# TPP Lua 5.1 function reference — bucket 6 of 13 Entries **TppEnemy.PrepareDDParameter(t, a)** … **TppMission.IsEnableAnyParentMissionObjective(n…**, sorted case-insensitively. - Earlier? Previous bucket ends at `TppEnemy.PreMissionLoad(t, n)`. - Later? Next bucket starts at `TppMission.IsEnableMissionObjective(e)`. Source: `dumps:TPP_Lua_Reference.txt` ``` TppEnemy.PrepareDDParameter(t, a) used 1x in game scripts | defined in TppEnemy.lua TppEnemy.PrepareDDParameter(a, e) .../script/lib/TppEneFova.lua:1021 TppEnemy.RealizeParasiteSquad() defined in TppEnemy.lua Script Library Layer (Tpp*.lua) 322 TppEnemy.RegistCommonRoutePointMessage() defined in TppEnemy.lua TppEnemy.RegistCpGroups(n) used 1x in game scripts | defined in TppEnemy.lua TppEnemy.RegistCpGroups(n.enemy.cpGroups) .../script/lib/TppMain.lua:357 TppEnemy.RegisterCombatSetting(a) Registers combat setting. (inferred from name) used 50x in game scripts | defined in TppEnemy.lua TppEnemy.RegisterCombatSetting(mtbs_enemy.combatSetting) .../location/mtbs/mtbs_enemy.lua:1095 TppEnemy.RegisterCombatSetting(this.combatSetting) .../story/s10030/s10030_enemy.lua:315 TppEnemy.RegisterHoldTime(e, n) Registers hold time. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua TppEnemy.RegisterHoldTime("afgh_citadel_cp", 10) .../story/s10150/s10150_enemy.lua:634 TppEnemy.RegisterRouteAnimation() Registers route animation. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua .../script/lib/TppMain.lua:417 TppEnemy.RegisterRouteSet(n) Registers route set. (inferred from name) used 2x in game scripts | defined in TppEnemy.lua TppEnemy.RegisterRouteSet(e) .../script/lib/TppMain.lua:382 TppEnemy.RegisterRouteSet(n.enemy.routeSets) .../script/lib/TppMain.lua:715 TppEnemy.RegisterSleepTime(e, n) Registers sleep time. (inferred from name) defined in TppEnemy.lua TppEnemy.RegisterSoldier2CommonMotionPackagePath(n) Registers soldier2 common motion package path. (inferred from name) defined in TppEnemy.lua TppEnemy.RegistHoldBrokenState(n) used 2x in game scripts | defined in TppEnemy.lua TppEnemy.RegistHoldBrokenState("veh_s10041_VipField") .../story/s10041/s10041_enemy.lua:4013 TppEnemy.RegistHoldBrokenState("veh_s10041_VipEnemyBase") .../story/s10041/s10041_enemy.lua:4014 TppEnemy.RegistHoldRecoveredState(n) used 72x in game scripts | defined in TppEnemy.lua TppEnemy.RegistHoldRecoveredState("sol_search_0000") .../story/s10054/s10054_enemy.lua:1344 TppEnemy.RegistHoldRecoveredState("sol_search_0001") .../story/s10054/s10054_enemy.lua:1345 Script Library Layer (Tpp*.lua) 323 TppEnemy.RegistRoutePointMessage(e) defined in TppEnemy.lua TppEnemy.RegistVehicleSettings(e) defined in TppEnemy.lua TppEnemy.RequestLoadWalkerGearEquip() Requests load walker gear equip. (inferred from name) used 13x in game scripts | defined in TppEnemy.lua .../story/s10045/s10045_sequence.lua:551 TppEnemy.ReserveQuestHeli() used 1x in game scripts | defined in TppEnemy.lua .../script/lib/TppMain.lua:448 TppEnemy.ResetSoldier2CommonBlockPackageLabel() Resets soldier2 common block package label. (inferred from name) defined in TppEnemy.lua TppEnemy.ResetTakingOverHostageInfo() Resets taking over hostage info. (inferred from name) defined in TppEnemy.lua TppEnemy.RespawnVehicle(e) used 2x in game scripts | defined in TppEnemy.lua TppEnemy.RespawnVehicle({ id = "Respawn", name = locatorName }) .../story/s10010/s10010_enemy.lua:365 TppEnemy.RespawnVehicle(command) .../story/s10260/s10260_enemy.lua:485 TppEnemy.RestoreOnContinueFromCheckPoint() used 1x in game scripts | defined in TppEnemy.lua .../script/lib/TppVarInit.lua:236 TppEnemy.RestoreOnContinueFromCheckPoint2() used 1x in game scripts | defined in TppEnemy.lua .../script/lib/TppMain.lua:402 TppEnemy.RestoreOnMissionStart() used 1x in game scripts | defined in TppEnemy.lua .../script/lib/TppVarInit.lua:202 TppEnemy.RestoreOnMissionStart2() used 1x in game scripts | defined in TppEnemy.lua .../script/lib/TppMain.lua:400 TppEnemy.RouteSelector(n, i, a) defined in TppEnemy.lua TppEnemy.RouteSelectorNEW(...) defined in TppEnemy.lua:3918 TppEnemy.SetAlertRoute(e, i, n, r) Sets alert route. (inferred from name) used 59x in game scripts | defined in TppEnemy.lua Script Library Layer (Tpp*.lua) 324 TppEnemy.SetAlertRoute(locatorName, routeChangeTable.alertRouteId) .../story/s10010/s10010_sequence.lua:3778 TppEnemy.SetAlertRoute("sol_s10054_0000", "rts_targetEnemyBase_wait") .../story/s10054/s10054_enemy.lua:1289 TppEnemy.SetCautionRoute(e, i, n, r) Sets caution route. (inferred from name) used 384x in game scripts | defined in TppEnemy.lua TppEnemy.SetCautionRoute(subEventTable.locatorName, subEventTable.cautionRouteName, 0, 0) .../story/s10010/s10010_sequence.lua:2377 TppEnemy.SetCautionRoute(locatorName, routeChangeTable.cautionRouteId) .../story/s10010/s10010_sequence.lua:3775 TppEnemy.SetCautionRouteSoldier(soldierName, routeName) Sets caution route soldier. (inferred from name) used 8x in game scripts | defined in s10085_sequence.lua TppEnemy.SetCautionRouteSoldier(this.TENT_GUARD_SOLDIER_1_NAME, "rts_tentGuard_c_0000") .../story/s10085/s10085_enemy.lua:540 TppEnemy.SetCautionRouteSoldier(this.TENT_GUARD_SOLDIER_2_NAME, "rts_tentGuard_c_0001") .../story/s10085/s10085_enemy.lua:541 TppEnemy.SetChildTargets(n) Sets child targets. (inferred from name) defined in TppEnemy.lua TppEnemy.SetCommonCpGroups() Sets common cp groups. (inferred from name) defined in TppEnemy.lua TppEnemy.SetCpGroups() Sets cp groups. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua .../script/lib/TppMain.lua:358 TppEnemy.SetDisable(e, n) Sets disable. (inferred from name) used 33x in game scripts | defined in TppEnemy.lua TppEnemy.SetDisable(soldierName, true) .../location/mtbs/mtbs_enemy.lua:731 TppEnemy.SetDisable(name) .../story/s10040/s10040_enemy.lua:674 TppEnemy.SetDisableRestrictNotice(e) Sets disable restrict notice. (inferred from name) defined in TppEnemy.lua TppEnemy.SetEliminateTargets(t, n) Sets eliminate targets. (inferred from name) used 12x in game scripts | defined in TppEnemy.lua TppEnemy.SetEliminateTargets({ "sol_dealer", "sol_vip" }, { exceptMissionClearCheck = { "sol_vip" } }) .../story/s10195/s10195_enemy.lua:1565 TppEnemy.SetEliminateTargets({ "sol_vip_0000" }) .../story/s10036/s10036_enemy.lua:414 TppEnemy.SetEnable(e) Sets enable. (inferred from name) used 33x in game scripts | defined in TppEnemy.lua Script Library Layer (Tpp*.lua) 325 TppEnemy.SetEnable(enemyId) .../story/s10040/s10040_sequence.lua:1800 TppEnemy.SetEnable(s10043_enemy.ENEMY_NAME.LRRP_01) .../story/s10043/s10043_sequence.lua:607 TppEnemy.SetEnableRestrictNotice(e) Sets enable restrict notice. (inferred from name) used 3x in game scripts | defined in TppEnemy.lua TppEnemy.SetEnableRestrictNotice(value) .../story/s10080/s10080_enemy.lua:671 TppEnemy.SetExcludeHostage(e) Sets exclude hostage. