# Dynamic properties by entity class — routing table 58 entries across 1 buckets. Find the row whose range covers what you want, fetch that one file only. Inverted from a scan of shipped fox2 files: the same pair repeats once per placement, so only unique class/property pairs are kept, with one example file each. Presence means the property is used somewhere in the shipped game. | bucket | from | to | entries | size | |---|---|---|---|---| | [dyn-properties-000.txt](https://choomraider.neocities.org/mgsv/lookup/dyn-properties/dyn-properties-000.txt) | `FxLocatorData.enableChildRecursion (e.g. /A…` | `TppPermanentGimmickData.targetLocatorMap (e…` | 58 | 10 KB | An entry absent from the bucket whose range covers it is genuinely absent. That is a real answer — do not substitute a guess.