inferred from name) TppMotherBaseManagement.SetMbsOwner() Sets mbs owner. (inferred from name) TppMotherBaseManagement.SetMbsPlacementParam() Sets mbs placement param. (inferred from name) TppMotherBaseManagement.SetMbsPlatformSecurityParam() Sets mbs platform security param. (inferred from name) used 4x in game scripts TppMotherBaseManagement.SetMbsResourceParam() Sets mbs resource param. (inferred from name) TppMotherBaseManagement.SetMbsSectionLevel() Sets mbs section level. (inferred from name) TppMotherBaseManagement.SetMbsSecurityItemLevel() Sets mbs security item level. (inferred from name) Mother Base Management 249 TppMotherBaseManagement.SetMbsSecuritySoldier() Sets mbs security soldier. (inferred from name) TppMotherBaseManagement.SetMbsTopologyType() Sets mbs topology type. (inferred from name) TppMotherBaseManagement.SetMyFobEmergency() Sets my fob emergency. (inferred from name) used 1x in game scripts TppMotherBaseManagement.SetMyFobEmergency({ emergency = true }) .../script/lib/TppTerminal.lua:842 TppMotherBaseManagement.SetOgrePoint() Sets ogre point. (inferred from name) TppMotherBaseManagement.SetRemoverReason() Sets remover reason. (inferred from name) used 2x in game scripts TppMotherBaseManagement.SetRemoverReason({ staffId = staffId, reason = reason }) .../story/s10240/s10240_sequence.lua:1724 TppMotherBaseManagement.SetRequestSaveResultFailure() Sets request save result failure. (inferred from name) used 4x in game scripts .../script/lib/TppMission.lua:2057 TppMotherBaseManagement.SetRequestSaveResultSuccess() Sets request save result success. (inferred from name) used 1x in game scripts .../script/lib/TppSave.lua:9 TppMotherBaseManagement.SetResourceSvars() Sets resource svars. (inferred from name) used 2x in game scripts TppMotherBaseManagement.SetResourceSvars({ resource = a, usableCount = e, processingCount = e, got = true, isNew = false, }) .../script/lib/TppDebug.lua:196 TppMotherBaseManagement.SetSectionLvByAddStaffs() Sets section lv by add staffs. (inferred from name) TppMotherBaseManagement.SetSecurityClusterSvars() Sets security cluster svars. (inferred from name) TppMotherBaseManagement.SetSecurityPlatformSvars() Sets security platform svars. (inferred from name) TppMotherBaseManagement.SetSequentialMissionIdLimit() Sets sequential mission id limit. (inferred from name) used 1x in game scripts TppMotherBaseManagement.SetSequentialMissionIdLimit({ deployMissionId = e }) .../script/lib/TppTerminal.lua:2503 Mother Base Management 250 TppMotherBaseManagement.SetSmallDiamondGmp() Sets small diamond gmp. (inferred from name) used 1x in game scripts TppMotherBaseManagement.SetSmallDiamondGmp({ gmp = TppDefine.SMALL_DIAMOND_GMP }) .../motherbase/script/MbmCommonSetting20BaseResSec.lua:1782 TppMotherBaseManagement.SetStaffCrossMedalByStaffId() Sets staff cross medal by staff id. (inferred from name) TppMotherBaseManagement.SetStaffHonorMedalByStaffId() Sets staff honor medal by staff id. (inferred from name) TppMotherBaseManagement.SetStaffInitEnmityLv() Sets staff init enmity lv. (inferred from name) used 1x in game scripts TppMotherBaseManagement.SetStaffInitEnmityLv({ lv = e }) .../script/lib/TppRevenge.lua:976 TppMotherBaseManagement.SetupAfterRestoreFromSVars() used 2x in game scripts .../script/lib/TppVarInit.lua:232 TppMotherBaseManagement.SetUpMbsParamFor10030() Sets up mbs param for10030. (inferred from name) used 1x in game scripts .../script/lib/TppLocation.lua:81 