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua TppEnemy.SetExcludeHostage("ishmael") .../story/s10010/s10010_enemy.lua:294 TppEnemy.SetIgnoreDisableNpc(e, i) Sets ignore disable npc. (inferred from name) used 2x in game scripts | defined in TppEnemy.lua local n = TppEnemy.SetIgnoreDisableNpc(e, true) .../script/lib/TppDemo.lua:619 TppEnemy.SetIgnoreDisableNpc(e, false) .../script/lib/TppDemo.lua:630 TppEnemy.SetIgnoreTakingOverHostage(e) Sets ignore taking over hostage. (inferred from name) defined in TppEnemy.lua TppEnemy.SetMaxHeliStateCount(...) Sets max heli state count. (inferred from name) defined in TppEnemy.lua:3045 TppEnemy.SetMaxSoldierStateCount(e) Sets max soldier state count. (inferred from name) defined in TppEnemy.lua TppEnemy.SetMaxUAVStateCount(...) Sets max uav state count. (inferred from name) defined in TppEnemy.lua:3055 TppEnemy.SetMaxWalkerGearStateCount(...) Sets max walker gear state count. (inferred from name) defined in TppEnemy.lua:3050 TppEnemy.SetOccasionalChatList() Sets occasional chat list. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua .../script/lib/TppMain.lua:394 TppEnemy.SetOutOfArea(a, i) Sets out of area. (inferred from name) used 4x in game scripts | defined in TppEnemy.lua TppEnemy.SetOutOfArea(soldiersInCp, false) .../free/f30010/f30010_enemy.lua:1266 TppEnemy.SetOutOfArea(soldiersInCp, true) .../free/f30010/f30010_enemy.lua:1268 Script Library Layer (Tpp*.lua) 326 TppEnemy.SetQuestEnemy(e, n) Sets quest enemy. (inferred from name) defined in TppEnemy.lua TppEnemy.SetRecovered(e) Sets recovered. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua TppEnemy.SetRecovered(t) .../script/lib/TppTerminal.lua:1262 TppEnemy.SetRescueTargets(t, n) Sets rescue targets. (inferred from name) used 19x in game scripts | defined in TppEnemy.lua TppEnemy.SetRescueTargets({ s10086_enemy.TARGET_NAME }) .../story/s10086/s10086_enemy.lua:642 TppEnemy.SetRescueTargets({ "hos_s10033_0000" }) .../story/s10033/s10033_enemy.lua:614 TppEnemy.SetSaluteVoiceList() Sets salute voice list. (inferred from name) used 9x in game scripts | defined in TppEnemy.lua .../free/f30050/f30050_enemy.lua:105 TppEnemy.SetSneakRoute(e, s, n, i) Sets sneak route. (inferred from name) used 693x in game scripts | defined in TppEnemy.lua TppEnemy.SetSneakRoute("sol_plant0_0000", "rts_dd_stnd0000", 0, { isRelaxed = true }) .../story/s10030/s10030_enemy.lua:463 TppEnemy.SetSneakRoute("sol_plant0_0001", "rts_dd_stnd0001", 0, { isRelaxed = true }) .../story/s10030/s10030_enemy.lua:464 TppEnemy.SetSoldier2CommonPackageLabel(e) Sets soldier2 common package label. (inferred from name) used 13x in game scripts | defined in TppEnemy.lua TppEnemy.SetSoldier2CommonPackageLabel("s10151_ending") .../story/s10151/s10151_sequence.lua:158 TppEnemy.SetSoldier2CommonPackageLabel("s10151_special") .../story/s10151/s10151_sequence.lua:161 TppEnemy.SetSoldierSubType(e, n) Sets soldier sub type. (inferred from name) defined in TppEnemy.lua TppEnemy.SetSoldierType(e, n) Sets soldier type. (inferred from name) defined in TppEnemy.lua TppEnemy.SetTargetOption(e) Sets target option. (inferred from name) defined in TppEnemy.lua TppEnemy.SetTravelPlans(r) Sets travel plans. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua TppEnemy.SetTravelPlans(n.enemy.travelPlans) .../script/lib/TppMain.lua:352 TppEnemy.SetupActivateQuestCp(e) defined in TppEnemy.lua Script Library Layer (Tpp*.lua) 327 TppEnemy.SetupActivateQuestEnemy(l) defined in TppEnemy.lua TppEnemy.SetupActivateQuestHeli(t) defined in TppEnemy.lua TppEnemy.SetupActivateQuestHostage(n) defined in TppEnemy.lua TppEnemy.SetupActivateQuestTarget(n) defined in TppEnemy.lua TppEnemy.SetupActivateQuestUav(...) defined in TppEnemy.lua:5766 TppEnemy.SetupActivateQuestVehicle(n, t) defined in TppEnemy.lua TppEnemy.SetUpCommandPost() Sets up command post. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua .../script/lib/TppMain.lua:384 TppEnemy.SetUpDDParameter() Sets up dd parameter. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua .../script/lib/TppRevenge.lua:788 TppEnemy.SetupDeactivateQuestCp(e) defined in TppEnemy.lua TppEnemy.SetupDeactivateQuestEnemy(n) defined in TppEnemy.lua TppEnemy.SetupDeactivateQuestHostage(n) defined in TppEnemy.lua TppEnemy.SetupDeactivateQuestQuestHeli(e) defined in TppEnemy.lua TppEnemy.SetupDeactivateQuestUav(...) defined in TppEnemy.lua:5893 TppEnemy.SetupDeactivateQuestVehicle(e) defined in TppEnemy.lua TppEnemy.SetUpPersonalAbilitySettings(e) Sets up personal ability settings. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua TppEnemy.SetUpPersonalAbilitySettings(n.enemy.soldierPersonalAbilitySettings) .../script/lib/TppMain.lua:349 TppEnemy.SetUpPowerSettings(e) Sets up power settings. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua TppEnemy.SetUpPowerSettings(n.enemy.soldierPowerSettings) .../script/lib/TppMain.lua:254 TppEnemy.SetupQuestEnemy() used 3x in game scripts | defined in TppEnemy.lua .../free/f30010/f30010_enemy.lua:1252 Script Library Layer (Tpp*.lua) 328 TppEnemy.SetUpSoldiers() Sets up soldiers. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua .../script/lib/TppMain.lua:354 TppEnemy.SetUpSoldierSubTypes(n) Sets up soldier sub types. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua TppEnemy.SetUpSoldierSubTypes(n.enemy.soldierSubTypes) .../script/lib/TppMain.lua:389 TppEnemy.SetUpSoldierTypes(n) Sets up soldier types. (inferred from name) defined in TppEnemy.lua TppEnemy.SetUpSwitchRouteFunc() Sets up switch route func. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua .../script/lib/TppMain.lua:385 TppEnemy.SetupTerminateQuestCp(e) defined in TppEnemy.lua TppEnemy.SetupTerminateQuestEnemy(i) defined in TppEnemy.lua TppEnemy.SetupTerminateQuestHeli(n) defined in TppEnemy.lua TppEnemy.SetupTerminateQuestHostage(e) defined in TppEnemy.lua TppEnemy.SetupTerminateQuestVehicle(n) defined in TppEnemy.lua TppEnemy.SetUpVehicles() Sets up vehicles. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua .../script/lib/TppMain.lua:317 TppEnemy.SetVehicleBroken(e) Sets vehicle broken. (inferred from name) defined in TppEnemy.lua TppEnemy.SetVipHostage(n) Sets vip hostage. (inferred from name) defined in TppEnemy.lua TppEnemy.ShiftChangeByTime(e) defined in TppEnemy.lua TppEnemy.SpawnTakingOverHostage(n) defined in TppEnemy.lua TppEnemy.SpawnVehicle(e) defined in TppEnemy.lua TppEnemy.SpawnVehicles(n) used 47x in game scripts | defined in TppEnemy.lua TppEnemy.SpawnVehicles(spawnList) Script Library Layer (Tpp*.lua) 329 .../story/s10036/s10036_enemy.lua:482 TppEnemy.SpawnVehicles(spawnList_normal) .../story/s10054/s10054_enemy.lua:181 TppEnemy.StoreSVars(i) used 4x in game scripts | defined in TppEnemy.lua TppEnemy.StoreSVars(true) .../script/lib/TppMission.lua:552 TppEnemy.StoreSVars() .../script/lib/TppMission.lua:3763 TppEnemy.SwitchRouteFunc(a, n, t, a, a) defined in TppEnemy.lua TppEnemy.UnloadQuestHeli() Unloads quest heli. (inferred from name) defined in TppEnemy.lua TppEnemy.UnloadSoldier2CommonBlock() Unloads soldier2 common block. (inferred from name) used 1x in game scripts | defined in TppEnemy.lua .../script/lib/TppMission.lua:3939 TppEnemy.UnRealizeParasiteSquad() used 2x in game scripts | defined in TppEnemy.lua .../story/s10140/s10140_enemy.lua:38 TppEnemy.UnreserveQuestHeli() defined in TppEnemy.lua TppEnemy.UnsetAlertRoute(e) used 30x in game scripts | defined in TppEnemy.lua TppEnemy.UnsetAlertRoute("sol_executioner_0000") .../story/s10045/s10045_sequence.lua:792 TppEnemy.UnsetAlertRoute("sol_diamondHill_0000") .../story/s10100/s10100_sequence.lua:2988 TppEnemy.UnsetCautionRoute(e) used 50x in game scripts | defined in TppEnemy.lua TppEnemy.UnsetCautionRoute(gameObjectId) .../location/mtbs/mtbs_enemy.lua:1336 TppEnemy.UnsetCautionRoute(s10086_enemy.GUARD2_NAME) .../story/s10086/s10086_sequence.lua:944 TppEnemy.UnsetSneakRoute(e) used 114x in game scripts | defined in TppEnemy.lua TppEnemy.UnsetSneakRoute(gameObjectId) .../location/mtbs/mtbs_enemy.lua:1335 TppEnemy.UnsetSneakRoute("Ocelot") .../story/s10030/s10030_sequence.lua:1929 TppEnemy.UpdateRouteSet(n) Updates route set. (inferred from name) defined in TppEnemy.lua TppEquip.ActivateEquipSystem() used 1x in game scripts .../script/lib/TppMain.lua:276 TppEquip.AddToEquipIdTable() Adds to equip id table. (inferred from name) TppEquip.AllocInstances() used 1x in game scripts TppEquip.AllocInstances({ instance = 60, realize = 60 }) .../script/lib/TppMain.lua:275 TppEquip.CreateEquipGhostBlockGroups() Creates equip ghost block groups. (inferred from name) used 2x in game scripts TppEquip.CreateEquipGhostBlockGroups({ ghostCount = 16 }) .../script/lib/TppMain.lua:267 TppEquip.CreateEquipGhostBlockGroups({ ghostCount = 1 }) .../script/lib/TppMain.lua:269 TppEquip.CreateEquipMissionBlockGroup() Creates equip mission block group. (inferred from name) used 2x in game scripts TppEquip.CreateEquipMissionBlockGroup({ size = (380 * 1024) * 24 }) .../script/lib/TppMain.lua:260 TppEquip.CreateEquipMissionBlockGroup({ size = e }) .../script/lib/TppPlayer.lua:684 TppEquip.CreateEquipPreviewSystem() Creates equip preview system. (inferred from name) used 1x in game scripts TppEquip.CreateResidentBlockGroups() Creates resident block groups. (inferred from name) used 2x in game scripts TppEquip.CreateResidentBlockGroups({ commonBlockSize = (12 * 1024) * 1024 }) Tpp/start.lua:551 TppEquip.CreateResidentBlockGroups({ commonBlockSize = (1.9 * 1024) * 1024, primary1BlockSize = (0.55 * 1024) * 1024, primary2BlockSize = (0.55 * 1024) * 1024, secondaryBlockSize = (0.34 * 1024) * 1024, }) Tpp/start.lua:554 TppEquip.GetAmmoInfo() Returns ammo info. (inferred from name) used 5x in game scripts local l, p, s, i, d, m = TppEquip.GetAmmoInfo(e) .../script/lib/TppPlayer.lua:350 Equipment & Damage 258 local i, r, l, n, o, t = TppEquip.GetAmmoInfo(gvars.ply_lastWeaponsUsingTemp[a]) .../script/lib/TppPlayer.lua:452 TppEquip.GetSupportWeaponTypeId(number) -> number Returns support weapon type id. (inferred from name) used 4x in game scripts local e = TppEquip.GetSupportWeaponTypeId(e) .../script/lib/TppPlayer.lua:698 local T = TppEquip.GetSupportWeaponTypeId(E) .../script/lib/TppTutorial.lua:830 TppEquip.IsCommonBlockActive() -> boolean True if common block active. (inferred from name) used 1x in game scripts while not TppEquip.IsCommonBlockActive() do Fox.Log("init_sequence.MissionPrepare(): Wait Loading EquipCommonBlock.") coroutine.yield() end .../mission2/init/init_sequence.lua:134 TppEquip.IsExistFile() True if exist file. (inferred from name) used 2x in game scripts if TppEquip.IsExistFile(e) then Script.LoadLibrary(e) else Script.LoadLibrary("Tpp/Scripts/Equip/EquipParameters.lua") end Tpp/start.lua:838 TppEquip.LoadCommonBlock() Loads common block. (inferred from name) used 2x in game scripts TppEquip.LoadCommonBlock("/Assets/mgo/pack/collectible/common/col_common_mgo.fpk") Tpp/start.lua:552 TppEquip.LoadCommonBlock("/Assets/tpp/pack/collectible/common/col_common_tpp.fpk") Tpp/start.lua:560 TppEquip.ReloadChimeraPartsInfoTable() used 1x in game scripts TppEquip.ReloadEquipIdTable() used 1x in game scripts TppEquip.ReloadEquipMotionData() used 1x in game scripts TppEquip.ReloadEquipMotionData2() used 1x in game scripts TppEquip.ReloadEquipParameterTables() used 1x in game scripts TppEquip.ReloadEquipParameterTables2() used 2x in game scripts TppEquip.RequestLoadToEquipMissionBlock() Requests load to equip mission block. (inferred from name) used 9x in game scripts TppEquip.RequestLoadToEquipMissionBlock({ TppEquip.EQP_WP_West_hg_010 }) .../script/lib/TppEnemy.lua:1665 Equipment & Damage 259 TppEquip.RequestLoadToEquipMissionBlock(e) .../script/lib/TppRevenge.lua:1430 TppEquip.SetItemLevel() Sets item level. (inferred from name) TppEquip.SetMgoParameters(...) DEAD STUB - registered but wired to a shared no-op Sets mgo parameters. (inferred from name) TppEquip.StartLoadingToEquipMissionBlock() Starts loading to equip mission block. (inferred from name) used 1x in game scripts .../script/lib/TppMain.lua:272 TppEula.Start(...) TppEventLog.PauseRecording() used 1x in game scripts .../online/o50050/o50050_sequence.lua:4000 TppEventLog.ResumeRecording() used 1x in game scripts .../online/o50050/o50050_sequence.lua:6825 TppEventLog.StartRecording() Starts