TppMotherBaseManagement.SkipNextMissionStartTempBufferClear() used 1x in game scripts .../online/o50050/o50050_sequence.lua:4007 TppMotherBaseManagement.SortQuestSkillDrawingParamTable() used 1x in game scripts .../motherbase/script/MbmCommonSetting.lua:1335 TppMotherBaseManagement.SortSkillDrawingParamTable() used 1x in game scripts .../motherbase/script/MbmCommonSetting.lua:938 TppMotherBaseManagement.StaffIdToFaceId() -> value used 29x in game scripts local faceId = TppMotherBaseManagement.StaffIdToFaceId({ staffId = staffId }) .../location/mtbs/mtbs_enemy.lua:687 local e = TppMotherBaseManagement.StaffIdToFaceId({ staffId = e }) .../script/lib/TppEneFova.lua:755 TppMotherBaseManagement.StartClusterBuild() Starts cluster build. (inferred from name) TppMotherBaseManagement.StartPandemicEventMode() Starts pandemic event mode. (inferred from name) used 1x in game scripts .../script/lib/TppTerminal.lua:557 Mother Base Management 251 TppMotherBaseManagement.StartSyncControl() Starts sync control. (inferred from name) used 4x in game scripts TppMotherBaseManagement.StartSyncControl({ readOnly = t }) .../script/lib/TppTerminal.lua:407 TppMotherBaseManagement.StartSyncControl({}) .../script/lib/TppMission.lua:891 TppMotherBaseManagement.SubGmp() used 3x in game scripts TppMotherBaseManagement.SubGmp({ gmp = a }) .../script/lib/TppTerminal.lua:351 TppMotherBaseManagement.SubGmp({ gmp = svars.fobGmpSubtract_OF }) .../online/o50050/o50050_sequence.lua:5250 TppMotherBaseManagement.SubHeroicPoint() used 3x in game scripts TppMotherBaseManagement.SubHeroicPoint({ heroicPoint = -e }) .../script/lib/TppHero.lua:195 TppMotherBaseManagement.SubHeroicPoint({ heroicPoint = -hPoint }) .../online/o50050/o50050_sequence.lua:4703 TppMotherBaseManagement.SubOgrePoint() used 1x in game scripts TppMotherBaseManagement.SubOgrePoint({ ogrePoint = -e }) .../script/lib/TppHero.lua:202 TppMotherBaseManagement.SyncNuclearLocalToServer(...) TppMotherBaseManagement.UnlockedStaffS10081() used 1x in game scripts .../story/s10081/s10081_sequence.lua:376 TppMotherBaseManagement.UnlockedStaffsS10091() used 1x in game scripts .../story/s10091/s10091_sequence.lua:626 TppMotherBaseManagement.UnlockedStaffsS10115() used 3x in game scripts TppMotherBaseManagement.UnlockedStaffsS10115({ crossMedal = false }) .../script/lib/TppStory.lua:1701 .../story/s10115/s10115_sequence.lua:970 TppMotherBaseManagement.UnRegisterDataBaseAnimalHabitat() used 1x in game scripts .../location/mtbs/mtbs.lua:26 TppMotherBaseManagement.UnsetClearedDeployRevengeMissionFlag() used 1x in game scripts TppMotherBaseManagement.UnsetClearedDeployRevengeMissionFlag({ deployMissionId = n }) .../script/lib/TppRevenge.lua:1014 Mother Base Management 252 TppMotherBaseManagement.UpdatePandemicEventLimit() Updates pandemic event limit. (inferred from name) used 1x in game scripts .../script/lib/TppTerminal.lua:2409 TppMusicManager.ChangeParameter(...) used 1x in game scripts TppMusicManager.ChangeParameter(e) .../script/lib/TppSound.lua:86 TppMusicManager.ChangeParameterById(...) used 1x in game scripts TppMusicManager.ChangeParameterById(svars.snd_phaseBgmTagHash) .../script/lib/TppSound.lua:102 TppMusicManager.ClearParameter(...) Clears parameter. (inferred from name) used 2x in game scripts TppMusicManager.ClearParameter() .../script/lib/TppSound.lua:90 TppMusicManager.DisableHeliNewPlay(...) Disables heli new play. (inferred from name) used 4x in game scripts