recording. (inferred from name) used 1x in game scripts TppEventLog.StartRecording(TppCoder.GetWorldCenter()) .../online/o50050/o50050_sequence.lua:6773 TppEventLog.StopRecording() Stops recording. (inferred from name) used 3x in game scripts .../online/o50050/o50050_sequence.lua:2927 TppEventLog.WriteEvent() used 7x in game scripts Mission & Sequence Flow 164 TppEventLog.WriteEvent({ event = EventLog.EVENT_MISSION_ABORT, playerIndex = 0, playerPos = Vector3(vars.playerPosX, vars.playerPosY, vars.playerPosZ), playerDir = TppPlayer.GetRotation(), }) .../online/o50050/o50050_sequence.lua:2908 TppEyelidFilterStateManager.GetInstance(...) Returns instance. (inferred from name) TppEyelidFilterStateManager.SetEventStatus(...) Sets event status. (inferred from name) TppFadeOutEffectHolder.Create(...) used 1x in game scripts TppFadeOutEffectHolder.Create() Tpp/start.lua:146 TppGameMode.GetUserMode() -> number Returns user mode. (inferred from name) used 3x in game scripts | proxy-resolved if not (TppGameMode.GetUserMode() <= TppGameMode.U_SIGN_OUT) then table.insert(e, 2, GamePauseMenu.SIGN_IN) end .../script/lib/TppUI.lua:1115 if TppGameMode.GetUserMode() == TppGameMode.U_KONAMI_LOGIN then TppUiCommand.RequestMbDvcOpenCondition({ isForceTutorial = true, tutorialMode = "FOB_EXPANTION" }) else TppUiCommand.RequestMbDvcOpenCondition({ isForceTutorial = true, tutorialMode = "ONLINE" }) end .../heli/common/heli_common_sequence.lua:2680 TppGameSequence.DEBUG_SetTargetArea(...) DEAD STUB - registered but wired to a shared no-op proxy-resolved TppGameSequence.GetGameTitleName() -> string Returns game title name. (inferred from name) used 3x in game scripts | proxy-resolved if TppGameSequence.GetGameTitleName() == "TPP" then if n.sequence and n.sequence.OnBuddyBlockLoad then n.sequence.OnBuddyBlockLoad() -- ... end .../script/lib/TppMain.lua:241 TppGameSequence.GetPatchVersion() -> number Returns patch version. (inferred from name) used 16x in game scripts | proxy-resolved if TppGameSequence.GetPatchVersion() >= PATCH_VERSION_DAY1 then TppUiCommand.EraseWormHoleTimer() TppUiCommand.DeactivateSpySearchForFobSneak() end .../online/o50050/o50050_sequence.lua:2525 TppGameSequence.GetPauseMenu() -> value Returns pause menu. (inferred from name) proxy-resolved Mission & Sequence Flow 161 TppGameSequence.GetSpecialVersionName() -> string Returns special version name. (inferred from name) used 2x in game scripts | proxy-resolved if TppGameSequence.GetSpecialVersionName() == "e3_2015" then return false end .../script/lib/TppStory.lua:1781 TppGameSequence.GetTargetArea() -> string Returns target area. (inferred from name) used 14x in game scripts | proxy-resolved if TppGameSequence.GetTargetArea() == "Japan" then a = "_jp" else a = "_en" end .../script/lib/TppMovie.lua:9 if packIndex == 4 and TppGameSequence.GetTargetArea() == "Japan" then packIndex = 5 end .../free/f30050/f30050_sequence.lua:2935 TppGameSequence.GetTargetPlatform() -> string Returns target platform. (inferred from name) used 1x in game scripts | proxy-resolved local n = TppGameSequence.GetTargetPlatform() .../script/lib/TppVarInit.lua:91 TppGameSequence.IsMaster() -> boolean True if master. (inferred from name) used 14x in game scripts | proxy-resolved if not TppGameSequence.IsMaster() then if TppEnemy.DEBUG_o50050_memoryDump then isSecCameraMode = false -- ... end .../location/mtbs/mtbs_enemy.lua:512 if not TppGameSequence.IsMaster() and TppEnemy.DEBUG_o50050_memoryDump then mtbs_enemy.SetupSortieSoldierFovaForMemoryDump(clusterId) end .../location/mtbs/mtbs_enemy.lua:701 TppGameSequence.IsMgoEnabled() -> boolean True if mgo enabled. (inferred from name) proxy-resolved TppGameSequence.LoadResidentBlock(string) Loads resident block. (inferred from name) used 1x in game scripts | proxy-resolved TppGameSequence.LoadResidentBlock("/Assets/tpp/pack/resident/resident00.fpk") Tpp/start.lua:453 TppGameSequence.RequestGameSetup(...) Requests game setup. (inferred from name) used 1x in game scripts TppGameSequence.RequestGameSetup() Tpp/start.lua:596 TppGameSequence.SetSystemBlockSize(number) Sets system block size. (inferred from name) used 1x in game scripts | proxy-resolved Mission & Sequence Flow 162 TppGameSequence.SetSystemBlockSize(e, (40.5 * 1024) * 1024) Tpp/start.lua:452 TppGenerativeClouds.SetActive(boolean) Sets active. (inferred from name) TppGVars.AllInitialize() used 2x in game scripts | defined in TppGVars.lua .../script/lib/TppException.lua:71 TppHeliPhotoFova.ClearGroupSetting(...) Clears group setting. (inferred from name) used 6x in game scripts TppHeliPhotoFova.ClearGroupSetting() .../heli/common/heli_common_photo.lua:605 TppHeliPhotoFova.SetGroupUnit(...) Sets group unit. (inferred from name) used 6x in game scripts TppHeliPhotoFova.SetGroupUnit(groupIndex, unitIndex) .../heli/common/heli_common_photo.lua:652 TppHostage2.ClearDefaultBodyFovaId() Clears default body fova id. (inferred from name) used 1x in game scripts .../script/lib/TppEneFova.lua:1017 TppHostage2.ClearHostageType() Clears hostage type. (inferred from name) used 1x in game scripts .../script/lib/TppEnemy.lua:3421 TppHostage2.ClearUniquePartsPath() Clears unique parts path. (inferred from name) used 1x in game scripts .../script/lib/TppEnemy.lua:3424 TppHostage2.ReloadHostage2ParameterTables() TppHostage2.SetDefaultBodyFovaId() Sets default body fova id. (inferred from name) used 7x in game scripts TppHostage2.SetDefaultBodyFovaId({ parts = c, bodyId = TppEnemyBodyId.prs5_main0_v00 }) .../script/lib/TppEneFova.lua:419 TppHostage2.SetDefaultBodyFovaId({ parts = T, bodyId = TppEnemyBodyId.dds5_main0_v00 }) .../script/lib/TppEneFova.lua:563 TppHostage2.SetDefaultPartsPath() Sets default parts path. (inferred from name) TppHostage2.SetHostageType() Sets hostage type. (inferred from name) used 48x in game scripts TppHostage2.SetHostageType({ gameObjectType = "TppHostageUnique", hostageType = "Ishmael" }) .../script/list/TppMissionList.lua:32 TppHostage2.SetHostageType({ gameObjectType = "TppHostage2", hostageType = "MobCyprus" }) .../script/list/TppMissionList.lua:34 TppHostage2.SetSVarsKeyNames2() Sets s vars key names2. (inferred from name) used 1x in game scripts TppHostage2.SetUniquePartsPath() Sets unique parts path. (inferred from name) used 6x in game scripts TppHostage2.SetUniquePartsPath({ gameObjectType = "TppHostageUnique2", locatorName = s, parts = p }) .../script/list/TppMissionList.lua:49 TppHostage2.SetUniquePartsPath({ gameObjectType = "TppHostage2", locatorName = p, parts = s }) .../script/list/TppMissionList.lua:53 TppIsolatedSkidmarkFootprints.SetVisible(?, boolean) -> value Sets visible. (inferred from name) TppLightProbe.SetReadLpshDebugLogDisable() Sets read lpsh debug log disable. (inferred from name) TppLightProbe.SetReadLpshDebugLogEnable() Sets read lpsh debug log enable. (inferred from name) TppMain.ClearMessageDebug(...) Clears message debug. (inferred from name) defined in TppMain.lua:1179 TppMain.ClearStageBlockMessage() Clears stage block message. (inferred from name) defined in TppMain.lua TppMain.DisableBlackLoading() Disables black loading. (inferred from name) used 2x in game scripts | defined in TppMain.lua Script Library Layer (Tpp*.lua) 334 .../script/lib/TppSequence.lua:264 TppMain.DisableGameStatus() Disables game status. (inferred from name) used 2x in game scripts | defined in TppMain.lua .../script/lib/TppMission.lua:2664 TppMain.DisableGameStatusOnGameOverMenu() Disables game status on game over menu. (inferred from name) defined in TppMain.lua TppMain.DisablePause() Disables pause. (inferred from name) used 4x in game scripts | defined in TppMain.lua .../script/lib/TppMission.lua:619 TppMain.DisablePlayerPad() Disables player pad. (inferred from name) used 8x in game scripts | defined in TppMain.lua .../script/lib/TppMission.lua:919 TppMain.EnableAllGameStatus() Enables all game status. (inferred from name) used 33x in game scripts | defined in TppMain.lua .../online/o50050/o50050_sequence.lua:4241 TppMain.EnableBlackLoading(e) Enables black loading. (inferred from name) used 1x in game scripts | defined in TppMain.lua TppMain.EnableBlackLoading(s) .../script/lib/TppMission.lua:3937 TppMain.EnableGameStatus() Enables game status. (inferred from name) used 7x in game scripts | defined in TppMain.lua .../story/s10050/s10050_sequence.lua:1111 TppMain.EnableGameStatusForDemo() Enables game status for demo. (inferred from name) defined in TppMain.lua TppMain.EnablePause() Enables pause. (inferred from name) used 7x in game scripts | defined in TppMain.lua .../script/lib/TppMission.lua:432 TppMain.EnablePlayerPad() Enables player pad. (inferred from name) used 5x in game scripts | defined in TppMain.lua .../story/s10151/s10151_demo.lua:195 Script Library Layer (Tpp*.lua) 335 TppMain.OnAllocate(n) defined in TppMain.lua TppMain.OnChangeSVars(e, n, t) defined in TppMain.lua TppMain.OnEnterMissionPrepare() used 1x in game scripts | defined in TppMain.lua .../script/lib/TppSequence.lua:237 TppMain.OnInitialize(n) defined in TppMain.lua TppMain.OnMessage(e, n, t, i, l, a, p) defined in TppMain.lua TppMain.OnMissionCanStart() used 1x in game scripts | defined in TppMain.lua .../script/lib/TppSequence.lua:367 TppMain.OnMissionGameStart(n) used 1x in game scripts | defined in TppMain.lua .../script/lib/TppSequence.lua:244 TppMain.OnMissionStartSaving() used 1x in game scripts | defined in TppMain.lua .../script/lib/TppSequence.lua:361 TppMain.OnReload(n) defined in TppMain.lua TppMain.OnTerminate(e) defined in TppMain.lua TppMain.OnTextureLoadingWaitStart() used 1x in game scripts | defined in TppMain.lua .../script/lib/TppSequence.lua:341 TppMain.OnUpdate(e) defined in TppMain.lua TppMain.ReservePlayerLoadingPosition(n, o, s, t, i, a, p) used 6x in game scripts | defined in TppMain.lua TppMain.ReservePlayerLoadingPosition(TppDefine.MISSION_LOAD_TYPE.MISSION_RESTART) .../script/lib/TppMission.lua:455 TppMain.ReservePlayerLoadingPosition(TppDefine.MISSION_LOAD_TYPE.CONTINUE_FROM_CHECK_POINT) .../script/lib/TppMission.lua:556 TppMain.SetMessageFunction(e) Sets message function. (inferred from name) defined in TppMain.lua TppMain.SetStartOnFootPosition(...) Sets start on foot position. (inferred from name) defined in TppMain.lua:946 Script Library Layer (Tpp*.lua) 336 TppMain.SetUpdateFunction(e) Sets update function. (inferred from name) defined in TppMain.lua TppMain.StageBlockCurrentPosition(e) defined in TppMain.lua TppMarker2System.ClearMarkerOption() Clears marker option. (inferred from name) proxy-resolved TppMarker2System.CreateMarker2System() Creates marker2 system. (inferred from name) used 1x in game scripts | proxy-resolved Tpp/start.lua:592 TppMarker2System.DisableAllMarker() Disables all marker. (inferred from name) used 1x in game scripts | proxy-resolved .../script/lib/TppMarker.lua:146 TppMarker2System.DisableMarker() Disables marker. (inferred from name) used 1x in game scripts | proxy-resolved TppMarker2System.DisableMarker({ gameObjectId = a }) .../script/lib/TppMarker.lua:136 TppMarker2System.EnableMarker() Enables marker. (inferred from name) used 6x in game scripts | proxy-resolved TppMarker2System.EnableMarker({ gameObjectId = a, viewLayer = e }) .../script/lib/TppMarker.lua:91 Gimmicks & Placed Objects 216 TppMarker2System.EnableMarker({ gameObjectId = GameObject.GetGameObjectId(this.soldierDefine[mtbs_enemy.cpNameDefine][idx]), }) .../online/o50050/o50050_enemy.lua:77 TppMarker2System.ResetAllNewMarker() Resets all new marker. (inferred from name) proxy-resolved TppMarker2System.SetHideAll() Sets hide all. (inferred from name) proxy-resolved TppMarker2System.SetMarkerGoalType() Sets marker goal type. (inferred from name) used 1x in game scripts | proxy-resolved TppMarker2System.SetMarkerGoalType(e) .../script/lib/TppMarker.lua:93 TppMarker2System.SetMarkerImportant() Sets marker important. (inferred from name) used 4x in game scripts | proxy-resolved TppMarker2System.SetMarkerImportant({ gameObjectId = a, isImportant = false }) .../script/lib/TppMarker.lua:138 TppMarker2System.SetMarkerImportant(e) .../script/lib/TppMarker.lua:96 TppMarker2System.SetMarkerInterrogation() Sets marker interrogation. (inferred from name) used 1x in game scripts | proxy-resolved TppMarker2System.SetMarkerInterrogation(e) .../script/lib/TppMarker.lua:105 TppMarker2System.SetMarkerNew() Sets marker new. (inferred from name) used 1x in game scripts | proxy-resolved TppMarker2System.SetMarkerNew(e) .../script/lib/TppMarker.lua:100 Gimmicks & Placed Objects 217 Mother Base Management TppMbFreeDemo.ChangeBlock(t, l) used 8x in game scripts | defined in TppMbFreeDemo.lua TppMbFreeDemo.ChangeBlock(currentDemoName, nextDemoName) .../free/f30050/f30050_demo.lua:16 TppMbFreeDemo.DisableBuddyForForceRealized(t) Disables