TppMusicManager.DisableHeliNewPlay() .../script/lib/TppPaz.lua:776 TppMusicManager.EnableHeliNewPlay(...) Enables heli new play. (inferred from name) used 4x in game scripts TppMusicManager.EnableHeliNewPlay() .../script/lib/TppPaz.lua:781 TppMusicManager.EndSceneMode(...) used 4x in game scripts TppMusicManager.EndSceneMode() .../script/lib/TppException.lua:65 TppMusicManager.IsPlayingMusicPlayer(...) True if playing music player. (inferred from name) TppMusicManager.IsPlayingPositionalMusic(...) True if playing positional music. (inferred from name) used 16x in game scripts if not TppMusicManager.IsPlayingPositionalMusic(mvars.f30050_quietRadioName) then this.PlayMusicFromQuietRoom() end .../free/f30050/f30050_sequence.lua:2302 if TppMusicManager.IsPlayingPositionalMusic(radioName) then TppUiCommand.ShowMusicTelop(mvars.f30050_requestShowUIQuietRadioName, 10.0) mvars.f30050_requestShowUIQuietRadioName = nil return end .../free/f30050/f30050_sequence.lua:2334 TppMusicManager.PauseMusicPlayer(...) Radio, Sound & Music 153 TppMusicManager.PlayHeliMusic(...) Plays heli music. (inferred from name) TppMusicManager.PlayMusicPlayer(...) Plays music player. (inferred from name) TppMusicManager.PlayPositionalMusic(...) Plays positional music. (inferred from name) used 8x in game scripts TppMusicManager.PlayPositionalMusic(mvars.f30050_quietRadioName, Vector3(position[1], position[2], position[3])) .../free/f30050/f30050_sequence.lua:2318 TppMusicManager.PlaySceneMusic(...) Plays scene music. (inferred from name) used 6x in game scripts TppMusicManager.PlaySceneMusic(n.start) .../script/lib/TppSound.lua:37 TppMusicManager.PlaySceneMusic(i) .../script/lib/TppSound.lua:68 TppMusicManager.PostJingleEvent(...) used 50x in game scripts TppMusicManager.PostJingleEvent("SingleShot", "Play_bgm_common_jingle_clear") .../script/lib/TppPlayer.lua:1240 TppMusicManager.PostJingleEvent("SingleShot", "Play_bgm_common_jingle_failed") .../script/lib/TppPlayer.lua:1720 TppMusicManager.PostSceneSwitchEvent(...) used 8x in game scripts TppMusicManager.PostSceneSwitchEvent(e.finish) .../script/lib/TppSound.lua:31 TppMusicManager.PostSceneSwitchEvent(e) .../script/lib/TppSound.lua:45 TppMusicManager.RegisterNeutralMusic(...) Registers neutral music. (inferred from name) TppMusicManager.ResetSwitch(...) Resets switch. (inferred from name) TppMusicManager.ResumeMusicPlayer(...) used 8x in game scripts TppMusicManager.ResumeMusicPlayer() .../free/f30050/f30050_sequence.lua:2144 TppMusicManager.SetForceSceneMode(...) Sets force scene mode. (inferred from name) used 6x in game scripts TppMusicManager.SetForceSceneMode(false) .../story/s10150/s10150_sequence.lua:341 TppMusicManager.SetForceSceneMode(true) .../story/s10150/s10150_sequence.lua:1241 TppMusicManager.SetPhaseMusicEnable(...) Sets phase music enable. (inferred from name) used 6x in game scripts TppMusicManager.SetPhaseMusicEnable(true) Radio, Sound & Music 154 .../story/s10150/s10150_sequence.lua:337 TppMusicManager.SetPhaseMusicEnable(false) .../story/s10150/s10150_sequence.lua:1339 TppMusicManager.SetSwitch(...) Sets switch. (inferred from name) TppMusicManager.StartSceneMode(...) Starts scene mode. (inferred from name) used 3x in game scripts TppMusicManager.StartSceneMode() .../script/lib/TppSound.lua:36 TppMusicManager.StopHeliMusic(...) Stops heli music. (inferred from name) used 2x in game scripts TppMusicManager.StopHeliMusic() .../script/lib/TppPaz.lua:774 ```