buddy for force realized. (inferred from name) defined in TppMbFreeDemo.lua TppMbFreeDemo.DisableOcelot() Disables ocelot. (inferred from name) used 8x in game scripts | defined in TppMbFreeDemo.lua .../free/f30050/f30050_demo.lua:36 TppMbFreeDemo.GetDemoPlayCluster(n) Returns demo play cluster. (inferred from name) used 8x in game scripts | defined in TppMbFreeDemo.lua return TppMbFreeDemo.GetDemoPlayCluster(demoName) .../free/f30050/f30050_demo.lua:24 TppMbFreeDemo.GetDemoTime(l) Returns demo time. (inferred from name) used 8x in game scripts | defined in TppMbFreeDemo.lua return TppMbFreeDemo.GetDemoTime(demoName) .../free/f30050/f30050_demo.lua:32 TppMbFreeDemo.GetForceMaleSoldierList(l) Returns force male soldier list. (inferred from name) used 8x in game scripts | defined in TppMbFreeDemo.lua return TppMbFreeDemo.GetForceMaleSoldierList(demoName) .../free/f30050/f30050_demo.lua:56 TppMbFreeDemo.GetNextDemo(l) Returns next demo. (inferred from name) used 8x in game scripts | defined in TppMbFreeDemo.lua return TppMbFreeDemo.GetNextDemo(demoName) .../free/f30050/f30050_demo.lua:20 TppMbFreeDemo.GetPackListForStorySequence() Returns pack list for story sequence. (inferred from name) defined in TppMbFreeDemo.lua TppMbFreeDemo.GetSoldierListInDemo(l) Returns soldier list in demo. (inferred from name) used 8x in game scripts | defined in TppMbFreeDemo.lua return TppMbFreeDemo.GetSoldierListInDemo(demoName) .../free/f30050/f30050_demo.lua:52 TppMbFreeDemo.HasPlant(t) True if it has plant. (inferred from name) used 8x in game scripts | defined in TppMbFreeDemo.lua return TppMbFreeDemo.HasPlant(demoName) .../free/f30050/f30050_demo.lua:28 Mission & Sequence Flow 169 TppMbFreeDemo.IsBalaclava(t, l) True if balaclava. (inferred from name) used 8x in game scripts | defined in TppMbFreeDemo.lua return TppMbFreeDemo.IsBalaclava(demoName, locatorName) .../free/f30050/f30050_demo.lua:60 TppMbFreeDemo.IsShowReward(t) True if show reward. (inferred from name) used 8x in game scripts | defined in TppMbFreeDemo.lua return TppMbFreeDemo.IsShowReward(demoName) .../free/f30050/f30050_demo.lua:72 TppMbFreeDemo.NeedLoadBuddyBlock(t) used 8x in game scripts | defined in TppMbFreeDemo.lua return TppMbFreeDemo.NeedLoadBuddyBlock(demoName) .../free/f30050/f30050_demo.lua:64 TppMbFreeDemo.PlayMtbsEventDemo(o) Plays mtbs event demo. (inferred from name) used 9x in game scripts | defined in TppMbFreeDemo.lua TppMbFreeDemo.PlayMtbsEventDemo({ demoName = t.demoName }) .../script/lib/TppStory.lua:2140 TppMbFreeDemo.PlayMtbsEventDemo(params) .../free/f30050/f30050_demo.lua:12 TppMbFreeDemo.RegisterFovaPack(e) Registers fova pack. (inferred from name) used 8x in game scripts | defined in TppMbFreeDemo.lua TppMbFreeDemo.RegisterFovaPack(packList) .../free/f30050/f30050_demo.lua:44 TppMbFreeDemo.SetInvisibleUniqueCharacter(t) Sets invisible unique character. (inferred from name) defined in TppMbFreeDemo.lua TppMbFreeDemo.SetupBuddy(t) used 8x in game scripts | defined in TppMbFreeDemo.lua TppMbFreeDemo.SetupBuddy(demoName) .../free/f30050/f30050_demo.lua:68 TppMbFreeDemo.SetupDemoEndRoute(e) defined in TppMbFreeDemo.lua TppMbFreeDemo.SetupEnemy(t) used 8x in game scripts | defined in TppMbFreeDemo.lua TppMbFreeDemo.SetupEnemy(demoName) .../free/f30050/f30050_demo.lua:48 TppMbFreeDemo.ShowMissionRewardAfterDemo() Shows mission reward after demo. (inferred from name) defined in TppMbFreeDemo.lua TppMbFreeDemo.UpdatePackList(t) Updates pack list. (inferred from name) used 8x in game scripts | defined in TppMbFreeDemo.lua return TppMbFreeDemo.UpdatePackList(blockName) .../free/f30050/f30050_demo.lua:40 TppMission._CreateMissionName(i) defined in TppMission.lua TppMission._FadeOutOnMissionGameEnd(n, e) defined in TppMission.lua TppMission._PushReward(e, i, n) defined in TppMission.lua TppMission._ReserveMissionClearOnOutOfHotZone() defined in TppMission.lua TppMission._SetCanMissionClear() defined in TppMission.lua TppMission._SetMissionOrderBoxPosition(n) defined in TppMission.lua TppMission._ShowObjective(e, s) defined in TppMission.lua Script Library Layer (Tpp*.lua) 337 TppMission._StartEmergencyMissionTimer(n, s, i) defined in TppMission.lua TppMission.AbortForOutOfMissionArea(r) used 5x in game scripts | defined in TppMission.lua TppMission.AbortForOutOfMissionArea({ isNoSave = false }) .../story/s10020/s10020_sequence.lua:514 TppMission.AbortForRideFultonContainer(n) defined in TppMission.lua TppMission.AbortForRideOnHelicopter(t) used 5x in game scripts | defined in TppMission.lua TppMission.AbortForRideOnHelicopter({ isNoSave = true }) .../story/s10020/s10020_sequence.lua:982 TppMission.AbortMission(n) used 3x in game scripts | defined in TppMission.lua TppMission.AbortMission({ nextMissionId = TppDefine.SYS_MISSION_ID.AFGH_FREE }) .../story/s10050/s10050_sequence.lua:453 TppMission.AbortMission({ isInterrupt = true, isAlreadyGameOver = true, }) .../online/o50050/o50050_sequence.lua:7443 TppMission.AbortMissionByMenu() used 1x in game scripts | defined in TppMission.lua .../script/lib/TppException.lua:130 TppMission.AcceptEmergencyMission(n, s, i, t) defined in TppMission.lua TppMission.AcceptMission(n) defined in TppMission.lua TppMission.AcceptMissionOnFreeMission(n, s, t) used 3x in game scripts | defined in TppMission.lua TppMission.AcceptMissionOnFreeMission(missionId, f30010_orderBoxList.orderBoxBlockList, "acceptMissionId") .../free/f30010/f30010_sequence.lua:419 TppMission.AcceptMissionOnFreeMission(missionId, f30020_orderBoxList.orderBoxBlockList, "acceptMissionId") .../free/f30020/f30020_sequence.lua:287 TppMission.AcceptMissionOnMBFreeMission(n, s, t) used 10x in game scripts | defined in TppMission.lua TppMission.AcceptMissionOnMBFreeMission(missionId, grade, s10115_heliRouteTable) .../free/f30150/f30150_sequence.lua:220 TppMission.AcceptStartFobSneaking(i, s, n) used 1x in game scripts | defined in TppMission.lua TppMission.AcceptStartFobSneaking(layout, cluster, missionId) .../heli/common/heli_common_sequence.lua:869 TppMission.AlwaysMissionCanStart() used 2x in game scripts | defined in TppMission.lua .../heli/common/heli_common_sequence.lua:186 Script Library Layer (Tpp*.lua) 338 TppMission.CancelLoadOnResult() defined in TppMission.lua TppMission.CanMissionAbortByMenu() True if mission abort by menu is possible. (inferred from name) defined in TppMission.lua TppMission.CanMissionClear(e) True if mission clear is possible. (inferred from name) used 44x in game scripts | defined in TppMission.lua TppMission.CanMissionClear({ jingle = false }) .../story/s10050/s10050_sequence.lua:375 TppMission.CanMissionClear() .../story/s10036/s10036_sequence.lua:784 TppMission.CanStart() True if start is possible. (inferred from name) used 1x in game scripts | defined in TppMission.lua local u = TppMission.CanStart() .../script/lib/TppSequence.lua:314 TppMission.CheckGameOverDemo(e) Checks game over demo. (inferred from name) used 96x in game scripts | defined in TppMission.lua if TppMission.CheckGameOverDemo(TppDefine.GAME_OVER_TYPE.FOB_ABORT) == true then TppUI.ShowAccessIconContinue() end .../online/o50050/o50050_sequence.lua:6940 if this.IsThereDefencePlayer() == true or TppMission.CheckGameOverDemo(TppDefine.GAME_OVER_TYPE.FOB_ABORT) then isDisplayPopUp = false end .../online/o50050/o50050_sequence.lua:7477 TppMission.CheckMessageOption(n) Checks message option. (inferred from name) defined in TppMission.lua TppMission.CheckMessageOptionWhileLoading() Checks message option while loading. (inferred from name) defined in TppMission.lua TppMission.CheckMissionClearOnOutOfMissionArea() Checks mission clear on out of mission area. (inferred from name) defined in TppMission.lua TppMission.CheckMissionClearOnRideOnFultonContainer() Checks mission clear on ride on fulton container. (inferred from name) defined in TppMission.lua TppMission.CheckMissionState(i, s, t, o) Checks mission state. (inferred from name) used 10x in game scripts | defined in TppMission.lua if not TppMission.CheckMissionState(n, a, e, false) then return false end .../script/lib/TppDemo.lua:123 if not TppMission.CheckMissionState(true, false, true, false) then return end .../script/lib/TppEnemy.lua:4574 Script Library Layer (Tpp*.lua) 339 TppMission.ClearFobMode() Clears fob mode. (inferred from name) used 2x in game scripts | defined in TppMission.lua .../heli/common/heli_common_sequence.lua:2174 TppMission.ClearMissionStartRecoverSoundDemo() Clears mission start recover sound demo. (inferred from name) defined in TppMission.lua TppMission.ContinueFromCheckPoint(n) defined in TppMission.lua TppMission.CreateMbSaveCoroutine() Creates mb save coroutine. (inferred from name) defined in TppMission.lua TppMission.DeclareSVars() defined in TppMission.lua TppMission.DisableAlertOutOfMissionArea() Disables alert out of mission area. (inferred from name) used 5x in game scripts | defined in TppMission.lua .../online/o50050/o50050_sequence.lua:3515 TppMission.DisableChildrenObjective(s) Disables children objective. (inferred from name) defined in TppMission.lua TppMission.DisableInGameFlag() Disables in game flag. (inferred from name) used 3x in game scripts | defined in TppMission.lua .../script/lib/TppMain.lua:33 TppMission.DisableObjective(e) Disables objective. (inferred from name) defined in TppMission.lua TppMission.DisablePauseForShowResult() Disables pause for show result. (inferred from name) used 12x in game scripts | defined in TppMission.lua .../script/lib/TppException.lua:69 TppMission.EnableAlertOutOfMissionArea() Enables alert out of mission area. (inferred from name) defined in TppMission.lua TppMission.EnableAlertOutOfMissionAreaIfAlertAreaStart() Enables alert out of mission area if alert area start. (inferred from name) used 1x in game scripts | defined in TppMission.lua .../script/lib/TppMain.lua:537 TppMission.EnableInGameFlag(n) Enables in game flag. (inferred from name) used 11x in game scripts | defined in TppMission.lua TppMission.EnableInGameFlag() .../script/lib/TppDemo.lua:506 Script Library Layer (Tpp*.lua) 340 TppMission.EnablePauseForShowResult() Enables pause for show result. (inferred from name) defined in TppMission.lua TppMission.EstablishedGameOver() defined in TppMission.lua TppMission.EstablishedMissionAbort() defined in TppMission.lua TppMission.EstablishedMissionClear() defined in TppMission.lua TppMission.EvaluateReliefVehicleSeizable(e) defined in TppMission.lua TppMission.EvaluateVehicleCarryOption(i) defined in TppMission.lua TppMission.ExecuteContinueFromCheckPoint(i, a, o) used 1x in game scripts | defined in TppMission.lua TppMission.ExecuteContinueFromCheckPoint() .../online/o50050/o50050_sequence.lua:4019 TppMission.ExecuteMissionAbort() defined in TppMission.lua TppMission.ExecuteMissionFinalize() defined in TppMission.lua TppMission.ExecuteOnReturnToMissionCallback() defined in TppMission.lua TppMission.ExecuteReload() defined in TppMission.lua TppMission.ExecuteRestartMission(i) used 1x in game scripts | defined in TppMission.lua TppMission.ExecuteRestartMission() .../online/o50050/o50050_sequence.lua:7511 TppMission.ExecuteShowGameOverMenu() defined in TppMission.lua TppMission.ExecuteSystemCallback(n, s) used 4x in game scripts | defined in TppMission.lua TppMission.ExecuteSystemCallback("OnEndDeliveryWarp", mvars.ply_selectedCboxDeliveryUniqueId) .../script/lib/TppPlayer.lua:2842 TppMission.ExecuteSystemCallback("OnUpdateWhileMissionPrepare") .../script/lib/TppSequence.lua:308 TppMission.ExecuteVehicleSaveCarryOnAbort() defined in TppMission.lua TppMission.ExecuteVehicleSaveCarryOnClear() defined in TppMission.lua TppMission.ExitHotZone() defined in TppMission.lua TppMission.FadeOutOnMissionAbort() defined in TppMission.lua TppMission.FadeOutOnMissionGameEnd(i, s, n) defined in TppMission.lua Script Library Layer (Tpp*.lua) 341 TppMission.FindOrderBoxName(n) used 7x in game scripts | defined in TppMission.lua local e = TppMission.FindOrderBoxName(gvars.mis_orderBoxName) .../script/lib/TppDemo.lua:443 local orderBoxName = TppMission.FindOrderBoxName(gvars.mis_orderBoxName) .../free/f30010/f30010_sequence.lua:275 TppMission.FinishBossBattle() used 30x in game scripts | defined in TppMission.lua .../story/s10050/s10050_sequence.lua:1574 TppMission.ForceGoToMbFreeIfExistMbDemo() defined in TppMission.lua TppMission.GameOverAbortForOutOfMissionArea() defined in TppMission.lua TppMission.GameOverAbortForRideOnHelicopter() defined in TppMission.lua TppMission.GameOverAbortMission() defined in TppMission.lua TppMission.GameOverReturnToTitle() defined in TppMission.lua TppMission.GetCurrentLocationHeliMissionAndLocationCode() Returns current location heli mission and location code. (inferred from name) used 1x in game scripts | defined in TppMission.lua local i, e = TppMission.GetCurrentLocationHeliMissionAndLocationCode() .../script/lib/TppVarInit.lua:57 TppMission.GetMissionClearState() Returns mission clear state. (inferred from name) used 1x in game scripts | defined in TppMission.lua if TppMission.GetMissionClearState() <= TppDefine.MISSION_CLEAR_STATE.MISSION_GAME_END then TppSoundDaemon.ResetMute("Loading") end .../script/lib/TppDemo.lua:714 TppMission.GetMissionClearType() Returns mission clear type. (inferred from name) used 5x in game scripts | defined in TppMission.lua local e = TppMission.GetMissionClearType() .../script/lib/TppMain.lua:639 TppLocation.MbFreeSpecialMissionStartSetting(TppMission.GetMissionClearType()) .../script/lib/TppMain.lua:588 TppMission.GetMissionID() Returns mission id. (inferred from name) used 85x in game scripts | defined in TppMission.lua if TppMission.GetMissionID() ~= 10150 then Fox.Log("afgh_base.OnActiveTable : afgh_citadel") TppDataUtility.SetVisibleDataFromIdentifier("citadel_asset_DataIdentifier", "heliport_door", true, true) end .../location/afgh/afgh_base.lua:1393 Script Library Layer (Tpp*.lua) 342 if TppMission.GetMissionID() ~= missionId then TppDataUtility.SetVisibleDataFromIdentifier("id_for10260", "tent01", true) TppDataUtility.SetVisibleDataFromIdentifier("id_for10260", "tent02", true) -- ... end .../location/afgh/afgh_base.lua:1504 TppMission.GetMissionName() Returns mission name. (inferred from name) used 261x in game scripts | defined in TppMission.lua if TppMission.GetMissionName() == "s10280" then for demoId, demoName in pairs(s10010_demo.truthDemoTable) do if targetDemoName == demoName then -- ... end .../story/s10010/s10010_demo.lua:99 if TppMission.GetMissionName() == "s10010" then SubtitlesCommand.SetIsEnableToDisplaySubtitlesLanguage(6, false) end .../story/s10010/s10010_sequence.lua:1230 TppMission.GetMissionStartRecoverDemoType() Returns mission start recover demo type. (inferred from name) used 1x in game scripts | defined in TppMission.lua local e = TppMission.GetMissionStartRecoverDemoType() .../script/lib/TppSound.lua:106 TppMission.GetNextMissionCodeForEmergency() Returns next mission code for emergency. (inferred from name) used 4x in game scripts | defined in TppMission.lua if TppMission.GetNextMissionCodeForEmergency() == 50050 then return e.GAME_MODE.TPP_FOB else return e.GAME_MODE.TPP end .../script/lib/TppException.lua:172 .../script/lib/TppStory.lua:1809 TppMission.GetNextMissionCodeForMissionClear() Returns next mission code for mission clear. (inferred from name) used 5x in game scripts | defined in TppMission.lua local e = TppMission.GetNextMissionCodeForMissionClear() .../script/lib/TppDemo.lua:66 if TppMission.GetNextMissionCodeForMissionClear() == 10030 then locationCode = TppDefine.LOCATION_ID.MTBS layoutCode = TppDefine.OFFLINE_MOHTER_BASE_LAYOUT_CODE clusterId = TppDefine.CLUSTER_DEFINE.Command end .../story/s10020/s10020_sequence.lua:3438 TppMission.GetNormalMissionCodeFromHardMission(e) Returns normal mission code from hard mission. (inferred from name) used 3x in game scripts | defined in TppMission.lua local e = TppMission.GetNormalMissionCodeFromHardMission(vars.missionCode) .../script/lib/TppGimmick.lua:223 n = TppMission.GetNormalMissionCodeFromHardMission(n) .../script/lib/TppGimmick.lua:376 Script Library Layer (Tpp*.lua) 343 TppMission.GetObjectiveRadioOption(n) Returns objective radio option. (inferred from name) defined in TppMission.lua TppMission.GetOrderBoxLocator(e) Returns order box locator. (inferred from name) defined in TppMission.lua TppMission.GetOrderBoxLocatorByTransform(e) Returns order box locator by transform. (inferred from name) used 1x in game scripts | defined in TppMission.lua t, a = TppMission.GetOrderBoxLocatorByTransform(e) .../script/lib/TppDemo.lua:445 TppMission.GetParentObjectiveName(e) Returns parent objective name. (inferred from name) used 1x in game scripts | defined in TppMission.lua local a = TppMission.GetParentObjectiveName(e) .../script/lib/TppPlayer.lua:832 TppMission.GetSyncMissionStatus() Returns sync mission status. (inferred from name) used 2x in game scripts | defined in TppMission.lua local t, t, n, t = TppMission.GetSyncMissionStatus() .../script/lib/TppCheckPoint.lua:190 .../online/o50050/o50050_sequence.lua:3243 TppMission.GoToEmergencyMission() defined in TppMission.lua TppMission.IgnoreAlertOutOfMissionAreaForBossQuiet(e) used 4x in game scripts | defined in TppMission.lua TppMission.IgnoreAlertOutOfMissionAreaForBossQuiet(true) .../story/s10050/s10050_enemy.lua:151 TppMission.IgnoreAlertOutOfMissionAreaForBossQuiet(false) .../story/s10050/s10050_enemy.lua:160 TppMission.IncrementRetryCount() used 1x in game scripts | defined in TppMission.lua .../script/lib/TppVarInit.lua:249 TppMission.Init(n) defined in TppMission.lua TppMission.IsBossBattle() True if boss battle. (inferred from name) used 2x in game scripts | defined in TppMission.lua if TppMission.IsBossBattle() then if not e.TipsAllPhase[T] then return end end .../script/lib/TppTutorial.lua:642 TppMission.IsCanMissionClear() True if can mission clear. (inferred from name) used 2x in game scripts | defined in TppMission.lua Script Library Layer (Tpp*.lua) 344 if TppMission.IsCanMissionClear() then TppUiCommand.ShowHotZone() else TppUiCommand.HideHotZone() end .../script/lib/TppUI.lua:957 TppMission.IsChunkLoading(e) True if chunk loading. (inferred from name) defined in TppMission.lua TppMission.IsDefiniteMissionClear(...) True if definite mission clear. (inferred from name) defined in TppMission.lua:48 TppMission.IsEmergencyMission(e) True if emergency mission. (inferred from name) used 5x in game scripts | defined in TppMission.lua if TppMission.IsEmergencyMission() then return end .../script/lib/TppPlayer.lua:2898 TppMission.IsEnableAnyParentMissionObjective(n) True if enable any parent mission objective. (inferred from name) used 11x in game scripts | defined in TppMission.lua if TppMission.IsEnableAnyParentMissionObjective("marker_area_UB") == false then svars.PreliminaryFlag01 = true s10033_enemy.InterStop_hostage_pos01() -- ... end .../story/s10033/s10033_sequence.lua:594 if TppMission.IsEnableAnyParentMissionObjective("on_subTask_recovered_container") == false then for i, gimmickId in pairs(taskContainerIdTable) do local ret, gameObjectId = TppGimmick.GetGameObjectId(gimmickId) -- ... end .../story/s10043/s10043_sequence.lua:1273 ```